Avengers Campus: E-Watch! (Waiting on the new ride)

mickEblu

Well-Known Member
This is why my main guess is just a vehicle dashboard display.

I can only think if it is screens its not main action, more just side stuff that wouldn't take away from the main show. Which is why I'm saying its more like messages from various Avengers like "watch out for that" or "hey be on the look out for this". Stuff that could play between the different rooms with the action.

It's not a bad guess. I just don't feel like it's necessary if thats all it is. Feels redundant and like an unnecessary cost that adds nothing. Ops would probably appreciate them not being there too haha.
 

Disney Irish

Premium Member
It's not a bad guess. I just don't feel like it's necessary if thats all it is. Feels redundant and like an unnecessary cost that adds nothing. Ops would probably appreciate them not being there too haha.
Well lots of stuff in the Parks isn't necessary, but it all adds to the story right. I mean in the HM thread we have people talking about how Leota's needs all this stuff to make it better but none of it is actually necessary and adds nothing but cost and extra stuff for Ops to worry about.

So yeah it may not be necessary but its the stuff that is suppose to put Disney over the top right. :)
 

mickEblu

Well-Known Member
Well lots of stuff in the Parks isn't necessary, but it all adds to the story right. I mean in the HM thread we have people talking about how Leota's needs all this stuff to make it better but none of it is actually necessary and adds nothing but cost and extra stuff for Ops to worry about.

So yeah it may not be necessary but its the stuff that is suppose to put Disney over the top right. :)

I don't consider a screen with a message on it to be the sort of Disney details that separate them from the rest.
 

Disney Irish

Premium Member
Not really but thats besides the point. It's during the Pre show so it's fair game.
It add to the story to me, doesn't matter the medium in which its presented or where in the ride. I just think its one of the many things in the Imagineering toolbox to tell a story. 🤷‍♂️

I honestly don't think its a show screen in this case anyways. I think it'll literally just a bunch of lights, fake switches, and a
"display" that just add look of the ride vehicle and nothing more. Maybe the "display" lights up with the name of a destination as we go from room to room traveling the multiverse but that's it in my opinion.
 

mickEblu

Well-Known Member
On the Jurassic World ride in Hollywood, Chris Pratt showing up randomly from screen to screen to warn you totally takes me out of it.

I’m not sure if you are being sarcastic but it doesn’t do that to me. Does it add anything for me? No but it doesn’t take me out of it either. My rule of thumb with screens is generally I’m ok with them if we’re seeing them on the proper medium and/ or if they are integrated nicely. On the lift hill on Jurassic park we re seeing him on a TV. I mean you could argue why a TV would be in that location in whatever that building is supposed to be but that gets a pass from me. In Star Tours the windshield doubles as the screen so that gets a pass from me. In Mission Breakout those characters are supposed to be right in front of us? Because it feels more like we are FaceTiming them on a large TV screen.
 
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D.Silentu

Well-Known Member
On the lift hill on Jurassic park we re seeing him on a TV. I mean you could argue why a TV would be in that location in whatever that building is supposed to be but that gets a pass from me.
Before one of the screens is coopted by Chris Pratt, it is showing facts about the Tyrannosaurus Rex. So they are meant to be part of the tour.
 

D.Silentu

Well-Known Member
Maybe I missed it but when did they indicate it would have interactivity?
It will? I don’t think I’ve heard that.
Bruce Vaughn intimated something to that effect in an interview at last year's D23. It is vague, but I have to imagine there must be substance to it since he brought it up unprompted. Here is his quote:

"The other thing that we have to do with this (Avengers)attraction is put our guests at the center of it. When you look at the older attractions, like the original Pirates of the Caribbean, which is one of my favorites, you're really just a voyeur. You're going through, but you're not really making a difference. Now, we know we've been doing this for a while, but we want more than anything for our guests to feel like they actually have impact on this attraction. Sometimes we can do that where you can do gestures, but even if we can't, if we give you the sense that you did something, that's the magic. Kevin Feige loves the idea of just pulling people into the world of Marvel, and that's what we're doing here. You're going to get in there and you're going to have some work to do to save the universe."
 

Disney Irish

Premium Member
Bruce Vaughn intimated something to that effect in an interview at last year's D23. It is vague, but I have to imagine there must be substance to it since he brought it up unprompted. Here is his quote:

"The other thing that we have to do with this (Avengers)attraction is put our guests at the center of it. When you look at the older attractions, like the original Pirates of the Caribbean, which is one of my favorites, you're really just a voyeur. You're going through, but you're not really making a difference. Now, we know we've been doing this for a while, but we want more than anything for our guests to feel like they actually have impact on this attraction. Sometimes we can do that where you can do gestures, but even if we can't, if we give you the sense that you did something, that's the magic. Kevin Feige loves the idea of just pulling people into the world of Marvel, and that's what we're doing here. You're going to get in there and you're going to have some work to do to save the universe."
I honestly wouldn't read too much into that. That to me, if it has any guest interaction at all, sounds like the same level of guest interaction as MB where you just wave your hands to open the door but doesn't really do anything.
 

truecoat

Well-Known Member
I love that every Avengers Campus ride is going to encourage you to flail your arms around like an idiot, when all is said and done.

ripcity GIF
 

chadwpalm

Well-Known Member
In the Parks
No
Bruce Vaughn intimated something to that effect in an interview at last year's D23. It is vague, but I have to imagine there must be substance to it since he brought it up unprompted. Here is his quote:

"The other thing that we have to do with this (Avengers)attraction is put our guests at the center of it. When you look at the older attractions, like the original Pirates of the Caribbean, which is one of my favorites, you're really just a voyeur. You're going through, but you're not really making a difference. Now, we know we've been doing this for a while, but we want more than anything for our guests to feel like they actually have impact on this attraction. Sometimes we can do that where you can do gestures, but even if we can't, if we give you the sense that you did something, that's the magic. Kevin Feige loves the idea of just pulling people into the world of Marvel, and that's what we're doing here. You're going to get in there and you're going to have some work to do to save the universe."
To me it sounds more like he's implying that rather than just being a passive observer going through an attraction like PotC, that you are part of the story and your ride vehicle will be integral to the story like RotR or MMRR which is the new thought process in Imagineering.....making you less passive and more part of the story. Recruits!!!!

Probably a better example would be something like Transformers the Ride. You technically aren't doing anything interactive in the sense of controlling a gun or waving your arms, but more that your ride vehicle is what saves the day at the end by shoving the Allspark into Megatron's chest. You "saved the day" even though you really didn't actively do anything. So my guess is something similar on this attraction.....that your presence there and what your ride vehicle does has some sort of effect on the outcome of the story. Again, you save the day without really doing anything.

The line "Sometimes we can do that where you can do gestures, but even if we can't, if we give you the sense that you did something, that's the magic." is what leans me toward that conclusion.
 

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