Sir_Cliff
Well-Known Member
This really sums up perfectly what I really love about Disney parks at their best. Particularly your point about how the Imagineers were able to mash things together from different times and places in a way that literally made no sense but cognitively made perfect sense to guests. That's honestly one thing that doesn't worry me so much about a PatF Splash Mountain at MK: a Louisiana bayou area wedged amidst the Rivers of America and Frontierland is exactly the sort of thing Imagineering would have done from the very beginning and been able to communicate as part of the same broad theme of Frontier. The fact there has been so much discussion of that thematic inconsistency makes me think people haven't quite grasped what makes the rest of the park so engaging."Appealing to broader ideas in culture" was the original meaning for the "theme" in themed lands. Nowadays it refers to a specific type of look, art style, or decoration (pretend, say, art nouveau) rather than an abstract concept ("adventure"). People have forgotten and it sucks and the theme park industry consciously moved away from the latter in order to condition people to expect the former and it has severely limited the potential of the art form. There's a reason almost any property could still find their way into Disneyland and other castle parks simply by grouping it into one of its several abstract themes (Fantasy! Frontier! Tomorrow!) but very hard to fit anything into any of the other parks.
It also makes for very boring themed environments. Where before there was excitement in shoving disparate styles into one themed area (I love Magic Kingdom's Adventureland for putting a thatch pagoda next to a tented bazaar all overlooked by a marooned treehouse in a giant tree), nowadays the fealty to "thematic integrity" actually makes for more boring environments. Arguments of, "doesn't fit the story," negates what should actually be driving the design of a land - how it makes the guest feel - and instead elevates the drive for "plot logic." A weird thing to emphasize because it's the clash of different stories occupying the same space (an ancient Grimm fair tale Snow White across from Peter Pan, two stories separated by hundreds of years) but sharing the same themes that makes lands so exciting.
There is certainly room for more than one type of park, but I 100% agree that the strict literal emphasis on story and, more recently, immersion is misguided in this respect. It really surprises me Disney doesn't seem to have gone back to see what makes the original model of DL work so well in so many different times and places. Instead of trying to read and distill the culture, they seem intent on simply immersing people in different environments. Increasingly, those environments are one film or a franchise, so if you don't feel anything about the specific film or films you're just left admiring the execution.
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