All things Universal Studios Hollywood

CaptinEO

Well-Known Member
Can we stop with Walking Dead/Michael Myers/Jason/Freddy/Leatherface??? Orlando has incredible original mazes and Hollywood is constantly retreading the same 40 year old franchises. We don't need a Michael Myers maze. We don't need yet another Texas Chainsaw Maze. And we certainly don't need to see more walkers.

They should do one classic Universal Horror (Dracula, Wolfman, Frankenstein). One older non icon property (American Werewolf, Evil Dead, Ghostbusters, Beetlejuice). One new IP. And 3-4 original mazes. Hollywood feels so stale, like you only need to visit every 5 years because they have the same basic mazes over and over.
I agree with you but Halloween III has nothing to do with Michael Meyers and is an original movie/story.
 

Ryan120420

Well-Known Member
I don't feel like Walking Dead will last much longer considering it's valuable real estate in what's now a kid friendly Illumination zone. I wouldn't be surprised if they replace it with that Sing show from Universal Japan and Beijing

Walking Dead closed 2 weeks before the park closed for COVID. All signage removed and the dilapidated entrance facade has been cleaned up and repainted.


It's now going to be used as a "Flex" space for the theme park.
 

DavidDL

Well-Known Member
It's sort of spooky to imagine that most of that stuff is probably all still back in there, hiding behind a now otherwise unassuming facade.

Would love to see a Beetlejuice maze in person!
 

Ryan120420

Well-Known Member
It's sort of spooky to imagine that most of that stuff is probably all still back in there, hiding behind a now otherwise unassuming facade.

Would love to see a Beetlejuice maze in person!

Yes. It was going to reopen for Horror Nights 2020, then was going to gutted.

The plan is still for it to reopen as maze HHN 2021, but it will most likely not be Walking Dead themed.

Then it will be gutted and turned into a flex space.
 

Professortango1

Well-Known Member
I agree with you but Halloween III has nothing to do with Michael Meyers and is an original movie/story.

Yeah, I known Season of the Witch isn't Meyers, but its still the same franchise. I miss Universal's music mazes as they would do something beyond just recreating living dioramas of scenes from a movie and would instead create new art. Murdy, can we get an Oingo Boingo maze?
 

1HAPPYGHOSTHOST

Well-Known Member
Which is fine. But it still doesn’t fully explain why we’re conveniently dropped into the unload/loading zone as if that was the only connection point to that area. In the Hadrosaur cove scene, there is at least some attempt to create the illusion that our boat was meant to take a certain course. No such effort is given at the end of the original JP with any kind of cleverly disguised, alternate route from which the boats should have emerged from to unload had things gone normally.

Instead, all roads connected to the unload lead to water treatment plant. I mean, it’s fine. We’re honestly not supposed to be thinking too hard about either incarnation of the attraction. Much of what you said isn’t something that most folks would get without research, as well. Other than the line about being evacuated on upper platform, which is spoken to us over the intercom.

The new version plays up the fact that the waterfall is part of the attraction. Which makes sense for the Jurassic World area as a whole because the mini land would make less sense if passerbys were just constantly watching boats plummet out of a water plant they’re not supposed to be in. But if you’re willing to suspend your disbelief for something like that or not think too hard about it for JP, then you should be for JW, as well, I think.

But hey, you love what you love. It’s all good. I like them both and they both have their strong/weak points. Especially here in Hollywood. But whichever one we think is better is meaningless now because we’ve got what we’ve got. We can take it or leave it. I enjoy it enough to take it.
It does explain it actually. We have no idea what the intended exit is supposed to be since we are knocked off course and in an area we are not normally meant to be in but since the facility is water based its perfectly acceptable there would be a maintenance area that would need to be accessed by boat. We get are trying to do a emergency exit then we fall to a level we are not supposed to be so now we are trying one last hail mary attempt to get out before the gas comes in to kill the dinos and the t rex appears through a broken pipe but we are able to escape. story wise it is all logical.
 

1HAPPYGHOSTHOST

Well-Known Member
Can we stop with Walking Dead/Michael Myers/Jason/Freddy/Leatherface??? Orlando has incredible original mazes and Hollywood is constantly retreading the same 40 year old franchises. We don't need a Michael Myers maze. We don't need yet another Texas Chainsaw Maze. And we certainly don't need to see more walkers.

They should do one classic Universal Horror (Dracula, Wolfman, Frankenstein). One older non icon property (American Werewolf, Evil Dead, Ghostbusters, Beetlejuice). One new IP. And 3-4 original mazes. Hollywood feels so stale, like you only need to visit every 5 years because they have the same basic mazes over and over.
Halloween III has nothing to do with Michael Myers.
 

DavidDL

Well-Known Member
It does explain it actually. We have no idea what the intended exit is supposed to be since we are knocked off course and in an area we are not normally meant to be in but since the facility is water based its perfectly acceptable there would be a maintenance area that would need to be accessed by boat. We get are trying to do a emergency exit then we fall to a level we are not supposed to be so now we are trying one last hail mary attempt to get out before the gas comes in to kill the dinos and the t rex appears through a broken pipe but we are able to escape. story wise it is all logical.

I'm not saying the story itself is totally illogical, I'm just saying the layout of the end of the attraction as it pertains to the story falls apart if one thinks too hard about it. Which, in fairness, we shouldn't be doing about either version. Here's what I mean:

We board the Jurassic Park River Adventure, an attraction in Jurassic Park, to see the dinosaurs. So we're imagining that we're on an attraction inside JP. But..

untru.png


As we can clearly see, as Guests, there is no other connection point to the Unload zone. What you and others are saying about the maintenance building is fine, I get why a boat could end up in there. But why is the only "out point" for the attraction, a building that we were never supposed to be in?

The entire ending of the original JP ride relies on the fact that we didn't take the boat's intended course. Which means that course should exist, in some capacity, somewhere in order for things to make total sense if one thinks about it. The yellow line above is an example of maybe where something like a faux track/exit could have been placed to create the illusion that there was another path we missed the entire time.

We see the faux path in Hadrosaur cove:

USH05172015_0087.jpg


But we don't have anything close to that for the end of the attraction when it was JP. JW addresses this issue by making that path the intended one the entire time, is all I'm trying to say. That's for better or worse, which is totally up to you.
 
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1HAPPYGHOSTHOST

Well-Known Member
I'm not saying the story itself is totally illogical, I'm just saying the layout of the end of the attraction as it pertains to the story falls apart if one thinks too hard about it. Which, in fairness, we shouldn't be doing about either version. Here's what I mean:

We board the Jurassic Park River Adventure, an attraction in Jurassic Park, to see the dinosaurs. So we're imagining that we're on an attraction inside JP. But..

View attachment 553595

As we can clearly see, as Guests, there is no other connection point to the Unload zone. What you and others are saying about the maintenance building is fine, I get why a boat could end up in there. But why is the only "out point" for the attraction, a building that we were never supposed to be in?

The entire plot line of the original JP ride was that we didn't take the boat's intended course. Which means that course should exist, in some capacity, somewhere in order for things to make total sense if one thinks about it. The yellow line above is an example of maybe where something like a faux track/exit could have been placed to create the illusion that there was another path we missed the entire time.

We see the faux path in Hadrosaur cove:

View attachment 553596

But we don't have anything close to that for the end of the attraction when it was JP. JW addresses this issue by making that path the intended one the entire time, is all I'm trying to say. That's for better or worse, which is totally up to you.
Again it makes sense. you can't base this on the actual ride layout. on the ride layout there is only one designed end to the ride but story wise the ending we go on was not supposed to be the ending but we will never know the original ending because crap went down at the wrong time. story wise everything that happens and we experience on the original version of Jurassic Park: The Ride makes sense. It was a PERFECT RIDE.
 

DavidDL

Well-Known Member
Again it makes sense. you can't base this on the actual ride layout. on the ride layout there is only one designed end to the ride but story wise the ending we go on was not supposed to be the ending but we will never know the original ending because crap went down at the wrong time. story wise everything that happens and we experience on the original version of Jurassic Park: The Ride makes sense. It was a PERFECT RIDE.

But I can base it on the actual ride layout because Jurassic Park: The Ride is taking the meta approach. It portrayed itself as an actual attraction of a park within the park we just left.

You seem to have missed my points about the ending entirely, though. My point being that sure, it could make sense for an attraction to enter a maintenance facility and even tumble out. But if it just so happens to tumble out into the attractions designated unload area, where was the original track? It should be nearby but we never see it.

Think about it. If you’re riding a ride and that ride goes off course, sure, it’s possible the vehicle may find its way to the proper exit in the end. But if it did, you’d surely pass by the correct path on the way there.

-and yes, the area we unload at in Hollywood is the intended unload area of the “Jurassic Park River Adventure” (for storyline purposes) as it connects directly to the load area. -and heck, we see people getting on as we’re getting off.

I will agree though, that when everything was taken care of and working properly, Jurassic Park was a damn near perfect attraction. The Orlando iteration would probably still easily make my top 10 list. But the fact remains that our poor JP ride had been falling apart for a long, long time. Effects were either overly exposed, operating shakily or just turned off entirely.

So Jurassic Park hasn’t been “perfect” for a long time. -and that’s a shame because it really did deserve all the love in the world.
 

1HAPPYGHOSTHOST

Well-Known Member
But I can base it on the actual ride layout because Jurassic Park: The Ride is taking the meta approach. It portrayed itself as an actual attraction of a park within the park we just left.

You seem to have missed my points about the ending entirely, though. My point being that sure, it could make sense for an attraction to enter a maintenance facility and even tumble out. But if it just so happens to tumble out into the attractions designated unload area, where was the original track? It should be nearby but we never see it.

Think about it. If you’re riding a ride and that ride goes off course, sure, it’s possible the vehicle may find its way to the proper exit in the end. But if it did, you’d surely pass by the correct path on the way there.

-and yes, the area we unload at in Hollywood is the intended unload area of the “Jurassic Park River Adventure” (for storyline purposes) as it connects directly to the load area. -and heck, we see people getting on as we’re getting off.

I will agree though, that when everything was taken care of and working properly, Jurassic Park was a damn near perfect attraction. The Orlando iteration would probably still easily make my top 10 list. But the fact remains that our poor JP ride had been falling apart for a long, long time. Effects were either overly exposed, operating shakily or just turned off entirely.

So Jurassic Park hasn’t been “perfect” for a long time. -and that’s a shame because it really did deserve all the love in the world.
My point is Jurssic World didn't fix a issue like you point out because there is no issue to fix. as riders, within the context of the ride we are not meant to know nor we will ever find out what our original ending was supposed to be and it works for the ride nor does it matter that we can't see it. you are the only person on the planet earth with this so called "issue" that since we cant see what the original ending story wise is supposed to be that is a flaw with the original ride. There never was a issue.
 

DavidDL

Well-Known Member
My point is Jurssic World didn't fix a issue like you point out because there is no issue to fix. as riders, within the context of the ride we are not meant to know nor we will ever find out what our original ending was supposed to be and it works for the ride nor does it matter that we can't see it. you are the only person on the planet earth with this so called "issue" that since we cant see what the original ending story wise is supposed to be that is a flaw with the original ride. There never was a issue.

Ease up there, brother. There’s no reason to get snippy.

As you’ll hopefully recall, I prefaced my entire discussion point with: this really all doesn’t mean much unless one is over thinking things. Which I also said we shouldn’t do. The entire issue I have is that folks seem to want to over analyze something they’re pre-disposed to hate. -and I don’t hate JP, I loved it. They will nitpick any little thing they can and think too hard, trying to find any reason to hate something if they’re not happy said thing encroached on something they felt it shouldn’t, without giving it the same chances or fair and proper treatment.

The new Jurassic World ride makes sense story wise, too. Whether one likes it more or less is up to them. But it makes sense just like Jurassic World before it. Unless, that is, someone decides to try and dig too deep and try to tear apart little things that really shouldn’t matter at the end of the day. Those issues definitely do exist (for both versions) if you want to nitpick something like the original attraction, but you wouldn’t because you love it. -and they’d tell others there’s nothing to see here, no issue, you’re crazy.

But someone who hates the idea of JW replacing JP to begin with will turn around and do the exact same thing to JW they wouldn’t want others doing to JP. If both attractions make sense storyline wise, then leave them both be. But it has to be a two way street. Because both sides can play the game.
 

1HAPPYGHOSTHOST

Well-Known Member
Ease up there, brother. There’s no reason to get snippy.

As you’ll hopefully recall, I prefaced my entire discussion point with: this really all doesn’t mean much unless one is over thinking things. Which I also said we shouldn’t do. The entire issue I have is that folks seem to want to over analyze something they’re pre-disposed to hate. -and I don’t hate JP, I loved it. They will nitpick any little thing they can and think too hard, trying to find any reason to hate something if they’re not happy said thing encroached on something they felt it shouldn’t, without giving it the same chances or fair and proper treatment.

The new Jurassic World ride makes sense story wise, too. Whether one likes it more or less is up to them. But it makes sense just like Jurassic World before it. Unless, that is, someone decides to try and dig too deep and try to tear apart little things that really shouldn’t matter at the end of the day. Those issues definitely do exist (for both versions) if you want to nitpick something like the original attraction, but you wouldn’t because you love it. -and they’d tell others there’s nothing to see here, no issue, you’re crazy.

But someone who hates the idea of JW replacing JP to begin with will turn around and do the exact same thing to JW they wouldn’t want others doing to JP. If both attractions make sense storyline wise, then leave them both be. But it has to be a two way street. Because both sides can play the game.
Jurassic World does not make sense story wise especially towards the end which I and others have discussed , in detail, earlier in the thread.
 

Professortango1

Well-Known Member
I'm not saying the story itself is totally illogical, I'm just saying the layout of the end of the attraction as it pertains to the story falls apart if one thinks too hard about it. Which, in fairness, we shouldn't be doing about either version. Here's what I mean:

We board the Jurassic Park River Adventure, an attraction in Jurassic Park, to see the dinosaurs. So we're imagining that we're on an attraction inside JP. But..

View attachment 553595

As we can clearly see, as Guests, there is no other connection point to the Unload zone. What you and others are saying about the maintenance building is fine, I get why a boat could end up in there. But why is the only "out point" for the attraction, a building that we were never supposed to be in?

The entire ending of the original JP ride relies on the fact that we didn't take the boat's intended course. Which means that course should exist, in some capacity, somewhere in order for things to make total sense if one thinks about it. The yellow line above is an example of maybe where something like a faux track/exit could have been placed to create the illusion that there was another path we missed the entire time.

We see the faux path in Hadrosaur cove:

View attachment 553596

But we don't have anything close to that for the end of the attraction when it was JP. JW addresses this issue by making that path the intended one the entire time, is all I'm trying to say. That's for better or worse, which is totally up to you.

You're absolutely right. I 100% prefer Jurassic Park to Jurassic World, but even when I was a kid, I used to think that there needed to be fake flume where the ride would have normally come back into the station. I thought that they should have themed the chute to rockwork and a waterfall and had a false alcove where the current waterfall is.
 

waltography

Well-Known Member
You're absolutely right. I 100% prefer Jurassic Park to Jurassic World, but even when I was a kid, I used to think that there needed to be fake flume where the ride would have normally come back into the station. I thought that they should have themed the chute to rockwork and a waterfall and had a false alcove where the current waterfall is.
It's interesting how the meta-ride of Jurassic Park conflicts with the actual ride in the park - USH would want the drop to be front and center both to advertise that this is a thrill ride and for the kinetics of the area, but the meta-ride would rather sell this ride as a serene tour of herbivorous dinosaurs. If the ride truly wanted to sell the tour gone wrong, it would've been interesting if they tried to hide the drop somehow and let the boat gently float back to the load area so people in line were none the wiser.
 

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