A Spirited 15 Rounds ...

AEfx

Well-Known Member
Is there even that much of a difference, aesthetically, between the new movie and the original ones? It was certainly a whole lot closer than the horrible prequels- close enough that most visitors probably won't be able to easily distinguish whether the land is in a particular time period, let alone care.

Precisely. Not just in general look. I mean, even the difference between the MF (Millennium Falcon) in the original and sequel trilogy is an additional satellite dish. I haven't looked close enough to see what "version" they are using - but it's going to be something no one notices except big Star Wars fans, and for them it will be like an Easter Egg more than anything else.

I fully expect there to be some timeline bending going on, but again that is why they chose to do it this way to begin with, to minimize that. And attractions/future additions can spirit us off to anywhere. This is our "hub".

As far as characters go, I'd prefer none at all. It makes the fictional universe seem so much smaller when you keep bumping into the same handful of heroes. The almost total lack of recognizable charterers was my favorite aspect of the original Star Tours.

Now that I would disagree with. Star Tours always felt lacking because of that, to me. It was neat to be in the Star Wars universe, and I loved it - but it always felt a bit empty to me. At this point, Star Wars has so many characters that there are plenty to not get sick of. And that's just another reason the land is set up like it is.

That's why the loss of Carrie Fisher is even more sad - at one point I was told that they wanted her to be in the First Order ride - not sure if it was a pre-show thing or holograms or what it was. But I doubt they had it done before she passed away, so we will never see it.
 

Pixieish

Well-Known Member
Precisely. Not just in general look. I mean, even the difference between the MF (Millennium Falcon) in the original and sequel trilogy is an additional satellite dish. I haven't looked close enough to see what "version" they are using - but it's going to be something no one notices except big Star Wars fans, and for them it will be like an Easter Egg more than anything else.

I fully expect there to be some timeline bending going on, but again that is why they chose to do it this way to begin with, to minimize that. And attractions/future additions can spirit us off to anywhere. This is our "hub".



Now that I would disagree with. Star Tours always felt lacking because of that, to me. It was neat to be in the Star Wars universe, and I loved it - but it always felt a bit empty to me. At this point, Star Wars has so many characters that there are plenty to not get sick of. And that's just another reason the land is set up like it is.

That's why the loss of Carrie Fisher is even more sad - at one point I was told that they wanted her to be in the First Order ride - not sure if it was a pre-show thing or holograms or what it was. But I doubt they had it done before she passed away, so we will never see it.

I'm right there with you on the characters - the first three episodes alone had a ridiculous amount of known characters (I remember a friend of mine must have had DOZENS of action figures). Now they've got not just characters, but characters at different ages, as well. And yes, the ride felt extraordinarily empty without a face-character present. While I love C3PO and R2...they could have used some company.

OMG...Carrie. I really adored her. She was funny, smart, talented, a script-doctor (which I wouldn't mind being!), humble, and grateful to have what she did. I'm not gonna lie - I cried at the end of Rogue One when I saw her. The world is a lesser place without her - imperfections and all.
 

Cesar R M

Well-Known Member
If you really loved your kids, you'd swipe your Magic Band just one more time. Go ahead... it's easy... you know you want to...

latest
Ironically, a lot of these decisions actually do not involve a kid, but the mother or father being a disney addict.
 

pax_65

Well-Known Member
Ironically, a lot of these decisions actually do not involve a kid, but the mother or father being a disney addict.

And I think that explains a lot. In the 90s and 2000s Disney created legions of loyal fans... many of whom became addicts (myself included). Disney recognizes this and now looks to leverage that loyalty into income for the company. From a business perspective I don't necessarily blame them, but it saddens me to see where things are heading. It's like we've turned a corner where Disney is now "using" their fans as income generators instead of trying to keep the level of quality/value so the fans remain fans - and new fans are born.

If this pessimistic view comes to pass, it will ultimately lead to decline. I hope that doesn't happen... I hope Disney gets back to the quality we know and love and eases up on the whole "maximize guest spend" mentality. We'll see.

In the meantime, I have friends who are looking to reorganize some of their massive credit card debt so they can take a WDW trip and (of course) spend extra to attend a Mickey Christmas party. Sometimes the addiction is so strong, there simply is no denying it.

And yes, Disney knows that too.
 

Cesar R M

Well-Known Member
And blowing $2 billion+ on MyMagic+
I dont like to be the one defending disney.. but I want to shime on this.

We do not know if these 2 billion were exclusively for MyMagic (app and FP+ systems)

I'm pretty sure the majority of the money went to upgrade the aging infrastructure.
We're talking computers, networks, servers, access points, installing the kiosks, developing the apps and unity the infrastructure and older tech to work on the newer one.

Making such massive investment isnt cheap. specially considering the number of hotels, and the cheer size of Disney.
 

ford91exploder

Resident Curmudgeon
I dont like to be the one defending disney.. but I want to shime on this.

We do not know if these 2 billion were exclusively for MyMagic (app and FP+ systems)

I'm pretty sure the majority of the money went to upgrade the aging infrastructure.
We're talking computers, networks, servers, access points, installing the kiosks, developing the apps and unity the infrastructure and older tech to work on the newer one.

Making such massive investment isnt cheap. specially considering the number of hotels, and the cheer size of Disney.

Spirit puts the real number closer to 3.5 Billion. But the driver of MM+ was to spread the load so TDO would not have to build new attractions. Instead they spent enough to build a large fraction of a new park and the financial benefits never happened. Remember it was pitched as costing only $800 million
 

MisterPenguin

President of Animal Kingdom
Premium Member
MDE also allows for online booking of rooms and ADRs and FPs. It's a hand-held encyclopedia and map of almost everything you need to know while in the park. It now has online ordering for QS. It tells you wait times. It hooks up all your tickets to one band/card such that you don't need to actually have in your hand a hard ticket for a hard ticket event. The MagicBand or RFID Card allows you to open your hotel room, pay for stuff, and quickly hook-up photopass shots. And after closing some loopholes, it provides a great way for Disney to catch ticket-cheats and an extra layer of security in that Disney knows who's in the park.

Yes, it does have some frustrating shortcomings: for example, it ditched the standard material design interface for a confusing unique interface; and its ability to get ADRs for restaurants outside the parks (such as in Disney Springs) just doesn't work -- you have to use Open Table to find reservations.

And just like the new online ordering, there's still room to expand on it and deliver on all the other things it was supposed to do. Overpriced, likely. Not useful? Strongly disagree.
 

ford91exploder

Resident Curmudgeon
MDE also allows for online booking of rooms and ADRs and FPs. It's a hand-held encyclopedia and map of almost everything you need to know while in the park. It now has online ordering for QS. It tells you wait times. It hooks up all your tickets to one band/card such that you don't need to actually have in your hand a hard ticket for a hard ticket event. The MagicBand or RFID Card allows you to open your hotel room, pay for stuff, and quickly hook-up photopass shots. And after closing some loopholes, it provides a great way for Disney to catch ticket-cheats and an extra layer of security in that Disney knows who's in the park.

Yes, it does have some frustrating shortcomings: for example, it ditched the standard material design interface for a confusing unique interface; and its ability to get ADRs for restaurants outside the parks (such as in Disney Springs) just doesn't work -- you have to use Open Table to find reservations.

And just like the new online ordering, there's still room to expand on it and deliver on all the other things it was supposed to do. Overpriced, likely. Not useful? Strongly disagree.


That's nice and all but Disney fired all the developers responsible for new features in the Parks and Resorts Web and Mobile division last week... telling them the Website and Apps are 'Complete' and will be maintenance only going forward.

So I guess MDE users are stuck with the one Disney has now...
 

Hatbox Ghostbuster

Well-Known Member
Here's another article $DIS will be unhappy about, This one targets how Disney movies have nothing to offer boys in the Iger era. Especially as the males in the movies are portrayed as losers.

http://thefederalist.com/2017/01/05/disney-hate-boys-much-male-characters-losers/
That article was from January...

And I think the answer is pretty simple:
Disney wants boys to look up to Mickey, Donald, and Goofy, then graduate to Star Wars and Marvel. There's no in-between. And while possibly serving as good male role models, Eric, Aladdin, and Beast (the princes) are really second fiddle to the princesses and they serve function more than an ideal "man" for younger girls to hope their future bf's/husbands will be like.
 
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MisterPenguin

President of Animal Kingdom
Premium Member

The_Jobu

Well-Known Member

ford91exploder

Resident Curmudgeon
Or worse.

It seemed pretty fair to me, In the 80-00's era Disney portrayed male characters as characters you wanted to emulate (if male), In the Iger era they are portrayed as either wussified beta males or doormats which the women trample.

I found the article regardless of source very interesting and it's also interesting that the corporate culture which created those characters also finds it hard to connect with boys in the parks.
 

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