A Spirited 15 Rounds ...

Mike S

Well-Known Member
I’m far from a true gamer as I rarely play anything outside of sports games, but I have Battlefront and think it looks beautiful. There’s not much depth to the game, but it certainly can be immersive. Unfortunately I’m terrible at it, so I don’t last too long without getting killed by the people that clearly spend their entire day playing it.
That's it right there. Style over substance. When it comes to Battlefront it didn't even match the features of the original games on the PlayStation 2. But it wasn't all bad. EA was more then happy to sell their expensive season passes for all that missing content ;)

Stuff like this is what's bringing down the industry.
Game development is a horrible business to be in right now. The cost and time of development has skyrocketed, and one bad game can completely bankrupt a studio. They are being smart to farm it out especially if they don't have the talent. EA is a horrible company to work for.(full disclosure: I interned for them out of college and ran away as fast as I could once the internship ended) However, they do know how to control budgets and deliver on time. Something very important when dealing with licensed IP games that need to capitalize on other concurrent media. They certainly could go with another company, but I imagine many of them either A: don't meet Disney's requirements to deem them capable/reliable or B: don't want to touch that with a ten foot pole for a variety of reasons.

The only area Disney could really be competitive in for video game development is telling new and unique stories. They can use their IP ala Kingdom Hearts, but that's also very risky. See: Epic Mickey.
And yet the industry continues blazing headfirst into things like 4K graphics and VR. Gun, meet foot.

I still think Disney of all companies would've been able to keep their own game developers. The first Epic Mickey did pretty well on the Wii. It was the sequel that was a terrible flop. It really does deserve a second chance with a reboot.
 

FullSailDan

Well-Known Member
That's it right there. Style over substance.

And yet the industry continues blazing headfirst into things like 4K graphics and VR. Gun, meet foot.

I still think Disney of all companies would've been able to keep their own game developers. The first Epic Mickey did pretty well on the Wii. It was the sequel that was a terrible flop. It really does deserve a second chance with a reboot.

One the first point, totes agreed.Some of the most beautiful games I've ever played have also been the most boring. It doesn't matter how realistic it looks if the gameplay isn't compelling. (I'm looking at you FFXV...)

I'll give you that VR is a mess, it does show promise but there are a lot of hurdles to overcome. 4K however isn't really that difficult or expensive to pull off. Most of the work is already done, as models and textures are dumbed down to make 1080, all they need is the hardware capable of 4K and were good to go.

Epic Mickey was a mess though, people forgave the first game for its shortcomings because it was new and experimental. When the sequel didn't fix them though... game over.
 

disneygeek90

Well-Known Member
Actually it isn’t, Lee Unkrich got asked that question in Twitter the other day and he said that said time was incorrect... And @fngoofy (who has seen the movie) said it was between 90 min and 120 min.
Yep, this is true.
coco.JPG
 

Kman101

Well-Known Member
And regarding Spirit, that is the first time any insider has said anything remotely negative about the attractions, so I'm still holding on to my extreme optimism. The Millennium Falcon attraction was always secondary to the Battle Escape, so I don't mind it being "lesser". But I am sure they both will wow guests.

Exactly. The simulator Falcon was always going to be 'lesser' but the experience itself (piloting the falcon) will set it apart and probably be a total fan favorite. I have no doubt the land and the rides will be incredibly impressive. And that's why I mentioned Spirit not being a huge fan of the franchise so this is probably the only time I take it with a bit of a grain of salt, and it's simply his opinion which he's of course entitled to.

It also amuses me fans are being critical now because the land will look "grimy". Um, that's the point. Anything to be critical of the land I suppose.
 

JediMasterMatt

Well-Known Member
The more I hear about SW:GE, the less excited I get. I once thought at the very least we would get two of the top attractions in the world. That sure is looking more like one great attraction and one average one unless you're a SW crazed fan and like everything Disney does with the IP.

Just to clarify for those that are following along at home and may be concerned by Spirit's thoughts - nothing has changed with SWL. Alcatraz is still the "everything including the kitchen sink" headliner and Big Bird is just a simulator in the vein of Hogwarts Express for the SW fan. Nothing has been value-engineered out of either.

At the end of the day, the Falcon is an elaborate simulator attraction. It will ride very much like what we already have in Star Tours; but, the whole ride experience is more than just the trip around the RV's carousels being shaken. For a Star Wars fan, the entire experience is going be like a Potter fan going through King's Cross and rounding Platform 9 3/4 and seeing the bright red train spewing out steam. For a Star Wars fan, walking up into the ship and sitting down in the "mostly" authentic cockpit and pulling back on the hyperspace levers will be an experience that isn't measured by how many degrees of yaw/roll/pitch the motion base can exert. There is a reason why guests to the sets of the Force Awakens and Last Jedi shed tears when visiting the Falcon sets. Expect a plussed version of Star Tours in very pretty wrapper and that is Big Bird. Tempered expectations are crucial with this one as if you go into it hoping for something more than it can deliver in terms of what the ride in motion can provide. There is only so much you can do with a spaceship cockpit in terms of an RV. Maybe if Disney had access to the RoboCoaster arm, they could gyrate it around a bit more aggressively; but, ultimately, a flight simulator has to rely on projections to fly guests around an environment. From a technical perspective, I'm excited by how seamless the whole package should be. It's really interesting how the fight for an authentic Falcon experience versus the need for capacity in an attraction led to the multiple carousels and docking bays.

In regards to the "fun" going on in Anaheim, I did get to talk to several of my friends when I was there at the end of last month. Both friends from the Resorts and a couple of owners of Harbor Blvd hotels. I had a lunch planned to bring a couple from both sides together; but, the Disney folks couldn't make it. That's a shame because communication is at the heart of the current blockage. While I don't want to over simply things; but, if Disney were to listen to the objections of the business leaders on Harbor and come up with a compromise for access that allows guests that want to head West to the parks from not having to go East... then the current difficulties with the City would be minimized. Until there is a break through, I expect both sides to continue not to talk and that will get nowhere.

Another item on the agenda for my DLR trip was to find any evidence of any cross training that Orlando had been doing with their Anaheim counterparts to relearn the Disney way... and unfortunately, nobody has any indication of this happening. The closest I heard of it was one manager that read it here and opined that maybe it got cancelled due to the operational struggles this summer in Orlando. Of all the things that @WDW1974 said earlier this year - Chappie's "Go Back to Disney Parks School" mandate for Orlando was the most promising. Hopefully, that's still in the cards.

Things are looking up for Parks for the most part. I've been to WDW 3 times this year and DLR once. WDW seems more "alive" than it has been recently due to the construction, Smurf Village, and the inclusion of the fantastic Happily Ever After. My only concern is if the great 50th Bailout Funds are as successful as they should be... if the resort falls back asleep once the funds have depleted. DLR is still doing nicely. Disneyland feels whole again as the river has awoken from it's slumber and looks a feels spectacular. Having the original(ish) World of Color back at CA makes a day there end on a good note (as opposed for we waiting for Celebrate to finish so I could watch the only good part of it - the post show). Other than some operational issues regarding crowd control, it was good to see the most recent high water marks for the resort for the 60th are still holding firm. While I think paying for MaxPass is crazy... there is no denying that using it was a breeze (it's included in my Premier pass) and you could completely abuse its power. I would get a Mansion reservation, get in line and scan my card and reserve another in the stretching room that would be available just as soon as I got off. Add in the occasional Indy or Splash pass added in with a Pirates ride here or there and you could ride to your hearts desire on that side of the park. It's amazing to see how fast the bar code readers are. I would say they are even faster than the Magic Band's RFID. I'm glad Parks didn't waste a billion dollars developing a dedicated system based on that.
 

ford91exploder

Resident Curmudgeon
One quick comment on today's second piece in the LAT on DLR and the political gamesmanship in Anaheim: the story wasn't overly notable for what was in there (not that it wasn't interesting), but rather for what wasn't mentioned at all.

And before you assume you know where I am going with this, ask yourself why that may be and what each party in this drama is looking for ... right now.

As usual its all about the benjamins and who gets them The Mouse or The City of Anaheim. Mouse wants benjamins to buy back stock, Anaheim wants them to Buy Votes. No good guys here.
 

ford91exploder

Resident Curmudgeon
Again your wrong, I don't work 7 days a week and my job is 100% secure not too mention I'm in leadership position overseeing a group of 25 people. Sometimes when you have no idea what you are talking about it's best to say nothing.

Nobody's job is 100% secure in the private sector. I would seriously re-evaluate your perceived 'security'

If you are working for the public sector your job probably is 100% secure and thats a problem
 

TeriofTerror

Well-Known Member
Just to clarify for those that are following along at home and may be concerned by Spirit's thoughts - nothing has changed with SWL. Alcatraz is still the "everything including the kitchen sink" headliner and Big Bird is just a simulator in the vein of Hogwarts Express for the SW fan. Nothing has been value-engineered out of either.

At the end of the day, the Falcon is an elaborate simulator attraction. It will ride very much like what we already have in Star Tours; but, the whole ride experience is more than just the trip around the RV's carousels being shaken. For a Star Wars fan, the entire experience is going be like a Potter fan going through King's Cross and rounding Platform 9 3/4 and seeing the bright red train spewing out steam. For a Star Wars fan, walking up into the ship and sitting down in the "mostly" authentic cockpit and pulling back on the hyperspace levers will be an experience that isn't measured by how many degrees of yaw/roll/pitch the motion base can exert. There is a reason why guests to the sets of the Force Awakens and Last Jedi shed tears when visiting the Falcon sets. Expect a plussed version of Star Tours in very pretty wrapper and that is Big Bird. Tempered expectations are crucial with this one as if you go into it hoping for something more than it can deliver in terms of what the ride in motion can provide. There is only so much you can do with a spaceship cockpit in terms of an RV. Maybe if Disney had access to the RoboCoaster arm, they could gyrate it around a bit more aggressively; but, ultimately, a flight simulator has to rely on projections to fly guests around an environment. From a technical perspective, I'm excited by how seamless the whole package should be. It's really interesting how the fight for an authentic Falcon experience versus the need for capacity in an attraction led to the multiple carousels and docking bays.

In regards to the "fun" going on in Anaheim, I did get to talk to several of my friends when I was there at the end of last month. Both friends from the Resorts and a couple of owners of Harbor Blvd hotels. I had a lunch planned to bring a couple from both sides together; but, the Disney folks couldn't make it. That's a shame because communication is at the heart of the current blockage. While I don't want to over simply things; but, if Disney were to listen to the objections of the business leaders on Harbor and come up with a compromise for access that allows guests that want to head West to the parks from not having to go East... then the current difficulties with the City would be minimized. Until there is a break through, I expect both sides to continue not to talk and that will get nowhere.

Another item on the agenda for my DLR trip was to find any evidence of any cross training that Orlando had been doing with their Anaheim counterparts to relearn the Disney way... and unfortunately, nobody has any indication of this happening. The closest I heard of it was one manager that read it here and opined that maybe it got cancelled due to the operational struggles this summer in Orlando. Of all the things that @WDW1974 said earlier this year - Chappie's "Go Back to Disney Parks School" mandate for Orlando was the most promising. Hopefully, that's still in the cards.

Things are looking up for Parks for the most part. I've been to WDW 3 times this year and DLR once. WDW seems more "alive" than it has been recently due to the construction, Smurf Village, and the inclusion of the fantastic Happily Ever After. My only concern is if the great 50th Bailout Funds are as successful as they should be... if the resort falls back asleep once the funds have depleted. DLR is still doing nicely. Disneyland feels whole again as the river has awoken from it's slumber and looks a feels spectacular. Having the original(ish) World of Color back at CA makes a day there end on a good note (as opposed for we waiting for Celebrate to finish so I could watch the only good part of it - the post show). Other than some operational issues regarding crowd control, it was good to see the most recent high water marks for the resort for the 60th are still holding firm. While I think paying for MaxPass is crazy... there is no denying that using it was a breeze (it's included in my Premier pass) and you could completely abuse its power. I would get a Mansion reservation, get in line and scan my card and reserve another in the stretching room that would be available just as soon as I got off. Add in the occasional Indy or Splash pass added in with a Pirates ride here or there and you could ride to your hearts desire on that side of the park. It's amazing to see how fast the bar code readers are. I would say they are even faster than the Magic Band's RFID. I'm glad Parks didn't waste a billion dollars developing a dedicated system based on that.
When is Universal's exclusivity on the KUKA arm set to expire? It seems like they've had it forever.
 

Disneyhead'71

Well-Known Member

RSoxNo1

Well-Known Member
While I think paying for MaxPass is crazy... there is no denying that using it was a breeze (it's included in my Premier pass) and you could completely abuse its power. I would get a Mansion reservation, get in line and scan my card and reserve another in the stretching room that would be available just as soon as I got off. Add in the occasional Indy or Splash pass added in with a Pirates ride here or there and you could ride to your hearts desire on that side of the park. It's amazing to see how fast the bar code readers are. I would say they are even faster than the Magic Band's RFID. I'm glad Parks didn't waste a billion dollars developing a dedicated system based on that.
Thanks for the insight on everything. Just quoting the MaxPass part though as it's all I was going to directly respond to.

MaxPass seemed like the best possible system of digitizing Fastpass without needing to book 60 days in advance. I couldn't find an easy exploit for it and I had three full days to try.

When you book an "instant" Fastpass as you described for Mansion, I was seeing a 30 minute delay in your ability to get an additional Fastpass regardless of using MaxPass or Paper Fastpass. On the flip side if the next available Fastpass was more than two hours out, your MaxPass eligibility would re-open in an hour and a half whereas it remains at two hours for users of paper Fastpass.

If it's an either or proposition for Disney World, I will gladly accept "pay for use same day Fastpass" over "pre-booking 30-60 days in advance".
 

njDizFan

Well-Known Member
QUOTE="the.dreamfinder, post: 7910531, member: 76847"]Coco is only 75 minutes long btw.[/QUOTE]
AHH, the SAG doesn't even recognize a film as a feature unless it is 80 minutes long.
 
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JediMasterMatt

Well-Known Member
When is Universal's exclusivity on the KUKA arm set to expire? It seems like they've had it forever.

I think the Universal exclusivity is up as other people have purchased it (there's one in China); but, I wouldn't be surprised if there is a regional exclusivity clause that it can be sold within "x" miles of the properties that have purchased the RoboCoaster RV. For the Falcon, the current RV system is more than enough as it's designed not to have a much of a height requirement. Putting the Falcon cockpit at the end of a Kuka arm on their RV platform would've potentially circumvented the need for the turntables as they could've just drove in circles... or just parked somewhere and accomplished the same cycle time. As long as the carousel platform works better than Imagination's (RIP), then it's a simple enough method that is cheaper than going the Kuka RV route.

When you book an "instant" Fastpass as you described for Mansion, I was seeing a 30 minute delay in your ability to get an additional Fastpass regardless of using MaxPass or Paper Fastpass. On the flip side if the next available Fastpass was more than two hours out, your MaxPass eligibility would re-open in an hour and a half whereas it remains at two hours for users of paper Fastpass.

Interesting. The entire time we were at the parks (8 days), we didn't encounter any delay period in obtaining another Pass. I would always grab another pass as soon as we went through the last set of scanners. In the case of Mansion, which was always in the 20 - 40 window while we were there, I would get a return time before we'd go down in the Stretching Room as I knew the signal would be poor down there. Our return time was always available as soon as we got back up. Granted, my wife is disabled, so it does take us longer to go up and down via the elevator; but, our return window was within the normal ride time of the Mansion.

So, if it is factoring in a minimum delay period, it wasn't for us. That could be because of DAS or <gulp> our Premier passes doing something odd. *Editors note - the Premier passes have always been flaky with any of the Disney automation. This year was the first time they worked start to finish in Orlando with MDE without some sort of tech support glitch. Or... it could be the first implementation of tiered levels of service with the annual passes.

Another tip re: Max Pass - If you routinely book Mansion, expect to get a bunch of Multi Attraction experience returns as soon as the ride goes 101, it flips it over to this. I think a one point on Sunday, I had 4 of these from booking the Mansion, just to have it go down.
 

shortstop

Well-Known Member
I think the Universal exclusivity is up as other people have purchased it (there's one in China); but, I wouldn't be surprised if there is a regional exclusivity clause that it can be sold within "x" miles of the properties that have purchased the RoboCoaster RV. For the Falcon, the current RV system is more than enough as it's designed not to have a much of a height requirement. Putting the Falcon cockpit at the end of a Kuka arm on their RV platform would've potentially circumvented the need for the turntables as they could've just drove in circles... or just parked somewhere and accomplished the same cycle time. As long as the carousel platform works better than Imagination's (RIP), then it's a simple enough method that is cheaper than going the Kuka RV route.



Interesting. The entire time we were at the parks (8 days), we didn't encounter any delay period in obtaining another Pass. I would always grab another pass as soon as we went through the last set of scanners. In the case of Mansion, which was always in the 20 - 40 window while we were there, I would get a return time before we'd go down in the Stretching Room as I knew the signal would be poor down there. Our return time was always available as soon as we got back up. Granted, my wife is disabled, so it does take us longer to go up and down via the elevator; but, our return window was within the normal ride time of the Mansion.

So, if it is factoring in a minimum delay period, it wasn't for us. That could be because of DAS or <gulp> our Premier passes doing something odd. *Editors note - the Premier passes have always been flaky with any of the Disney automation. This year was the first time they worked start to finish in Orlando with MDE without some sort of tech support glitch. Or... it could be the first implementation of tiered levels of service with the annual passes.

Another tip re: Max Pass - If you routinely book Mansion, expect to get a bunch of Multi Attraction experience returns as soon as the ride goes 101, it flips it over to this. I think a one point on Sunday, I had 4 of these from booking the Mansion, just to have it go down.
I was at DL on Saturday and also had a 30 minute waiting period just as @RSoxNo1 said. Still worth it in my eyes as I was able to snag FPs for IJA, Star Tours, and BTM, all after 7 pm, something I never was able to do in the past. And this was on an exceptionally crowded day, as well.
 

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