This is something I've been musing about, actually. TBH even before it went into permanent B mode, I was always thought it was a weird decision to have this super advanced, lifelike audio-animatronic placed and positioned...at the very end where you go so fast you barely even get to see the Yeti. You'd think they would have instead put him where, like, the screen projection of 'em currently is within the center of the mountain, right before the big main drop. At least it'd give you time to look at him.Always remember: if it really didn't matter because you go by it so fast you can't even tell, they wouldn't have made it an animatronic in the first place.
I would imagine a huge cost/logistical difference between putting this AA ~25 feet off the ground vs 150+.This is something I've been musing about, actually. TBH even before it went into permanent B mode, I was always thought it was a weird decision to have this super advanced, lifelike audio-animatronic placed and positioned...at the very end where you go so fast you barely even get to see the Yeti. You'd think they would have instead put him where, like, the screen projection of 'em currently is within the center of the mountain, right before the big main drop. At least it'd give you time to look at him.
Jurassic World VelociCoaster is funny and also kinda sad in that when you actually come across the raptors themselves on the ride, they're just static statues that omit sounds. While disappointing, it does make sense from a practical standpoint because you're moving so fast you're gonna barely have any time to see them anyways.
I don’t think you’ll find many who genuinely argue that A mode wasn’t better. The issue is that, due to its placement, B mode is not obviously broken or diminished. When most animatronics break or switch into B mode, even casual observers can tell something is wrong. For Everest, I would be surprised if anyone without intimate knowledge of the park wonders why the figure isn’t moving. That doesn’t mean that they shouldn’t fix it at the very least as a matter of pride, but it’s also obvious why it’s uniquely ignorable.Always remember: if it really didn't matter because you go by it so fast you can't even tell, they wouldn't have made it an animatronic in the first place.
How do you expect people to know better and make a fuss? Again, a big part of the issue is that the malfunction is uniquely unapparent. Unless someone directly tells you that the yeti is supposed to move, it’s impossible to know, unlike with other animatronics. You’re putting the onus on the guest for accepting a mediocrity that they have no way of identifying as mediocre.That is exactly the point people visiting now don't know any better and just accept this new down graded norm. they play right into Disney's greed
I mean, Matterhorn is still the superior version. Better pacing, three working AA's, racing coaster element. The queue and smoothness is better with EE, but that's about it for me.Aren’t we approaching two decades of this thing being broken, at this point…?!
I’m old enough to have ridden it when it worked, and I can barely remember what it was like, as, IIRC, it was viewable for only about an instant, and they spent a ton of money on it for that short sighting.
I remember the Travel Channel shows from back in the day hailing it as the best thing yet.
The yeti in Matterhorn Bobsleds in DLR was more enjoyable to me back in 2010.
They, seriously, overthought the yeti in EE.
I get the attempt, but sometimes less is, indeed, more.
Agree to disagree on this one…on about 10 different LevelsI don’t think you’ll find many who genuinely argue that A mode wasn’t better. The issue is that, due to its placement, B mode is not obviously broken or diminished. When most animatronics break or switch into B mode, even casual observers can tell something is wrong. For Everest, I would be surprised if anyone without intimate knowledge of the park wonders why the figure isn’t moving. That doesn’t mean that they shouldn’t fix it at the very least as a matter of pride, but it’s also obvious why it’s uniquely ignorable.
The actual Matterhorn ride suffers in that it was built for those with their addresses on the yellow brick roadI mean, Matterhorn is still the superior version. Better pacing, three working AA's, racing coaster element. The queue and smoothness is better with EE, but that's about it for me.
Old Disney would have fixed it. They did think the details like this mattered. Nowadays I doubt they’d spend money purely for the experience. If it doesn’t generate more LLs they don’t care.
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