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DAK 'Encanto' and 'Indiana Jones'-themed experiences at Animal Kingdom

C33Mom

Well-Known Member
The pre-show(s) is the biggest thing I would change about Guardians. A big room with nothing, a big room with two videos, then another big room with two more pre-shows, followed by a line that squeezes everyone. Having to get through all that makes me want to ride it less.
I also find it frustrating (especially during special limited hours events like MM) and I actually think the dialogues are funny at least the first times I hear them each trip— but I think for Disney this is a feature not a bug—well, at least the pre-show time suck, not the weird hallway. Rise and Guardians were both designed this way (and Webslingers to an extent) and I suspect all future headliners will be also (I think Tron would have more of a pre show if they didn’t just clone the 9 year old system in China). Disney likes it because they keep more park guests (including paid LLs and DAS) in the queue for more time without (much) complaining…this frees up more park capacity while also allowing them to sell line skipping.
 

IMDREW

Well-Known Member
Now with the AAs cut, an IP-less overlay to the attraction would be so cool. A real back to the big bang coaster. Seeing stars form, the milkyway. Would be so cool! It only needs new videos to project and we’re good to go.
 

DCLcruiser

Well-Known Member
The pre-show(s) is the biggest thing I would change about Guardians. A big room with nothing, a big room with two videos, then another big room with two more pre-shows, followed by a line that squeezes everyone. Having to get through all that makes me want to ride it less.
I don't have any issue with preshows, or multiple rooms. I just rewatched it (since I haven't ridden in over a year). Besides the bad acting, I don't see a problem. They do a decent job explaining what is going on.

Maybe if we were inside of Ellen's dream...
 

DCLcruiser

Well-Known Member
Yup. Not to mention an incoherent story, awful forced humor (in a ride for a genuinely funny IP), and a badly botched centerpiece effect done much, much better at a Las Vegas Hilton a couple decades ago.

The coaster itself is fun. Everything around it, the stuff Imagineering is supposed to excel at, is just awful. It’s a huge indictment of the design team.

I actually think Mission: Breakout is excellent. I’d never want it to replace Florida’s ToT, of course, but it’s more than fine in California.
I keep thinking there was a Rocket AA in GotG because I am confusing it with M:B. Thank you.
 

easyrowrdw

Well-Known Member
I don't have any issue with preshows, or multiple rooms. I just rewatched it (since I haven't ridden in over a year). Besides the bad acting, I don't see a problem. They do a decent job explaining what is going on.

Maybe if we were inside of Ellen's dream...
It's mostly the length. I think the first two rooms and videos are unnecessary. President Camacho could tell us we're going to be beamed up when we get to the transport room. I'd rather just have the normal line going until that transport room instead of trying to pretend I'm not still in line.
 

Fox&Hound

Well-Known Member
Yeah, I have some big problems with it. First, it feels just like Ghost Galaxy+. It's better than Ghost Galaxy but feels VERY similar in terms of seeing a giant monster in space swiping at us via screens.

The lack of physical effects makes fans less likely to travel for it. If there's an amazing physical effect in an online ride-through, I usually think "wow, I need to see that in person!" If I see a screen on a ride-through, I assume that it looks similar to what I just experienced, seeing a thing on a screen. An entire series of pre-show rooms made up of nothing but characters appearing on screen means the only draw is the coaster itself. And if I'm a coaster-head, I'm heading to a park with a better coaster line-up than Epcot.

I actually think WDW's TOT would have been a better fit for Mission BO. It fits the park better as the park is now centered around stepping into franchises where DCA is still California-centric. The slower paced first elevator portion would have ensured proper show scenes instead of bouncing in front of the same one screen over and over. The 5th Dimension Room allows space for AA's and an adventure feeling as we flee from one lift to another through cross-fire and alien mayhem.

Plus, I also admit that I find the DCA version of Tower to be an overall improvement on the original, so its a best of both worlds for me. And the third win would be preserving Epcot's identity for a little bit longer.
Maybe but the outside is the ugliest thing EVER!!!!!!
 

999th Happy Haunt

Well-Known Member
I actually think WDW's TOT would have been a better fit for Mission BO. It fits the park better as the park is now centered around stepping into franchises where DCA is still California-centric. The slower paced first elevator portion would have ensured proper show scenes instead of bouncing in front of the same one screen over and over. The 5th Dimension Room allows space for AA's and an adventure feeling as we flee from one lift to another through cross-fire and alien mayhem.

Plus, I also admit that I find the DCA version of Tower to be an overall improvement on the original, so its a best of both worlds for me. And the third win would be preserving Epcot's identity for a little bit longer.
Credibility destroyed
 

Captain Barbossa

Well-Known Member
Where would one see dinosaurs along a train ride through the West??
A train ride at MK that only goes through the west? I didn’t realize there was something like that at MK. Must be new.

It doesn't make sense in either location.
There’s a lot that doesn’t make sense in terms of attraction placement at WDW. A Primeval World for the railroad between Tomorrowland and Main Street, just like DL’s, would be the very least of concerns. Besides, we’re supposed to let our imagination and fantasy run wild at WDW. If you’re not one for using your imagination, maybe Disney isn’t the place for you?
 

999th Happy Haunt

Well-Known Member
One way to bring more nature into the Indiana Jones ride would be if we exited in and out of the temple ruins. The other rides take place entirely inside their temples, but our jeeps could be sent outside (while still in the show-building) creating a sort-of hybrid experience between the Indy rides and Dinosaur.
This has me thinking.

They’re just going to remove the dino AAs and put some sparse temple ruins around the existing foliage in the building aren’t they.
 

eddie104

Well-Known Member
This has me thinking.

They’re just going to remove the dino AAs and put some sparse temple ruins around the existing foliage in the building aren’t they.
Why is TBA even being referenced in this thread?

People are gonna have to learn to separate that project from other potential rethemes around the resort.
 

Professortango1

Well-Known Member
Credibility destroyed
Just felt the tighter focus on the ghost story and not the show as well as the new pacing of the script to be an upgrade. The 5th Dimension Room has always felt like a good idea poorly executed in WDW. And there are quite a few slow or dead spots in the original due to the ride system. I also LOVE how we start and stop with the same Bell Hop in the 2.0 versions. It makes the ride feel more uncanny and like a horror story.

But all of these things I find small detractions from the original version become plusses when changing the ride from a horror-based ride to an action-based ride. 5th Dimension and ending in the storage room ending allow two spots for AA's and practical effects that DCA's Tower doesn't allow. As well as fitting the parks better which I don't think anyone can argue against.
 

999th Happy Haunt

Well-Known Member
Just felt the tighter focus on the ghost story and not the show as well as the new pacing of the script to be an upgrade. The 5th Dimension Room has always felt like a good idea poorly executed in WDW. And there are quite a few slow or dead spots in the original due to the ride system. I also LOVE how we start and stop with the same Bell Hop in the 2.0 versions. It makes the ride feel more uncanny and like a horror story.

But all of these things I find small detractions from the original version become plusses when changing the ride from a horror-based ride to an action-based ride. 5th Dimension and ending in the storage room ending allow two spots for AA's and practical effects that DCA's Tower doesn't allow. As well as fitting the parks better which I don't think anyone can argue against.
Agree to disagree. The 5th dimension is the absolute climax of the ride’s tension and it feels like the whole of the Florida ToT is based around that concept, an elevator that’s able to do things it shouldn’t. California’s may have been the tighter ghost story, but it was never a great Twilight Zone attraction like Florida’s, whether that’s because of the inferior narration or lack of 5D.

As for fit, California Adventure is barely about California anymore, and besides that Guardians is part of Avengers Campus now so it fits the land it’s part of at least. A Florida retheme would put it right on Sunset 🤮
 

Bocabear

Well-Known Member
Agree to disagree. The 5th dimension is the absolute climax of the ride’s tension and it feels like the whole of the Florida ToT is based around that concept, an elevator that’s able to do things it shouldn’t. California’s may have been the tighter ghost story, but it was never a great Twilight Zone attraction like Florida’s, whether that’s because of the inferior narration or lack of 5D.

As for fit, California Adventure is barely about California anymore, and besides that Guardians is part of Avengers Campus now so it fits the land it’s part of at least. A Florida retheme would put it right on Sunset 🤮
The Florida version is truly the perfect fot for it's location and for the park itself...Could not be a better placement or attraction for that park... It should have already achieved Classic Masterpiece status...never to be messsed with.
 

Professortango1

Well-Known Member
Agree to disagree. The 5th dimension is the absolute climax of the ride’s tension and it feels like the whole of the Florida ToT is based around that concept, an elevator that’s able to do things it shouldn’t. California’s may have been the tighter ghost story, but it was never a great Twilight Zone attraction like Florida’s, whether that’s because of the inferior narration or lack of 5D.

As for fit, California Adventure is barely about California anymore, and besides that Guardians is part of Avengers Campus now so it fits the land it’s part of at least. A Florida retheme would put it right on Sunset 🤮

Misspelled superior narration. And while the mirror effect isn't phenomenal, I did it more successful than the 5D. And the awkward moment when the car needs to settle into the drop shaft. The 2.0 models still achieve the elevator moving laterally and it works as a perfect bookend with the Bell Hop.

And DCA is still very much California centric. They even added lines to Mission BO to set the attraction in California.

I do love the ambition, facade, queue, and the opening starfield effect much better in Florida though. But whenever we ride it, we laugh at how clunky the ride is in comparison. Definitely a different era of Disney.
 

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