Beholder
Well-Known Member
Nah, Eisner and iger were all over that we'll before potter. I think the impact of potter is the emphasis on integrated merch and food/bev in the actual park design. I think it moved those concepts up further in the thinking process. The success of potter by far is the revenue impact of it - much more than the attendance boost.
But that also leads the question of... Is that type of revenue sustainable?
Or was it pent up demand due to the lack of equivalent merch previously?
Without new movies, there are fewer opportunities to feed new merch
concepts and demand. It's an interesting area to study..
Perhaps HP has taken the merchandise tie-in to a whole new level? But I see your point about sustainability. If a property is "hot" now, will it be so in 5,10, or 20 years? That's the danger of following a trend instead of creating it. You are dictated to by the market and it's whims, not creating things that people want, wether they know it or not. I'll always believe that HM and SM and Pirates will be the greatest attractions at WDW, but do they sell mechandise? Other than Pirates (and that's lost steam) they don't. And those rides probably wouldn't get built today. Makes me kind of wonder what great things we're missing out on because of this "new" way of thinking?