Why a Soarin' style attraction? Why not ... ?

danlb_2000

Premium Member
People started using "soarin 2.0" as an insult. In confident it'll be as much like soarin as back to the future was like soarin. A simulator of some type with some sort of large format image.

There aren't too many ways to Do a flying attraction, and even less to mimic the flying sequences of Avatar. And given that the movie was famous for its CG visuals and use of 3d - well it's definitely a logical type of attraction to build. Much more so than a coaster.

Assuming what we've heard is true and the fact Cameron is involved it's reasonable to suspect the image tech will be cutting edge in both use of 3d and dynamic range. I know personally that in Hollywood in general there's some truly groundbreaking stuff in development that redefines how realistic an image can look and people like Cameron have been the ones all over it. And there were rumors to this effect not too long ago.

Combine that with a much more capable ride system, and maybe some other physical elements (some have hinted at the possible use of animatronics and/or real set pieces in addition to the screen) and you can easily have a very impressive attraction that is like Soarin only in its basic principles.

There are some people who just have a problem with a "ride vehicle in front of a screen" ride system, so no amount of plussing will make them happy with this ride.
 

George

Liker of Things
Premium Member
There are some people who just have a problem with a "ride vehicle in front of a screen" ride system, so no amount of plussing will make them happy with this ride.

Yep. When I've been to Uni I do get a bit of screen fatigue, but Disney is faaaar from having that issue. I think another sub issue is that many would like more of an emphasis on omnimover/animatronic rides, but it has become apparent to me over the years that consciously or subconsciously at some point in the early 90s the decision was made to move away from an omnimover heavy ride lineup. In my mind, something like the boat ride is for all intents and purposes an omnimover ride on water with a bit lower capacity and from what I can tell looking at the drawing that has been posted 8700 times and reading all the comments about the design from those "in the know", I think people are underestimating what a big improvement this is going to be over Soarin'.
 

doctornick

Well-Known Member
Yep. When I've been to Uni I do get a bit of screen fatigue, but Disney is faaaar from having that issue.

And it's worth noting that DAK, outside of some small stuff in E:E and the Bug's Life film, doesn't really use screens at the present time. So, adding a screen based ride to that park adds to the variety of the offerings. I don't think one would want any park to rely too heavily on any one method of entertainment.

I wouldn't want any park to add too many rides of the same style. Variety -- whether it be rides vs shows or variation among rides (screen vs physical sets, thrill level, serious vs silly, etc.) -- is important IMHO to making a well rounded park enjoyed by all. Of course, having a sufficient number of attractions is also a key component and that is what has been lacking from certain WDW parks.

That all said, I think people here would have been excited by the Flight of Passage if the ride vehicles moved place to place (like the Pandora's Box system) than a ride that stays in one room. However, since we don't know much details of this ride, it's possible that there are specific things they want to accomplish that might need with this setup. And/or they may be capacity issues at play (trying to avoid the problems that plague TSMM and Soarin').
 

WDWLover#1

Well-Known Member
For the boat ride, from what I'm hearing, I think will be amazing on core with pirates. Theming is going to be amazing. With the big e ticket soarin type ride I've no idea. Videos probably won't be able to do it justice. It's only when people ride it that we'll get an idea of how good it is.
 

kap91

Well-Known Member
There are some people who just have a problem with a "ride vehicle in front of a screen" ride system, so no amount of plussing will make them happy with this ride.

Normally I'm in the same boat. Though I would mention that a good portion of said people only seem to have a problem with Disney using that strategy...and will praise a certain other company for the same thing.

I can only imagine the discussions we'd be having if it were Universal building avatar. ("Floating mountains! Disney would just put up a painting! A brand new projection system unlike anything people have seen! Soarin barely moves at all and look what Universal was able to do! Take that Disney! Lol etc, etc. )
 

Mike S

Well-Known Member
Normally I'm in the same boat. Though I would mention that a good portion of said people only seem to have a problem with Disney using that strategy...and will praise a certain other company for the same thing.

I can only imagine the discussions we'd be having if it were Universal building avatar. ("Floating mountains! Disney would just put up a painting! A brand new projection system unlike anything people have seen! Soarin barely moves at all and look what Universal was able to do! Take that Disney! Lol etc, etc. )
No, we would say the same thing about Universal. And we are. The rumors about the Jimmy Fallon Soarin' Over New York Twister replacement aren't garnering nearly as much excitement as others. Nice try though ;)
 

kap91

Well-Known Member
No, we would say the same thing about Universal. And we are. The rumors about the Jimmy Fallon Soarin' Over New York Twister replacement aren't garnering nearly as much excitement as others. Nice try though ;)

Well that is surprising to me - I honestly have done my best to stay away fro all that because the constant drone of negativity was driving me insane. Didn't even realize the Fallon thing was going to be a ride. I personally think both parks need to stop relying on projections for everything - which is why I'm stoked about the boat ride.
 

Evolution

Active Member
I think people are underestimating what a big improvement this is going to be over Soarin'.

Exactly what will make this ride be/feel so different from Soarin'? From my understanding they're both using the same ride technology and will be set up the same way (or will they?). I'm curious because I keep seeing this mentioned but no one is saying how.
 

WDWLover#1

Well-Known Member
Exactly what will make this ride be/feel so different from Soarin'? From my understanding they're both using the same ride technology and will be set up the same way (or will they?). I'm curious because I keep seeing this mentioned but no one is saying how.
Avatar will be have a complete new ride layout to soarin. Simulators there's a screen but that's about it. It's soarin on steroids. Pirates and small world use similar ride mechanisms but feel different. It's sorta like this.
 

Evolution

Active Member
Different load procedures
Better tech
Bettet visuals
More movement

Nope. This was never the case.

Avatar will be have a complete new ride layout to soarin. Simulators there's a screen but that's about it. It's soarin on steroids. Pirates and small world use similar ride mechanisms but feel different. It's sorta like this.

Ah okay, I didn't know this. That definitely gets me more excited for the ride.
 

RSoxNo1

Well-Known Member
I am not as optimistic on the simulator attraction. Best guess is that it would be closer to the Simpsons than soarin. It will be in 3d and will likely be 60 frames per second. The concern I have is that it was developed during a time when Disney didn't seem to be too ambitious with their projects (new fantasyland, original Star Wars proposal).
 

doctornick

Well-Known Member
I am not as optimistic on the simulator attraction. Best guess is that it would be closer to the Simpsons than soarin. It will be in 3d and will likely be 60 frames per second. The concern I have is that it was developed during a time when Disney didn't seem to be too ambitious with their projects (new fantasyland, original Star Wars proposal).

But it is a film project and James Cameron is involved. This is likely to be his baby and he won't settle for something that is "good enough" as opposed to groundbreaking.
 

bakntime

Well-Known Member
I am a huge roller coaster fan. Love them. But I'm getting to a point where "coaster fatigue" is setting in for me. They're physically very demanding, and the ones that aren't physically demanding aren't quite as thrilling. When I'm in a coaster mood, I'd rather hit up a serious coaster park like Magic Mountain.

Coasters also have other drawbacks. They're ugly and hard to theme. If they're outdoors, they mess with the scale of other elements of the land if you try to integrate the coaster with its surroundings (see Expedition Everest and how the train going up the lift hill slightly spoils the forced perspective). Coaster tracks are visible and fixed, as opposed to a simulator that has a greater sense of freedom, no visible "track", and they're easier on your body.

Coasters are great, and they have their place. But rides like Spider-Man and Transformers are among my favorite non-Disney attractions. Star Tours going 3D was brilliant. And I wish they'd bring Ratatouille state-side. Flight of Passage is in that realm of 3D simulator based attractions. If Disney puts some unique touches on the ride film and scenery, it's a perfect format for a flying-based attraction. For a long time, I've wondered what a 3D version of Soarin that's slightly more action packed would be like. Hopefully it will be as cool as I imagine it will be.
 

UpAllNight

Well-Known Member
I'm hoping this ride is what Soarin should have been...because I found it to be quite possibly the most disappointing ride in Florida. I just didn't get it. I couldn't understand the que. The movie was boring, the marks on the screen were distracting, and the feeling of flying was greater on nearly all of Universals 3D rides, or even Peter Pan and ET.

I'm hopeful for this ride, I think it has a lot of potential. Realistically it's the most appropriate ride type for the IP.
 

brb1006

Well-Known Member
I remember watching both films of The Rescuers. And I've always felt a Soarin style ride would be fitting which stars Bianca and Bernard one a new rescue mission and they invited guests to help them on their journey. Complete with water effects,air blowing in you're face, and you're vehicles shaking at certain scenes. I really loved the flying scenes in both films. I wish I could think of an original ride vehicle that could fit the setting for The Rescuers.
 

Marlins1

Well-Known Member
I'm hoping this ride is what Soarin should have been...because I found it to be quite possibly the most disappointing ride in Florida. I just didn't get it. I couldn't understand the que. The movie was boring, the marks on the screen were distracting, and the feeling of flying was greater on nearly all of Universals 3D rides, or even Peter Pan and ET.

I'm hopeful for this ride, I think it has a lot of potential. Realistically it's the most appropriate ride type for the IP.
It's always interesting to realize how people can see things so differently. I agree that the flaws on the screen in Soarin' that have developed over time are distracting and inexcusable. However, I have been on every flight simulation attraction in Disney, Universal and many other parks and I think that Soarin' simulates real flight far better than any other ride I have been on.
 
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danlb_2000

Premium Member
It's always interesting to realize how people can see things so differently. I agree that the flaws on the screen in Soarin' that have developed over time are distracting and inexcusable. However, I have been on every flight simulation attraction in Disney, Universal and many other parks and I think that Soarin' simulates real flight far better than any other ride I have been on.

I agree, I love Soarin'. I could sit there and ride it over and over if they let me.
 

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