I didn't mean the surrounding area -- I meant the content of the attraction itself.
They kind of botched the new area because the restaurant is such a design disaster, but the idea of it was fine.
I think the Creperie area is a perfect example of how detached WDI currently is from operational reality.
WDI designs a new park area with Imagineers who have apparently never worked in a theme park before, and never talked to a theme park operator or middle manager, much less an actual operations CM. The Creperie design and artwork is a glaring example.
WDI Detached Reality = Flowers in boxes & pots & baskets, Street furniture, a 2:3 CM to Guest ratio, park attendance of 4,000 per day, etc.
WDW Operational Reality = No Flowers, No Street Furniture, a 1:50 CM to Guest ratio, park attendance of 60,000 per day, etc.
Now obviously, WDI concept art has always been otherworldly and rather unrealistic. So much so that an entire fan event,
Dapper Day, was created entirely by fans to pay homage to the wildly overdressed park visitors in 1950's and 60's WDI concept art.
But aside from the clothing the visitors wore in the old WDI concept art, the actual facilities and physical environment were always something that park management carried out, and WDI knew how the parks operated enough to include them. But now? WDI is obviously being staffed and managed by designers who have no idea how a theme park actually operates, or what its operational needs are.
If the flower pots and street furniture were intended to be included in the Creperie expansion, and I would argue they are desperately needed there to infuse charm and elegance and depth to that rather charmless and flat Creperie facility, then WDI should have figured out a way with the park operators to make an order line area that used flower pots and wrought iron railings instead of poles and chains. Plus the missing benches and street furniture, the missing flower boxes on the windowsills, missing flower baskets on the street lamp, etc., etc.
But that's just me. Disney is getting perilously close to resuming the old Paul Pressler
"If It's Good Enough For Six Flags" mentality.