No but pre checks and 101 recovery are long winded.Can you even run Tower in manual mode?
Apparently.
No but pre checks and 101 recovery are long winded.Can you even run Tower in manual mode?
Oops, I think you meant to post that in the hardest attraction at WDW threadIt was the one I had for the beautiful CM I saw in France the first time I visited Epcot...
It was complicated...Oops, I think you meant to post that in the hardest attraction at WDW thread
Technically I think the most complicated would be the ferry. That's one, if not the only, where an operator actually has the potential to kill a few hundred guests...
There's supposed to be...Is there an automatic emergency stop on the Monorail?
No but pre checks and 101 recovery are long winded.
Apparently.
Do you know if the booster wheels in Space that were installed in 2009 to release cars held at the blocks actually worked at all? I recall them going in but never heard if they negated the near for manually pushing them into the next zone.They were quite long-winded until they developed RRA (ride reset assist) which basically alleviated the need to have cast members at each set of doors to reset the system when you were powering up or resetting after a 101. When I was there, they still wanted you to do the manual power up procedure in the mornings, along with an E-Stop button test, but if the ride went down mid-day, you used the RRA feature, which saved about 10-15 minutes and 4-5 people from having to tag out and go up into the ride.
Even doing it the "old" manual way, it was a much easier process than Space Mountain, where many more CMs had to hit every break zone to reset the ride, along with manually pushing each train out of the break zone. Add that to the fact you had to do both sides - where as with Tower you generally only had downtime on one side. Tedious and back breaking.
FOP? It’s quite simple. Even Soarin’ would surpass it and that’s not that complex.
That’s okay.I would disagree seeing the size of it and how fluid the movement is in comparison. Atleast in my opinion it's a hell of lot more impressive than any other ride system to me.
Depends on your definition of complex. All of the complex choreography of all the ride vehicles moving in sync with the screen and the programming that must've gone into it had to have been incredibly tedious and complex. I think most everyone else is using a different definition of complexity in which they define the amount of moving parts and safety checks as complex. In that definition it's easy to see why people are going with Space Mountain/ToT over FoP.I would disagree seeing the size of it and how fluid the movement is in comparison. Atleast in my opinion it's a hell of lot more impressive than any other ride system to me.
That’s okay.
Seeing a Soarin’ rig from the ground during testing may change your mind. Or perhaps not - that’s a beauty of opinion.
Aha!Maybe FOP being my favourite ride is making me a bit biased on the subject lol.
From a manual operations perspective? Tower. Would have also been Energy.
I know the pain of bringing on the fifth train on Thunder quite while. I learned Splash Mountain first and that helped out a lot, but for a while Thunder was a challenge for me.I worked at Big Thunder Mountain years ago and at that time it was the only roller coaster that could run five trains at one time. Bringing out the fifth train was very complicated. The instructions were about one page long and if you made a mistake it would bring the whole attraction down. When you hear the animated recorded spiel go off and the voice says "hats and glasses" the train should be leaving the station or you have problems. Its not that way anymore as Disney has done an update so that it is easier to operate the attraction.
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