disneysailor said:2D animated characters never translate well into 3D, and vice versa.
Every character walking around in the park is '3D', they look just fine. Why can't the CGI animators mimic the characters from the meet and greets?disneysailor said:2D animated characters never translate well into 3D, and vice versa.
That is one of my favorite episodes and I was going to bring this up, but you beat me to it. :wave:disneysailor said:There are things that can be done in 2D that can't be done in 3D. If you remember a Simpsons episode (Treehouse of Horror) that featured Homer in 3D, Homer had bulging eyes and didn't look anything like what everyone was used to.
CG characters have to move. You can't simply use the same concept as park characters, because various body parts (eyes, mouths, etc.) must move.Kwit35 said:Every character walking around in the park is '3D', they look just fine. Why can't the CGI animators mimic the characters from the meet and greets?
disneysailor said:2D animated characters never translate well into 3D, and vice versa.
xfkirsten said:I agree with most everything else you said, but the word "never" here makes me disagree. I'd say it's more like they rarely translate well. IMHO, the Stitch used in DL's 50th commercial looked really, really good in 3D.
I can't think of any 3D characters that look good in 2D, but I think that's just because there's a loss of a dimension that we're not used to seeing. E.g., we're used to seeing Buzz in 3D, so when he's drawn in 2D it just feels like there's an element missing.
Extremely.Kwit35 said:I still love the 'so this is love' puppy dog comercial. For cute.
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