WDW Commercial Animation

Jekyll

New Member
Original Poster
It's not taking pot shots. I think it's the way they are going. In all honestly they are going a way that I don't know if it's right. I mean even the HOuse of Mouse cartoons looked better then this.
 

HennieBogan1966

Account Suspended
I just feel like no matter what Disney does, there is always someone out there just waiting to make their complaints (they say their voices) heard. And I have to wonder, if you don't like what they do, come up with a better idea, work for Disney, or don't watch, ride, visit, vacation there, etc. etc. It pains me to see so much negative feedback on this site. I do enjoy a lot of what I read out here, and try to have fun with most of it. However, it seems like there are always lots of complaints, but very few ideas of how to fix things. Other than, that is, throw more money at it, and that will fix it. Putting more money behind a project is NOT a guarantee of quality. The idea has to actually WORK. And most of us out here are NOT talented enough to make the grade at Disney. Most who are there, do have the talent, or they wouldn't be there. Problem is, there isn't always enough support for their ideas to see them come to fruition. And the reasons for that are many and varied. And yes, some of it IS about money. Someone at Disney has to be the bad guy when the budgets skyrocket out of control and say NO!!!That doesn't mean that this person doesn't like or want the project to survive, but rather that they have a fiscal responsibility to the COMPANY to make sure that budgets are adhered to. If Disney just always gave an open checkbook to every project, how long do you think they would have survived? Not long. You can't afford multi-million dollar projects, one after the other, employ more people than any company in the world, provide all of those people with benefits packages, provide maintenance for all of their facilities and rides, etc, etc, etc. and still make money without charging an arm and a leg.

So, when people complain about such a small thing as the look of an animated character in a 30 second commercial, I just have to laugh.
 

MiRi

Member
I love the commercial in every way. I didn't even notice that the characters look "weird". They look fine to me. I don't mind them being CGI. As much as I love traditional 2D animation and I hate to see it go, things change.
 

HennieBogan1966

Account Suspended
You didn't notice how weird, out of shape they were? And the Soarin building didn't really look like the real building, and Goofy eyes were too close together, and Donald didn't have enough face time, and Mickey, and , and , and

:lol: :lol:
 

disneysailor

New Member
2D animated characters never translate well into 3D, and vice versa. 2D animation distorts motion and dimensions in an unrealistic way which we are all used to seeing. It is for this reason that even the Characters in the parks don't look like the animated versions (especially Pooh!)

There are things that can be done in 2D that can't be done in 3D. If you remember a Simpsons episode (Treehouse of Horror) that featured Homer in 3D, Homer had bulging eyes and didn't look anything like what everyone was used to.

The reverse also applies. Has anyone seen 2D drawings of characters such as Buzz, Woody or Mr Incredible? They don't look right either.

I'm hoping that Disney realise that 3D animation is not the only way forward, and 2D is not the poor relation. Computer technology could be used to make an AMAZING 2D movie!
 

Langdonj

Member
wobbly features

I saw the commercial yesterday and it seemed to me the problem with the character animation was that the facial features where all wobbly. I'm trying to think of how to describe it. The cheeks seemed to pulsate, like a water balloon, which made the animation look weird.
 

CTXRover

Well-Known Member
Just saw it on the travel channel. Cute commercial, but I agree on the animation. I thought Mickey and the gang looked great in their CG form in Mickey's Twice upon a Christmas and I thought they looked good in the first HCOE commercial released. Something is just funny about their look in this new one though. I can definetely see what Langdoni is tallking about though. I noticed that "wobbly" appearance as well in their facial expressions. The commercial flew by so fast though that I couldn't put my finger on what was wrong either.

I thought Jiminy and Donald looked good. Mickey and Goofy looked a little odd.
 

shoppingnut

Active Member
I agree that the animation of the fab 5 wasn't good at all. I watch the commercial several times before I saw the whole thing because I couldn't take my eyes off of them because there was something so weird about them that it distracted me from the rest of the commercial. I think the story line of the commercial is fantastic.

Okay, so does anyone think that because they were in outerspace without any oxygen, it may have caused the bloating and distortions!!
 

xfkirsten

New Member
disneysailor said:
2D animated characters never translate well into 3D, and vice versa.

I agree with most everything else you said, but the word "never" here makes me disagree. I'd say it's more like they rarely translate well. IMHO, the Stitch used in DL's 50th commercial looked really, really good in 3D.

I can't think of any 3D characters that look good in 2D, but I think that's just because there's a loss of a dimension that we're not used to seeing. E.g., we're used to seeing Buzz in 3D, so when he's drawn in 2D it just feels like there's an element missing.
 

Kwit35

New Member
1. The commercial is dark and washed out, BECAUSE IT IS NIGHT TIME!!!!
2. As for the shape of Mickey's head..it is supposed to be round not oval. In the CGI version it almost looks oval. When you watch an animator draw Mickey they always start with a circle.
3. Also, the placement of the eyes is funny. It looks like they are too close together or something.
However, the concept of the commercial is very cute, and I smile everytime I see it.
Just my 2 cents. :)
 

Kwit35

New Member
disneysailor said:
2D animated characters never translate well into 3D, and vice versa.
Every character walking around in the park is '3D', they look just fine. Why can't the CGI animators mimic the characters from the meet and greets?
disneysailor said:
There are things that can be done in 2D that can't be done in 3D. If you remember a Simpsons episode (Treehouse of Horror) that featured Homer in 3D, Homer had bulging eyes and didn't look anything like what everyone was used to.
That is one of my favorite episodes and I was going to bring this up, but you beat me to it. :wave:
 

askmike1

Member
Kwit35 said:
Every character walking around in the park is '3D', they look just fine. Why can't the CGI animators mimic the characters from the meet and greets?
CG characters have to move. You can't simply use the same concept as park characters, because various body parts (eyes, mouths, etc.) must move.

-Michael
 

disneysailor

New Member
disneysailor said:
2D animated characters never translate well into 3D, and vice versa.

xfkirsten said:
I agree with most everything else you said, but the word "never" here makes me disagree. I'd say it's more like they rarely translate well. IMHO, the Stitch used in DL's 50th commercial looked really, really good in 3D.

I can't think of any 3D characters that look good in 2D, but I think that's just because there's a loss of a dimension that we're not used to seeing. E.g., we're used to seeing Buzz in 3D, so when he's drawn in 2D it just feels like there's an element missing.

Very good point....I agree.
 

SpenceMan01

Well-Known Member
I thought they looked weird too. I couldn't put my finger on reasons why, they just did. With all the talk about 2D Animation -> 3D CGI, what do you all think about Philharmagic. That features 3D CGI animation of many Disney characters but they didn't seem to look weird to me. Maybe it's the 3D effect of it all?
 

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