Unpopular WDW Opinions

Raineman

Well-Known Member
Did you visit the resort with regularity from the mid/late-90s to 2008ish? If so, then you can have a valid opinion. If not, please venture back in time to see the unique menus, improved sourcing, better quality and an overall wider variety of options at most restaurants.
Wow, I didn’t know that there are specific conditions to voicing an opinion on here. People that see things they don’t agree with on a post called Unpopular WDW Opinions and get snarky about it maybe shouldn’t be posting. My opinion is just as valid as yours. Now excuse my while I plan my next trip to WDW that will include the DDP for myself and my family so we can eat the delicious food offerings at WDW.
 

MinnieWaffles

Well-Known Member
Did you visit the resort with regularity from the mid/late-90s to 2008ish? If so, then you can have a valid opinion. If not, please venture back in time to see the unique menus, improved sourcing, better quality and an overall wider variety of options at most restaurants.

Gatekeeping a fan forum, now that's silly. Grow up.
 

Chef Mickey

Well-Known Member
None of those are unpopular opinions. I'd say you'd probably get 70% to 80% agreement on every single one of them.

Actual unpopular opinions would be:
  • Maelstrom kind of sucked and Frozen is a major upgrade.
  • Disney should significantly raise prices to combat overcrowding.
  • There's nothing wrong with charging for parking.
  • Unless you're a registered guest or have a dining reservation, you shouldn't be allowed to visit resorts.
  • The Magic Kingdom is more pleasant in the evenings without a nighttime parade.
No argument from me besides the Maelstrom one. Too much unthemed space in Frozen.
 

Chef Mickey

Well-Known Member
It does depend on your rating system. For us...

--Universal Studios--
  • Teen Appeal - Superior - My teens now prefer Uni over WDW
  • Adult Appeal - Better - Not counting nostalgia factor
  • Immersion - Better - Harry Potter setup is just out of this world amazing
  • Transportation - Far Superior - Can walk to both parks from hotel - this is a huge one for me
  • Lodging - slightly inferior - Because of a lack of luxury tier lodgings - not counting perfect walking distance proximity to the parks.
  • Rides - slightly better - not considering WDW superior kids rides (see point #1)
  • Nostalgia - inferior
  • Shopping - inferior
  • Park Variety - inferior - and this is a big one. Scale tipper. If WDW was only 2 parks, Uni would be a strong win.
  • Price - slightly better
  • Crowds - slightly better/lower
  • Dining - slightly inferior - only because of variety limitations - Uni has some amazing sit downs.

Now that you have me really thinking about it, sheesh, Uni might be a bit better, overall. ...to me anyway.
Universal is terrible.
 

FettFan

Well-Known Member
Unpopular Opinions:

1. Star Wars is supersaturated and represents the death of Hollywood Studios, and the Walt Disney Company in general.
I'm rather thankful they didn't try to shove it into Space Mountain like they did at Anaheim.
latest

"SO YOU LIKE STAR WARS? HAVE ALL THE STAR WARS HA HA HA!"

2. The new Mickey Mouse shorts are painful to watch because the design is just plain butt ugly. I don't honestly see this new Mickey ride lasting more than a few years because of that aesthetic, and it's going to tick off a LOT of Mickey fans who grew up with the classic cartoons. That THIS was the Mickey they chose to base a ride about shows just how little the company cares about its corporate mascot.
Mickey_StayinCool_.jpg

Pictured: Far more offensive than the dirty jokes that got James Gunn fired.
And unlike tweets that can be deleted, these Ren-and-Mickey cartoons will be around forever.

FOREVER.
 

mf1972

Well-Known Member
Unpopular Opinions:

1. Star Wars is supersaturated and represents the death of Hollywood Studios, and the Walt Disney Company in general.
I'm rather thankful they didn't try to shove it into Space Mountain like they did at Anaheim.
latest

"SO YOU LIKE STAR WARS? HAVE ALL THE STAR WARS HA HA HA!"

2. The new Mickey Mouse shorts are painful to watch because the design is just plain butt ugly. I don't honestly see this new Mickey ride lasting more than a few years because of that aesthetic, and it's going to tick off a LOT of Mickey fans who grew up with the classic cartoons. That THIS was the Mickey they chose to base a ride about shows just how little the company cares about its corporate mascot.
Mickey_StayinCool_.jpg

Pictured: Far more offensive than the dirty jokes that got James Gunn fired.
And unlike tweets that can be deleted, these Ren-and-Mickey cartoons will be around forever.

FOREVER.

i agree on #2. i can’t stand the current animation for the shorts. it looks terrible. thank god for dvd’s & youtube
 

Chef Mickey

Well-Known Member
Unpopular Opinions:

1. Star Wars is supersaturated and represents the death of Hollywood Studios, and the Walt Disney Company in general.
I'm rather thankful they didn't try to shove it into Space Mountain like they did at Anaheim.
latest

"SO YOU LIKE STAR WARS? HAVE ALL THE STAR WARS HA HA HA!"

2. The new Mickey Mouse shorts are painful to watch because the design is just plain butt ugly. I don't honestly see this new Mickey ride lasting more than a few years because of that aesthetic, and it's going to tick off a LOT of Mickey fans who grew up with the classic cartoons. That THIS was the Mickey they chose to base a ride about shows just how little the company cares about its corporate mascot.
Mickey_StayinCool_.jpg

Pictured: Far more offensive than the dirty jokes that got James Gunn fired.
And unlike tweets that can be deleted, these Ren-and-Mickey cartoons will be around forever.

FOREVER.

There are no metrics to support the “death of the Walt Disney Company.”
 

danyoung56

Well-Known Member
FlamingMonkey, while you of course have the right to your opinions and the right to express them, you continue to make it clear that you and I will never see things the same way.
 

TwilightZone

Well-Known Member
Horizons was not the be-all-end-all attraction of all time. In fact, it was pretty boring. I think that the further we get away from it, the more legendary it becomes.
I don't even think it was the best of epcot's line up during that time. (my award goes to imagination or world of motion)
Though I am curious about what could have been for horizons 2, mission space dark ride, or mission space in horizons. All three sound better than just plain mission space.
 

geekza

Well-Known Member
I don't even think it was the best of epcot's line up during that time. (my award goes to imagination or world of motion)
Though I am curious about what could have been for horizons 2, mission space dark ride, or mission space in horizons. All three sound better than just plain mission space.
I think the big problem with Mission Space, besides the upchuck factor on Orange, is that they placed emphasis on the guests participating in the "mission," but had no reward or consequences for just sitting back and doing nothing. It destroys any real sense of an immersive experience.
 

TwilightZone

Well-Known Member
I think the big problem with Mission Space, besides the upchuck factor on Orange, is that they placed emphasis on the guests participating in the "mission," but had no reward or consequences for just sitting back and doing nothing. It destroys any real sense of an immersive experience.
Yeah I was really expecting they would fix that when they announced the update. Or at the very least have randomized missions.
 

Goofyernmost

Well-Known Member
I think the big problem with Mission Space, besides the upchuck factor on Orange, is that they placed emphasis on the guests participating in the "mission," but had no reward or consequences for just sitting back and doing nothing. It destroys any real sense of an immersive experience.
I'm a little confused, the immersion factor happens when you actually participate. I think that in the case of a theme park ride that means that if you do the assigned task, when you are told to do so, you feel a real time reaction. It is the image of real participation not the actuality of it that makes it immersive. It would be impossible to have separate consequences for each individual pod much less each person. One thing for certain is that they are not going to intentionally disappoint people by having any single person to blame for a failure. That would be beyond immersion and into nightmare both for the individual and the theme park experience itself.
 

ChrisFL

Premium Member
There's too many parents bringing newborns to the parks!!

I just spent 2 days with a friend at WDW and practically ever show we saw had at least one screaming baby right near us. Why did it become the idea that as soon as a kid is popped out.... it's time to bring them to Disney!?!?!

No, wait until they're 3 or 4 years old at least, then they'll actually be able to appreciate and enjoy it more.
 

ColdSarsaparilla

Well-Known Member
Storybook Circus is underrated... Great little alcove at night
Space Mountain is overrated and skippable
Imagineering actually did a tasteful job of inserting Frozen into the Norway pavilion
 

ChrisFL

Premium Member
Storybook Circus is underrated... Great little alcove at night
Space Mountain is overrated and skippable
Imagineering actually did a tasteful job of inserting Frozen into the Norway pavilion

Agreed with all 3. I don't think we blame Imagineering for Frozen as much as management for putting it there. They did a good job for what they were working with (other than the breakdowns apparently)
 

geekza

Well-Known Member
I'm a little confused, the immersion factor happens when you actually participate. I think that in the case of a theme park ride that means that if you do the assigned task, when you are told to do so, you feel a real time reaction. It is the image of real participation not the actuality of it that makes it immersive. It would be impossible to have separate consequences for each individual pod much less each person. One thing for certain is that they are not going to intentionally disappoint people by having any single person to blame for a failure. That would be beyond immersion and into nightmare both for the individual and the theme park experience itself.
No, but it is possible to have branching ride films so that if someone doesn't do their appointed task, they're either reminded or you hear something to the effect that the "onboard computer compensated for your mistake. Be careful. Mistakes cost lives!" Even if the eventual outcome of the ride film is the same, an illusion of control can be better simulated. Branching sections make for re-rideability. They should have either added some form of limited interaction or else done away with the useless prompts.
 

Goofyernmost

Well-Known Member
No, but it is possible to have branching ride films so that if someone doesn't do their appointed task, they're either reminded or you hear something to the effect that the "onboard computer compensated for your mistake. Be careful. Mistakes cost lives!" Even if the eventual outcome of the ride film is the same, an illusion of control can be better simulated. Branching sections make for re-rideability. They should have either added some form of limited interaction or else done away with the useless prompts.
Useless prompts? Did I stay out of class the day they went over the process of operating the ship, without prompts? Are we absolutely sure it is going to work any specific way? All I've ever seen are vague thoughts about either how it was actually going to work or how they would like it to work, without any real thought about not only the possibilities of accomplishing that or what the overall emotion that the persons that did it wrong might carry out of the ride and into the real/fake world of Galaxy's Edge! This has got to be a good experience for absolutely every single person that rides it. They are their to have fun, not be pointed out as failures. We all have enough of that in real life.
 

geekza

Well-Known Member
Useless prompts? Did I stay out of class the day they went over the process of operating the ship, without prompts? Are we absolutely sure it is going to work any specific way? All I've ever seen are vague thoughts about either how it was actually going to work or how they would like it to work, without any real thought about not only the possibilities of accomplishing that or what the overall emotion that the persons that did it wrong might carry out of the ride and into the real/fake world of Galaxy's Edge! This has got to be a good experience for absolutely every single person that rides it. They are their to have fun, not be pointed out as failures. We all have enough of that in real life.
Are we talking about the same thing? The Falcon ride in GE currently is testing a lot of interaction with consequences. What they've found is that taking that to the extreme whereby a mistake can ruin the experience is going too far. They're in the process of dialing it back so that the consequences aren't "fatal." That's the kind of experience that would make a huge difference in Mission Space. There are events that are triggered by mistakes, but they aren't ones that affect the overall outcome of the attraction. As it stands, there's absolutely no reason to bother pushing the buttons in Mission Space. It's something they have the tech to fix, but they just haven't.
 

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