TrainsOfDisney
Well-Known Member
That’s incorrect. They may make more in one week, but not in lifetime value of the customer.They make much more from the people that stay a week than from a once a week/month AP holder.
That’s incorrect. They may make more in one week, but not in lifetime value of the customer.They make much more from the people that stay a week than from a once a week/month AP holder.
i thought the same thing before covid, but recent history proves that they are relying on the APs with covid. Special shops only open to APs, merchandise only for APs and the 30% discount. Honestly if i fly there pay for a hotel and tickets for the park, im a bit ed off that APs are getting so much that i wont get, especially the stores and 30 percent discount.WDW would really like to trim the number of APs they have. While I think there will be a major restructuring of the pass schedules it remains that WDW is an onsite focused money machine. They make much more from the people that stay a week than from a once a week/month AP holder.
Their memory is retired now how the APs saved their butts around 9/11 but this isn't just about air travel this time and any who were with the company then are out the door or on their way out.
That’s incorrect. They may make more in one week, but not in lifetime value of the customer.
I'm not convinced they are long term thinkers here.That’s incorrect. They may make more in one week, but not in lifetime value of the customer.
I’ve worked with quite a few successful business leaders and none of them have ever used that logic. The goal is always to focus on the Customer Lifetime Value. The very idea that Chapek doesn’t seem to understand this should be a huge cause for concern.That math really only works if there weren't constantly new people coming in to fill that one week spot.
I'm sure they make more money off someone who has an AP for 5 years than they do from someone who comes for one week twice in those 5 years, but the AP holder almost certainly doesn't make more money for them than the 52 people who come for one week each week of the year.
It doesn't really matter as long as AP holders aren't blocking other people from the parks, but it becomes an issue if they are.
I’ve worked with quite a few successful business leaders and none of them have ever used that logic. The goal is always to focus on the Customer Lifetime Value. The very idea that Chapek doesn’t seem to understand this should be a huge cause for concern.
Slight correction. Those are not trim brakes. Trim brakes simply slow the speed of a train slightly before a potentially high G element. These are block brakes that separate trains into individual sections that can be safety monitored. Only 1 train can occupy a block at a time. This helps monitor where each train is and more importantly can fully stop every train in case of a emergency. The more block brakes you have, the more trains and capacity can be run on the coaster. Yes during normal operation they will slightly decrease the speed but they are required for the safe operation of the ride. Are they annoying? Yes. Could they have been better integrated into the ride like RRC's blocks? Yes. but without them the wait for this ride would be even longer than what it will be.
Epic?I wouldn’t be surprised to see a lot of Epic being redesigned before it restarts.
Epic?
Mostly incorrect. The trim brake definition you use was told in old tv shows, but in reality, trim brakes can be placed anywhere.
In the case of TRON, the ride use two kinds of brakes, pusher tires to move the trains around the stations, pre launch and after final slow. Linear Synchronous Motors (LSM) launch the trains. a departure from earlier Vekoma Motorbike Coaster that used an hydraulic launch system connected to a cable and sled that attached to the train.
On each train, permanent magnets are mounted in pairs under the cars. When in the launch section, LSM's are mounted to go in between the magnets, with this effect: when launching the train: the LSM's change polarity rapidly, repulsing the magnets mounted on the cars, which in effect launch the train. One unique trick that Vekoma programmed into TRON: the last section of LSM's is programmed to give a last second "oomph", to simulate a motorcycle changing gear and accelerating. What happens if the launch misfires? The train rolls backward out of the first high curve and the LSM's in their natural state will slow the train down until it returns to the launch position.
Once the train hits the first block brake, high in the air after going outside, metal fins are mounted on the block brake and placed to slow the train down smoothly and silently. Some of the metal fins are mounted on pneumatic cylinders to move in and out of the way depending on what amount of braking is required.
As the magnetic brakes and fins can't stop a train, at the launch start, on the block brakes, stations and where a train needs to stop, traditional pneumatic brakes are mounted, which grabs a metal fin placed under each car in the middle. The pair of pusher tires also grab that fin. Going back to the misfire and train rolling backward into the launch area scenario, pneumatic brakes are placed in sufficient amount to stop the train. Also, the next train can't enter the launch position until the previous train has cleared the first high curve.
Roller Coaster Dream from China posted this great track nerd video where the camera is pointed at the track with a light, showing all the hidden mechanics. I had the chance to do a backstage tour during IAAPA Asia Expo last year at Shanghai Disneyland and my group went behind the scenes at TRON.
Epic Universe... the WDW-killer!Epic?
Oh darn. Well when they finally announce Cars Land I hear Uni is just gonna close bc they know they will lose.Epic Universe... the WDW-killer!
I honestly don't get this ride. It's not big/thrilling enough to attract coaster enthusiasts, but it also doesn't really tell a story and it's incredibly short. Even the design itself takes you out of whatever story it might have when you exit the building out into Tomorrowland.
Who is the real target audience beyond "oh look they actually built a new ride!"?
"Families."
I honestly don't get this ride. It's not big/thrilling enough to attract coaster enthusiasts, but it also doesn't really tell a story and it's incredibly short. Even the design itself takes you out of whatever story it might have when you exit the building out into Tomorrowland.
Who is the real target audience beyond "oh look they actually built a new ride!"?
i got the obvious pretty lights and set pieces ...but not much else...and yes the outdoor section ruins the whole continuity of the ride... and because it splits the ride into three parts, the overall experience feels shorter... definitely less thrilling than Rock N Rollercoaster, but a lot prettier sets. Seems like for the cost of the ride they could have built something a bit longer and made it truly great... instead of another "cliff notes" type experience.I went on this ride in Shanghai, and... I honestly don't get it, either.
It's fun enough, but it's nothing noteworthy in terms of storytelling, or effects, or thrills. So, it has no truly standout features.
I think it will be generally well-received (apart from complaints about its length) because it presents itself as something big and spectacular. As a result, and at risk of sounding theme-park-elitist: I think less-discerning guests will conflate that smoke-and-mirrors with the perception of it actually being high-quality.
On the other hand, there are theme park enthusiasts and roller coaster enthusiasts who swear by this attraction. And based on their descriptions, they experienced something greater than the sum of its parts - perhaps something that just didn't happen to resonate with me personally.
So, for anyone who hasn't been on it, try to ride it with an open mind (and hopefully in the back at night), and you might be surprised...
Bingo.Seems like for the cost of the ride they could have built something a bit longer and made it truly great... instead of another "cliff notes" type experience.
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