Toy Story Land expansion announced for Disney's Hollywood Studios

TP2000

Well-Known Member
All of the Imagineers in that video look to be about 12. Where is the experienced veteran Imagineer to ensure that this project lives up to the Disney standard set decades ago?

Thank you for saying that. 20 seconds into that video all I could look at was how incredibly young these kids are. The average age here appears to be about 23, with the one exception being that Ryan office guy who looks to be in his 30's.

That video didn't instill a lot of confidence, it just made it look like this project was led by college interns working for pizzas and beer.
 

tirian

Well-Known Member
Thank you for saying that. 20 seconds into that video all I could look at was how incredibly young these kids are. The average age here appears to be about 23, with the one exception being that Ryan office guy who looks to be in his 30's.

That video didn't instill a lot of confidence, it just made it look like this project was led by college interns working for pizzas and beer.

For me, the issue isn’t age so much as experience in multiple disciplines. I realize these typically go together. The best of the classic Imagineers were also animators, engineers, movie set designers, costumers, and fine artists. They didn’t simply major in a related field and do a WDI internship.

I hope we are watching young Imagineers chosen to look accessible on-camera, not the actual leads. Experience and training make a huge difference. Otherwise, that would definitely explain the lousy forced perspective outside and inside Beast’s castle; the incorrect proportions throughout Belle’s village and Gaston’s tavern; the devil-may-care attitude infiltrating Epcot with the gondolas, Riviera, and GOTG sightlines; and the return to a retro TL.*

It feels like WDI is split into teams who have massive experience and teams who began as interns and moved up, but don't have experience in anything except that single internship. There’s a noticeable quality gap between the A-teams (Pandora, Star Wars) and the B-teams (everything else).

Also, somebody needs to tell WDI that beautiful contracted rockwork doesn’t automatically save a project.

Anyway, TSL looks well done for what it is, and although I don’t like these single-IP lands, at least Disney is thoughtfully using movies with proven staying power.

*WHY go back to the ‘70s? Complete the Buck Rogers styling all the way to the Speedway or do something completely new! “Disneyland is not a museum” means you push forward with innovation, not make poorly considered changes for the heck of them.
 

trainplane3

Well-Known Member
In regards to Toy Story Land at night, recently while driving down World Drive late in the evening I noticed lighting on what appeared to be the entire Slinky track. Granted it was late and I was viewing this through trees but it appeared the entire track had lighting. Also, concept art shows a “night club-esque” light show going on inside Alien which should add color to the area.
I'll bring it up for the final time I suppose:
lightz.png
light2.png


Glad to know they're lighting it all up. I wonder if there'll be movement as "Slinky" goes along the track like Monster:
 

smile

Well-Known Member
im just gonna judge the land at after it opens
this seems like a topic we cant answer until we actually see what s going on no use of guessing

i fail to see a reason not to discuss such an 'open' project...
however, i'd agree that it's generally unwise to make final judgment prior to standing there... all up in it.
 

smile

Well-Known Member
Also, somebody needs to tell WDI that beautiful contracted rockwork doesn’t automatically save a project.

"eh, just cover it in rockwork"
haha... that one's got whiskers on it!

*WHY go back to the ‘70s? Complete the Buck Rogers styling all the way to the Speedway or do something completely new! “Disneyland is not a museum” means you push forward with innovation, not make poorly considered changes for the heck of them.

agreed, again.

however, i fear promises made by the likes of tl's and ec will remain forever unfulfilled after having been found 'fiscally unsustainable'...
reversion is retreat - how is a retro tomorrowland not a betrayal of core concept?
 

smile

Well-Known Member
its just impossible to actually have a clue one way or the other

that's not factually correct...
this project is, for all intents and purposes, completely known to the general public.

what is now known, generally, is roughly the same or more than the brass knew who approved it without having walked thru it first.
 

britain

Well-Known Member
For me, the issue isn’t age so much as experience in multiple disciplines. I realize these typically go together. The best of the classic Imagineers were also animators, engineers, movie set designers, costumers, and fine artists. They didn’t simply major in a related field and do a WDI internship.

I hope we are watching young Imagineers chosen to look accessible on-camera, not the actual leads. Experience and training make a huge difference. Otherwise, that would definitely explain the lousy forced perspective outside and inside Beast’s castle; the incorrect proportions throughout Belle’s village and Gaston’s tavern; the devil-may-care attitude infiltrating Epcot with the gondolas, Riviera, and GOTG sightlines; and the return to a retro TL.*

It feels like WDI is split into teams who have massive experience and teams who began as interns and moved up, but don't have experience in anything except that single internship. There’s a noticeable quality gap between the A-teams (Pandora, Star Wars) and the B-teams (everything else).

Also, somebody needs to tell WDI that beautiful contracted rockwork doesn’t automatically save a project.

Anyway, TSL looks well done for what it is, and although I don’t like these single-IP lands, at least Disney is thoughtfully using movies with proven staying power.

*WHY go back to the ‘70s? Complete the Buck Rogers styling all the way to the Speedway or do something completely new! “Disneyland is not a museum” means you push forward with innovation, not make poorly considered changes for the heck of them.

I think 70’s modernism is not that far removed from the ‘Apple Store’ modernism of today. It’s not an ironic joke like TL94’s Buck Rogers approach was.
 

smile

Well-Known Member
Slinky Dog is a cute addition to the family coasters at WDW. Is it mind-blowing, no? But I (a 26 year old) am not the target audience for this and that's fine...if I want my thrills at DHS I'll head to Tower of Terror. I echo some sentiments shared earlier that its better than Mine Train which I find to be a complete bore, SDD has some "umph" that 7DMT doesn't. I'm looking forward to checking out the rest of the land later this summer.

where were you in the train?
 

Slowjack

Well-Known Member
i find most areas of the theme parks are too bright. it really pulls away from the atmosphere of night. i dont want to feel like im on a football field. but it looks like it will be bright to me.
I know what you mean. Every time I come back to World Showcase at night I am surprised by how dark it is (even before the "reduced lighting around the World Showcase Lagoon" at showtime) and how much that contributes to the atmosphere.
 

twebber55

Well-Known Member
that's not factually correct...
this project is, for all intents and purposes, completely known to the general public.

what is now known, generally, is roughly the same or more than the brass knew who approved it without having walked thru it first.
i dont think anyone hear has been in the land at night
 

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