It still boggles my mind the way Disney handles Toy Story in the parks.
In almost any other thematic situation Disney does a solid-or-better job of distilling down the premise and then serving up something that acts as wish-fulfillment for the audience. Finding the core of the matter and translating it into something that, somewhere in their heart, the guest has always wanted to do.
Fly off to Neverland. Sail a pirate voyage. Ride a runaway train. Visit a haunted house. See wildlife on a Safari. Climb mountains. These are timeless, cross-generational aspirations that people carry, either publicly or privately, through their whole lives, and most people have some version of them.
The keystone concept to a themed Toy Story experience is right there . . . Play with your favorite toys come to life. Who didn't want that as a child? Who wouldn't love that as a grown-up?
Now, that's not a concept that is specifically tied to the Toy Story IP - and that's part of the benefit. Whether or not you grew up with Woody, Buzz, and the Toy Story toys specifically, everyone wants to relive the days where you believed your toys were alive and could play with you. The potential is there to make that dream real for people of all ages and bring Playtime to life like never before. It's a golden, home-run concept, and Toy Story Land totally bunts on it.
There are just so many millions of ideas that can come out of "Childhood Playtime" and be turned into gangbusters attractions for a theme park. They should be looking at essential experiences you have with a toy that you always wished were real - driving a toy car, playing in a doll's house, stuffed animal tea parties, playing with action figures . . . the kinds of things everyone did with their toys. Then take those ideas and elevate those to unprecedented levels. Do the stuff kids dream of. I think a big part of the problem is that Disney seems to have formulated backward from the Toy Story Characters saying "what can we put these on in a park" instead of forward from "what are the hallmarks of Playtime, and how do we make that come to life for the guest?", and THEN tie the Toy Story characters into that.
Not to mention, the only toys in Toy Story Land that really come to life are Mr. Potato Head, Wheezy, and the Army Men (when they're active in the land). Everyone else is basically a giant fiberglass mannequin - nice to look at, but not for playing with. Huh?? Did they SEE the Toy Story Movies?? Woody, Jessie, and Buzz do also make appearances and greet guests, but they directly contradict the oversized figures, which makes their presence even weirder. Even when it's ABOUT the Toy Story Characters, it isn't really about the Toy Story Characters, because none of this really feels like 'Playtime with Woody and Buzz', who are basically footnotes in a land full of rides that seem reverse engineered from their ride systems rather than any imaginative aspirational thought.
Who ever looked and said, unpromted, "I want to go on a Swirling Saucer with some Aliens" - nobody, because that doesn't even tie back to the Toy Story Aliens and what they do in the movies. Nor does it really tie with any classic toy, beyond having the Aliens be . . . there. Same with Slinky Dog Dash - yes, of course people like Roller Coasters, but the premise of this one is literally that Slinky was taped on. Show of hands, who wanted to ride Slinky Dog as a kid? I had a K'nex toy coaster growing up, but I didn't really dream of shrinking down to ride it as much as I dreamed of just being able to ride a real roller coaster. That's an Amusement Park staple, not a Playtime staple. Meanwhile, an RC Car is much more a childhood institution, is more outlandishly designed than any car I now drive an an adult, has kinetic potential, AND Toy Story HAS an RC Car character to link to. Seems like that direction could have made for a better thrill ride in the land that checks a box for both the inner and outer child - while also making for a killer playset at the gift shop.
(I'm aware there's an RC Ride in Paris, Hong Kong, and Shanghai - if that had been parlayed into a ride with an actual layout instead of a mere half-pipe experience I think we'd be talking).
It just seems obvious that Disney did the bare minimum with basically all their Toy Story attractions worldwide by trying to check some of their own boxes instead of looking holistically at the potential the property had to tap into deep-seated dream-making for the guest. Which is a shame, because it squanders the unreal potential of one of their most profitable properties. "We'll make some oversized toys they can't really play with and say they shrank". You'd think they would have done better.
To bring this back on topic, I hope the restaurant has some nice vegetarian options.