Toy Story Land expansion announced for Disney's Hollywood Studios

KingOfEpicocity

Well-Known Member
That doesn't excuse poor quality. That video should have never been released. I thought WDI was the best?

It obviously wasn't meant to be a reel to be shown to an audience. I think you're being unfair. Conceptual a don't have to look nice because they serve a concept and not always a look. That video couldve simply been a quick render of the ride for visualization. It doesn't have to be spectacular and beautiful, and I'm wondering why you are assuming it must be... Even the SWL animations were well done because they were made to look well done.
 

KingOfEpicocity

Well-Known Member
Really? That's a bit extreme. SWL alone is reason enough for them to have kept the park lol. TSL should've been Pixar Place though with more dark rides. Good capacity for all of them wouldn't hurt either.

This is only phase 1 of TSL too. They could always improve and plus it in years to come. Especially after SWL is done sucking away its budget.
 

lazyboy97o

Well-Known Member
It obviously wasn't meant to be a reel to be shown to an audience. I think you're being unfair. Conceptual a don't have to look nice because they serve a concept and not always a look. That video couldve simply been a quick render of the ride for visualization. It doesn't have to be spectacular and beautiful, and I'm wondering why you are assuming it must be... Even the SWL animations were well done because they were made to look well done.
The first video was shown to a public audience and the second was published by Disney. That means they both went through a whole approval process. Publicity art is never just grabbed off someone's desk at the last minute. The default No Limits environment looks better that what Disney published. Effort was put into these videos for public release and the result is worse than doing less.
 

KingOfEpicocity

Well-Known Member
The first video was shown to a public audience and the second was published by Disney. That means they both went through a whole approval process. Publicity art is never just grabbed off someone's desk at the last minute. The default No Limits environment looks better that what Disney published. Effort was put into these videos for public release and the result is worse than doing less.

Why exactly is this a huge problem?
 

KingOfEpicocity

Well-Known Member
Besides Disney supposedly being the best in the business? You are the one who is making stuff up to try and excuse Disney.

Am I saying its excusable? No. I'm just saying its not a big deal. They did what they did. Sometimes it's safe to say this forum thinks imagineering is just a bunch of idiots. It's horrible, terrible, screw Disney!! How could you give us crappy concept art! Why does it matter? We need to be worried about what's built, not the concept art.
 

lazyboy97o

Well-Known Member
Am I saying its excusable? No. I'm just saying its not a big deal. They did what they did. Sometimes it's safe to say this forum thinks imagineering is just a bunch of idiots. It's horrible, terrible, screw Disney!! How could you give us crappy concept art! Why does it matter? We need to be worried about what's built, not the concept art.
If it should not be of note then yes, you are saying it should be excused. Concept Development is an important part of the process that dictates what gets built. Process is instrumental in good design. Something amazing is not going to come out of a poor start.
 

KingOfEpicocity

Well-Known Member
If it should not be of note then yes, you are saying it should be excused. Concept Development is an important part of the process that dictates what gets built. Process is instrumental in good design. Something amazing is not going to come out of a poor start.

Yet is TSL going to be amazing? This forum doesn't think so. I will postpone my judgement until it opens, I'm not basing my judgment on concept. Good or not.
 

lazyboy97o

Well-Known Member
Yet is TSL going to be amazing? This forum doesn't think so. I will postpone my judgement until it opens, I'm not basing my judgment on concept. Good or not.
Well the critique you felt it important enough to start making things up was about the concept material. Even then, the decision to build is based on something and it's not a finished build out plus these types of publications are all about generating positive reactions and interest.
 

KingOfEpicocity

Well-Known Member
Well the critique you felt it important enough to start making things up was about the concept material. Even then, the decision to build is based on something and it's not a finished build out plus these types of publications are all about generating positive reactions and interest.
Obviously it didn't do it for you. I personally got a good idea of what we're getting. That's the idea isn't it?
 

No Name

Well-Known Member
Does Cheetah Hunt have a "Disney Character"? No? Obviously inferior!

If you're going to peg someone, at least come up with something that isn't extremely weak and invalid. Having been here for years, you should know that Dan isn't biased toward Disney rides featuring Disney characters.

I try to ignore this kind of stuff, but I couldn't here, because that comment simply isn't fair.

Why exactly is this a huge problem?

The thing is, with either presentation where either video was released, Disney seemed to have been trying to get people excited about the future additions, and in this case Toy Story Land. They were hyping it up. For example, they compared the level of theming to Cars Land. So I think we can assume that Disney intended for the video to get people excited for the ride, right?

In that case, I'd say they failed, because both videos of the coaster make me less excited for the ride and land, not more excited. And I'd say both videos look far worse than the ride will in person. If they intended to set our expectations low, this would be fine. But from most other evidence, that was not the case.

So, while I don't think it's a huge fan of deal, that is why the videos failed.
 

KingOfEpicocity

Well-Known Member
If you're going to peg someone, at least come up with something that isn't extremely weak and invalid. Havkng been here for years, you should know that Dan isn't biased toward Disney rides featuring Disney characters.

I try to ignore this kind of stuff, but I couldn't here, because that comment simply isn't fair.



The thing is, with either presentation where either video was released, Disney seemed to have been trying to get people excited about the future additions, and in this case Toy Story Land. They were hyping it up. For example, they compared the level of theming to Cars Land. So I think we can assume that Disney intended for the video to get people excited for the ride, right?

In that case, I'd say they failed, because both videos of the coaster make me less excited for the ride and land, not more excited. And I'd say both videos look far worse than the ride will in person. If they intended to set our expectations low, this would be fine. But from most other evidence, that was not the case.

So, while I don't think it's a huge desl, that is why the video failed.

It's about expectations then. For me I didn't expect hyper realism. I was fine with what I got, and I know it's not what we're getting with TSL. but a perfectly fair point.
 

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