A small note that would greatly help this attraction is a longer build up to seeing Rapunzel's tower, particularly an "unveiling" scene. Much like how Flynn Rider discovers her tower, guests should pass through an gate of ivy and come out on the other side in her valley with the tower hidden up until that moment.
It's a big note and a no-brainer... I suppose land-restraints forced it, but seeing and listening to the opening scene (Tower) from the queue for a long time diminishes that aspect of the ride. Other parts met or exceeded (didn't think outdoor figures would be AAs) expectations for the C/D-ticket. As noted, the flash flood from the movie begs for a long Splash Mountain style E-ticket for this IP. Maybe Disneyland Mumbai...
***
The Pan ride works better than I expected as a screen-ride and helps justify why Hook's ship/Skull Rock out-front initially struck me as much weaker than Paris' version from 1991 (this one matches the animated version from the ride).
***
With Frozen, I can agree with some criticism that E-tickets should never be straight book reports. I don't think B&B next door is superlative, but if the local audience loves it, they will love this.
***
I shake my head everytime I see the hotel. I can't reconcile how fans of good theme park design are fawning over it (well the ones that are getting remunerated with Previews, I can), particularly the exterior. Even its "good/themed" portion - <20% of the hotel's total exterior area - is a garish, cheap-looking, plastic fever dream out of the pixiedust-addled brain of a Hasbro Barbie toy palace designer. Put it side by side with MiraCosta and DLP Hotel photos and try to defend this pile. To me, the decorative, west-park portion is a C- and the other parts are an F.
***
Overall and hotel aside, the new port looks good, if not as grand as I had imagined (e.g. walking up to & into the Arendelle castle takes something away from its scale; Tangled mountains feel smaller than I had expected). It continues some of my ongoing global criticisms of park design: this generation of WDI's fairytale castle queue interiors could use improvement (with the exception of MK's Mermaid queue), as they tend to look way too modern to me: bright recessed lighting, lack of Old World detail, modern decorative elements, artwork that looks like digital printouts, little aging, glossy paintjobs, etc.. Maybe this is by design as to not scare small children. They're carrying on all my modern theme park signage peeves: using digital wait-time screens, Photoshop pics of food in Old World environments.
Exterior rockwork and waterfeatures look good and extensive, as expected. I wish they could mimic wood as well as they do rockwork: Disney's faux-wood been looking pretty waxy at least since Shanghai DL - I'd say use real wood instead: it once bestowed the great older parks with a charm only the aging patina of natural materials can.
Without the hotel demerit, I'd grade FS an A for ambition, A- for execution.