News Tiana's Bayou Adventure - latest details and construction progress

Unbanshee

Well-Known Member
So is it just me, or does July 4th sound like a REALLY stupid grand opening? Unless they've fallen WAY behind. Makes more sense and the park would also not be nearly as overcrowded. Though ideally, I don't think opening it on any relatively major holiday is a good idea. I was never told a date regardless, but July 4th is legitimately one of the absolute worst days they could go with. Right alongside Easter, Thanksgiving Halloween and New Years. Second only to Christmas...

You sure?

 

HauntedPirate

Park nostalgist
Premium Member
So is it just me, or does July 4th sound like a REALLY stupid grand opening? Unless they've fallen WAY behind. Makes more sense and the park would also not be nearly as overcrowded. Though ideally, I don't think opening it on any relatively major holiday is a good idea. I was never told a date regardless, but July 4th is legitimately one of the absolute worst days they could go with. Right alongside Easter, Thanksgiving Halloween and New Years. Second only to Christmas...

I always figured May was way too optimistic though, let alone April.
I figured a grand opening on June 28, myself.
 

Brer Oswald

Well-Known Member
If you're categorizing the Beaver as a "simplistic prop" since it only has 2 or maybe 3 functions, then the figures in Splash Mountain need to be looked at again. With your simplistic prop definition, every single Bre'r Bear animatronic would be a prop since he had very few functions and then every single bullfrog would be in the same position as well. I don't know, even if there are only 20 legit audio-animatronics, every single figure that was shown in the Imagineering video is leaps and bounds ahead of most figures in Splash. Even the sheer size of the animatronics are massive compared to what was there before. I think the scenes will fill out nicely with all the different characters.
Yes, the rocking beaver with a single point of articulation is WAY more complex than the 50 animal figures that could wink, blink, shake their heads, hands, and hips, and move their mouth to the lyrics of the music. And that was just the WDW version.

I think you might need to look at the Splash figures again. Preferably a POV before the retheme announcement, after which they purposefully stopped maintaining much of it.
 

Gusey

Well-Known Member
For the "17 animatronics" thing, part of that does seem to be misconstrued, but we're not exactly in the clear just yet. I don't know the exact number myself, but there's unfortunately a possibility that there will only be about 20 or so legitimate animatronics, with the remainder being simple moving props ala Little Mermaid. And given Disney's proclivity to conflate real animatronics with these sorts of simplistic props, their "dozens" number may be padded to include things that aren't actual AA's. That Beaver character for instance is a very simplistic prop in the same vein as Mermaid's (albeit a higher quality skin) and definitely not an AA. If that ends up being the sort of motion that most of the critter figures will have, then the concerns about a lack of AA's will still have been very valid. The quartet of frogs they showed recently will also likely be either static or only have basic movements in their earlier scene. I'm not able to put an exact number on how many genuine AA's it will ultimately have, but it's definitely a concern that is on my mind now.
Are you counting Audio animatronics (AAs) or just animatronics as you're using both terms interchangeably and there is a different between them? AAs are programmed to audio whereas animatronics are just moving figures.

Also it's become apparent that the "17 animatronics" thing was actually 17 new critter characters that will be audio animatronics. With at least the number of different Tianas we've seen from the Imagineering video, Tiana's Bayou Adventure is getting way more than 20 animatronics. The ones we've had confirmed so far are: 17 critters (at least 2 of the beaver character confirmed) + at least 3 Tianas (probably more)+ Louis (probably more), Charlotte, Eudora, Ralphie, Naveen
 

MerlinTheGoat

Well-Known Member
You sure?

Apparently not, as I didn't track last year's crowds. In past years, the parks were packed around July 4th. They also still block out half of that week for two of the lower AP tiers. So I wonder if they expect this year to be different. Crowds seem heavier this year so far than last year.

If you're categorizing the Beaver as a "simplistic prop" since it only has 2 or maybe 3 functions, then the figures in Splash Mountain need to be looked at again. With your simplistic prop definition, every single Bre'r Bear animatronic would be a prop since he had very few functions and then every single bullfrog would be in the same position as well. I don't know, even if there are only 20 legit audio-animatronics, every single figure that was shown in the Imagineering video is leaps and bounds ahead of most figures in Splash. Even the sheer size of the animatronics are massive compared to what was there before. I think the scenes will fill out nicely with all the different characters.
I've done my research regarding Splash. I know what i'm talking about here. Even several of the simple Brer Bear figures have more motion than that Beaver has, and I don't even count Brer Bear as an animatronic either. As it stands though, the idea that Splash Mountain only had a dozen or so genuine AA's is completely false. Every single figure in the finale alone was a genuine and complex AA. WDW had about 17ish figures in that scene alone, while Disneyland had 26 (plus one single static Mr Bluebird, but i'm not including him as part of the 26).

WDW's Splash Mtn in total had approximately 55 genuine animatronic figures. That isn't including props such as spinning beehives, several of the Brer Bear figures, the hanging possums, turtle fountains, gophers popping out etc. I'm classifying animatronics here as having at bare minimum Tiki Bird complexity. In Splash Mtn's case, Mr Bluebird and the small squatting bullfrogs are the ride's least advanced genuine animatronics. And no, that Beaver is not remotely as complex as any of those frogs or Mr Bluebird. Those can swivel, bob up and down, tilt their heads back and forth, blink and move their eyeballs, move their mouths etc. All in sync with music/voice audio. Even without the audio sync, those would still be quite complex. Disneyland had 25 or so more AA's than WDW due to receiving additional hand-me-downs from America Sings that WDW didn't get copies of (a small handful of these missing characters would later reappear in Tokyo's version of Splash). Bringing its count up to the mid 70s. Again, same standards of movement applies here, I am not counting anything static or barely moving. They have to contain more than just a couple of axes of complex programmed motion.

A lot of these figures were also not of mere Tiki Bird complexity. There were a lot of large figures with a wide range of motion. Like the Swamp Boys. Almost all of the other animals of their size or above were similarly complex. And even a handful of the smaller critters such as the larger Brer Frog, Porcupine and Raccoon had a good amount of motion.

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I've been quite up-front about my expectations for Tiana. 20 or so A1000's isn't going to be acceptable to me if the majority of the other critters only repetitively wobble or spin on one or two axes. Simple props like those have their place, but there has to be an acceptable amount of more advanced ones too. I don't mean all A1000's either. Just filling out the scenes with Splash-quality figures would be welcome, they still look good to this day when maintained.

Are you counting Audio animatronics (AAs) or just animatronics as you're using both terms interchangeably and there is a different between them? AAs are programmed to audio whereas animatronics are just moving figures.

Also it's become apparent that the "17 animatronics" thing was actually 17 new critter characters that will be audio animatronics. With at least the number of different Tianas we've seen from the Imagineering video, Tiana's Bayou Adventure is getting way more than 20 animatronics. The ones we've had confirmed so far are: 17 critters (at least 2 of the beaver character confirmed) + at least 3 Tianas (probably more)+ Louis (probably more), Charlotte, Eudora, Ralphie, Naveen
I know the distinction of the "audio" part. My posts are referring to range and complexity of motion however, there doesn't necessarily need to be any accompanying music or vocals for them to still contain complex programmed movement. If you see me use the term "AA", I use it more as an abbreviation to describe a complex programmed figure. In actuality, Disney developed the term not so much because the figures necessarily were synced to audio, more because the programmed motion was stored on old audio tape reels. Of course, modern AA's aren't programmed with these old school tape reels anymore, but the term has stuck.

Unfortunately, Disney often throws around the term AA loosely. Even when something has very simple repetitive single-axis movement or even static props. Like again, how they've claimed Splash had "over 100 audio animatronics", which is complete BS as they're counting things such as spinning beehives there. Splash most definitely had a lot of genuine complex animatronics, many of them synced to audio (like I said, 55-75 depending on the version). But it does go to show how dishonest Disney can be with the term. They've so far promised "dozens of audio animatronics" for Tiana. And i'm beginning to suspect that that they're stretching the truth by including simple or even static props like those seen in Little Mermaid. Or the many dozens of static Stormtrooper mannequins in Rise.

I hope there's a lot more than 17 reasonably complex figures in Tiana. Again, not everything needs to be an A1000 (I don't even really want that TBH), but ideall there would be a lot of midrange animatronics as well ala Splash.
 

mickEblu

Well-Known Member
Great post.

In other words, since Splash's secondary and background characters had relatively complex motion, Tiana's secondary and background characters ought to have just as much. Disney is technically capable of so much more now than they were in 1992 for WDW's version. It would be disappointing, but not surprising (especially now that we've seen that strong-willed drumming beaver), for Tiana's critter co-workers to be limited-motion replacements for the fantastic AA figures that were there before.

They probably know they can get away with it as I don’t think most of those figures have moved like that in a long time. Always an eye opener seeing some of these older ride through videos and seeing how much more fluid the AAs were. Saw an old ride through (60s I’m guessing) of IASW and was shocked at how fluid those little dolls movements were.
 
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Castle Cake Apologist

Well-Known Member
The ski jump intention is clearly obvious.

Indeed. As was the intentional design of Splash.

Again, how do you look at the drop and not see that you are physically dropping into the briar patch? You literally fall into a tunnel made of them. How else exactly would one interpret that design? Maybe you didn't notice it, but it's wild to double down on saying it wasn't intentional after it's been pointed out to you. There's also the fact that the ride audio verbatim tells you that you're being flung into the briar patch mere seconds before you are?

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Purduevian

Well-Known Member
Are you counting Audio animatronics (AAs) or just animatronics as you're using both terms interchangeably and there is a different between them? AAs are programmed to audio whereas animatronics are just moving figures.
Not that it really matters, but the Audio in Audio Animatronics actually had nothing to do with sounds coming from or syncing with the robot (this is why nothing on the JC is an AA even though some are synced with sound).

Audio referred to the control mechanism for the various valves and relays inside the robot. The tones (audio) were recorded on audio tape to vibrate a metal reed that closes a circuit to trigger a relay, which sends a pulse of electricity to a mechanism that causes a pneumatic valve to move part of the figure.

No one has made a true "Audio Animatronic" in decades as all of the robots are now controlled by computer programs not audio tape. If we want to follow the "spirit" of what an audio animatronic is, I would say any moving figure that does more than a short repeated motion.
 

donaldtoo

Well-Known Member
That mural on the fence is the one thing that bothers me.
I actually like everything else going on here.
I'll take the mural on the barn over this, because at least that makes sense in the context of that it is supposed to have been done by the employees working at Tiana's.
But what is this?
Clearly the same people wouldn't have painted this art.
It looks too modern, even jarring.

Yea, from the POV of the pic, it just looks kinda’ cheap and pointless, when something more substantial could have been put there, like maybe some static characters, or something.
 

James Alucobond

Well-Known Member
I know Disney loves plywood and paint, but to me, this looks low budget.

Well, I guess they did blew the budget on those fancy animatronics.
The fence was always there. You’re reacting to the content of the mural, which is neither low nor high budget. It can be tasteful or gauche, period appropriate or anachronistic, well executed or sloppy, but it’s not a budget problem. Nothing else was going to go there regardless of budget.
 

Disstevefan1

Well-Known Member
The fence was always there. You’re reacting to the content of the mural, which is neither low nor high budget. It can be tasteful or gauche, period appropriate or anachronistic, well executed or sloppy, but it’s not a budget problem. Nothing else was going to go there regardless of budget.
I did not remember, what did it look like before?
 

James Alucobond

Well-Known Member
There is NOTHING period appropriate from what I have seen. It’s “modern reviso couture” from the looks of it
Some things at least approach it, but as I said earlier, I think they were more concerned with authentically New Orleans and authentically Mardi Gras than authentically 1920s, which feels like a mistake given how important the temporal setting is for Frontierland and how well the feel of the 20s was executed in the source film.
 

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