Tiana's Bayou Adventure: Disneyland Watch & Discussion

mickEblu

Well-Known Member
If the marketing for this ride is any indication, the team that was in charge of this lacked humility. I mean it was years of constant "This is very important and authentic". It's actually absurd to compare the marketing vs the product delivered.

When I rode it today, it really hit. It felt like an amateur production- scenes were disjointed and didn't flow with only one thing to see at a time.

Inconsistent music in the queue- some areas you can't hear any music, including the station!

The interior show felt cramped. Splash's felt huge by comparison.

The initial drop into a dark bayou (formerly HDYD) with nothing happening was jarring. Where you once fell into a scene with great music, great lighting, and great set design- you now fall into a dark room with plastic plants and projectors.

The finale just sort of fizzles out. Mama Odie was broken when I rode, but

It felt like something someone would design in Planet Coaster, but definitely not the level of quality we should be getting from Disney in the 21 century.

Agree on all counts. We knew the music would be a huge loss. We knew it would be near impossible to top the finale. You just couldn’t predict how much they would miss the mark. Putting Splash aside for a second - they didn’t even do PatF any justice. Today it occurred to me that a grand total of one “scene” is reminiscent of the movie. Good point on Splash feeling huge compared to PatF. I don’t think thats been discussed enough. Not only did it feel bigger but also richer and full of life. To save money they just turned off the lights, covered set pieces with greenery, put some projections of fireflies on the walls and pointed the spotlights at the clusters of cheapy figures. But then again writing a good story and recording some adequate dialogue doesn’t take a lot of money.
 

SuddenStorm

Well-Known Member
Agree on all counts. We knew the music would be a huge loss. We knew it would be near impossible to top the finale. You just couldn’t predict how much they would miss the mark. Putting Splash aside for a second - they didn’t even do PatF any justice. Today it occurred to me that a grand total of one “scene” is reminiscent of the movie. Good point on Splash feeling huge compared to PatF. I don’t think thats been discussed enough. Not only did it feel bigger but also richer and full of life. To save money they just turned off the lights, covered set pieces with greenery, put some projections of fireflies on the walls and pointed the spotlights at the clusters of cheapy figures. But then again writing a good story and recording some adequate dialogue doesn’t take a lot of money.

How did the people on your log react?

My log was surprisingly dull. No one seemed overly enthused with what they were experiencing
 

mickEblu

Well-Known Member
One good thing - they re allowing people to sit in row 6/7 together again. Meaning one child and one adult. They stopped doing that the last few years Splash was in operation.

Also found out from my experience this past weekend that you are able to have two ride VQs simultaneously. You just can’t try for both Haunted Mansion and TBA at the same time at 7am. You can get one at 7am and the other at Noon even if you haven’t used the first one yet.
 
Last edited:

Jedi14

Well-Known Member
I finally rode it and overall it was a good ride. The happy/joyful vibes honestly worked for me as it was a fun time. The plot was easy to follow, but not juvenile, which worked for the ride. I also liked the reveal of the bayou with the firefly trails on the wall and ceiling. My brother and I both ended up liking it slightly more than Splash after riding it. We’re going to try to ride again on Friday.
 

EPCOTCenterLover

Well-Known Member
I finally rode it and overall it was a good ride. The happy/joyful vibes honestly worked for me as it was a fun time. The plot was easy to follow, but not juvenile, which worked for the ride. I also liked the reveal of the bayou with the firefly trails on the wall and ceiling. My brother and I both ended up liking it slightly more than Splash after riding it. We’re going to try to ride again on Friday.
Well, that's great! I'm hoping to have a more positive view of it than I do now from reading reports on it. But who knows when I'll ride it.
 

Dear Prudence

Well-Known Member
One good thing - they re allowing people to sit in row 6/7 together again. Meaning one child and one adult. They stopped doing that the last few years Splash was in operation.

Also found out from my experience this past weekend that you are able to have two ride VQs simultaneously. You just can’t try for both Haunted Mansion and TBA at the same time at 7am. You can get one at 7am and the other at Noon even if you haven’t used the first one yet.
I got to ride Splash 6/7 with a child the last years of operation! :eek:
 

britain

Well-Known Member
Why do I get the sense that Charita was purposely trying to go against the grain with her decision to make the entire ride a Happy Go Lucky celebration devoid of any conflict? Any imagineer worth their salt knows there should have been some sort of suspense, tension or narrow escape.

Bad ideas normally don't get implemented without some sort of metric or data that support them.

I don't know anything, but I suspect it was Splash's history of little kids getting nervous before the big hill and trying to hop out of their log beforehand. Operations probably put in a request to the redevelopment team to do something to address this. Their "genius" idea was to make everything up until the drop "happy."
 

Professortango1

Well-Known Member
Bad ideas normally don't get implemented without some sort of metric or data that support them.

I don't know anything, but I suspect it was Splash's history of little kids getting nervous before the big hill and trying to hop out of their log beforehand. Operations probably put in a request to the redevelopment team to do something to address this. Their "genius" idea was to make everything up until the drop "happy."
A cute idea, but not a real reason. If there was a consistent danger of kids actively trying to exit the vehicle, the lawyers at Disney would have demanded a bigger change than hoping a change in the vibes would cut down on the chances of killing/dismembering children at the parks.
 

mickEblu

Well-Known Member
Bad ideas normally don't get implemented without some sort of metric or data that support them.

I don't know anything, but I suspect it was Splash's history of little kids getting nervous before the big hill and trying to hop out of their log beforehand. Operations probably put in a request to the redevelopment team to do something to address this. Their "genius" idea was to make everything up until the drop "happy."

I don’t think this was it at all IMO.
 

britain

Well-Known Member
A cute idea, but not a real reason. If there was a consistent danger of kids actively trying to exit the vehicle, the lawyers at Disney would have demanded a bigger change than hoping a change in the vibes would cut down on the chances of killing/dismembering children at the parks.

Oh, I'm sure they still have the cast member sitting there in the shadows, ready to pounce on kids & parents that try to disembark. So, the real "guardrail" is still there. They're just hoping the change in tone will render fewer awkward interactions with the sneaky guests.

I could be totally wrong, though.
 

mickEblu

Well-Known Member
Lol, let’s just combine Frontierland, NOS and Critter County and call it Tiana Land at this point.


IMG_7618.jpeg
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom