The Ultimate Disney Resort

Oriolesmagic

Well-Known Member
I just say that because Economic Earth feels weird. I mean, most guests will associate the name with the economy, which could be a good or bad thing depending on if it's good or bad. Plus they'll most likely think "What does economy have to do with Fire Mountain?" etc. Walt can get away with EPCOT because, well, he's Walt! You could call it something like Disney's Exploration Nation, or something pertaining to the Disney Nature line of movies... I have no clue!

I thought the same thing, but I agree with Kingmickey Planet Earth is not a good idea...um Disney's WOOU ( World outside of us) (Pronounced Woo!)... Yah I'm kidding.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Need name titles! Disney's Economic Earth? Disney's Evolving Earth? Disney's Royal Adventure? I got it!!

Disney's Worldly Wonders Theme Park! What do you think?

Unrelated topic- But I'm thinking of signing onto an atari forums and a youtube account. That way, maybe I can get around to creating some of my attractions within the game. I'll see what happens.
 

Disneyson 1

New Member
AHA! We're onto something with that last name! And I sometimes look at the forums on atari but I'm certainly no good at creating things. I would LOVE to see some pictures and video from this park!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Well, right now, I've only started recreating The Haunted Mansion. And I probably wouldn't make an entire park. The game would run soooo slowly if I did. Instead, I'm thinking about just making certain rides or lands.
 

Oriolesmagic

Well-Known Member
AHA! We're onto something with that last name! And I sometimes look at the forums on atari but I'm certainly no good at creating things. I would LOVE to see some pictures and video from this park!

Ohh I'm running a coaster comp on that website, it's called the coaster showdown...check it out.
 

Oriolesmagic

Well-Known Member
Need name titles! Disney's Economic Earth? Disney's Evolving Earth? Disney's Royal Adventure? I got it!!

Disney's Worldly Wonders Theme Park! What do you think?

Unrelated topic- But I'm thinking of signing onto an atari forums and a youtube account. That way, maybe I can get around to creating some of my attractions within the game. I'll see what happens.


Here is mine so we can be buddies on those websites too! (if you want to that is)

Atari: Oriolesmagic

Youtube: Tebownater
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
I haven't made any username on either of the two sites yet.

Here's an updated list of all of the attraction descritptions that I plan on doing.

-The Haunted Mansion
-Sleeping Beauty's Tale
-The Backlot Tour
-The Great Muppet Ride
-The Sea Witch's Wrath
-The Nightmare Before Christmas
-Oogie's House of Trix
-Maleficent's Forbidden Tower
-Kingdom Hearts
-Beauty and the Beast
-Escape the Witch
-Shark Attack!
-Zero to Hero
-Timon & Pumbaa's African Safari
-Just Around the Riverbend
-Primeval Whirl
-The Ice Queen's Kingdom
-Dragon Tower
 

Oriolesmagic

Well-Known Member
I haven't made any username on either of the two sites yet.

Here's an updated list of all of the attraction descritptions that I plan on doing.

-The Haunted Mansion
-Sleeping Beauty's Tale
-Monsters Inc.-Creatures Unleashed!
-Cars Raceway Rally
-The Great Muppet Ride
-The Backlot Tour
-The Sea Witch's Wrath
-The Nightmare Before Christmas
-Oogie's House of Trix
-Maleficent's Forbidden Tower
-The Incredible Adventure
-Kingdom Hearts
-Beauty and the Beast
-Escape the Witch
-Shark Attack!
-Zero to Hero
-Timon & Pumbaa's African Safari
-Just Around the Riverbend
-Primeval Whirl
-The Ice Queen's Kingdom
-Bigfoot Expedition
-Dragon Tower

Here's a list of already descripted attractions:
-Aladdin's Arabian Adventure
-Toontown Trouble
-The Light Cycle
-Villains' Revenge
-Under the Sea Adventure

Nice, Are you using the same Haunted Mansion for ours? if so make sure you post it there.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
The Haunted Mansion-

The Exterior/Queue- The exterior of that attraction is very similar themed to the style of WDW's. The mansion is just located on a hill at the edge of the Rivers of America. The mansion is surrounded by overflowing, ungardened vegetation. The entrance courtyard leads into the queue, where guests pass a hearse and a broken bird fountain. The queue wraps around, along the river, onto the other side of the mansion. To the right of the queue, lies the cemetery, where some of the mansion's previous guests are now resting. Be sure to look for Madame Leota's gravestone. You'll be in for a suprise! Go ahead and enter the mansion.

The Foyer- As you enter the foyer, a rush of cold wind runs down you. The room in only lit by the dim, cob-webbed chandelier. You are introduced to your Ghost Host. Ahead, lies a burnt out fireplace. Above the fireplace, a portrait of the mansion's owner, George Gracey lies above. On each side of the fireplace, there is a wood panel door. As more guests enter the foyer, the image slowly fades from the welcoming image of a handsome man, to a grim skeleton. After the room is filled, one of the wooden panels open and guests step into the next room.

The Stretching Room- Guests enter an octagonal room, which features four different portraits of the house guests. Pairs of stone gargoyles peer down at the unexpected guests. The Ghost Host's voice seems to be floating around the room. Suddenly, the door behind you closes. You find the room, itself, stretching, along with the portraits. The Ghost Host makes sure to point out that there are "no windows and no doors." Suddenly, it goes black, revealing a hanging corpse from above. The lights return and a secret panel opens.

The Interior Queue- You pass into the dim-lit queue. As you approach you're arriving Doombuggy, you walk past several pictures. Strangely, their eyes seem to follow you. You board your Doombuggy and pass into a dark room, with a staircase on your left, which connects to a balcony on your right. The room is filthy. You pass under the balcony and into the next room.

The Changing Portrait Gallery- You enter a dark hallway. On your right, lies five various pictures. On your left, open windows with billowing curtains. Lightning randomly strikes and when doing so, the portraits on you right change. You pass out of the hallway.

Library- The Library is more or less the same as the WDW version. You pass past the various shelves of movinf books. A ladder on the shelves starts to topple over. The most noticible, several pairs of moving busts keep theri eyes on you as you move past. You glide past a piano, which seems to be playing itself. However, a ghostly shadow of the man playing is cast on the ground. You enter the next room.

The Kitchen- You arrive into an icy room. There is an old-fashioned ice box in the corner. There are various shevles and counters with knick-knacks all over them. On the counter, knives, books, and plates seem to move by themselves. One one of the tables you see a poisoned barrel of rotting tea labled "Ballroom Party Tea" In the corner, you find a dark storage closet. It looks like there is a bony skeleton hand, lying on the floor, from within.

The Warping Dimension- You arrive at a staircase that brings guests up the stairs. However, as you approach the stairs, you notice that the room starts to twist and twirl. The room can literally expand, shrink, grow wider, or thinner at any time. Portraits along the walls help illustrate the effect better. You arrive at the top of the stairs. You notice the wallpapers have various faces in them. The eyes blink suddenly and fade into darkness.

The Corridor of Doors- You turn the corner an see a floating candlestick, gliding down an endless hallway. You continue down the hallway, passeing various doors and family portraits. As you pass the doors, they start moving. You pass by a nailed coffin, as a pair of green claws try to break the lid off. A grandfather clock lies at the end of the hallway, as a shadowed claw stretches over the Doombuggies.

The Seance Circle- You pass into Madame Leota's mysterious loft. In the center of the circular room, a table lies, with a spell book, candles and various voodoo cards on top. Behind, a tall chair stands, with Leota's raven atop. And of course, hovering above the table, Madame Leota's crystal ball, with the disembodies head of the madame inside. As she chants her spells, the various instruments floating around the room come to life. As you reach the other side of the room, you notice a ghostly apparition forming in the corner.

The Ballroom- You pass on the balcony looking down into the room. Below, several pairs of ballroom dancers glide across the floor. A long table hosts a deadly birthday party. Various ghosts fly across the room. And a organ player hits striking chords, senind sketal skulls into the air.

The Attic- You pass into the attic, an abandoned corner of the mansion filled with long, forgotten junk. Ahead, you notice various wedding items. A wedding certificate, gifts, and a portrait of a young wedding couple. As you pass by, the grooms head dissapears, with a splintering hatchet siund. You turn the corner and find another set of wedding merchandise. And another portrait, with a large gash down the middle. More wedding stuff surrounds the attic. Once again, same bride, different groom. You finally arrive at the edge of the attic, where you come face to face with Constance Hatchaway, the murderous bride. As you get closer, she taunts a deadly wedding commitment and an axe materializes in her hands. We quickly escape the attic through the window. The buggies tip backwards, as you "fall" to the ground.

The Graveyard- The graveyard is same old, same old. You pass bu the caretaker and his dog into the gates. Various ghosts and ghoulies come together in the feature song "Grim Grinning Ghosts". Goblins pop out from behind graves. A quartet of busts sing the song, as well. Ghosts rise from all corners of the room.

The Crypt/ Unload- You pass into a stone crypt and meet three hitch-hiking ghosts. You turn a corner and pass by a series of mirrors, reflecting the image of the hitch-hiking ghost in the doombuggy with you. You pass into the mausoleum and find Little Leota on a suspended ledge, reminding you to "hurry back". You pull into the unload station and walk down the cold hallway, back out into the courtyard of Louisiana River Edge.

I'll probably post a few of my RCT3 Haunted Mansion recreation pictures, once I get the chance.
 

JEANYLASER

Well-Known Member
KingMickey i wanted to see the description about the Incredible Adventure! And where to put this attraction in one of the theme park!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
KingMickey i wanted to see the description about the Incredible Adventure! And where to put this attraction in one of the theme park!

I'm gonna get to posting it. I'm going to be posting the attractions in the order I listed them in my post above.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Sleeping Beauty's Tale-

The Exterior/Queue- The exterior is similar to that of all the Fantasyland rides. The queue leads guests into one of the European-styled buildings. Along the walls are portraits of all the characters from the classic story. Banners are draped down from the ceiling. After arriving at the load station, your vehicle arrives, which is one of three colors from red, green and blue (representing the three good fairies) The vehicle is a wooden carriage with carved painted roses on the sides.. The vehicle seats three rows of two. The vehicles set off and turn a corner, arriving at a large storybook on a pedestal, in classic Disney style. The storybook reads Sleeping Beauty. The book opens and a castle appears from within. The vehicle moves foward and passes through doors within the book.

The Enchanted Woods- Guests fly through the pages of the book and into a bright, colorful forest. As guests pass the beautiful woods, they notice Aurora dancing with her "prince", who is her animal friends dressed up in Prince's clothing. From behind a tree, Prince Phillip and his horse look onward at the scene. As you continue through the scene, three glowing orbs appear; one red, one green, and the last, blue. The three good fairies, Flora, Fauna and Merryweather point the way to their cottage.

The Forest Cottage- Before entering the cottage, guests spot Briar Rose singing from her bedroom window to a pair of bluebirds. Guests enter the cottage and find the three fairies hurrying to finish their chores. Flora and Merryweather are fighting over the color of Aurora's dress. The dress magically changes from red to blue. Fauna is too busy to know what's going on, as she's struggling to keep her eighteen layered cake loaded with candles standing. A enchanted broom and water bucket dance around the room, cleaning the room.

Return to the Castle- Guests exit the cottage at the opposite side and re-enter the forest. The three good fairies appear again to guide you. The castle is scene in the distance. Prince Philip and his horse hear a beautiful voice singing a hypnotic medley in the forest and go to investigate. As guests move through the forest, Maleficent's raven flies overhead. You approach the castle and enter the gates. You arrive into the grand chamber, to find it's completely dark and abandoned. You enter a small side room, where Aurora lays, crying.

Touch the Spindle- The fire in the fireplace behind Aurora disappears, in it's place a glowing green orb stands. You follow the orb up a spiral staircase, to the top of the tower. You arrive at a room, where Maleficent stands, urging Aurora to "touch the spindle". As you exit the room, you hear Aurora's body fall to the floor.

Down to Size- As you proceed through the next room, you notice that you have shrunk down to the size of a doll. The three good fairies are now normal height. However, all of the objects around you, such as a chair, a window and a cup are hunormous! The fairies talk about what they should do with Aurora's situation. They decide to put the whole town to sleep!

The Castle Courtyard- You arrive into the courtyard, which is filled with castle citizens and guards. The three fairies (in the form of floating orbs) majestically float above the room, casting an array of glittery magic onto the onlookers below. The citizens and guards slowly slump down, falling asleep. Flora exclaims "Quickly! To Maleficant's castle!"

Maleficent's Forbidden Tower- You enter a dead forest and approach a rickety draw-bridge. You enter a large chamber and find Maleficent upon her throne, as her goons dance around a blazing green fire. You enter a small dungeon and fin the three good fairies free Prince Phillip from his chains. You escape through a hole in the wall.

Forest of Thorns/The Dragon- As you leave the dungeon, you hear Maleficent's voice enchant a cursed spell. You enter a thorn forest, in which the fairires and Prince Phillip, help guide you through. You approach a clearing, until Maleficent's voice echoes through the room and a huge AA dragon appears overhead, surrounded by flames. The three good fairies cast a spell and sparks fly out of Prince Phillip's sword, vanquishing Maleficent. Ahead, lies the entrance into the castle.

True Love's Kiss- Guests re-enter the castle and find Aurora, sleeping in her bed. The guests arrive just in time to see Prince Phillip give Aurora the kiss. She awakens. Guests enter the royal court, where Prince Phillip, Aurora, her mother, fatner, and Phillip's father, the three fairies, and citizens of the castle, all wave goodbye to the guests. Guests exit out of the castle and out of the opposite side of the storybook, which reads, "The End."
 

Disneyson 1

New Member
Just a question, is the castle one large castle or are there some castles that are just facades, some just a room or two and another a bridge or something? Anyway, great so far!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
The castles are facades housing the next room. There small enough to fit within the show building, but are built using forced perspective, making them look larger then normal. So, there are several different castle facades. The entire ride is also housed inside the show building. However, in the very first forest scene, the guests see a castle in the distance; this castle is just a small model, to give the impression of how far it is..
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
I've seen it before. It's really great! Although, I'm pretty bummed that he hasn't been working on it. Oh, well...the ride will be kind of similar, yet different and it will feature different scenes and track layout.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
The Backlot Tour-

Disneyson and I both threw ideas back and forth a month ago to create this idea.

Loading- You load into the series of tram cars. The side panel doors close, after all the guests have boarded. There is no live cast member narrating along the tour. Instead, a pre-recorded voice will give you a tour of the attraction. You set of into Lights! Camera! Action! Courtyard.

Lights! Camera! Action! Courtyard- The guests enter into a city-themed soundtage set, which is located behind Lights, Motors, Action! As guests travel through the gloomy city streets, a bank heist occurs. A gun fight resumes. This part uses real actors and audio animatronics to initiate the fight. Bullets fly past the tram cars. Before any serious danger happens, the vehicles start to move out of the soundstage. The vehicles leave and turn around heading back towards The Backlot area.

Toon Studios- Before reaching the Backlot, they enter into a soundstage the lies alongside Toon Studios. After you enter, you find yourself in a dark room. Suddenly, shooting stars fly past, as an audio-animatronic Sorcerer Mickey conducts the arrangement of stars. A series of broomsticks walk below him. Star fiber-optics hang from the ceiling and walls Wind machines make it seem like the trams are flying through the scene. You then enter The Backlot.

The Backlot- Yoe enter into the always popular Catastrophe Canyon, which is basically identical to the one at DHS. After being put through the catastrophe, the trams move behind the set, to reveal how everything looks from the opposite side. The trams now head towards Pixar Place. Along the way, they enter into the costume/prop department fo the Disney-Studios.

Pixar Place- Suddenlythe tram breaks down. The tram slowly goes into the Pixar Place/BnL tram repair store. You enter and see a variety of characters from Wall-E. Wall-E waves at you when you get in, and MO immediately starts cleaning the tram! WALL-E holds his hands out as if to say "Stop!" and MO backs away. EVE scans the tram and says "Gas!" Finally, WALL-E gets a gas jug and "fills up" the tram. The guests leave the area.

Animation Plaza- You enter a large building that reads "Animation Studios:Animators Only!". You pass into a empty room where the animators draw their films. You see the animators desks and storyboards along the walls. Suddenly, the room comes to life and projections would make the storyboards start to move. Characters would even jump from the canvasses. The trams move through the scene and exit through the opposite hallway, passing by a replica of Walt Disney's office.

Sunset Boulevard- You ride along the tram a bit, as the narrator discusses some of the latest work done at the studio. You arrive into a soundtage, alongside the Tower of Terror. Suddenly, the audio transmission goes out and Rod Sterling's voice comes onto the stereo system . He says, "It was a typical day on Sunset Boulevard, people coming and going on the streets, the theatres bustling, tourists gawking, when one Tram tour went through a tunnel and straight into... The Twilight Zone!" Your tram enters a tunnel, you can hear rats scurrying through the brick walls in pitch blackness, when you see some lights up ahead. It's a train heading straight towards you! There is a loud banging, and some strobe lights go off. Then, the walls, which are scrims, dissapear and behind them, a spinning vortex appears! there are a couple of props that fly by, such as an eye that has the tram's reflection on it, an E=MC^2 projection, and a shattering glass window. Finally, you escape.

The Grand Finale- The tunnel leads underground, where a secret room is located. The trams could speed up a bit and then "Hooray for Hollywood!" would start to play in the backround. The narrator would say "Thanks for taking this trip with us..." etc. and "You never know when movie magic will happen!" etc. You enter into a large, glamorously decorated hallway. On the sides of the hallway, large movie screens show various clips from movies. You reach the end of the hallway, where the trams head up a lift hill back to the normal ground level. Once there, they arrive back into the Backlot load station.
 

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