EPCOT Explorer
New Member
But Martin' you yourself said the layout was confusing.
It was! :lol: Just look at all the nooks and cranies and corners IN THE DARK...:lookaroun:lol:
Not to mention that there were a billion exhibits..
But Martin' you yourself said the layout was confusing.
It's been described as a "design & ride your own thrill ride" attraction (not just coasters). All 4 kuka robots have been delivered and they've started painting the walls (deep merlot) and lighting is currently being installed.
Some concept art came out this weekend and I haven't seen it posted here yet so here it is:
:wave:
It was! :lol: Just look at all the nooks and cranies and corners IN THE DARK...:lookaroun:lol:
Not to mention that there were a billion exhibits..
I think that was the bigger problem. :lol: There was so much more in Innoventions that it was hard to find one individual thing, and therefore seemed confusing. I personally do not see how a grid system would be confusing to navigate...but since I never experienced CCore or the original Innoventions, I can't really say. :shrug:
I wonder how long it will take before they start taking ADR's for it.:lol:Should I be disappointed that the ride didn't reutilize some old Rocket Rod designs?
Besides the commodity of the KUKA arm, I really feel like this is become CyberSpace Mountain 2.0...
I'm sure the attraction will be worthwhile, but I fear that its low capacity and limited number of arms will make this an unavailable attraction on even the slowest of days...
It took over six pods in DisneyQuest to show that something like this can't work (capacity-wise) on a small scale. Why are we cutting the capacity even more, just to do it in an even busier setting? :shrug:
I wonder how long it will take before they start taking ADR's for it.:lol:
I think I'll get to ride Hollywood Rip, Ride, Rockit more times than this, even though I visit Epcot probably three times as much as I do Universal.
And on that same scale, I'll probably ride Revenge of the Mummy a good fifteen times for each time I get a chance to even sit in one of the arm's enclosed pods... Way to go Raytheon! :lol:
Just speculating here, but with a ride with such a limited daily capacity I can really see them using some type of fastpass system. It would make sense if the only way you could ride was if you had a fastpass. They could start giving out fastpasses in the morning and once they reached 600 stop. Guests with the fastpasses would then come back at their specified time. This would cut down on the amount of people waiting in line inside Innoventions to get on the ride. The only problem I see with this is that the fastpasses would run out fairly quickly (but maybe this would take some of the morning rush away from Soarin').
I think I'll get to ride Hollywood Rip, Ride, Rockit more times than this, even though I visit Epcot probably three times as much as I do Universal.
And on that same scale, I'll probably ride Revenge of the Mummy a good fifteen times for each time I get a chance to even sit in one of the arm's enclosed pods... Way to go Raytheon! :lol:
Is it me, or does this sound like Cyber Space Mountain over at Disney Quest?
Well HRRR and Mummy are two of Universal's biggest attractions. Why on Earth are you comparing them to a single exhibit at Innoventions? That's like me saying that I'd rather ride Spider-man than play Where's the Fire. Everything in Innoventions is skipable, and this is no exception.
Just speculating here, but with a ride with such a limited daily capacity I can really see them using some type of fastpass system. It would make sense if the only way you could ride was if you had a fastpass. They could start giving out fastpasses in the morning and once they reached 600 stop. Guests with the fastpasses would then come back at their specified time. This would cut down on the amount of people waiting in line inside Innoventions to get on the ride. The only problem I see with this is that the fastpasses would run out fairly quickly (but maybe this would take some of the morning rush away from Soarin').
Length of the ride cycle X guests per cycle. The attraction only holds either 4 or 2 guests per cycle. At 4 guests per cycle the entire ride cycle (load, ride, unload) would only need to be in excess of 12.5 minutes to equal 600 guests per 12 hour day.Where does the 600 number come from? That can't be right. :shrug:
Length of the ride cycle X guests per cycle. The attraction only holds either 4 or 2 guests per cycle. At 4 guests per cycle the entire ride cycle (load, ride, unload) would only need to be in excess of 12.5 minutes to equal 600 guests per 12 hour day.
No idea how the seating arrangements compare between the 2 attractions but yes having more that one ride vehicle drastically increases capacity.Is 2 or 4 guests the same capacity for the ride vehicles for potter? I know that ride will have many more ride vehicles but still. I thought they would hold 6 to 8 guests at a time.
No idea how the seating arrangements compare between the 2 attractions but yes having more that one ride vehicle drastically increases capacity.
In that is the case the of course the capacity will be greater. Quite honestly I think you are taking things a bit too literal. I'll wager that the 600 figure was pulled out of thin air just to drive an obvious point home....the capacity of this ride is going to be very low and the demand is going to be high. That typically equals ticked off guests and hopefully it is a problem that they have assessed and figured out a way to deal with.I thought the new innoventions ride had at least 4 ride vehicles.
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