- In the Parks
- Yes
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Deep within the ruins of the fortress on Explorer’s Point at Porto Paridiso, the ghosts of the founders of the Society haunt the halls. Leonardo Da Vinci, Marco Polo, and Ferdinand Magellan judge all new recruits to ensure that the future of S.E.A. is in good hands.
After each Stanza, the project manager of the losing team will be sent to the Fortress of Fate for judgement. They will have to choose two teammates to take with them to the fortress. In addition, the hosts may nominate more. If you are inactive without an excuse, if you under-deliver on promised work, if you coast on your teammates’ efforts…
Prepare to be sent to the Fortress...
The ghosts will ask questions about the stanza and the players that have been sent to the fortress will have to defend themselves. If the players that have been summoned do not answer the questions in a satisfactory way OR if they do not respond within 24 hours, they will be eliminated from the game.
A Note on Timing
All projects will be due at 11:59 PM WDW Time. The day following that will be reserved for reviews, with results announced at (Roughly) 8:30 PM WDW Time. Following that, if need be, the Founder's Ghosts of the Fortress of Fate will be summoned to pass judgement.
While defendants will have 24 hours to make their plea, winning teams shall be rewarded with the next Stanza’s prompt.
The losing team shall not receive its prompt until the Founder's Ghosts have passed a verdict. This gives winning teams a 1-day head start, but with 7-9 days per prompt there is plenty of time to catch up.
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