TEAM WARRIORS
RAINIER RIDGE
Your out-of-the-gate brainstorming was extremely strong! You started with a systematic analysis of Inventus’ needs, and you responded accordingly.
Up front,
@James G. was your MVP. He pitched a Pacific Northwest land with a tremendous combo of passion and knowledge, and then he took the lead in creating an E-ticket and informing what else could be done. And he did all this promptly, knowing his work schedule would keep him inactive later on. That’s a very smart approach to scheduling issues.
Compared to Team Princes, yours is a very conservative proposal. There’re pluses and minuses to that approach. If I recall, there was talk about connecting Rainier Ridge to Wilderness Lodge via boat transport. That would be a clever way to embrace your land’s inevitable similarities to Wilderness Lodge (both teams rejected Polynesian lands early on due to the Poly). It would’ve been a bold step to match Princes.
(EDIT: I now see that you DID include a brief mention of a Wilderness Lodge pathway. Apologies, I try to read thoroughly but also quickly, and things can get lost. This is a big enough "plus" to your project that I think more could have been made of it beyond a single throwaway sentence.)
I really like the underlying concept of your land. I feel you could’ve gone further with it! There are so, so many American legends I can see being added to your mixture of Fearsome Critters and Bigfoot . Give every restaurant and shop a distinct mythic foundation! Jackalope, Turtle Island, the trickster legends of Coyote! Your conversation fell off as the challenge progressed, and with continual back-and-forth I think you could’ve really “plussed” what you have with more and more and more (and more).
The presentation is solid and readable if a little uninspired. The reference photos throughout are evocative. I’m a big fan of your map – not necessarily the pixel art (though “A” for effort), but rather for the meandering Animal Kingdom-style layout. It truly communicates a thick forest atmosphere.
The land’s components feel randomly ordered in the PDF. Perhaps next time lead with your E-ticket instead of your playground. Go in descending order of importance, and end with something like nighttime shows if possible so it still feels like we’ve come to a climax.
Adventure Zone is cute. A good use of the Fearsome Critters, who I feel would be a natural fit as “original park characters.” Disney needs more of those.
Sal’s Berry Stand (heh) is a good eatery. Honestly, each individual part of your project is well done. I’m simply left wondering at times what connection these smaller elements have to any larger legendary story.
Water Wheel is like that too. It fits the lumberjack setting, and it is a lovely little concept, but it seems divorced from the land’s myths (apart from a token Fearsome Critters reference). But on its own it’s great. I’m curious about its scale. Is this larger than that adorable former Ferris wheel in Paris’s Fantasyland (which had really bad capacity)? Is it smaller than Mickey’s Terror Wheel in DCA (which visually dominates its park)?
Backwoods Shack is nice. It utilizes a different myth (Bigfoot) in a way which isn’t redundant with Everest’s Yeti. This enriches the land.
Which is why
Legend of Bigfoot seems a bit unnecessary. If you’re doing this, I could see something like Wendigo fitting the same ride. (Ignoring for now if Wendigo fits the Pacific Northwest region, I just want to see
more variety of beasties!) On its own this is a very solidly told dark ride. However Inventus is already stuffed with Fantasyland-style dark rides – something you all acknowledged on Day 1 – so I’m surprised that you wound up making another.
The Longhouse fills the table service needs nicely. I love your menu items – they sound delicious and fit the land to a tee. And yet…
Spirit Flight opens up with a longhouse queue. Two longhouses in one land? With more back-and-forth conversation, your team could avoid overlapping ideas like this. Spirit Flight was completed very early too, so everyone else should use that as a guideline for your components.
Now, as “bad cop” I need to find something wrong with Spirit Flight itself. When I Google that name, I get this:
The ride itself reminds me of Knott’s Mystery Lodge, mixed with a bit of Shanghai’s Soaring. That version has a similar vision quest premise. There are a few things I’d like to see added to what’s there now, like a flight through the Aurora Borealis or more animatronic totem poles in the pre-show. This is a strong, awe-inspiring attraction, maybe a little similar to Pandora, but transcendent and respectful and ideal for Rainier Ridge.
The Cabin Supply: Nice shop.
Tahoma Timber Run again reminds me of Knott’s (which is a good thing), this time of Timber Mountain Log Ride. Your Project Manager was in Knott's yesterday! You’ve taken the classic log flume concept and really and truly plussed it. A funicular pre-show? Bobsled coaster hybrid sections? I love all of these touches! I think the ride could better incorporate mythic concepts, however. Everything in the queue and pre-show is centered around logging, and it’s only once the ride is underway that the Fearsome Critters become a thing. In your team’s early brainstorming I saw some linked articles about Mt. Rainier’s mythology – how going above the snow line means certain doom, how the volcanic activity is a vengeful goddess. Story elements like that added to your very solid framework would make this already-awesome Disney mountain even better!
So overall this is a very lovely land with no really glaring flaws beyond a slight lack of cohesion. I do find myself wanting more, feeling like there’s untapped potential. And I think you guys are capable of achieving that with just a bit more continual conversation. Share your in-progress projects throughout the week. The seed of greatness is there.
******
Lastly, I’d like to commend both teams for your quality and care. Both teams used the extended challenge time for a final day of proofreading and presentation work. Wisely done! Some exceedingly minor typos remain in both presentations, but they’re rare. Both teams are working at a very high level, and the competition is pretty evenly matched. A loss in this round is nothing to be ashamed of.