I think rockstar learned their lesson (or alreast they have if gta5 is any sign). I am glad that rockstar still cares about their players unlike some. EA has destroy maxis and working on destroying dice.
if they screwup battlefront heads will roll
I dunno...
I mean, EA has a serious problem brewing.
I LOVED Battlefront, and I LOVED CoD...
But, after the past few versions (Black Ops is what did me in for CoD), I realized...these games aren't changing very much at all. They add a few clunky "new things" each year, but really, it's the same game, and unlike the early CoD and Battlefront games that had a great story to grip you, they haven't had that these past few versions from what I can tell (very poor story modes), and focus on multiplayer, which Halo was the king of for FPS.
If I want to get...ahem...bagged (if you know what I mean) by a 12 year old after he insults my mom, well, I don't...sorry, just not interested.
Same with their sports games. As I think we discussed a few weeks ago, I haven't bought an EA sports game for 4 years (that...sortof surprised me too), but, when I look at what the games offer, there's nothing really interesting.
Tiger Woods used to have unique courses and fun characters, it was as much a simulator as it was a video game.
Now, it's not even a great simulator...it's just...boring.
Oh...and multiplayer.
There are games that work well with multiplayer, and FPS games, as much as I griped a little bit ago, are one of them.
But, STORYLINE wins all.
No one loves Skyrim for it's multiplayer, we love it for it's immersive world. No one remembers RDR for it's crappy multiplayer, but it's still probably one of the best video games ever made.
And THAT is important to remember. For two reasons.
1) While Story Mode style games do not cater to DLC, they also don't require a significant amount of company resources after release. Basically, minimal resources for patches, and the rest of the dev team can move on to other things. Multiplayer, however, is NOT like that. It requires CONSTANT monitoring and development, as well as resource allocations. It's expensive to keep running. Story focused games are not.
2) While multiplayer interaction is great, it also defeats part of the purpose of video games, and that's self introspection and self entertainment. I loved RDR and Skyrim because I could come home, put on my high def headset and turn on the tv and be immersed in THEIR world. It's an escape. Multiplayer is not an escape...it's a different sort of social interaction.
Anyhow, my ramblings...