I think the name works as is as I'm guessing the majority of the folks experiencing it in Shanghai, locals, etc. will really only know Pirates from the movies. To you and me, we get the difference. To them, they'd probably come to ours and think there wasn't enough from the movies.New Pirates DSLR shot video out.
Awesome attraction but should be called Jack Sparrows Pirates of the Caribbean.
Also an idea what the Star Wars Land E should be like. Minus the water.
New Pirates DSLR shot video out.
Awesome attraction but should be called Jack Sparrows Pirates of the Caribbean.
Also an idea what the Star Wars Land E should be like. Minus the water.
Jack Sparrow's Battle for the Sunken Treasure would be a good name if the ride was ever cloned for a resort that also had the original (I highly doubt it ever would though). They're different enough that they could coexist if they removed the movie characters from the old ride imo. Also is it just me or would anyone else absolutely love if they updated the original to have a night sky projection as good as the underwater one in this ride?New Pirates DSLR shot video out.
Awesome attraction but should be called Jack Sparrows Pirates of the Caribbean.
Also an idea what the Star Wars Land E should be like. Minus the water.
And if people don't understand why crappy simple sustaining refurbs aren't enough for attractions like Space Mountain, or BTMRR like we've gotten.. I hope you finally understand why. So much is possible yet WDW gets ' just keep it running' more often than not.
When I clicked on it, it was only 92 min. Here's the full thing form YT:One hour and thirty minute video on Youku showing the whole Shanghai Disneyland park and rides, Soarin, Pirates of Caribbean, etc.
http://v.youku.com/v_show/id_XMTU2NDM3MTA5Mg==.html
Also, I just wanted to say something.
Battle for the Sunken Treasure is a ride based on a movie based on a ride.
And if people don't understand why crappy simple sustaining refurbs aren't enough for attractions like Space Mountain, or BTMRR like we've gotten.. I hope you finally understand why. So much is possible yet WDW gets ' just keep it running' more often than not.
Their Tomorrowland exteriors should be used as inspiration for a refresh of Epcot's Future World.
Or Disneyland's Tomorrowland
However, I really disagree with the idea the integrating screens is the only way to make a modern attraction and I find it really unfortunate that it is becoming the standard for every new attraction. I never understood why movies can build gargantuan sets in soundstages only to be torn down, but we never see truly large scale environments in show buildings for attractions. Imagine the Tron building with a set that takes up the whole thing and riding through that instead of a dark room with glow in the dark cut outs. It looks like you're riding through a techno salad instead of in an arena on the grid. I love the ride vehicles though.
Also, I just wanted to say something.
Battle for the Sunken Treasure is a ride based on a movie based on a ride.
IPception!!!Rideception!!!
The sets you speak of are only built to look good on camera not to last like a set in a theme park.My favorite part was when the ride vehicle went from the battle outside into one of the interiors of the ships where its flooded out. Gorgeous. I think Soarin' works great in their Adventureland equivalent land too.
However, I really disagree with the idea the integrating screens is the only way to make a modern attraction and I find it really unfortunate that it is becoming the standard for every new attraction. I never understood why movies can build gargantuan sets in soundstages only to be torn down, but we never see truly large scale environments in show buildings for attractions. Imagine the Tron building with a set that takes up the whole thing and riding through that instead of a dark room with glow in the dark cut outs. It looks like you're riding through a techno salad instead of in an arena on the grid. I love the ride vehicles though.
Their Tomorrowland exteriors should be used as inspiration for a refresh of Epcot's Future World.
I just want great and immersive rides. I'm fine with however they're made.Blessing and a curse: computers can deliver very realistic environments and details for a fraction of the cost of the real equivalent. What's happened in film over the last 30 years is now happening in theme parks. Tron's "sets" were largely the colored screens you see in the making-ofs of the Star Wars prequels (there, too, an example of vast chroma key use). Very rarely do they build gargantuan sets the way they did even in the late 90s. Seemingly every action film that I've seen in the last 3 years uses computers extensively... I'm not even talking about the Marvel movies. The Revenant would not have been possible without the use of extensive digital content. The trend will only continue to grow in the theme park world, because of the near limitless capabilities of the tools.
However, there is a balance to the art of using these tools. To accomplish the most realistic result, you must have some piece of reality attached. In the case of the theme park attractions, AAs and framing decor attempt to be that framing.
WDI appears to have learned from their first and previous attempt, Ratatouille. (I have ridden it multiple times, and while I really enjoyed the attraction, it's clear that they had several kinks to work out.) As we continue to push forward into this new generation of attractions as art, the best ones will be those that can accomplish the seamless fusion of practical and generated content as one unit. (See: The Force Awakens) This seems to be a great step in that direction, and I cannot wait to see what the results are in the Star Wars attraction, as I'm sure marni is 100% in the know as to the direction that ride.
Blessing and a curse: computers can deliver very realistic environments and details for a fraction of the cost of the real equivalent. What's happened in film over the last 30 years is now happening in theme parks. Tron's "sets" were largely the colored screens you see in the making-ofs of the Star Wars prequels (there, too, an example of vast chroma key use). Very rarely do they build gargantuan sets the way they did even in the late 90s. Seemingly every action film that I've seen in the last 3 years uses computers extensively... I'm not even talking about the Marvel movies. The Revenant would not have been possible without the use of extensive digital content. The trend will only continue to grow in the theme park world, because of the near limitless capabilities of the tools.
However, there is a balance to the art of using these tools. To accomplish the most realistic result, you must have some piece of reality attached. In the case of the theme park attractions, AAs and framing decor attempt to be that framing.
WDI appears to have learned from their first and previous attempt, Ratatouille. (I have ridden it multiple times, and while I really enjoyed the attraction, it's clear that they had several kinks to work out.) As we continue to push forward into this new generation of attractions as art, the best ones will be those that can accomplish the seamless fusion of practical and generated content as one unit. (See: The Force Awakens) This seems to be a great step in that direction, and I cannot wait to see what the results are in the Star Wars attraction, as I'm sure marni is 100% in the know as to the direction that ride.
WDW has both the blessing and curse of having 4 parks, countless resorts, water parks, etc. With so much to do and so much built up already, there's not a burning need to pour $$$ into development. But you shouldn't ignore the fact that there is construction going on everywhere with Avatar (+ RoL and night upgrades), Star Wars Land, Toy Story (meh, but it's still something) while the resorts get cool upgrades like Trader Sam's and Disney Springs continues to be built up. That's gotta count for something.
Would it be nice for SM and BTMRR to get even more plussed up then they were? Well yeah, sure... Can't have it all I guess!
In my opinion watching screens in a theme park ride completely misses the point.
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