• The new WDWMAGIC iOS app is here!
    Stay up to date with the latest Disney news, photos, and discussions right from your iPhone. The app is free to download and gives you quick access to news articles, forums, photo galleries, park hours, weather and Lightning Lane pricing. Learn More
  • Welcome to the WDWMAGIC.COM Forums!
    Please take a look around, and feel free to sign up and join the community.

EPCOT Test Track to be reimagined

DisneyCane

Well-Known Member
Until it didn't. Did they change the design before the 'incident' recently? If not they could be bound legally to change the design similar to how changes are made to cars and planes etc when accidents happen and the blame lies somewhere in the design process even though they may have ben safe for decades until that problem occurred.

I genuinely have no idea but I'm just pointing out that perhaps for safety reasons that Disney are unhappy with the design where the accident happened. Perhaps they're just being cheap or taking the easy option, I'm not discounting that but genuinely don't know.
They aren't "legally bound" to do anything. If they fix the doors and an incident happens that causes an injury, they will be liable with or without design changes.

From an engineering standpoint, I don't understand how there would ever be a collision with the doors. There should be (and I imagine there are) sensors that detect the door is open and also detect the vehicle location at the point where it can be stopped before reaching the door. Simple logic should determine if the doors are not open when the vehicle reaches that point, an E-stop is triggered. The system should be designed fail safe with redundant sensors as well as sensors designed to fail in the "safe" state (will indicate door closed when it is actually open in the event of sensor failure).

If designed properly, there should only be an infinitesimal chance for the doors to be closed and the vehicle to continue and crash into them. To account for the infinitesimal chance the door material should be (and apparently is) low enough density to not cause a serious injury.

Other rides have far more dangerous potential failures but the systems manage to function reliably. If the ride system allowed the train on EE or Cosmic Rewind to begin motion with the switch track not in place there would be a derailment that could easily cause serious injuries yet those safety systems work reliably.
 

Sir_Cliff

Well-Known Member
They aren't "legally bound" to do anything. If they fix the doors and an incident happens that causes an injury, they will be liable with or without design changes.

From an engineering standpoint, I don't understand how there would ever be a collision with the doors. There should be (and I imagine there are) sensors that detect the door is open and also detect the vehicle location at the point where it can be stopped before reaching the door. Simple logic should determine if the doors are not open when the vehicle reaches that point, an E-stop is triggered. The system should be designed fail safe with redundant sensors as well as sensors designed to fail in the "safe" state (will indicate door closed when it is actually open in the event of sensor failure).

If designed properly, there should only be an infinitesimal chance for the doors to be closed and the vehicle to continue and crash into them. To account for the infinitesimal chance the door material should be (and apparently is) low enough density to not cause a serious injury.

Other rides have far more dangerous potential failures but the systems manage to function reliably. If the ride system allowed the train on EE or Cosmic Rewind to begin motion with the switch track not in place there would be a derailment that could easily cause serious injuries yet those safety systems work reliably.
Does anyone know what failsafes are built into the ride?

Obviously one of them is that the doors are designed to break away if they are hit so as not to injure guests... at least not seriously. It makes sense there would also be some sensor that would trigger an e-stop somewhere along the way, though perhaps that is problematic given the point at which the doors are supposed to open and the speed at which the car is travelling?

Like @mergatroid, I honestly don't know. I am just curious because this is being talked about as something that is very basic to design and repair, but obviously something has gone wrong here and I assume it is not because the Imagineers are incompetent or missing a simple fix.
 

DisneyCane

Well-Known Member
Does anyone know what failsafes are built into the ride?

Obviously one of them is that the doors are designed to break away if they are hit so as not to injure guests... at least not seriously. It makes sense there would also be some sensor that would trigger an e-stop somewhere along the way, though perhaps that is problematic given the point at which the doors are supposed to open and the speed at which the car is travelling?

Like @mergatroid, I honestly don't know. I am just curious because this is being talked about as something that is very basic to design and repair, but obviously something has gone wrong here and I assume it is not because the Imagineers are incompetent or missing a simple fix.
I guess we'd have to go back and use videos where the doors were working to estimate but I wonder what the approximate speed of the vehicle is at the point the doors are supposed to open. It probably feels faster than it is because you really aren't traveling that fast when you pass the cameras for the on ride photo.

As for the lack of repair, it could be something similar to the Yeti where Imagineering wants operations to pay for it and operations wants Imagineering to pay for it. Personally, I think that if a company is going to run with a structure that makes different parts act like different businesses, then the one that designs and builds the ride (Imagineering) should provide a warranty to operations as if a 3rd party had delivered a ride.
 

mergatroid

Well-Known Member
They aren't "legally bound" to do anything. If they fix the doors and an incident happens that causes an injury, they will be liable with or without design changes.

From an engineering standpoint, I don't understand how there would ever be a collision with the doors. There should be (and I imagine there are) sensors that detect the door is open and also detect the vehicle location at the point where it can be stopped before reaching the door. Simple logic should determine if the doors are not open when the vehicle reaches that point, an E-stop is triggered. The system should be designed fail safe with redundant sensors as well as sensors designed to fail in the "safe" state (will indicate door closed when it is actually open in the event of sensor failure).

If designed properly, there should only be an infinitesimal chance for the doors to be closed and the vehicle to continue and crash into them. To account for the infinitesimal chance the door material should be (and apparently is) low enough density to not cause a serious injury.

Other rides have far more dangerous potential failures but the systems manage to function reliably. If the ride system allowed the train on EE or Cosmic Rewind to begin motion with the switch track not in place there would be a derailment that could easily cause serious injuries yet those safety systems work reliably.
When I say 'legally bound' I should perhaps have used the phrase 'advised by their lawyers'. A bit like how everyone said that Disney 'were told by their lawyers' to remove overhead objects on rides such as the falling rocks on BTM and how Universal now seems to have nets underneath any coaster that goes anywhere near a guest walkway. There's no law saying they have to do this but probably their lawyers telling them that the costs of a potential lawsuit could be higher and far easier to lose if they don't take their advice. So perhaps Disney's lawyers have told them that if there's another 'incident' following the last one that Disney did nothing to alter from the last time, that any person making a claim would have a greater chance of winning even more money and that Disney wouldn't look good following it. So if they fix the doors with a new design and it happens again whilst they'd still be liable they might not be in as much trouble as if they'd just ignored any shortfalls in their original design by just replacing it with like for like. Yes they'd be liable in either case but I'm pretty sure that one option over the other would make a difference if only from a P.R. point of view if not a legal one too and their lawyers would tell them this.
 

HMF

Well-Known Member
Not that this is that relevant but a poster on Micechat is thinking they might re-purpose that awful canopy that was in front of the Test Track building for it's first two incarnations may be re-purposed for DCA's Avengers Campus since there is a similar looking canopy in the concept art.
 

AidenRodriguez731

Well-Known Member
Not that this is that relevant but a poster on Micechat is thinking they might re-purpose that awful canopy that was in front of the Test Track building for it's first two incarnations may be re-purposed for DCA's Avengers Campus since there is a similar looking canopy in the concept art.
So a few problems with that "theory". #1 of course being that its not a canopy in Avengers Campus, you can see it's part of an actual building that the ride is under.
#2 being that I cannot imagine that this would be that much cheaper than just getting a new one anyway. I mean to be meticulous in taking it apart and getting the whole thing delivered across the country and reset up and hoping nothing got damaged on the way... seems like more effort than its worth.
 

HMF

Well-Known Member
So a few problems with that "theory". #1 of course being that its not a canopy in Avengers Campus, you can see it's part of an actual building that the ride is under.
#2 being that I cannot imagine that this would be that much cheaper than just getting a new one anyway. I mean to be meticulous in taking it apart and getting the whole thing delivered across the country and reset up and hoping nothing got damaged on the way... seems like more effort than its worth.
I had my doubts too. Just throwing it out there.
 

Horizons '83

Well-Known Member
In the Parks
No
Not that this is that relevant but a poster on Micechat is thinking they might re-purpose that awful canopy that was in front of the Test Track building for it's first two incarnations may be re-purposed for DCA's Avengers Campus since there is a similar looking canopy in the concept art.
Just my thoughts, it was way past its useful life and fully depreciated and most likely trashed.
 

BrianLo

Well-Known Member
Not that this is that relevant but a poster on Micechat is thinking they might re-purpose that awful canopy that was in front of the Test Track building for it's first two incarnations may be re-purposed for DCA's Avengers Campus since there is a similar looking canopy in the concept art.

It's already under construction (the canopy over Stark's Flight lab). It is not that structure repurposed and is much larger.
 

FigmentsBrightIdeas

Well-Known Member
I’ll be honest… this redo didn’t exactly cut it for me. I can definitley see there was an effort to get a bit of inspiration from World of Motion in (like a more optimistic tone, the Fun to Be Free tune in bits & pieces, & the new futuristic finale) but that ride’s qualities are honestly barely noticeable to me in this, personally, I feel it’s currently too focused on the here & now, which is going to become quickly outdated and need to be updated once again soon. It lacks the same coherency the previous iterations of Test Track and even the World of Motion had.
The hope I had for this was they’d have followed a similar formula to how Cars Grand Prix at DCA was executed in regards to detail put into the show scenes, but imagine those scenes full of similar or even recreations of the very same scenes we remember from World of Motion but enhanced tastefully w new tech & spfx. To me it would’ve made alot more sense to have both the Queue and the earlier dark ride scenes show more of the history of transportation. Also, the narration worked in World of Motion so well because it was done ironically. It’s dead-pan delivery was funny because the scenes themselves were humorous and weren’t that serious. They still demonstrated what was being described and fit thematically, but again, they were funny. That’s particularly what made it stand out from Spaceship Earth and how that handled the history of communication. Perhaps it’d move a bit slower before the speed finale, sure but it’d ultimately make that finale worth it in the end. Infact, the projection scene before the testing of the vehicle is very cool and I like how that feels like a genuine, tasteful callback to the World of Motion finale scene, but more tied into vehicle design, which would make sense for this ride. With that though, the post show would’ve made a lot more sense then, as it would’ve shown that the sponsor’s cars was the next step, the best of transportation, just as it did during the World of Motion days and I feel like some truly fun & immersive activities in there also would be fun besides just seeing new cars. Imagine had they put the vehicle creation activity there, it’d sync to your magic band and thus would be the way your vehicle designs would be tested then scored in ththe ride, maybe even shown/integrated in the projection section, getting ready to go through the test track til the ride ends and you see how well it scored after. It’d be moreso a bonus to the ride rather than being a requirement.

‘Or’ another proposal (IMO the best one) would be to follow a similar philosophy as the top but to redesign and expand/add more levels to the attraction building to accommodate more dark ride space that’d create a longer, more fulfilling ride (similar to what Journey Into Imagination had originally been planned to have, though ultimately the finalized plan it received in ‘83 benefited that specific pavilion better). Anyway, if you did that, you could recreate the classic World of Motion scenes (the song/original soundtrack intact), show scenes enhanced w new tech & spfx, then get into some history of how car design evolved in those eras, still funny w a similar style narration (maybe Corey Burton could do the second half?) . Perhaps bringing back the crash dummies from the original Test Track, the other more Tron inspired as 2.0 was, on the other sides of the show rooms, seeing how those faired in a funny manner, then the futuristic projection & the finale scenes I mentioned, we get to test our own vehicle design, will we fair better with our own innovative designs? Thankfully we do, but different scores are displayed at the end for each guest, depending on their unique designs, and it ends with exiting into the post show, of course, as I described above. Maybe the new attraction name could be called ‘The World of Motion: Test Tracktions’ or Test Tracktions : The World of Motion
 
Last edited:

HMF

Well-Known Member
I’ll be honest… this redo didn’t exactly cut it for me. I can definitley see there was an effort to get a bit of inspiration from World of Motion in (like a more optimistic tone, the Fun to Be Free song, & the new futuristic finale) but that ride’s qualities are honestly barely noticeable to me in this, personally, I feel it’s currently too focused on the here & now, which is going to become quickly outdated and need to be updated once again soon. It lacks the same coherency the previous iterations of Test Track and even the World of Motion had.
The hope I had for this was they’d have followed a similar formula to how Cars Grand Prix at DCA was executed in regards to detail put into the show scenes, but imagine those scenes full of similar or even recreations of the very same scenes we remember from World of Motion but enhanced tastefully w new tech & spfx. To me it would’ve made alot more sense to have both the Queue and the earlier dark rides scenes show more of the history of transportation. Also, the narration worked in World of Motion so well because it was done ironically. It’s dead-pan delivery was funny because the scenes themselves were humorous and weren’t that serious. They still demonstrated what was being described and fit thematically, but again, they were funny. That’s particularly what made it stand out from Spaceship Earth and how that handled the history of communication. Perhaps it’d move a bit slower before the speed finale, sure but it’d ultimately make that finale worth it in the end. Infact, the projection scene before the testing of the vehicle is very cool and I like how that feels like a genuine, tasteful callback to the World of Motion finale scene, but more tied into vehicle design, which would make sense for this ride. With that though, the post show would’ve made a lot more sense then, as it would’ve shown that the sponsor’s cars was the next step, the best of transportation, just as it did during the World of Motion days and I feel like some truly fun & immersive activities in there also would be fun besides just seeing new cars. Imagine had they put the vehicle creation activity there, it’d sync to your magic band and thus would be the way your vehicle designs would be tested then scored in ththe ride, maybe even shown/integrated in the projection section, getting ready to go through the test track til the ride ends and you see how well it scored after. It’d be moreso a bonus to the ride rather than being a requirement.

‘Or’ another proposal (IMO the best one) would be to follow a similar philosophy as the top but to redesign and add more levels to the attraction building to accommodate more dark ride space that’d create a longer, more fulfilling ride (similar to what Journey Into Imagination had originally been planned to have, though ultimately the finalized plan it received in ‘83 benefited that specific pavilion better). Anyway, if you did that, you could recreate the classic World of Motion scenes (the song/original soundtrack intact), show scenes enhanced w new tech & spfx, then get into some history of how car design evolved in those eras, still funny w a similar style narration (maybe Corey Burton could do the second half?) . Perhaps bringing back the crash dummies from the original Test Track, the other more Tron inspired as 2.0 was, on the other sides of the show rooms, seeing how those faired in a funny manner, then the futuristic projection & the finale scenes I mentioned, we get to test our own vehicle design, will we fair better with our own innovative designs? Thankfully we do, but different scores are displayed at the end for each guest, depending on their unique designs, and it ends with exiting into the post show, of course, as I described above. Maybe the new attraction name could be called ‘The World of Motion: Test Tracktions’ or Test Tracktions : The World of Motion
As I have said this is probably the best we could hope for unless we wanted to have Lightning McQueen move into the transportation pavilion.
 

FigmentsBrightIdeas

Well-Known Member
As I have said this is probably the best we could hope for unless we wanted to have Lightning McQueen move into the transportation pavilion.
Oh, of course, judging strictly by the current circumstances lately, it’s a miracle it turned out the way it did but as a long term solution, IMO, I feel it doesn’t work. I’m sure you and many others would agree here that, we wish we wouldn’t have to keep settling. That we could instead have the best solutions implemented as opposed to what we’ve been getting lately. But ultimately, the management at Disney has to change for the better to allow it to happen.
 
Last edited:

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom