EPCOT Test Track to be reimagined

Centauri Space Station

Well-Known Member
Its been a gradual decline. WoM had exhibits and actual shows, 1.0 had small side attractions and exhibits, then 2.0 had the little games.

It had plenty of a link. Your design competed against the others in your vehicle, then you could use it in all the post show exhibits/games. I don't understand why this element of the attraction seems to constantly be looked back on as "Well I thought my ride vehicle was gonna look like what I designed and it wasn't so this was pointless"
I found 2.0 post show far more substantial to 1.0. They had the factory and a small show to the side with car area while 2.0 had the test scores, commercial kiosk, racing game, car area and photo ops.
 

Sir_Cliff

Well-Known Member
The car designing that had no actual link to the ride?
Yeah, they really have to avoid these set-ups that don't actually work with the ride system they're using. This concept of testing the design of a car by getting into a completely different car never really made sense.

I also put Dinosaur into that category, as the whole transporting a dinosaur back with you was very clunky as you were in a jeep which obviously couldn't fit a dinosaur. They threw in the line about enlarging the transporter field, but a) you had to be paying attention to get that and b) it would also raise more questions about what exactly was being transported back. Another case where the obsession with story got the better of them, at least in my opinion.

In short, just have the set-up and story make sense for the ride vehicle!
 

James Alucobond

Well-Known Member
senor chang GIF
 

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