Team Orbis Brainstorming Thread - Project Four: Kungalooshing the Night Away

Pi on my Cake

Well-Known Member
In the Parks
Yes
I love the humor in Dinoland and there is a lot of space near the Nemo theater. Lot of oppurtunity there.

Something in Springs about the ill fated searches for the Fountain of Youth could be interesting. A very naturalistic interior design. Parodies of spanish and italian explorers from 1500s. Ponce De Leon's ghost could be a host. Big old fountain in the center. Ties into the Florida History theme that loosely ties Disney Springs together. What better reason to party than being young forever? The characters can be different people from different time periods who have drank from the fountain and are now immortal and just hang out their partying every night.
 

montydysquith-navarro

Well-Known Member
In the Parks
No
Returning to Disney Springs sounds like a safe way to go about this challenge since it's the only Disney shopping district that already has an elaborate backstory. To my knowledge, Downtown Disney in Anaheim, Ikspiari in Tokyo, Disney Village in Paris, and Disneytown in Shanghai do not have the same level of storytelling as Disney Springs. I also think placing our club in Disney Springs would be a nice callback to the original Adventurers Club (especially if we sneak in Easter eggs) and Pleasure Island as a whole. However, I foresee some challenges with this:
  1. Lack of space within the current Disney Springs, unless: 1) we remove some areas entirely (This might be the chance to get rid of the NBA Experience); 2) build it over the water, Empress Lily style, or; 3) reclaim land from Lake Buena Vista
  2. Storyline and theming. I like the Fountain of Youth idea that @Pi on my Cake put forward, but I'm not sure where would we place our building that would match with the timeline for each area, which ranges from the 1920s (Town Center), 1930s (Marketplace), and 1950s (West Side). The Landing (formerly Pleasure Island) doesn't seem to be set in time aside from the "early 20th century".
  3. Nostalgia factor. Will we be able to match and exceed the original Adventurers Club? I'm not familiar with Disney Springs or Pleasure Island at all, but judging from the video @TheOriginalTiki posted in the hub thread, it was a sad day for fans, cast members, and guests when the area closed.
 

AceAstro

Well-Known Member
Returning to Disney Springs sounds like a safe way to go about this challenge since it's the only Disney shopping district that already has an elaborate backstory. To my knowledge, Downtown Disney in Anaheim, Ikspiari in Tokyo, Disney Village in Paris, and Disneytown in Shanghai do not have the same level of storytelling as Disney Springs. I also think placing our club in Disney Springs would be a nice callback to the original Adventurers Club (especially if we sneak in Easter eggs) and Pleasure Island as a whole. However, I foresee some challenges with this:
  1. Lack of space within the current Disney Springs, unless: 1) we remove some areas entirely (This might be the chance to get rid of the NBA Experience); 2) build it over the water, Empress Lily style, or; 3) reclaim land from Lake Buena Vista
  2. Storyline and theming. I like the Fountain of Youth idea that @Pi on my Cake put forward, but I'm not sure where would we place our building that would match with the timeline for each area, which ranges from the 1920s (Town Center), 1930s (Marketplace), and 1950s (West Side). The Landing (formerly Pleasure Island) doesn't seem to be set in time aside from the "early 20th century".
  3. Nostalgia factor. Will we be able to match and exceed the original Adventurers Club? I'm not familiar with Disney Springs or Pleasure Island at all, but judging from the video @TheOriginalTiki posted in the hub thread, it was a sad day for fans, cast members, and guests when the area closed.
These are all great points. We could go the resort route as well but I don’t know how realistic a large bar like that would be at a resort. Trader Sam’s is mentioned in the prompt and it’s basically just a large broom closet in WDW. A 2+ floor bar at a resort doesn’t feel like the most realistic thing unless it was built into a large expansion to the resort or a new resort (like Reflections)
 

AceAstro

Well-Known Member
Another idea if we want to go the resort route:

Boardwalk:

9FA61875-B852-44EE-B97D-C9E4776317E1.jpeg


Give the guests “an offer they can’t refuse” by taking the ESPN Club side of the Boardwalk and theming it to the Mean Streets Of New York in the early 1900’s.

You never know what hotshot, gangster, bully, etc. will walk through that door.

——-
Only problem would be the Abracadabar is on the other end of the Boardwalk. Even with so many resorts right there, I’d doubt they want two bars of high theming that close together
 

Pi on my Cake

Well-Known Member
In the Parks
Yes
Returning to Disney Springs sounds like a safe way to go about this challenge since it's the only Disney shopping district that already has an elaborate backstory. To my knowledge, Downtown Disney in Anaheim, Ikspiari in Tokyo, Disney Village in Paris, and Disneytown in Shanghai do not have the same level of storytelling as Disney Springs. I also think placing our club in Disney Springs would be a nice callback to the original Adventurers Club (especially if we sneak in Easter eggs) and Pleasure Island as a whole. However, I foresee some challenges with this:
  1. Lack of space within the current Disney Springs, unless: 1) we remove some areas entirely (This might be the chance to get rid of the NBA Experience); 2) build it over the water, Empress Lily style, or; 3) reclaim land from Lake Buena Vista
  2. Storyline and theming. I like the Fountain of Youth idea that @Pi on my Cake put forward, but I'm not sure where would we place our building that would match with the timeline for each area, which ranges from the 1920s (Town Center), 1930s (Marketplace), and 1950s (West Side). The Landing (formerly Pleasure Island) doesn't seem to be set in time aside from the "early 20th century".
  3. Nostalgia factor. Will we be able to match and exceed the original Adventurers Club? I'm not familiar with Disney Springs or Pleasure Island at all, but judging from the video @TheOriginalTiki posted in the hub thread, it was a sad day for fans, cast members, and guests when the area closed.
As far as space goes, things close and get replaced pretty often at Springs. With how big it is, it is rare to go more than a couple months without a building getting changed out.

STK is one I know has been rumored to close for a while.

But these are all valid concerns
 

Pi on my Cake

Well-Known Member
In the Parks
Yes
Animal Kingdom is the only park without a high quality, well themed bar within walking distance (or monorail/boat distance). You have to drive or bus to get anywhere.

A new bar as an anchor for a new, small shopping/entertainment center (like Boardwalk sized) near Animal Kingdom might be good. Possibly along a train route to AKL.

It could have a mystical theme, sort of like Beastly Kingdom, but with the focus being on nature and not on creatures. Very naturalistic.

The Fountain of Youth could be an option here.

Maybe the Beanstalk Bar. It could be elevated like a giant treehouse centered around the giant beanstalk. It could have some serious EPSP (Elevator Pre-Show Potential).

The Fairy Circle. A lounge hosted by pixies and fae in the center of a Fairy Ring (circle of mushrooms). The whole bar could be a big circle shape. Whipped this up to quickly show what I mean
1592105477040.png


While all these pitches were pictured near Animal Kingdom/AKL as the start of a new entertainment zone, they could easily work in Downtown Disney.
 

AceAstro

Well-Known Member
Animal Kingdom is the only park without a high quality, well themed bar within walking distance (or monorail/boat distance). You have to drive or bus to get anywhere.

A new bar as an anchor for a new, small shopping/entertainment center (like Boardwalk sized) near Animal Kingdom might be good. Possibly along a train route to AKL.

It could have a mystical theme, sort of like Beastly Kingdom, but with the focus being on nature and not on creatures. Very naturalistic.

The Fountain of Youth could be an option here.

Maybe the Beanstalk Bar. It could be elevated like a giant treehouse centered around the giant beanstalk. It could have some serious EPSP (Elevator Pre-Show Potential).

The Fairy Circle. A lounge hosted by pixies and fae in the center of a Fairy Ring (circle of mushrooms). The whole bar could be a big circle shape. Whipped this up to quickly show what I mean
View attachment 476402

While all these pitches were pictured near Animal Kingdom/AKL as the start of a new entertainment zone, they could easily work in Downtown Disney.
Building an Animal Kingdom entertainment zone could be interesting. Allows us to build the theme we want and follow it.

My only concern is that this is already a heavy project scale/ story-wise so adding more to it by building that story tenfold could burn us out quickly
 

Pi on my Cake

Well-Known Member
In the Parks
Yes
Building an Animal Kingdom entertainment zone could be interesting. Allows us to build the theme we want and follow it.

My only concern is that this is already a heavy project scale/ story-wise so adding more to it by building that story tenfold could burn us out quickly
That is an excellent point about that being unneccessary extra work. If we did something like that, I would say we should keep the bar pretty self contained and just do like 3-5 sentences on the area itself. "It is here. This is why it is being built. This is the name/theme. The first thing built there is this awesome bar with an elevator in it somewhere." But I defenitely get wanting to avoid giving us extra work.
 

AceAstro

Well-Known Member
That is an excellent point about that being unneccessary extra work. If we did something like that, I would say we should keep the bar pretty self contained and just do like 3-5 sentences on the area itself. "It is here. This is why it is being built. This is the name/theme. The first thing built there is this awesome bar with an elevator in it somewhere." But I defenitely get wanting to avoid giving us extra work.
That is definitely an easy way to do it. Include in the intro small paragraph of all the ambitious things being done to expand the area with xyz being phase 1
 

AceAstro

Well-Known Member
Things that were liked about our last presentation: It was a video

Things that were not liked about our presentation: Still text-heavy

While it would be tricky since the focus is on the back story and the environment more than the actual bar, what if we go heavy visuals for this one?

This is a quick example I put together of the New York Gangster idea I mentioned (it was the first that came to mind):



With things like ambient music and even bar crowd sounds, we can make it feel as if they judges were actually in the bar, looking at various important sights within there knocking out the sight and sound senses to be fully immersed
 

pix

Well-Known Member
Things that were liked about our last presentation: It was a video

Things that were not liked about our presentation: Still text-heavy

While it would be tricky since the focus is on the back story and the environment more than the actual bar, what if we go heavy visuals for this one?

This is a quick example I put together of the New York Gangster idea I mentioned (it was the first that came to mind):



With things like ambient music and even bar crowd sounds, we can make it feel as if they judges were actually in the bar, looking at various important sights within there knocking out the sight and sound senses to be fully immersed


While I do agree we have been pretty text heavy, I think I would avoid doing a video twice in a row, and with how heavy this is on storytelling and environment I don't think we should worry about being too text heavy this round (until we get to at least 86 pages. anything more is excessive) I honestly would say to lean into the writting a bit, Still have a lot of pictures to break up the text but incorporate storytelling into our theme. Make it like a story.
 

pix

Well-Known Member
Also throwing my theme into the hat here, a four seasons fantasy bar. I have two ideas for a layout which I will sketch up and post in a bit, but basic premise is there are four rooms connected by short hallways and each room represents a season in its most perfect state. guests can move through the seasons and embrace the most idealistic part of that season with different sounds, smells, and specialty drinks that embrace the spirit of that season.

I have always had a thing for the four seasons in fantasy, the inherent magic of the changing of the seasons, the story of fairies being the ones who change them, and I already have rough ideas for the four special drinks. I am really tired but I have a more well thought out vision for this I can type up in the morning if you guys are interested in this idea. Night friends.
 

montydysquith-navarro

Well-Known Member
In the Parks
No
Things that were liked about our last presentation: It was a video

Things that were not liked about our presentation: Still text-heavy

While it would be tricky since the focus is on the back story and the environment more than the actual bar, what if we go heavy visuals for this one?

This is a quick example I put together of the New York Gangster idea I mentioned (it was the first that came to mind):



With things like ambient music and even bar crowd sounds, we can make it feel as if they judges were actually in the bar, looking at various important sights within there knocking out the sight and sound senses to be fully immersed


In Team New School for the Universal Epic Universe project, we added reading music for each part of the land to reinforce the mood (since we have 3 distinctly different environments: The Shire, Rivendell, and Moria). We can do ambient/atmospheric music as well for this one, I think!
 
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