Team Citra Brainstorming Thread - Project Four: Kungalooshing the Night Away

NigelChanning

Well-Known Member
How are we going to make the exterior of Cresswood Hall seem futuristic to match the theming of Tomorrowland? I could be wrong but isn’t the theming for the restaurant steampunk-ish?
 

JokersWild

Well-Known Member
How are we going to make the exterior of Cresswood Hall seem futuristic to match the theming of Tomorrowland? I could be wrong but isn’t the theming for the restaurant steampunk-ish?
Purposely out of place due to the restaurants themes and story. However, the inside of the foyer is partially futuristic due to time shifts.

Also, I’m not sure what to name it, but I think that it should be something short and restauranty. Cresswood Hall is probably not a good name for a restaurant; I was just using it as the in-universe name for the building.
 

DashHaber

Well-Known Member
I know we've got Rocky and Socky mentioned with the Western-era Billiards Room, but what do folks think about characters for the Speakeasy Billiards Room? I was thinking potentially of having them be the sons of Rocky and Socky, though instead of their dueling dads, they're the joint managers of the Speakeasy. That said, they're still plenty snarky with each other.
 

Sharon&Susan

Well-Known Member
I know we've got Rocky and Socky mentioned with the Western-era Billiards Room, but what do folks think about characters for the Speakeasy Billiards Room? I was thinking potentially of having them be the sons of Rocky and Socky, though instead of their dueling dads, they're the joint managers of the Speakeasy. That said, they're still plenty snarky with each other.
Added it in along with one for a lounge singer, Lucy Lancehand:
“Pocky” Sangines and “Clyde” Luzines They’re the sons of “Rocky” Sangines and “Socky” Luzines. Unlike their fathers they are good friends and operate the speakeasy room together. Despite the gentle teasing they both make towards each other, they can both agree on one thing- a hatred of the coppers. No matter what they won’t let Officer Rihms anywhere near their establishment no matter how much he tells them that it's completely legal in the 23rd century."
 

DashHaber

Well-Known Member
Added it in along with one for a lounge singer, Lucy Lancehand:
“Pocky” Sangines and “Clyde” Luzines They’re the sons of “Rocky” Sangines and “Socky” Luzines. Unlike their fathers they are good friends and operate the speakeasy room together. Despite the gentle teasing they both make towards each other, they can both agree on one thing- a hatred of the coppers. No matter what they won’t let Officer Rihms anywhere near their establishment no matter how much he tells them that it's completely legal in the 23rd century."
Very nice. I'll incorporate these details into my write-up.
 

Sharon&Susan

Well-Known Member
Here's what I'm thinking about doing for the holidays:
February 14th

Lucy will choose between “Pocky” and Clyde! Special adaptation of Romeo and Juliet done by Donnie.

July 4th

A celebration of the birth of both the USA and the moon colony. Perdox wears his best red white and silver.

Halloween

Donnie does a special adaptation of Macbeth! Richmond and MacMurray both cause spirits to roam Cresswood Hall.

Month of December

Perdox dresses like Santa for the month. Donnie does an adaptation of A Christmas Carol. On Christmas Eve, Santa gives some season greetings in the trophy room.

More coming tomorrow.
 

JokersWild

Well-Known Member
The only idea that I was toying with for holiday events was a murder mystery party to be held on Halloween. Perdox is murdered, but in the end he randomly shows up again, and it's revealed that his death was irrelevant due to the paradoxical nature of the manor.
 

JokersWild

Well-Known Member
The Grounds
In an often forgotten back corner of Tomorrowland stands Cresswood Hall, which has willed itself into existence directly on top of the former site of Innoventions. The iron gated grounds are further moated by a large crack in the ground, created when the manor “landed.” On the far side of the grounds, various pieces of wreckage from the now destroyed Innventions building can be seen sticking out from between the crack, including the pavilion’s partially intact sign.

Past the orange brick and wrought iron perimeter fence sits the well kept manor, built in a Tudor-revival style, as was popular at the time of its’ construction. The manor stands at two stories, built mostly out of brick, with multiple additions made of plaster and exposed dark wood. Dimly illuminated windows look out onto the Tomorrowland skyline. Sometimes, strange silhouettes can be seen passing through the manor’s halls.

The impeccably kept front gardens sit on either side of the manor’s foyer and front door. The small gardens feature a few small trees and shrubs surrounded by lush beds of flowers. Passing through the ornate iron gates to the manor’s grounds, guests walk up a brown cobblestone walkway to reach the Cresswood Hall’s front door.

The Foyer
The first room guest will enter is the foyer. Even from the outside, guests will notice that something is amiss. The front left quarter of the room is entirely open air, and seems to be under construction, with only part of the interior brick installed most of the wood supports still very visible. A pale blue light emanates out of this portion of the building. The left door of the manor’s double doors is missing as well, and the doorframe hasn’t even been constructed completely. The right door, which is standing on the complete side of the foyer, is made of dark, hand carved wood. To the right of the door is a small checkered stained glass window, which looks into the foyer.

Upon passing through the open door, guests will notice that the strangeness hasn’t stopped at the outside. Most of the room looks fairly normal for the time period, with large and black checkered marble flooring and ornate wood-accented green walls. On the right wall hangs a tapestry which features the Perdox family crest, which features an owl and the motto “Per Inventonis, Tempus Fugit.” However, the normalcy is very suddenly quashed when towards the back of the room. About two-thirds the way towards the back of the foyer, the checkered floor reaches a strip of pale blue light, and suddenly stops, changing into riveted metal on the other side of the light. Here stands a small check-in desk, where cast members dressed in oddly-futuristic-looking clothing check guests in for their reservation. Hanging above is a large sign which reads “Welcome, Dinner Guests!” Behind the check-in table is a large screen, which wraps around the back right corner of the room, showcasing a hologram image of a futuristic cityscape.

After checking in, guests are ushered through a set of large wooden doors into the atrium.

The Atrium
Passing through the foyer’s doors, guests enter the largest room in Cresswood Hall: The Atrium. The Atrium is a large circular building, rising two stories and featuring a large glass dome on its’ ceiling, surrounded by a ceiling mural of clouds and cherubim. From the center of the glass dome hangs a large chandelier. To the rear of the room stands two ornate staircases which wrap around either side of the atrium, leading up to a second floor walkway that wraps around the back half of the room.

Eight paintings hang on the wall of The Atrium, each depicting one of Prof. Perdox’s exploits through time. Throughout the night, these paintings change state, sometimes appearing as blank canvases, while other times appearing to still be in the sketching and painting phase before reverting back to their fully painted state.

In the center of the room sits an absolutely massive piece of machinery - Professor Perdox’s famed Time Machine. The machine looks almost like an old furnace, but far larger, reaching up to the second floor balconies. A number of pipes, exhausts and wires twist out of it, and are strewn all about the room. The device stands mostly still, only sometimes bursting with sparks and steams accompanied by the sounds of labored whirring before fading once more. Attached to the front of the machine is a large analogue system which states the current year. Directly in front of the time machine is a large pad which will act as a secondary stage for the night’s entertainment.

The Jurassic Gallery
Passing through the doors on the right side of The Atrium, guests will enter the first of two dining rooms: The Jurassic Gallery. Descending a set of stairs into the mostly sunken room, guests will find what appears to be a museum gallery full of fossils and other renderings of the latest scientific craze of 1878: dinosaurs. On the walls are a few very large murals of dinosaurs from various eras. A few smaller cases feature smaller fossils, and even what look to be professionally taxidermied creatures. The centerpiece of the dining room is a gigantic full intact fossil of a Tyranosaurus Rex, which has partially reanimated at the head, left arm and torso. Though it thankfully can’t move, it can roar and swing its tail in frustration. The back of the gallery has shifted fully into a mesozoic-era jungle at twilight. Here, guests dine among the dinosaurs (who are suspiciously peeking at guests from the dense jungle. Towards the edge of the jungle rests a small pool where a group of herbivores have stopped to get a drink, occasionally stopping to peer at the onlooking diners.

The Feasting Hall
To the left of The Atrium is the second dining room, The Feasting Hall. To enter, guests must pass through what looks like the end of a Viking Mead Hall which has crashed through the Atrium’s left wall. Entering, guests find themselves inside the second dining room which has fully shifted into a Viking Mead Hall. Stone floors stretch to planked wood walls which arch to a pointed ceiling. Banners and tapestries hang amongst the open flame chandeliers. Peering through the large cracks in the windows, guests can see that a storm is raging, complimented by the occasional crack of thunder, and the occasional drop of rain which leaks in through the ceiling (not over diners, naturally.) Four long tables stretch from either end of the room. Despite the rustic aesthetic, the tables oddly seem to be covered with a pressed white table cloth, accented by ornate settings and small candelabra. At the far end of The Feasting Hall sits the large stone throne of Magnus Heimhalfskur, bloodthirsty Viking thane, and known partier. Next to his throne hangs the head of Louie, Cresswood Hall’s head chef.

The Gardens
Passing through the doors to the back of The Atrium, guests will be transported to a beautiful evening in Ancient Greece. Following the marble steps down the rolling Grecian hills, guests will find that the manor’s gardens have shifted into an Ancient Grecian amphitheater. The amphitheater serves as the manor’s main stage.

The Library
The largest room of the manor’s second floor, The Library serves as the main bar. Most of the room looks like a fairly typical Victorian era library, with plush green carpeting and floor to ceiling books, but as guests venture further into it, they will notice that it has shifted into the famous Library of Alexandria (pre-burning, thankfully.) Here, the ornate dark wood bookshelves and beautifully bound leather books shift into dusty splintered wood bookshelves and haphazardly bound tomes full of the world’s lost knowledge. Further back, guests will come across a small balcony which looks out onto Alexandria at dusk. A small gated hallway shows the shadows of scholars as their discussions can be faintly heard.

The Billiards Room (The Saloon)
Through a door in a break in the bookshelves lies Cresswood Hall’s social club and secondary bar, The Billiards Room. The front half of the room is fairly nondescript, featuring primarily two very ornate playable billiards tables and a few paintings and pictures of Perdox, his father, and his father’s fort. The left side of the room features a window which features a pretty good view of the Tomorrowland skyline. The back third of the Billiards Room has shifted into the bar and piano of an old west saloon, presided over by a surly bartender and his silent saloon pianist. To the left of the bar is a set of saloon doors which seem to lead out into some dusty nondescript town, though the bartender is very insistent that guests don’t leave the saloon. Occasionally, the sound of gunshots can be heard as a small hole is blasted through the back of the bar, accented by the sudden ringing of a nearby ship’s bell which hangs on the Billiard’s Room’s wall. The saloon doors are occasionally put to use, but we’ll get to that when we talk about entertainment.

The Billiards Room (The Speakeasy)
Halfway through the dinner service, a strange sound can be heard throughout Cresswood Hall. Following, guests will notice that something has changed in the library. The wide open doors into the Billiards Room have been replaced by a single metal door, which is closed and locked tight. Painted on the door, below its’ window grate are the words “Knock for Service.” Guests who knock are eventually allowed access to the Billiard’s Room which has now shifted into a 1920s speakeasy. The two ornate billiards tables have taken on a much more aged appearance, but they are still very playable. The concrete walls of the speakeasy are bare save for a few suspicious maps as well as a small staircase that seems to lead upstairs to...somewhere. At the back of the room sits a bar about the same size as the saloon’s bar.

The Trophy Room
The trophy room serves as one of Cresswood Hall’s two side lounges. Featuring the taxidermied heads and bodies of animals both known, long-extinct, and undiscovered, guests are invited to drink, relax, and look in abject horror at the cruelty of man and his entire lack of regard for his fellow creatures. To further the nightmare, the animal heads sometimes spring to life, as they look around and occasionally make noise before quieting and becoming still once more.

The Armory
The second side lounge is The Armory, featuring weapons from across time - from the stone that killed the first man, to the bottled bacteria that killed the last one. Here, guests may relax and take a look at the strange weapons that the good professor has collected over the years.
 

JokersWild

Well-Known Member
Sorry if it got weird at the end. I a lot of this in one clip, and I was just trying to finish everything up.

I'm going to be unavailable in any useful capacity until after the project is due. I'll still check in to see how everything is coming and make sure that we're still on the right track. Good luck to all of you. We should all be proud of what we've gotten done so far, and the show bible the other team wrote isn't going to beat the actual restaurant that we designed.
 

DashHaber

Well-Known Member
Here's a rough write-up of the dining experience. Let me know if you have any suggestions.

Dining Experience: Among the many rooms of Cresswood Hall, Professor Perdox has prepared a variety of presentations among his many rooms. Of course, a major part in opening up the doors of Cresswood Hall to the public is the restaurant space. With the gift of time travel, Professor Perdox has pulled culinary delights from across the space-time continuum, offering his guests a sample of cuisine from across the ages. Of course, bringing disparate times together does not always work like expected…

Proof of that comes when you take step into the left-hand room from the Rotunda, bringing guests into the Feasting Hall. The room itself looks like the feasting chamber of a Viking clan, with wooden walls and banners depicting their conquests and battles. However, something is off: the tables and chairs seem like they’d fit better in an 18th-century French palace. This clash comes the two personalities here: Viking king Magnus Heimhalfskur, and “head” chef Louie. Louie wanted a menu of fine French cuisine, whereas Magnus insisted on hearty meat and drink. As a result, the two bicker and fight as guests tend to their meals. Magnus sits upon his throne at one end of the room, while Louie (stuck as a reanimated head, thanks to Professor Perdox’s technology after a nasty end in the French Revolution) watches over from a table at a private balcony. Though Magnus has his Viking might and strong demeanor, Louie does have one ace up his sleeve: a cannon. Occasionally, that cannon will go off, scaring Magnus away for a while. Whenever Magnus isn’t there to quarrel, Louie is much cheerier and will sing off recipes for classic meals.

For those preferring a quieter meal, the Jurassic Gallery on the right-hand side of the Rotunda will provide a solid alternative. Stepping into this chamber brings guests back to a prehistoric era, with plenty of flora to captivate the eye as they enjoy their meals. Of course, the tables and chairs have been made with futuristic metals to stand strong in this primitive landscape. A good thing, too, seeing as guests aren’t alone in this different era. In some of the corners where the plant life is thicker, velociraptors occasionally poke their heads out to watch the guests. Not to worry: some special collars designed by Professor Perdox and his team have helped to tame these savage dinosaurs. Of course, sometimes they might look a little too hungry as guests eat up. Still, the strange company is just a side element to enjoying a meal in such a different time.

Of course, perhaps all that you’re looking for is a good drink. The Library on the second floor offers such a place, thanks to the Billiards Room. Of course, what time you visit the Billiards Room does make a difference. During the afternoon, The Billiards Room is an Old West saloon. Two billiard tables sit by for guests to play with, as a piano player plinks out tunes near the bar. The bartender and piano player aren’t the only ones here, however. Two cowboys known as “Rocky” Sangines and “Socky” Luzines are also there, with a snarky remark for each other. They might even get hot enough under the collar that they’ll see who’s got the quicker draw (a safe challenge, seeing as Lincoln the Robot Butler got them to accept using blanks). Even if they are rivals, both cowboys still respect the power of the law, and hope their own kids will become sheriffs and help protect the land.

When evening rolls around, however, a time-shift happens in the Library. A book shelf that had sat next to the Saloon entrance shifts over, and where it was now stands a rather obvious door. Give it a knock, and you’ll enter a new Billiards Room. This one is a Speakeasy from the 1920s. There is a similar layout to the other Billards Room, though the billiard tables look a bit old and worn down. In addition to the bartender and resident songbird Lucy Lancehand are two figures who look strangely familiar: “Pocky” Sangines and Clyde Luzines. These two are the sons of the old cowboys, still a bit snarky like their dads but more willing to work together. Unlike their fathers who respected the law, “Pocky” and Clyde have a real dislike for coppers and prefer making a buck with their Speakeasy instead of following the straight and narrow. They even want to keep Officer Rihms out of their operations, even when it’s perfectly legal by the 23rd century to enjoy a drink.
 

Sharon&Susan

Well-Known Member
Here's the finished description for all the holidays:
Valentine’s Day (February 5th-February 14th)

Valentine’s Day is a holiday that lovers have celebrated all across time. There’s a special adaptation of Romeo and Juliet done by Donnie. “Pocky” and Clyde do a musical duel for Lucy’s love in the billard’s room! Nurse Laureen and Loyal Butler Romani both dress in matching Valentine’s Day uniforms.

Independence Day (June 28th-July 4th)

A celebration of the birth of both the USA and the moon colony. Perdox wears his best red white and silver. The billiards room gets a patriotic update decorated in a way that can only be described as pure Americana. At night Lucy sings a selection of popular American songs from all over its history. The Armory receives an exhibit focusing on the history of fireworks.

Halloween (September 5th-October 31st)

Halloween has come to haunt these (relatively) ancient halls! Donnie does a special adaptation of Macbeth! Richmond and MacMurray attempted to find Perdox’s Daunting Diamond, but instead opened the Timid Treasure Chest unleashing ghouls among Cresswood Hall. A special ghost tour is offered to rid the world of these spirits at night. Using flashlights, you go through the walkthrough portions and target the green glowing objects that will drive off the ghouls. Whoever finds the most spirits gets a special Perdox Ghost Hunting badge.

Christmas (November 10th-December 26th)

Celebrating the world’s most famous time travel, St. Nick or Santa Claus! Perdox dresses like a Victorian Christmas caroler for the entire month. Dum-Dum the Dodo also requests and can squawk some of your favorite Christmas carols. Donnie does an adaptation of A Christmas Carol. On Christmas Eve, Santa gives some season greetings in the trophy room. The cast ends Christmas Eve, instead of singing the club’s anthem, “We Wish You A Merry Christmas”.
 

Sharon&Susan

Well-Known Member
Two things...

1) This is for the Magic Kingdom's Tomorrowland, right?
2) What sort of information should I put in the newsletter?
I'd first have an introduction like this describing the story of how Cresswood Hall got to Tomorrowland
Cresswood Hall - home to Professor Thaddeus K. Perdox, eccentric inventor and discoverer of Time Travel. In a freak accident, Perdox's time travel device malfunctioned, fusing itself to the brick of his ancestral home, and jettisoning both he and his home out of the spacetime continuum. Though he eventually regained control of his device, his house would never be the same. His billiards room turned into a speakeasy one day, and a Western saloon the next (Perdox was almost shot on both occasions.) One day, while venturing out to tend to his flowers, he found that his back garden had been replaced by a Grecian amphitheater when he wandered onto the stage of a sold out performance of "Oedipus Rex." Eventually, he began to find people in his house. A very startled Native American woman emerged from his closet one day, unable to explain how she had ended up there, while a small child was found in his foyer one morning inexplicably using a strange device called a "television."

Eventually, Perdox decided to showcase these strange discoveries and opened his home to the public for dinner parties and lectures. Invitations to Cresswood Hall were highly coveted and were the talk of the town around the turn of the century. However, the parties suddenly stopped when a group of party guests arrived at Cresswood Hall only to discover a large crater. Puzzled, the name of Professor Thaddeus K. Perdox became that of legend until his house appeared once more in 1956 in Akron, Ohio. Then again in Azerbaijan in 1972. Scholars eventually found that sightings of Cresswood Hall dating back to 68 BCE, with matching descriptions being uncovered all over the world since the dawn of recorded history.

Now, Cresswood Hall has appeared at Disneyland. Professor Perdox has once again opened his doors to dinner parties, and he's promised that he's gotten his house under control.

Then describe the exterior and the purpose of Cresswood Hall opening to the public ("to celebrate the 400th anniversary, we wnat everyone to fully understand it for the first time ever")

And finally end with a short description of what's present, that has links to the Google Docs.

Maybe you could tack on a motto like "We're always here no matter the time.
 

NigelChanning

Well-Known Member
I'd first have an introduction like this describing the story of how Cresswood Hall got to Tomorrowland


Then describe the exterior and the purpose of Cresswood Hall opening to the public ("to celebrate the 400th anniversary, we wnat everyone to fully understand it for the first time ever")

And finally end with a short description of what's present, that has links to the Google Docs.

Maybe you could tack on a motto like "We're always here no matter the time.
Do you know how to link a single image to multiple docs? I was under the impression that we’d have individual images that links to each doc.
 

NigelChanning

Well-Known Member
Oh sorry if I wasn't clear. I meant something like this. Where each word links to a related topic, but pictures could work as well.
I walked right into that. Jokes aside, I think we should use a collection of image for the presentation. Maybe a Christmas card that links to the holiday doc? A letter that leads to the characters, a newspaper that leads to the room descriptions, a menu that leads to the dining experience, and something to lead into the entertainment.
 
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