Team Cap: Season 14, Project One brainstorming thread

CraniumCommand89

Well-Known Member
The Last Breakfast
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When the state of cereal as we know it is under attack by Dr. Honey Comb and his plot to change all cereal into honey, The Breakfastables need to band together to save the day.

Queue
Walking through the queue, several posters of cereal characters you will see on the ride are present, as well as the introduction to the villain of ride. The evil Dr. Honey Comb.

On the wall is the Kellogs and General Mills Most Wanted List

Have you seen this thing? If you have report to the CIA (Cereal Intelligence Agency)
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Be warned, subject is armed with insanity.

One cereal cartoon cannot do this alone....it takes a team!
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Ride Vehicles
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The Breakfastables is a boat ride through the lands of cereal cartoons. For your enjoyment, you will be placed inside a 4 seat cereal bowl, and travel down a river of milk. The spoons will be your safety bars.



Ride-Through

The tropical bird paradise is infested with the evil Dr. Honey Comb and his plot to turn all cereal into Honey Combs. Sam the Fruit Loops bird attacks Dr. Honey Comb and kicks him into the land of Lucky Charms

Dr. Honey Comb lands on the magical rainbow and sails into the pot of gold where he blends in and jumps on the Lucky. With the help of magical marshmallows (that are also very nutritious and don't give kids sugar rushes), the marshmallows send Dr. Honey Comb into a bowl of Cinnamon Toast Crunch, where he experiences cannibal crunches
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He proceeds to leave voluntarily .

Dr. Honey Comb then steals Trix from the Trix rabbit, but then it met by children saying "Silly Honey Comb, Trix are for kids"
"This is what I have to go through all the time" replies the Trix rabbit and he sulks over.

In a last ditch effort, the Breakfastables join together led by Captain Crunch, Tony the Tiger, and Count Chocula who capture Dr. Honey Comb and kick him back to the 90s commercials where he will remain for eternity. The Breakfastables save the day and you exit your bowl to the unload station.

The Last Breakfast needs to have a more in-depth ride. It's very short.
Epic Mickey: Blot Wars
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Synopsis:
This ride will be an E-Ticket dark ride, possibly with a trackless ride system. Catering to the concept original video game, the ride will be an interactive shooter. Guests can alter the world of the Wasteland with their Brush attached to the ride vehicle, and they can shoot paint or thinner. Guests can defeat enemies for points, which will be in the form of Old Disneyland Tickets (A-E) and pins. Guests can even unlock certain pins that can only be purchased through this ride, at a low price of course.

Queue:
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Go through Mickey's house and see how he journeys into Yen Sid's lab and messes with the model of the Wasteland, creating the Shadow Blot. The story of the first Blot Wars will be told to the guests through videos and displays in the queue. When the Blot first attacked the wasteland, all of the forgotten cartoon characters were in peril. Oswald and the Mad Doctor (who were then allies) tried to fight the beast off. As the Blot was to attack Oswald, his wife Ortensia stepped in to save him, and payed with her life (the Blot turned her inert). The Mad Doctor, seeing that the Blot had the most power in the wasteland, defected to the dark side. Guests then board in Dark Beauty Castle.


Ride Vehicles:
Each vehicle will be equipped with two paint brush blasters, with the thinner trigger on the right attached handle, and the paint trigger on the left. Vehicles will be based on old Disneyland ride vehicles, and each vehicle will have a specific trait. The Pink Elephant will be able to rise and lower. The tea cup will give guests the chance to rotate their car. The old autopia car will allow guests to shoot paint blasts. The Mr Toad motor cars will have a watch sketch button that slows down enemies and time. Finally, the people mover car will have a TV sketch button which will lure enemies into one spot.
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Ride Through:

Guests will go through the linear scene of Mickey getting experimented by the Mad Doctor. The ride begins to be narrated by Mickey's companion, Gremlin Gus. Of course, Mickey escapes, and guests travel down a utilidor in which they have the opportunity to first test out their brushes. The ride will now be split up into large rooms or scenes, each generally with tons of enemies, a boss, and some story progression in between.
Scenes:

A. Gremlin Village (Rejected It's a Small World)
Guests approach a carnival facade, to which they enter a giant show room with different countries of the world and a gremlin village (probably the biggest room/rooms). Guests them see themselves face to face with the giant Small World Clock Tower which they can team up to redeem or destroy.
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B. Mean Street

Simple remix of Main Street with few enemies.
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C. Ostown

Simple remix of old Toontown, with enemies and Animtronic Goofy's Head.

D. Mickeyjunk Mountain (Matterhorn)

An expedition through a mountain of old Mickey memorabilia.
At the end, guests see Mickey talking to Oswald, who neglectfully devises a plan to help Mickey escape the Wasteland (because he wants Mickey out of the Wasteland).


E. Tomorrow City

Giant Tomorrowland scene with the old Carousel theatre, the Nautilus, the old People Mover tracks and the skyway, the Moonliner rocket, and a team battle against Petetronic on top of space mountain. Guests can collect Animatronic Goofy parts here.

F. Ventureland and Pirates of the Wasteland

Scene opens up with a jungle outpost and encounter animatronic daisy's head. Guests then travel past such landmarks as tortooga, hangman's tree, and skull rock. Collect Daisy's parts here. People then team up against Animatronic Hook.
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G. Bog Easy and Lonesome Manor (Haunted Mansion)

The scene opens up in the quaint marsh town of Bog Easy, where they find Animatronic Donald's head (his parts may be collected in the mansion). Guests travel through the mansion to the attic, in which they take down the Mad Doctor.
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H. Shadow Blot Figh
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Guests can redeem or destroy the Blot subsidiary.
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Then, as Mickey tells Oswald that he was responsible for the Blot and Thinner Disaster, the rabbit gets into a fit of rage. He breaks the cork and accidentally releases the true Blot, who immediately takes him (Oswald) and gremlin Gus. In exchange for his friends, Mickey gives the Blot his heart.

I. Dark Beauty Castle

Guests travel through the corridors of the castle, fighting enemies and Blot tentacles.

J. Final Fight

Guests come face to face with a giant Blot Animatronic who they attempt to attack (this will be one of the biggest and most advanced animatronics in Disney history!!!).
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They then travel into the Blot, in which they shoot at the tentacles to free Mickey's heart. With Mickey's heart returned, Oswald fires the fireworks destroying the Blot.

K. Ending Scene
This scene depends on how you and your team of 12-16 guests (6-8 cars per area) deal with the Wasteland and it's problems. It will feature a total of 9-10 interchangeable scenes. At the end, guests will see their points total (number of E-Tickets collected), and the percentage of hero/scrapper decisions they made. They will then receive specific pin rewards, which will be saved to their magicbands for them to purchase later. Since this is a trackless ride and the rooms are large, guests won't take the same path past the same landmarks every time. This combined with the multiple endings makes for a ride with experiences that are different every time!​

The Epic Mickey description needs to be polished. Don't say "possibly with a trackless system" It either is trackless or it isn't. And for some of the scenes, they could use more detail than one sentence.
 

CraniumCommand89

Well-Known Member
Land Description

Childhood can be one of the most nostalgic and cherished moments of your life. In the age of television and cartoons, for many children growing up their favorite shows or television programs were an essential part of their afternoons or weekend mornings, sitting in front of the television in your pajamas, eating breakfast and watching cartoons. In this land, we are bringing that childhood spirit to life. Walking through the front gates, the transition guests will walk under with be a large television acting as both a prop and an archway into the land of imagination. The arch will disconnect you from the rest of the park, similar to the bridge transition from Fantasyland to Mickey's Toontown in Disneyland, California. Not only will it be a transition, but it will be a symbol that you, the guests, are entering into your favorite television and multi-media worlds. Background music tells the story of what you will be seeing inside of the land. Music from Vince Guaraldi, famous for the Peanuts theme, as well as Looney Tunes and Mickey Mouse. The musical scores pull you into the land.

The music walks you to the first attraction guests see in the land, the Last Breakfast, a whimsical C-Ticket boat ride that brings you into the world of cereal, a major part of the Saturday morning process for children watching television. While you flip away from Cartoon Network, to Nickelodeon, you are munching on your favorite cereal. Frosted Flakes, Trix, Lucky Charms. Those cartoons hat you know and love from the cereal boxes and commercials in between your shows, come to life in this attraction to stop Dr. Honey Comb from fulfilling his plot to change all cereal to Honey Comb. From this location, you can board the Channel Chasers slow-moving attraction, which is a guide through all of the attractions in the land. Similar to the Tomorrowland Transit Authority Peoplemover, Channel Chasers will be an elevated remote that takes guests at a reduced speed through the attractions, giving them a sneak peak.

The Last Breakfast and Channel Chasers lie in the main entrance to the land, and the other attractions radiate from its central hub. From this hub, there are several mini-lands, each with their own theme and essence for Toontown. To the left, we have Toontown heights, a bustling city hub of the land. Walking through the city streets similar to Who Framed Roger Rabbit, the heights brings about many areas of interactivity. Epic Mickey: Blot Wars is a trackless dark ride E-ticket that uses another form of multi-media on the television: video games. The Epic Mickey video game is a childhood favorite, and one that will be on display in Toowntown heights. Next to Epic Mickey will be Who Dined Roger Rabbit, a character buffet restaurant themed to the film. And lastly, we have another multi-media element in music. A Coldplay inspired attraction based on their Mylo Xyloto cartoon series, featured in the slums area of Toontown heights. The contrast resembles real cities where there are good areas and bad, adding to the authenticity of a true city. Passing over a bridge and a running river, we exit the Toontown heights and enter into the suburbs, with a Peanuts mini-land and a Looney Tunes mini-land. These two regions represent classic cartoons, but also the suburban area of a Toontown. Lastly, in the rural region, we have the required Haunted Mansion style attraction, based on the Cartoon Network series, Courage the Cowardly Dog.

Conclusion

Throughout the entirety of the land, the core foundation is the remembrance of past childhood moments, or perhaps even current moments in your life. Mostly everyone has a memory of sitting on saturday morning and watching their favorite show while eating their breakfast. Those moments are ingrained in our heads, and hold a special place in our hearts. Displaying those moments in a true theme park land on a large scale, and putting the guests into the cartoons themselves, will hopefully be a wonderful feat for all.
 

spacemt354

Chili's
Land Description

Childhood can be one of the most nostalgic and cherished moments of your life. In the age of television and cartoons, for many children growing up their favorite shows or television programs were an essential part of their afternoons or weekend mornings, sitting in front of the television in your pajamas, eating breakfast and watching cartoons. In this land, we are bringing that childhood spirit to life. Walking through the front gates, the transition guests will walk under with be a large television acting as both a prop and an archway into the land of imagination. The arch will disconnect you from the rest of the park, similar to the bridge transition from Fantasyland to Mickey's Toontown in Disneyland, California. Not only will it be a transition, but it will be a symbol that you, the guests, are entering into your favorite television and multi-media worlds. Background music tells the story of what you will be seeing inside of the land. Music from Vince Guaraldi, famous for the Peanuts theme, as well as Looney Tunes and Mickey Mouse. The musical scores pull you into the land.

The music walks you to the first attraction guests see in the land, the Last Breakfast, a whimsical C-Ticket boat ride that brings you into the world of cereal, a major part of the Saturday morning process for children watching television. While you flip away from Cartoon Network, to Nickelodeon, you are munching on your favorite cereal. Frosted Flakes, Trix, Lucky Charms. Those cartoons hat you know and love from the cereal boxes and commercials in between your shows, come to life in this attraction to stop Dr. Honey Comb from fulfilling his plot to change all cereal to Honey Comb. From this location, you can board the Channel Chasers slow-moving attraction, which is a guide through all of the attractions in the land. Similar to the Tomorrowland Transit Authority Peoplemover, Channel Chasers will be an elevated remote that takes guests at a reduced speed through the attractions, giving them a sneak peak.

The Last Breakfast and Channel Chasers lie in the main entrance to the land, and the other attractions radiate from its central hub. From this hub, there are several mini-lands, each with their own theme and essence for Toontown. To the left, we have Toontown heights, a bustling city hub of the land. Walking through the city streets similar to Who Framed Roger Rabbit, the heights brings about many areas of interactivity. Epic Mickey: Blot Wars is a trackless dark ride E-ticket that uses another form of multi-media on the television: video games. The Epic Mickey video game is a childhood favorite, and one that will be on display in Toowntown heights. Next to Epic Mickey will be Who Dined Roger Rabbit, a character buffet restaurant themed to the film. And lastly, we have another multi-media element in music. A Coldplay inspired attraction based on their Mylo Xyloto cartoon series, featured in the slums area of Toontown heights. The contrast resembles real cities where there are good areas and bad, adding to the authenticity of a true city. Passing over a bridge and a running river, we exit the Toontown heights and enter into the suburbs, with a Peanuts mini-land and a Looney Tunes mini-land. These two regions represent classic cartoons, but also the suburban area of a Toontown. Lastly, in the rural region, we have the required Haunted Mansion style attraction, based on the Cartoon Network series, Courage the Cowardly Dog.

Conclusion

Throughout the entirety of the land, the core foundation is the remembrance of past childhood moments, or perhaps even current moments in your life. Mostly everyone has a memory of sitting on saturday morning and watching their favorite show while eating their breakfast. Those moments are ingrained in our heads, and hold a special place in our hearts. Displaying those moments in a true theme park land on a large scale, and putting the guests into the cartoons themselves, will hopefully be a wonderful feat for all.
This is actually pretty good.

On another note, your requests aren't really wrong...you have some good points about the edits to a few attractions. Your diction and demanding tone is what's gonna turn people off. People do this for a hobby -- not a job. I get demanded to do things all day the last place I want to be demanded to do something is here.
 

TheOriginalTiki

Well-Known Member
Original Poster
This is actually pretty good.

On another note, your requests aren't really wrong...you have some good points about the edits to a few attractions. Your diction and demanding tone is what's gonna turn people off. People do this for a hobby -- not a job. I get demanded to do things all day the last place I want to be demanded to do something is here.

I'll echo this. Cranium everything you're suggesting is actually really helpful towards getting a better finished project...just work on your tone and you'll be golden! :)
 

Brer Oswald

Well-Known Member
This is actually pretty good.

On another note, your requests aren't really wrong...you have some good points about the edits to a few attractions. Your diction and demanding tone is what's gonna turn people off. People do this for a hobby -- not a job. I get demanded to do things all day the last place I want to be demanded to do something is here.
Honestly yeah tone is key. The suggestions are pretty good.
 

Brer Oswald

Well-Known Member
The Last Breakfast needs to have a more in-depth ride. It's very short.

The Epic Mickey description needs to be polished. Don't say "possibly with a trackless system" It either is trackless or it isn't. And for some of the scenes, they could use more detail than one sentence.
Sorry, didn't know for sure if it was going to be trackless when I started and by the end I kinda concluded that it would be 100% trackless. If I have time tonight, I will add more sentences. Any other concerns?
 

spacemt354

Chili's
Nothing said was demanding. It was direct to get the point across. If you're offended by tone, then I don't know what to tell you.
This is a command.
The Last Breakfast needs to have a more in-depth ride. It's very short.
Another way to say the same thing "I think maybe we could beef the ride through up a little. Add some more characters or elaborate on the scene by scene write-up. Do you think you have time to do that?"

You were offended by my sarcastic tone last night, so when fellow teammates ask you to request things less assertively, a good leader complies.
 

CraniumCommand89

Well-Known Member
This is a command.

Another way to say the same thing "I think maybe we could beef the ride through up a little. Add some more characters or elaborate on the scene by scene write-up. Do you think you have time to do that?"

You were offended by my sarcastic tone last night, so when fellow teammates ask you to request things less assertively, a good leader complies.
Okay, then I comply.
 

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