So having thought about it for a while, I think that rise will be immensely popular and well received because it revolves around the world and the experience of the ride rather than the character. Let's take a few recent examples: flight of passage, despite having forgotten characters and being based around an old movie, is hugely popular and is and incredible experience. Why ? because it's based on the world, one that is very well built by the avatar movie, it also focuses on it's experience by creating stunning visuals and top notch simulation. Let's take yet another recent example: hagrid's is also an amazing ride and is also very well received and again while hagrid is a popular character he is no voldemort or harry and he is certainly not the front and center of every corner of the ride, instead the focus is on the wizarding world and its creatures, again the ride also focuses on providing an amazing experience by having top notch theming, several animatronics and an awesome coaster and ride vehicles. Now let's take a bad example and that would be focusing on the character. MF does this and you may say: But wait there are no big characters in that ride ? well, the falcon itself is the character and the ride is centered around the fact that you get to pilot the falcon, it doesn't showcase the world of star wars that well and the ride experience is a regular simulator with interactivity, granted that's fun and i for one like MF:SR but it's not the main e-ticket a star wars land needs. It doesn't showcase the world, then the guest get's out and expects to experience THAT world in the land itself, which doesn't happen because it's a new planet ( which i think is a good idea ) and now he's disappointed by the whole thing. It's a domino effect and an incomplete mosaic but it should be fixed with rise of the resistance since by all means this ride focuses HEAVILY on the ride experience and the world and "feeling" of star wars.