Lintemuthstudios
Well-Known Member
Galaxy's Edge will be so much better with this open. I'm hoping to be at the park when MMRR opens next year to experience everything this park has to offer!
If the transport doors feature a ramp of some sort, Disney may have just solved the infamous @THE 1HAPPY HAUNT predicament.It also has the iconic music everyone wants. It plays loudly when the transport doors open for the first ride moment of this attraction.
I'm going to echo the up-time concerns, though I remain optimistic as both rides have what, 4/5 months to get it together? I'd like to think that's more than enough time to get things working. I'm less concerned with the story problems. I'm sure we'll still have the standard ST character complaints, but other than that, I'm going to figure once riders are face to face with a couple dozen Storm-Troopers, AT-ATs and Kylo Animatronics that all will be okay. I don't want to start an argument on the various movie's merits; all I have to say is everyone loves a good action scene -- and it seems like this ride will have plenty of those.I'll be totally honest... this ride and the Star Wars Hotel both have me concerned. First of all, RotR is an absolute disaster behind the scenes in regards to reliability. There are so many questionable systems in place, that I can easily see this ride opening to 50% uptime. Then, on top of that, this ride was written by the Lucasfilm Story Group, and I'm terribly pessimistic that their script is going to be well-received by Star Wars fans. Additionally the Star Wars Hotel's pricing is just way, way too high. It may be filled for a few months, but Disney needs to recognize they're in trouble with this franchise and start making impactful changes.
Does this explosion at 25:05 happen behind your boat?
I'm going to echo the up-time concerns, though I remain optimistic as both rides have what, 4/5 months to get it together? I'd like to think that's more than enough time to get things working. I'm less concerned with the story problems. I'm sure we'll still have the standard ST character complaints, but other than that, I'm going to figure once riders are face to face with a couple dozen Storm-Troopers, AT-ATs and Kylo Animatronics that all will be okay. I don't want to start an argument on the various movie's merits; all I have to say is everyone loves a good action scene -- and it seems like this ride will have plenty of those.
I am perplexed by the size frothing at the mouth. Everyone is saying how amazingly huge the hangar is. Add in a large 2 story room with AT-ATs inexplicably standing still in it (is there a HUGE door they came through?), like 6 elevators, and perhaps an end scene that is also 2 stories. That's a lot of space in only a couple scenes in the ride. Yeah, the building is huge, but a LOT of the space is used in a pretty small amount of the ride and a lot in hr queue.
Folks were quoting 7-8 minutes for the ride, which I never believed. I hope the hanger isn't a sort of a PT Barnum facade.
So people aren't allowed to be excited for anything anymore unless you say it is okay?I am perplexed by the size frothing at the mouth. Everyone is saying how amazingly huge the hangar is. Add in a large 2 story room with AT-ATs inexplicably standing still in it (is there a HUGE door they came through?), like 6 elevators, and perhaps an end scene that is also 2 stories. That's a lot of space in only a couple scenes in the ride. Yeah, the building is huge, but a LOT of the space is used in a pretty small amount of the ride and a lot in hr queue.
Folks were quoting 7-8 minutes for the ride, which I never believed. I hope the hanger isn't a sort of a PT Barnum facade.
I'll be totally honest... this ride and the Star Wars Hotel both have me concerned. First of all, RotR is an absolute disaster behind the scenes in regards to reliability. There are so many questionable systems in place, that I can easily see this ride opening to 50% uptime. Then, on top of that, this ride was written by the Lucasfilm Story Group, and I'm terribly pessimistic that their script is going to be well-received by Star Wars fans. Additionally the Star Wars Hotel's pricing is just way, way too high. It may be filled for a few months, but Disney needs to recognize they're in trouble with this franchise and start making impactful changes.
This is in total contrast to Epcot, where I think they're mostly making fantastic decisions (I really want to know who the SSE project lead is first though).
I'll be totally honest... this ride and the Star Wars Hotel both have me concerned. First of all, RotR is an absolute disaster behind the scenes in regards to reliability. There are so many questionable systems in place, that I can easily see this ride opening to 50% uptime. Then, on top of that, this ride was written by the Lucasfilm Story Group, and I'm terribly pessimistic that their script is going to be well-received by Star Wars fans. Additionally the Star Wars Hotel's pricing is just way, way too high. It may be filled for a few months, but Disney needs to recognize they're in trouble with this franchise and start making impactful changes.
This is in total contrast to Epcot, where I think they're mostly making fantastic decisions (I really want to know who the SSE project lead is first though).
I am perplexed by the size frothing at the mouth. Everyone is saying how amazingly huge the hangar is. Add in a large 2 story room with AT-ATs inexplicably standing still in it (is there a HUGE door they came through?), like 6 elevators, and perhaps an end scene that is also 2 stories. That's a lot of space in only a couple scenes in the ride. Yeah, the building is huge, but a LOT of the space is used in a pretty small amount of the ride and a lot in the queue.
Folks were quoting 7-8 minutes for the ride, which I never believed. I hope the hanger isn't a sort of a PT Barnum facade.
It also has the iconic music everyone wants. It plays loudly when the transport doors open for the first ride moment of this attraction.
Music reserved for dramatic moments in the attractions. Natural soundscapes for the land. WDI got it right.
I’ve been pretty vocal about wishing for more Star Wars music in the land. But in hindsight, I think you’re right about where the music should be. They made the right call on this imo. I still wouldn’t mind street musicians and probably some form of Star Wars inspired music in the shops/restaurants which I think could work too, but the land itself is better the way it is. Looking forward to seeing how they use music on RotR.Music reserved for dramatic moments in the attractions. Natural soundscapes for the land. WDI got it right.
I’ve been pretty vocal about wishing for more Star Wars music in the land. But in hindsight, I think you’re right about where the music should be. They made the right call on this imo. I still wouldn’t mind street musicians and probably some form of Star Wars inspired music in the shops/restaurants which I think could work too, but the land itself is better the way it is. Looking forward to seeing how they use music on RotR.
The August 13 article by Al Lutz on Mice Chat titled "Promising the Moon" (not sure if I can link to it here) has a nice map of the ride. Assuming this is accurate, you can see that the hanger bay is only about a third (to quarter) of the huge building. The AT-ATs are in the room marked "I" in the bottom-right of the building. And I suppose the rest of the scenes is over two stories, so quite a lot of room.
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