Star Wars Land announced for Disney's Hollywood Studios

Castle Cake Apologist

Well-Known Member
That's what I figured too, and yet the presenter was all "Believe it or not, this is REAL TIME!" to the audience, as if this, not something else that will be the finished product, but as if this was impressive.

I believe he means that the software is capable of rendering footage in real time. So, he's saying the clip is showing it rendering footage in real time as they move the camera around. That honestly is very impressive. He's not saying that it's a live video of ride footage in real time.

This is a very early test of the technology, obviously the graphics will be better in the final product. You control the Falcon in this attraction, it's not a basic simulator where everybody sees the same video every single time they ride. The environment has to render as it goes and react in real time, so they had to figure out a way to do that.
 

Bob Harlem

Well-Known Member
This ride will introduce the next era of screen based rides, real time rendered rides, I guess. Basically a large scale video game probably eventually leading to augmented reality. My biggest fear as this stuff may not age well after 5-10 years. All screens in the Falcon, but I doubt it'll end there. I'd assume Mario Kart will be interactive too and much less reliant on the screens.
 

MisterPenguin

President of Animal Kingdom
Premium Member
So, I stopped by the VRMA YouTube channel to ask if they were the originators, and, yep, the Scummy Unmentionable ripped off their video without attribution...


ZRYCRUZ.png
 

sedati

Well-Known Member
Two quick notes:
First, to add to my argument that the backside of the Battle Escape queue building will be themed for guest use, here's a screenshot from a recent FreshBaked video:
Screen Shot 2018-04-10 at 11.53.45 PM.jpg

I've highlighted the steel that would not be seen from anywhere else but the backside. You can see that most of it actually hangs down off the framing and well above the building's roof. Again, to me, this looks like it will have some sort of rockwork applied to it.

Second, as impressive as the mountain range already is on both coasts, the largest peak on the Battle Escape side still has yet to be installed. You can see it on this model pic from the OC Register:
Screen Shot 2018-04-11 at 12.15.41 AM.png
 

Kamikaze

Well-Known Member
That's what I figured too, and yet the presenter was all "Believe it or not, this is REAL TIME!" to the audience, as if this, not something else that will be the finished product, but as if this was impressive.

He meant that it was real time as in they could move around in the view and the space - that it wasn't a pre-rendered cutscene. They could go back and forth. Obviously because its running on a video game engine, they can move around in the space. The ride experience itself will be on programmed routes.

They were presenting at a GPU (Graphics Processing Unit) conference. Thats why he was pointing out the power/interactivity of the graphics engine. If he was at a Disney/Star Wars conference, they would point other things out.

From that point of view, the engine/base code they have made is basically what you're going to see. The stuff on top - the video, the actual ride experience, the graphics detail; that can/will all change at any time.
 
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britain

Well-Known Member
I know everyone has already seen the footage, but here's a little thing I did for my Newscast, where I created some "Live Concept Art" for the Falcon Cockpit, and we all know Disney love some Star Wars Live Concept Art! :)


That's really cool! The multiple layers to this attraction makes this really exciting!
 

FerretAfros

Well-Known Member
Two quick notes:
First, to add to my argument that the backside of the Battle Escape queue building will be themed for guest use, here's a screenshot from a recent FreshBaked video:View attachment 277052
I've highlighted the steel that would not be seen from anywhere else but the backside. You can see that most of it actually hangs down off the framing and well above the building's roof. Again, to me, this looks like it will have some sort of rockwork applied to it.

Second, as impressive as the mountain range already is on both coasts, the largest peak on the Battle Escape side still has yet to be installed. You can see it on this model pic from the OC Register:
View attachment 277054
Similar to the backside of Carsland, that area will be highly visible outside the park. It will be one of the first visuals seen by the tens of thousands of guests arriving daily at the parking garage, and needs to make a good first impression.

I would expect that the backside of that rockwork will also be treated similar to the backside of the Cadillac Range, which has minimally-themed rockwork on the distinctive upper portions and a more utilitarian-yet-aesthetically-pleasing treatment for the blank wall. The structural supports visible are likely only to apply the rough surface coat, not fully-detailed rockwork
capture.JPG


Logistically, it doesn't make sense for that space to be guest-accessible. It would require elevators and/or a massive series of ramps to get to the roof level, and would only serve to provide endless visual intrusions with the parking garage, flyover bridge, street lights, and show building plainly visible from that elevation. The land is large enough on its own (in fact, grossly out of scale with the rest of Disneyland) that using this space would be entirely unnecessary.
 

sedati

Well-Known Member
Similar to the backside of Carsland, that area will be highly visible outside the park. It will be one of the first visuals seen by the tens of thousands of guests arriving daily at the parking garage, and needs to make a good first impression.

I would expect that the backside of that rockwork will also be treated similar to the backside of the Cadillac Range, which has minimally-themed rockwork on the distinctive upper portions and a more utilitarian-yet-aesthetically-pleasing treatment for the blank wall. The structural supports visible are likely only to apply the rough surface coat, not fully-detailed rockwork
View attachment 277183

Logistically, it doesn't make sense for that space to be guest-accessible. It would require elevators and/or a massive series of ramps to get to the roof level, and would only serve to provide endless visual intrusions with the parking garage, flyover bridge, street lights, and show building plainly visible from that elevation. The land is large enough on its own (in fact, grossly out of scale with the rest of Disneyland) that using this space would be entirely unnecessary.

There are many built areas that are completely exposed at the back already. There may be a plan to hide them as you illustrated, but none have the additional steel that this area over the queue has. The backside has many spire elements that are look a lot like rock-popsicles with only a small detailed bit atop a steel pole.

It's still very much a work in progress, so we'll have to wait and see. I do think you misunderstood part of my post. I am not suggesting the roof will be guest accessible- I do think the area behind that building may be which would be why this bit above would need to be themed as it would be visible from within the land/queue. This would also require the concrete box to be themed as well, along with some way to hide any structures that remain bare.
 

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