Goofyernmost
Well-Known Member
The thing is that you have to plan around the idea that initially a particular attraction will have mega crowds and later fall into the norm. That, in my mind, was a mistake that they made in EPCOT. They planned for a continuous, for life huge demand. Then when the crowds slowed down it made them look like something that wasn't worth seeing. After all, hardly anyone was going on them. The average, everyday, tourist, does not go in equipped with a working knowledge of riders per hour and base some of their opinion of the attraction based on how empty it seems. There is a lot of psychology in planning long term quality entertainment. Eventually, probably as soon as Star Wars opens, the demand for Pandora/FoP will die down to where the equipment will match the demand.Yeah, this is the thing that gets me, too. Pandora/FoP is a perfect example. It's a simulator. When you are spending that kind of dough on everything around them, it seems silly to build such comparatively few actual ride vehicles.
When they miscalculated, like with Soarin and TSM, they added capacity to it. It is better and more economically sound to build on, then to take away. Who knows, if they had thought that way back in the late 70's, Horizons might still be running today.