flynnibus
Premium Member
LOL NES rendered realtime
No one is talking about 2D sprites and tiles. No the NES was not just displaying bitmaps... but that means nothing when we are talking about real-time 3d rendering of the content. The NES still fundamentally used pre-defined images... stored and drew in a way to be highly efficient for memory and compute. When we are talking about 3D rendering.. the image to be seen is not pre-set.. it's determined in near-real time from a model.
No one is talking about 2D sprites and tiles. No the NES was not just displaying bitmaps... but that means nothing when we are talking about real-time 3d rendering of the content. The NES still fundamentally used pre-defined images... stored and drew in a way to be highly efficient for memory and compute. When we are talking about 3D rendering.. the image to be seen is not pre-set.. it's determined in near-real time from a model.