News Star Wars: Galaxy's Edge - Historical Construction/Impressions

mickEblu

Well-Known Member
Except by saying that its a missed opportunity to not have a thrill component to SW:GE is judging. That is basically writing it off before the experience is even known.

Yeah yeah that’s what they said over in the WDW forum when I predicted Navi river journey would be pretty but boring/ a one and done for most people based on the factors we knew from the insiders and hype that would be surrounding a dark boat ride in Pandora.
 
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TROR

Well-Known Member
I've heard nothing but praise from people I constantly disagree with regarding Flight of Passage. I've heard the opposite from people I do tend to agree with. I'll wait and see for myself, but I'm in no rush to head over to Florida for it. Other than Tower of Terror, I don't have much of a desire to head to Florida anyway. The boat ride in Pandora is definitely an example of incredible technology but nothing more.
 

Disney Irish

Premium Member
Yeah yeah that’s what they said over in the WDW forum when I predicted Navi river journey would be pretty but boring/ a one and done for most people based on the factors we knew from the insiders and hype that would be surrounding a dark boat ride in Pandora.

Except the insiders here have been saying Battle Escape is going to have major WOW factor. Now you can try and ask Marni yourself, but I have a feeling the thrill factor is going to be there as well. Its not going to be some passive slow moving attraction like an omnimover or boat ride.

At this point even with the little information we do know your judgement is unfounded on this one.
 

mickEblu

Well-Known Member
Except the insiders here have been saying Battle Escape is going to have major WOW factor. Now you can try and ask Marni yourself, but I have a feeling the thrill factor is going to be there as well. Its not going to be some passive slow moving attraction like an omnimover or boat ride.

I’m sure it ll be great. My point was the WOW factor will really have to WOW (to make up for it’s probable thrill short comings) for it be a better ride than Indy. With that said, Indy isn’t one of my Top 5 rides at DL. If someone was coming from out of town or another country then yes, it’s in the Top 5, maybe Top 3 must Do’s at the resort. But for repeatability and fun it’s not high on my list.
 

Incomudro

Well-Known Member
I’m sure it ll be great. My point was the WOW factor will really have to WOW (to make up for it’s probable thrill short comings) for it be a better ride than Indy. With that said, Indy isn’t one of my Top 5 rides at DL. If someone was coming from out of town or another country then yes, it’s in the Top 5, maybe Top 3 must Do’s at the resort. But for repeatability and fun it’s not high on my list.

There are lots of ways to wow.
 

mickEblu

Well-Known Member
There are lots of ways to wow.

Agreed. I just think for a Star Wars Battle Escape attraction there should be a moderate (or higher) thrill component. From what I understand about the ride vehicles, that’s not really possible. Sounds like the more “thrilling” of the two will be Falcon and unfortunately that’s a simulator so my expectations are low.
 

Incomudro

Well-Known Member
Agreed. I just think for a Star Wars Battle Escape attraction there should be a moderate (or higher) thrill component. From what I understand about the ride vehicles, that’s not really possible. Sounds like the more “thrilling” of the two will be Falcon and unfortunately that’s a simulator so my expectations are low.
Just because we don't have knowledge that the ride vehicle will feature hydraulic movement, doesn't mean that Battle Escape will not have a moderate or higher thrill component.
We have little idea what else imagineers are working on here.
It's called Battle Escape, I'm quite confident that there will be a battle that we escape from.
 

mickEblu

Well-Known Member
Just because we don't have knowledge that the ride vehicle will feature hydraulic movement, doesn't mean that Battle Escape will not have a moderate or higher thrill component.
We have little idea what else imagineers are working on here.
It's called Battle Escape, I'm quite confident that there will be a battle that we escape from.

I like your confidence and hope you are right. I tend not to assume that WDI will do the obvious or right things anymore.
 

Disney Irish

Premium Member
I’m sure it ll be great. My point was the WOW factor will really have to WOW (to make up for it’s probable thrill short comings) for it be a better ride than Indy. With that said, Indy isn’t one of my Top 5 rides at DL. If someone was coming from out of town or another country then yes, it’s in the Top 5, maybe Top 3 must Do’s at the resort. But for repeatability and fun it’s not high on my list.

There has been no indication that I'm aware of that it won't be thrilling. I mean I hypothesized about the vehicle movement, but that is just my thoughts not actual information. And doesn't include anything the actual vehicles may or may not have to improve the thrill factor.

The attraction has been billed, and described by insiders, as fast paced and very involved. So I don't see why you would think it wouldn't be thrilling.
 

BrianLo

Well-Known Member
Original Poster
A recurring issue I see in the theme park industry is that in their effort to wow us with the newest technology, imagineers are forgetting to make the rides fun.

I’m not sure I agree with that statement actually. Maybe from the lens of Disneyland? Even then I thought the only saving grace amongst some of the DCA rides for people here are that they are fun. Incredicoaster and Mission Breakout included.

Navi River Journey is about the only good example I can think of this decade for your argument. A bit of a stuffy art show piece. But I’d counter it with about ten other rides amongst the limited number Dis built this decade. Some rides that actually have big problems, but are purely saved on the basis they are fun -I.e. Tron. If anything Disney has moved further towards the realm of ‘fun’ via thrills. Barely a single ride in Original Epcot went beyond 3 miles per hour.
 

BrianLo

Well-Known Member
Original Poster
I don’t for the record think Battle Escape is going to be categorized as a thrill ride by vehicle movement. I really don’t think Pirates:Shanghai is a thrill ride, but that doesn’t mean it’s not thrilling from the subject matter, plot line, and use of scale and scenes to create a thrilling atmosphere. Really some of the most thrilling aspects of Shanghai’s pirates just has the boat cruising along between giagantic set pieces. I understand it has that backwards section, but that’s not the most ‘thrilling’ part by any means.

This to me is going to be Pirates: Shanghai for America.

It’s too bad this is the Disneyland forum, because I know the comparison is borderline useless for people who haven’t been. Falcon is going to be the thrill ride of the land, and I expect it to more or less be in line with flight of passage. Somewhat different from the uncontained experience of flying. But more intimate than Star tours and more thrilling than Soaring. I think people will perceive it as thrilling from the vehicle movement.
 

mickEblu

Well-Known Member
I’m not sure I agree with that statement actually. Maybe from the lens of Disneyland? Even then I thought the only saving grace amongst some of the DCA rides for people here are that they are fun. Incredicoaster and Mission Breakout included.

Navi River Journey is about the only good example I can think of this decade for your argument. A bit of a stuffy art show piece. But I’d counter it with about ten other rides amongst the limited number Dis built this decade. Some rides that actually have big problems, but are purely saved on the basis they are fun -I.e. Tron. If anything Disney has moved further towards the realm of ‘fun’ via thrills. Barely a single ride in Original Epcot went beyond 3 miles per hour.

I was thinking of rides like Forbidden Journey and Gringotts when I made the comment. Even RSR’s ride experience feels like less than the sum of its parts.

They haven’t built a roller coaster at DLR since 2001. And Disneyland proper since 1979 (not counting Gadgets) Star Wars Land should have had one themed coaster.

But yeah I haven’t been to any of the Florida theme parks so my opinion is based heavily on my experience in Southern California. With that said in the last 10 years, other than FOP, what other attraction built at USO Or WDW has been just good old fashioned fun? Not imagineers throwing a bunch of stuff at you but missing the mark? I’m not a huge fan of FJ. Haven’t heard the best things about Gringotts. Kong looks terrible. Then again not much has been built at WDW in the last 10 years so maybe we should be having this convo at a later date.

They need to get back to moving people through a physical environment again. Old fashioned themed roller coasters are not dead. They are needed and there is still a place for them.
 
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Disney Irish

Premium Member
I was thinking of rides like Forbidden Journey and Gringotts when I made the comment. Even RSR’s ride experience feels like less than the sum of its parts.

They haven’t built a roller coaster at DLR since 2001. And Disneyland proper since 1979 (not counting Gadgets) Star Wars Land should have had one themed coaster.

But yeah I haven’t been to any of the Florida theme parks so my opinion is based heavily on my experience in Southern California.

I don't know, but in my opinion I just don't see a roller coaster being a good story telling device for a SW Land, HyperSpace aside.
 

TROR

Well-Known Member
A roller coaster with two tracks, one side X-Wings the other TIE Fighters, in a completely enclosed show building with a large Star Destroyer in the center having the tracks run up, down, around, and inside the First Order vessel would've been fantastic. Imagine Hyperspace Mountain but with practical sets instead of projections and have the attraction actually be Star Wars themed instead of a slap on.
 

mickEblu

Well-Known Member
I don't know, but in my opinion I just don't see a roller coaster being a good story telling device for a SW Land, HyperSpace aside.

Let’s take the Ewok coaster for example. Imagine flying around the Ewok village and maybe going though the Ewok tree houses. There could have been one show scene in the beginning, middle and end in addition to flying around the village.
 

mickEblu

Well-Known Member
A roller coaster with two tracks, one side X-Wings the other TIE Fighters, in a completely enclosed show building with a large Star Destroyer in the center having the tracks run up, down, around, and inside the First Order vessel would've been fantastic. Imagine Hyperspace Mountain but with practical sets instead of projections and have the attraction actually be Star Wars themed instead of a slap on.

Yes! Sounds like way more fun than either attraction we re getting. Basically a purpose built Hyperspace Mountain. Could be amazing and captures the spirit of Star Wars far more effectively than a simulator.
 

Disney Irish

Premium Member
Let’s take the Ewok coaster for example. Imagine flying around the Ewok village and maybe going though the Ewok tree houses. There could have been one show scene in the beginning, middle and end in addition to flying around the village.

I look at it based on the environment of the land around it. Just adding a coaster doesn't make sense in some lands based on the environment around it.

The rumored Ewok coaster was actually a Speeder Bike coaster, not a flight one. Think tron but with speeder bikes. Which would make sense in that environment. For example a X-Wing battle coaster wouldn't make sense for that environment.

In the environment they are building a battle coaster wouldn't make sense to me. But to each their own.
 

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