If there's any casual takeaway from this failure (
because I'm not at all convinced anyone in WDI or Burbank has learned their lesson yet), I would hope that Disney could at least stop releasing concept art to the public that is wildly inconsistent with the reality they end up building.
For example,
what they announced in the first WDI concept art released for the Starcruiser made it look impressive, with a big scale and huge windows out into space, droids roaming the lobby, a robot bartender, an interior that actually reflected the exterior shape of the ship etc.,...
But
the actual reality was a mostly windowless room with a value engineered aesthetic and no continuity to the rest of the "ship"...
Agreed. But if it's any consolation, even the table service dinner show they once announced for GE ended up being small and lame on the Starcruiser. So at least you weren't missing some grand dinner show if you didn't want to pay $5,000 for the Starcruiser.
What they announced would be in Galaxy's Edge as the table-service dinner show...
But
the actual reality of what they put behind a $5,000 paywall on the Starcruiser was just SciFi theme night in a church basement...
So the good news for Star Wars fans who couldn't stomach the huge price tag for the Starcruiser...
at least you didn't miss much!
But seriously, Disney's marketing team and WDI team need to stop releasing concept art on future projects that is
wildly inconsistent with the actual product they are going to offer to customers. It's not a good business practice in the Internet age, and it makes people not trust you.