Splash Mountain Docked

McArcDes

New Member
The thing with getting out of the ride vehicle during Spash Mountian and other slow moving rides like Spaceship Earth is that its more tempting and more plausable that you could do so safely. Even the biggest IDIOT would not try and exit one of the cars on Space Mountian or Big Thunder. The other thing like Splash Mountian and Spaceship Earth is that they both have scenes that you would want to walk around in.

Come on. Who of us would not like to be able to walk around in the Haunted Mansion or Pirates??? Horizons and World of Motion were others that I would of given my eye teeth to be able to wander through.

I though have had the unbelievable fourtune of wallking through the entire ride of the Haunted Mansion and even walking down the endless corridor and then going up on stage while Abe Lincoln did his speach in the hall of presidents one morning before the park opened. I consider this to be one of the best days of my life

I can understand some of the reasons for WANTING to get out of a ride vehicle during a ride but do not understand or condone actually doing it.
 

Pioneer Hall

Well-Known Member
Original Poster
Originally posted by McArcDes


I dont really like to out Disney secrets but lets just say that I went in on a Wednesday and came out on Friday!! LOL

I can find out the secret easily in the How do they do that forum...I just want to know what it was like.
 

ToTBellHop

Well-Known Member
Knowing Disney...it's probably not very long and it probably gets shorter as you move back...I know it uses mirrors to make it look endless (you can see the mirrors b/c the floating torch reflects back an infinite number of times)
 

McArcDes

New Member
Ok, Ok..Its about 20 to 25 feet deep. It goes down to where you see the candleabra floating and then there is a scrim across the hall that marks then end infront of the mirrors. They also use forced perspective to make it look longer. An interseting thing about it is that the door casings at the far end of the hall are just as detailed as the ones you can see close up. Thats one of the great things about them is they use very high level of detail even where the guests may not see it.
 

DisneyWorldGuru

New Member
New News about SM closing

This article was on the Orlando Sentinel's web site this morning.

Ride control

Although Disney World guests won't notice, the park is installing new "logic dispatch systems" to more closely control the start at several of its rides. One feature of the new system is that it requires two employees at separate controls to set the ride in motion, compared with one who acts individually now. Among the first rides to get the new controls in the next few weeks or months will be Splash Mountain, Tower of Terror and It's a Small World.

Hopefuly this wont take long and it will be re-opened soon.
 

DisneyWorldGuru

New Member
Originally posted by MKCustodial
So the logic is that you need two CMs instead of one? :confused:

I think this system is a good idea. It prevents an employee from going nuts at the controls or, for example give a extra drop on ToT. Here in New Jersey, at an amusment park (Clementon Park) a ride opperator wanted to give everyone an extra ride around, and the train got so much speed that it jumped the tracks and slammed into a building. If there were two controls he couldent have done that. Then again there could be two nuts at the controls. (now if you are a ride opperator don't yell at me because I to am a ride opp. at a local amusment park (not Clementon, LOL)
 

MrPromey

Well-Known Member
Originally posted by DisneyWorldGuru


I think this system is a good idea. It prevents an employee from going nuts at the controls or, for example give a extra drop on ToT. Here in New Jersey, at an amusment park (Clementon Park) a ride opperator wanted to give everyone an extra ride around, and the train got so much speed that it jumped the tracks and slammed into a building. If there were two controls he couldent have done that. Then again there could be two nuts at the controls. (now if you are a ride opperator don't yell at me because I to am a ride opp. at a local amusment park (not Clementon, LOL)

You wouldn't have this kind of a problem with most Disney rides because things like ToT are automated. The guy at the beginning that seats you and sets it in motion has no real control of the ride after that and you get off somewhere other than where you started so you wouldn't even be able to ride it a second time without getting off unless at least two cast members let you. The same goes for most of the coasters and other rides.. As a matter of fact, I think that even the Dumbo style rides have to come to a stop before they can be set in motion for a second round. Having two people do it sort of provides double checking of everything but I think it's a little more redundant than is needed in most cases.
 

MrPromey

Well-Known Member
Originally posted by McArcDes
Ok, Ok..Its about 20 to 25 feet deep. It goes down to where you see the candleabra floating and then there is a scrim across the hall that marks then end infront of the mirrors. They also use forced perspective to make it look longer. An interseting thing about it is that the door casings at the far end of the hall are just as detailed as the ones you can see close up. Thats one of the great things about them is they use very high level of detail even where the guests may not see it.

I'd honestly be very surprised if it's even that deep. This is a classic haunted mansion/fun house effect that is accomplished by using two mirrors at either end of the hall, one of which is a two way mirror. You are looking through the back of the two way mirror at what is on the other side and that image is bouncing back and forth between the mirror at the opposite end and the end with the two way mirror. Think of it like when you stand in front of your bathroom mirror and hold a little hand mirror up behind you and look into it, where you see the back of your head, seem to go on forever. It's the same effect. This kind of thing only needs about six to ten feet to be done effectively and is popular, because it is compact and fits into a rather small area. two variations on the effect are ladders that stretch upward forever and bottomless pits. :)
 

raven

Well-Known Member
Originally posted by MrPromey


I'd honestly be very surprised if it's even that deep. This is a classic haunted mansion/fun house effect that is accomplished by using two mirrors at either end of the hall, one of which is a two way mirror. You are looking through the back of the two way mirror at what is on the other side and that image is bouncing back and forth between the mirror at the opposite end and the end with the two way mirror. Think of it like when you stand in front of your bathroom mirror and hold a little hand mirror up behind you and look into it, where you see the back of your head, seem to go on forever. It's the same effect. This kind of thing only needs about six to ten feet to be done effectively and is popular, because it is compact and fits into a rather small area. two variations on the effect are ladders that stretch upward forever and bottomless pits. :)

Actually, it IS about 25 feet long. And there is only one mirror at the end of the hallway with a scrim about 6 inches infront of it.
If they were to use 2 mirrors you would see the candleabra 2 or more times. They didn't want that. The scrim is there for to prevent you from seeing all the way down the reflection and back to your doombuggy. There is a small pin spot (spot light) on the floor next to the last doorway on the right that illuminates the candles.

I have learned everything there is to know about this attraction. Check out my web site for more effect give-aways!
 

MrPromey

Well-Known Member
Originally posted by raven


Actually, it IS about 25 feet long. And there is only one mirror at the end of the hallway with a scrim about 6 inches infront of it.
If they were to use 2 mirrors you would see the candleabra 2 or more times. They didn't want that. The scrim is there for to prevent you from seeing all the way down the reflection and back to your doombuggy. There is a small pin spot (spot light) on the floor next to the last doorway on the right that illuminates the candles.

I have learned everything there is to know about this attraction. Check out my web site for more effect give-aways!

Hmm, so their method for producing the endless hallway effect was by actually making a long hallway? That doesn't seem like the best use of space and to be honest, I always thought that I saw more than one candelabra in the distance but that might just be because I assumed it used the common method. I'm not at all trying to contradict what you are saying - I believe you but I don't understand why they couldn't have started the hallway as a normal hallway with the candelabra and then placed the two way mirror behind that with a short stretch of hallway and a mirror at the other end. It would have produced a similar effect without causing the reflection of the candelabra and would have been much more space efficient. It just seems like a lot of space being used for such an underrated effect, IMHO. :)
 

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