Disney Dad 3000
Well-Known Member
Chapter 4
Flight of Fantasy
Fantasyland would be at the heart of the park
Captivating guests from morning to dark
Telling the stories of this epic new kingdom would take foresight and thought
Would they copy a few attractions from Cali or bring the whole bloody lot
In the end, the decided to bring only a few
The rest would be imagined and entirely new
Out would be Pan, the Toad and a princess named Snow
They nixed the nanny, a beauty and Sleepy Hollow
It filled up quickly with pachyderms and boats to meet the demand
But they needed three more attractions to fill out the land
After much deliberation their decision was made
An unexpected princess, wizard and mouse would surely make the grade
These are their stories, all adventurous and fun
From Opening Day in nineteen seventy one
Imaingeers had already set aside a castle and carousel for her, but what this princess really needed was an attraction to call her own. Cinderella is such an iconic story and is an obvious fit for Fantasyland. Taking over for the originally intended Snow White show building will allow a seamless transition from the castle into the land.Flight of Fantasy
Fantasyland would be at the heart of the park
Captivating guests from morning to dark
Telling the stories of this epic new kingdom would take foresight and thought
Would they copy a few attractions from Cali or bring the whole bloody lot
In the end, the decided to bring only a few
The rest would be imagined and entirely new
Out would be Pan, the Toad and a princess named Snow
They nixed the nanny, a beauty and Sleepy Hollow
It filled up quickly with pachyderms and boats to meet the demand
But they needed three more attractions to fill out the land
After much deliberation their decision was made
An unexpected princess, wizard and mouse would surely make the grade
These are their stories, all adventurous and fun
From Opening Day in nineteen seventy one
With Cinderella though, we won't go too overboard. This will be a standard book report ride. While the book report ride can get a bad rap, in 1971 and even today, it's still popular with many guests. There's something to be said for re-telling the story from the film. Imagineers determine this is the best course of action for a nice mixture of both classic and new storytelling in the land.
The queue itself will be fairly standard for the times and Fantasyland in general. Simple switchbacks will weave guests through the queue with moderate theming appropriate for the ride. As they approach the boarding area, a glorious 4-seater carriage awaits them.
While taking from the polished look of the film, there will also be hints of the pumpkin origins in the vehicle as if the carriage could be getting awfully close to it's midnight deadline itself. Guests will certainly be riding in style throughout the attraction.The scenes themselves will follow the film pretty religiously. The obnoxious step-sisters, the laboring Cinderella, the mice, the glass slipper, they're all there lending a nice blend of emotions during the ride. The ride will culminate with Cinderella and the Prince dancing the night away.
Merlin's Magic Ride
The queue area will be very regal and castle like blending with the Fantasyland vibe. It will also lead perfectly into the opening of the ride itself as we last saw Wart atop his throne, sword in hand.
Groups of 4 will board the wooden cart like vehicle and pull slowly through the large castle doors that open and allow them into the ride.
Opening Scene
We first see Wart looking comically small in an oversized chair with a number of large burly knights all around him at an early version of the round table practically ignoring him. He looks lost and ill-equipped to lead at his age in spite of pulling the sword from the stone.
Who should appear but Merlin! "Hello my boy what seems to be the problem?"
"It's me Merlin, i'm so small, none of the knights will listen to me, and I can still barely lift the sword. If i'm not big and strong this will never work"
Scene 3
"Oh dear, you apparently remember nothing from our early training. Looks like we have work to do"
In a puff of smoke Merlin and Wart (and the ride) has left the castle
Scene 4
The ride pulls into a fairly non descript forest scene and Wart is looking quizzically about with no idea what they are doing. The only thing around a few trees and an oddly shaped ant mound.
"I think you need to see that being small doesn't mean you haven't got strength, and not just physically".
Scene 5
Just like that the ride has entered a new scene where Merlin and Wart have been shrunk down to ants. Riders themselves will have been shrunk down as they glide through the ant colony. "Look around you, each of these Ants can carry as much as 10-50 times their weight and they work together. None of that knight business, and yelling and such.
Scene 6
As we move into another portion of the ant colony business picks up pretty quickly as apparently Merlin & Wart have walked right into the middle of an ant war. Another colony is in full blow attack. Merlin & Wart are scene scurrying to exit the mound.
Scene 7
Only to encounter Madam Mim, in anteater form! "Oh I've got you now you old goat"! Mim exclaims. "Now Mim. Don't make me give you germs again". Exiting the extended scene shows Mim vanishing just as quickly as she appeared.
Scene 8
Back in human form Merlin is muttering to himself how badly that went. Let's try something else and poof.
Scene 9
Merlin & Wart are seen in a farm yard with a number of small pigs and Merlin coaxing Wart to try and herd the pigs orderly. "Use your mind boy. Don't just jump in". What is that shadow approaching from the East?
Scenes 10-11
Suddenly a large dragon looms over the pair. "M, M, M Merlin........" "Oh bother. Mim cut that out!" With a large snort as the dragon sizes them up, They suddenly realize it's not Mim.
The following scenes the previously slow dark ride picks up a little pace as Merlin & Wart try to escape the dragon's every move.
Finally they're cornered. "I don't have the sword Merlin" "That sword will do you no good now, think boy!"
Scene 15
"We need water Merlin!" Wart exclaims and with that Merlin has transformed himself into a bucket of water that Wart can be seen dousing the dragon before he's had a chance to barbeque them
Scene 16
And in a flash the pair has returned to the castle, Merlin slumped into a chair, exhausted from "class" and leaving the scene we find Arthur standing confidently at his round table, with the knights a little more attentatively. Though it appears he still has some work to do on that sword as he can be seen with a slight lean to one side where it hangs at his waist.
As great a character as Peter Pan, they decided to reach back into the archives a little and build a story around a character who needs no introduction. Instead of just one film though, this journey would take place across several of them.
Little did they know how much this decision would impact an expansion of the kingdom some 46 years later. With regular updates over the years, the ride remained as popular as ever and eventually saved a certain movie attraction from extinction. All of which leads us to Mickey's Fairytale Ending, a thrilling trip through the fantasies in Mickey's mind as he aims to rescue a certain damsel in distress.
The entry way out front gives a few clues of what guests can expect. The queue will be filled with images and artwork of some classic fairytales and stories. Guest will approach the boarding area where they are greeted by a bed vehicle of all things. Seating 4 guests, with a similar ride set up to Peter Pan, the bed will slowly move into the show portion of the ride.
Scene 1 Boarding area
Scenes 2-3 It Happened one Day
These scenes find our hero relaxing on a park bench when he spots Minnie strolling along. In the background will be some dramatic love music audio as Mickey is instantly smitten. The pair exchange a flirtatious gaze. But what's this? A large overbearing figure (Pete) is seen pestering the dainty mouse
Scenes 4 Daydream Believer
Clouds start to appear around the vehicle as we transition between scenes with dreamlike tones lightly playing in the background. We have entered Mickey's daydream.
From this cloud like state, the ride sails over the beautiful Pampas of Argentina. In the background we hear some Argentinian tango music and happen upon a cantina where Minnie is tango dancing and Peg Leg Pete is attempting to woo her as only Pete can.
Transitioning on, Pete is seen kidnapping Minnie and they are racing across the plains with Pete on his horse, and Mickey on his rhea.
(Note that while the animation of some of these older films is black & white and much earlier versions of the characters, the character representation will be consistent the entire ride and in color. Care will also be taken to soften the scenes as needed to avoid any derogatory stereotypes, etc.
A few dream clouds lead into the next scenes
Scenes 7-8 Mickey in Arabia
Here we find Mickey & Minnie in the Arabian Desert with a number of snake charmers and snakes writhing up and down out of their baskets. Once again Sultan Pete arrives to ruin the fun and tries to steal Minnie away.
Things move onto scene 8 as the Sultan and his well-armed men are chasing the pair, Mickey carrying Minnie in a flower pot of all things, up to the top of the palace roof.
Leaving Arabia a few more clouds appear to lead us to
Scenes 9-10 Ye Olden Days
We've entered a much different time and setting as desert has given way to medieval Europe and we find our brave hero astride a donkey, strumming a lute. Before him lies a large tower of the castle and we get our first glimpse of Princess Minnie locked away in the attic.
As guests round the tower we find Mickey & Minnie sliding down a rope of clothes to escape and Prince Pete (in place of Goofy) awaiting them for a duel.
The next scenes start off much more innocently as we find Mickey at home, flyswatter in hand with a number of flies about. Quickly transitioning into him in the King's throne room and taking on the task of slaying the giant. He's about to back out, but Princess Minnie quickly changes his mind.
In the parting scene, Mickey is seen, thread and needle in hand, working his sowing magic on the giant.
Scenes 15-17 Mickey & the Beanstalk
Entering our final dream stage, we find a large beanstalk reaching to the sky. Mickey is seen climbing his way to the clouds above.
The set of scenes end with Mickey tricking the giant and fleeing his home with golden harp (with Minnie's image). The finale shows Mickey chopping down the beanstalk to a large boom.
Scene 19 Minnie is seen purse in hand, with Pete dazed on the ground beside her having been wacked pretty good over the head
Scene 20 A silhouette of Mickey & Minnie hand in hand walking into the sunset
THE END
Last edited: