So, You Want to be an Imagineer Season 15: Uniting Universal (Official Hub Thread)

themazethinker

Well-Known Member
and i still think this is the scariest one, thereś gonna be a small room with these in there and some here and there will be real
610.jpg
of course rotting flesh will be pumped into this room
 

spacemt354

Chili's
That would be an awesome thing to happen. I'm very excited about Phase 2, particularly to see Worlds of Wonder flesh out with everyone's input. So far there's been some great behind-the-scenes stuff going on, notable @DisneyFan18's gung-ho development on Pokémon. Soon perhaps we'll be ready to premiere some of those ideas!

For USS, expect me to develop Fast & Furious in a slow & deliberate manner (;)).
Once I get settled in this week I'll be able to offer some thoughts on Worlds of Wonder...need a few days break now - but I'm eager to see it

And also to help @DisneyFan18 's expansion of Mushroom Kingdom! Am really excited to see what you both have planned for WoW!
 

D Hulk

Well-Known Member
Once I get settled in this week I'll be able to offer some thoughts on Worlds of Wonder...need a few days break now - but I'm eager to see it

And also to help @DisneyFan18 's expansion of Mushroom Kingdom! Am really excited to see what you both have planned for WoW!
Yeah, take a break and recharge your creative juices as needed. That website and overseeing the entire Phase 1 must've been a ton of work.
 

spacemt354

Chili's
Yeah, take a break and recharge your creative juices as needed. That website and overseeing the entire Phase 1 must've been a ton of work.
It was, but I had a ton of fun with it and that made the work a lot easier - and had the best teammate possible in @MonorailRed - cranking custom logos out the wazoo while I feverishly typed out the content and designed the site.:geek:
 

themazethinker

Well-Known Member
SCP - contaiment breach
facility as you enter into the soundstage you are blasted with hot heat as you enter into what seems to be a desert, on the grounds are multiple no tresspassing signs, as you pass a razor wire gate you see a large building in the distance as you enter inside of it

holding cells - as you enter into the building you pass by a couple of holding cells [ imagine the elevator scene from the cabin in the woods house ] some here and there will have some props in there like a vending machine [ scp 261 ] a mask [ 035 ] and in one cell there will be a zombie banging on the glass doors of itś chamber [ 008 ]

scp 049 containment chamber - as you enter into what seems to be a contaiment chamber you notice multiple surgical tools lying on the floor, you notice a couple of dead bodys on the floor with a v shaped cut on itś body, as you walk by the bodys some here and there will come to life trying to bite you, as you exit the room a man wearing a plague doctor suit will jump out from a door.

scp 610 containment chamber - when you enter into the room you are hit by the smell of rotting flesh, you can see multiple infected on a dining room table, each ones has multiple limbs growing out of itś body, some are real and some are fake

scp 682 contaiment chamber - as you enter into the room you see a scientist getting eaten by a 10 ft reptilian creature [ basically the la llorona effect ] he begs for help as blood is sprayed onto the guests, as you exit the room the creature will come out again through a hole in the wall

scp 096 contaiment chamber - when you enter into the room it will be covered in blood, you notice a 6 ft creature on the floor crying, once you exit the room the creature will come out through a break away wall screaming at you.

scp 106 chamber - you enter into the room and you notice itś covered in some sort of black goo, as you walk through the hallway a decaying old man looking creature comes out through the wall and slowly laughs at you.

scp 173 contaiment chamber - when you enter into the room the lights will flicker, you notice a statue [ actor ] staring at you, the lights cut off then strobe lights go on as the statue rushes towards you as you exit the maze.
 

The Excavator

Well-Known Member
@themazethinker -- what do you think about this maze for the Halloween Horror Nights? Also Angels would it be alright if we used this (I thought this was really good)

Courage the Cowardly Dog - by @Angels and Disney's
Journey to the middle of Nowhere for a terrifying and creepy Halloween walk-through attraction from the September - October fall season. Approaching Courage's house on the outskirts for the walk-through, you pass the Magic Tree of Nowhere, a bizarre creature from the first season of the show, who grows from a seed that Courage plants in their backyard. Like the tombstones in the Haunted Mansion, the Magic Tree of Nowhere comes alive, with the weird combination of animation and video of a human mouth below it. While not evil persay, the tree warns the guests of the dangers that lie ahead in the house.

Walking up to the porch, guests walk past an animatroinic of the Clutching Foot. In the cartoonish mafia style voice, the Big Toe tells everyone that "he's going to get you, see" freaking the guests out as they walk inside the house. Courage's house looks exactly like it does on the show. The first room that can be walked through is the living room, with a TV playing a loop of the King of Flan, hypnotizing the guests into eating Flan. On the couch sits Freaky Fred, Muriel's nephew, starring at the guests. It's a live-action actor dressed as the character, and once the guests begin to walk into the kitchen, Fred stands up and chases you with his razor, as his creepy theme music plays, because the guests have been "naughty."

In the kitchen sits Jeeves Weevil, a blood sucking mosquito, and Katz, a villainous cat out for revenge on courage. Both in costume form of a live-action actor, each talk with the guests as they rotate around to the basement. Katz tells the guests that they should come stay at his new motel, the Katz motel, and Jeeves Weevil sticks out his tongue to try and suck the blood out of the guests. Both villains interact with the guests in very sly ways.

The basement has two more villains, the Cruel Veterinarian and Schwick. The Cruel Veternarian played in live actor tries to send the guests to the moon in his spaceship. After escaping him, Schwick, a giant cockroach, who lures you further into the basement, but only to find chains on the walls among other scary items. In the basement, three doors open. The first two are screens of films, one of a dragon and one of a shark. But the final door is a small child playing the violin with her back turned. She turns around and the most horrifying claymation head is shown, freaking the guests out. In the transition to the Eustace's bedroom and out of the basement, the Spirit of the Harvest Moon which is a projection, scares you by forcing you to grow something by the end of the tour.

The final two appearances of villains are the Mattress Villain, where guests walk past a demented Muriel sitting in the bed played by a character actress, who jumps out and scares the guests. Approaching the window, guests hear "return the slab, or suffer my curse" sounds of King Ramses. On the wall is King Ramses's Slab, recovered by Eustace. Exiting the house, loud music blasts from a phonograph and guests can hear a swarm of hungry locusts outside ready to eat the house. The guests exit the house just in time before the wrath of King Ramses's curse.
Go right ahead. That maze was one of my favorite things I've done in a competition.
 

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