Nintendo partnering with Universal to make attractions.

Tom Morrow

Well-Known Member
People are that dumb. They go as a once-in-a-lifetime thing because of Disney's reputation as a cultural staple, not because they think they'll enjoy the current state of the parks specifically. They go based on a reputation that is decades old. A majority of Disney guests probably don't even know what attractions are still there until they get to the park. People don't realize that enthusiasts, like the ones who use these forums, only make up a small portion of their clientele.
Well, okay yeah. But (despite Disney’s best efforts), they are still riding on that reputation of quality and will be for the foreseeable future. My point was Universal still cutting corners in head-scratching way isn’t doing favors toward moving the quality reputation needle toward them.
Absolutely nothing? :cautious:
Well we know what all the rides are and if any of them had a smaller ride that you board in a previously unseen cave opening as a pre-show like Rise, we’d know from documents and Bioreconstruct photos.
Do we know the ride is mostly screens? Because this is literally the first time I'm hearing this. None of the previous information I've encountered suggests the ride is just a glorified simulator.

From all the compiled rumors and leaked photos/videos it’s essentially the Spider-Man ride system except the vehicles have vertical movement to create a dropping effect. There are at least some floor to ceiling LED walls.

I didn’t say glorified simulator. It sounds awesome. But I’m thinking more like the scope of Gringotts than Rise.
 

Andrew25

Well-Known Member
My point was Universal still cutting corners in head-scratching way isn’t doing favors toward moving the quality reputation needle toward them.
Agree, Universal unfortunately can't "finish" a project without some imperfections, especially when it comes to hiding unthemed structures (aka Hagrid's various utilities/drop building/etc.). They also have a major issue when it comes to shoving things into their parks without much care to the impact it has in the surrounding area (putting Transformers in the middle of USF) or a cheap retheme of a land into Minions Land.

I didn’t say glorified simulator. It sounds awesome. But I’m thinking more like the scope of Gringotts than Rise.
Ministry is meant to be Universal's answer to Rise, so we'll see if it matches. So far, the queue seems to follow Rise's steps, but unsure of the ride experience.
 

JT3000

Well-Known Member
Well, okay yeah. But (despite Disney’s best efforts), they are still riding on that reputation of quality and will be for the foreseeable future. My point was Universal still cutting corners in head-scratching way isn’t doing favors toward moving the quality reputation needle toward them.

My point is that Universal could build a park that emphatically blows away anything Disney has ever done and it wouldn't move the needle. People are far too entrenched in Disney brand loyalty for quality to even matter, and that is exactly how they've gotten away with their decline in recent years. They're riding their own coattails at this point, because they know they can.

Well we know what all the rides are and if any of them had a smaller ride that you board in a previously unseen cave opening as a pre-show like Rise, we’d know from documents and Bioreconstruct photos.

That's oddly specific. There are various ways in which an attraction can be of the same scope as Rise without copying its schtick point for point.
 

sedati

Well-Known Member
Haven't we seen images of the interior of Ministry of Magic, which we also know has a large show building, detailed queue with the floo network element, an innovative new ride system and animatronics. Ministry of Magic is going to be on the same scope as Rise of Resistance
The rumor was that the ride would replicate the amazing Indonimus Rex Chase scene from Beijing with an Erumpent from Fantastic Beasts but that is moment is said to be accomplished with screens only.

Regardless, I have no doubt the attraction will be detailed and immersive.
 

BrianLo

Well-Known Member
Even if they cut a hole in the wall, having to walk to and from the Mushroom Kingdom and/or Donkey Kong Country to get to Luigi's Mansion sounds cumbersome from a foot traffic and operations standpoint.

SNW has the worst layout of any land in Epic, and that's obvious when it's the only one that requires an escalator to get to.

I suspect instantly there will be another entrance and the Epic single-entry portal conceit will have lasted barely 5 years. They'll figure out too late a true hub and spoke with no radials is bad for guest flow.
 

BrianLo

Well-Known Member
My point is that Universal could build a park that emphatically blows away anything Disney has ever done and it wouldn't move the needle. People are far too entrenched in Disney brand loyalty for quality to even matter, and that is exactly how they've gotten away with their decline in recent years. They're riding their own coattails at this point, because they know they can.

I don't really believe that to be true. USJ is posting massive attendance (though I wouldn't give it my highest level of praise).

I don't think anything they could do will diminish Disney... but they've never done something in the states that blows the doors off consistently. Maybe if there was a unified Potter park and maybe if they actually tried to appeal to families better on the ends of the age spectrum.

My early posting history here I think I actually briefly preferred USO over WDW, it really flipped hard for me as last decade progressed.

Ministry is meant to be Universal's answer to Rise, so we'll see if it matches. So far, the queue seems to follow Rise's steps, but unsure of the ride experience.

Even at my most pessimistic I certainly don't think either main attraction lacks the parts and potential to be an industry showstopper. The issue I find with their ride team is usually one of understanding pacing more than the utilization of screens. I really can't make that determination based on this companies facts and figures, because somehow Gringotts is less than the sum of its parts, versus Rise, which becomes more than.

Though I do anticipate great queues and great urban lands, Universal consistently has figured that out.
 

Andrew25

Well-Known Member
I suspect instantly there will be another entrance and the Epic single-entry portal conceit will have lasted barely 5 years. They'll figure out too late a true hub and spoke with no radials is bad for guest flow.
It'll be fine. All portals have a separate entry/exit that are big enough. Diagon Alley has survived for 10+ years now with only 2 small entrances (and most people just use the main one.)

I don't think you realize how large the hub actually is. It has large pathways & plazas to accommodate guest flow between areas. We're not talking Adventureland-style pathways, it's a massive MK hub stretched from the front to the back.
 

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