News New Theater to be built at the Magic Kingdom - now cancelled?

SirLink

Well-Known Member
You're demonstrably wrong about that. The top video games generally don't come close to selling even half as well as the top films. And they certainly don't get nearly as much media coverage/discussion as the top films, or even top TV shows.

I don't know why so many people who play video games can't accept that -- it's like they take it as a personal affront. It makes no sense to me, because I play a bunch of video games and it's not hard for me to accept that it's a fact.

No I can assure you its you who is wrong. The gaming industry is bigger than the movie and music industry combined. Like the only movies that get discussed in mainstream media are the ones from big franchises(e.g. MCU, DCU, Harry Potter, etc) the true is same for games(e.g Minecraft, Call of Duty, Fallout, Assassins Creed, etc.)

Edit cos I know folks like their stats: In 2019 the games industry made $145.7B, the box office made $42.5B, and music made $20.2B
 

UNCgolf

Well-Known Member
yeah but with dlc and expansions, a really good selling videogame makes way more than any movie ever has. GTA online has made like 6 billion+ dollars and still makes 100s of millions a year off shark cards. If a movie makes 500 million its considered a major success, GTA makes that every year a decade after its release

Absolutely but the question is not whether video games make tons of money or are profitable - they absolutely are - but how wide spread the awareness and popularity are of specific video game properties.

First of all, GTA is a massive outlier -- very few other games have ever made more than a tiny fraction of what it has made.

Secondly, @doctornick is absolutely right. How much money they make isn't really relevant for this discussion. If a game has 50,000 whales that all spend $1000 a year on the game, that's $50 million dollars a year. But that would still be a terrible property for something like a theme park, because they don't want to only attract 50k people. That's a tiny customer base. They need to appeal to millions and millions of people across various demographics.

Mario is, of course, far more popular than 50k people, and it's not a bad choice for a theme park land. With that said, there are some other issues discussed upthread, one of the biggest being that people aren't generally that interested in specific settings from Mario; it's more about the gameplay. But it will still be a draw.
 
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UNCgolf

Well-Known Member
No I can assure you its you who is wrong. The gaming industry is bigger than the movie and music industry combined. Like the only movies that get discussed in mainstream media are the ones from big franchises(e.g. MCU, DCU, Harry Potter, etc) the true is same for games(e.g Minecraft, Call of Duty, Fallout, Assassins Creed, etc.)

You're completely missing the point. The fact that the gaming industry as a whole is massive isn't at dispute and I've said that in every post.

But it's irrelevant because it's individual titles/IPs that matter in this discussion. The top movies almost always outsell the top video game releases by a pretty significant amount, and the medium success movies also far outdraw the average successful game.
 
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SirLink

Well-Known Member
You're completely missing the point. The fact that the gaming industry as a whole is massive isn't at dispute and I've said that in every post.

But it's irrelevant. There are multiple movies every year that outdraw every single video game release. That's what matters in this discussion. There are absolutely no statistics that can back up what you're trying to argue; everything is against you.
Cos I know folks like their stats: In 2019 the games industry made $145.7B, the box office made $42.5B, and music made $20.2B.

So first you talk about revenue, then you talk about volumes of tickets vs units of game sold. Strawman arguments like yours are a waste of time. In parks you don't build rides to draw people into a park you build them to spend spend spend.
 

the_rich

Well-Known Member
No I can assure you its you who is wrong. The gaming industry is bigger than the movie and music industry combined. Like the only movies that get discussed in mainstream media are the ones from big franchises(e.g. MCU, DCU, Harry Potter, etc) the true is same for games(e.g Minecraft, Call of Duty, Fallout, Assassins Creed, etc.)

Edit cos I know folks like their stats: In 2019 the games industry made $145.7B, the box office made $42.5B, and music made $20.2B
Gaming is huge but a big percentage of that number is mobile gaming like candy crush etc.
 

UNCgolf

Well-Known Member
Cos I know folks like their stats: In 2019 the games industry made $145.7B, the box office made $42.5B, and music made $20.2B.

So first you talk about revenue, then you talk about volumes of tickets vs units of game sold. Strawman arguments like yours are a waste of time. In parks you don't build rides to draw people into a park you build them to spend spend spend.

I'm not sure you understand what a straw man argument is, but have at it. Believe whatever you'd like.
 
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the_rich

Well-Known Member
Here's a breakdown.
Screenshot_20220819-202722_Chrome.jpg
 

the_rich

Well-Known Member
And its not really an apple to apples comparison either. This is the whole gaming industry. The movie number only includes box office revenue and that isnt the whole industry. If you add in DVD, digital and TV rights then it's a more fair comparison.
 

EricsBiscuit

Well-Known Member
No I can assure you its you who is wrong. The gaming industry is bigger than the movie and music industry combined. Like the only movies that get discussed in mainstream media are the ones from big franchises(e.g. MCU, DCU, Harry Potter, etc) the true is same for games(e.g Minecraft, Call of Duty, Fallout, Assassins Creed, etc.)

Edit cos I know folks like their stats: In 2019 the games industry made $145.7B, the box office made $42.5B, and music made $20.2B

You're completely missing the point. The fact that the gaming industry as a whole is massive isn't at dispute and I've said that in every post.

But it's irrelevant because it's individual titles/IPs that matter in this discussion. The top movies almost always outsell the top video game releases by a pretty significant amount, and the medium success movies also far outdraw the average successful game.
A movie might make a billion in a couple months. A AAA title will make that within a week of release.
 

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