DHS Monster Inc Land Coming to Disney's Hollywood Studios

Mr. Sullivan

Well-Known Member
I find this take utterly baffling. The entire point of Monsters, the IPs hook, is putting extraordinary creatures in an utterly familiar, banal workaday world. The franchise’s setting is uninteresting ON PURPOSE. An attraction that emphasizes the setting over the characters - like, say, a coaster with few show scenes - is uniquely unsuited to the property. In fact, it’s not an exaggeration to say there are few properties that are more of a mismatch for a thrill coaster - one that springs to mind, of course, is Muppets. Both IPs need a ride type that emphasizes the characters and the gags that spring from their personalities - say a show or a dark ride. The Tokyo dark ride is a great showcase for the essential qualities of Monsters.
I wouldn't say that the setting of Monsters Inc is uninteresting. The factory is far from banal and Monstropolis itself is a very lively, colorful, fun environment that was created with a pretty deep level of detail provided we don't spend a huge chunk of the movie exploring it.

And then when we shift into the factory, we're introduced to an incredibly creative environment that yes resembles something you'd find in the human world, but on a completely different scale, full of different sight gags and twists. It's extremely well suited to exactly what they're doing with it which is giving it a land based on the city, and then creating this coaster that places you within one of the most exciting and fascinating environments of the entire film.

Yes, a dark ride can work if done well. It's yet to be done well as a dark ride, though. Tokyo's is decent but far from great, and California's is very substandard. But the property is far more flexible than just a dark ride, and we shouldn't be hamstringing it to only that style of attraction. It can work in different forms, and a coaster is most certainly one.

I've watched this film well over a couple hundred times in my lifetime (there was a stretch of time when I was a little kid where I no joke for around a year watched it at least once a day). I understand this movie deep, it's my favorite film of all time, and I would NEVER advocate for something I didn't think would work with it.
 

Agent H

Well-Known Member
I wouldn't say that the setting of Monsters Inc is uninteresting. The factory is far from banal and Monstropolis itself is a very lively, colorful, fun environment that was created with a pretty deep level of detail provided we don't spend a huge chunk of the movie exploring it.

And then when we shift into the factory, we're introduced to an incredibly creative environment that yes resembles something you'd find in the human world, but on a completely different scale, full of different sight gags and twists. It's extremely well suited to exactly what they're doing with it which is giving it a land based on the city, and then creating this coaster that places you within one of the most exciting and fascinating environments of the entire film.

Yes, a dark ride can work if done well. It's yet to be done well as a dark ride, though. Tokyo's is decent but far from great, and California's is very substandard. But the property is far more flexible than just a dark ride, and we shouldn't be hamstringing it to only that style of attraction. It can work in different forms, and a coaster is most certainly one.

I've watched this film well over a couple hundred times in my lifetime (there was a stretch of time when I was a little kid where I no joke for around a year watched it at least once a day). I understand this movie deep, it's my favorite film of all time, and I would NEVER advocate for something I didn't think would work with it.
I think the Tokyo ride looks great
 

ᗩLᘿᑕ ֊ᗩζᗩᗰ

Hᴏᴜsᴇ ᴏʄ  Mᴀɢɪᴄ
Premium Member
I’m not actually sure if I believe the model, it was very barebones… but there is a scene that it appears we leave the warehouse mid ride. Which I think is quite fair to speculate is a door scene. Maybe Boo’s room.

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I still disagree with you that a Monsters Dark ride is in any way a more palatable solution.

Sure, I’d stand and applaud for a Great Muppets movie ride… but a Tokyo clone? No thanks. You still haven’t addressed that neither iteration of the dark rides are really that strong. If you take off the Tokyo goggles..
Banishment to the Himalayas would be kind of fun. and one of the easier scenes to pull off digitally plus they could a practical snowfall effect with snow machines. For a tongue in cheek meta reference joke, Mike Wazowski could say something like, "Yeah, that Yeti's not working!"
 

Purduevian

Well-Known Member
Banishment to the Himalayas would be kind of fun. and one of the easier scenes to pull off digitally plus they could a practical snowfall effect with snow machines. For a tongue in cheek meta reference joke, Mike Wazowski could say something like, "Yeah, that Yeti's not working!"
If I've learned anything from Everest, Indy, living with the land, and haunted mansion... effects based on water are risky.
 

ᗩLᘿᑕ ֊ᗩζᗩᗰ

Hᴏᴜsᴇ ᴏʄ  Mᴀɢɪᴄ
Premium Member
If I've learned anything from Everest, Indy, living with the land, and haunted mansion... effects based on water are risky.
Any hypothetical snowfall system would likely use hyper-condensed food safe bubbles. But yeah in general, practicals typically fall at the wayside in time due to mold, sensor trips in general safety concerns/upkeep. it is still doable however. one place where snowfall would really benefit a ride is in Tokyo's Beauty and the Beast attraction -- but getting off topic.

re: door coaster, I'm not ruling out scenes.
 

Chip Chipperson

Well-Known Member
The Monsters discover that -- better than screams or laughter -- what can power their city are human burps. Some show that will be!
That's a great idea for an upcharge attraction. Admission requires the purchase of 1 large carbonated beverage per person. Maybe also require the purchase of a chili cheese dog. Put pay toilets at the theater exit and it prints money!
 

Disgruntled Walt

Well-Known Member
In the Parks
No
Any hypothetical snowfall system would likely use hyper-condensed food safe bubbles. But yeah in general, practicals typically fall at the wayside in time due to mold, sensor trips in general safety concerns/upkeep. it is still doable however. one place where snowfall would really benefit a ride is in Tokyo's Beauty and the Beast attraction -- but getting off topic.

re: door coaster, I'm not ruling out scenes.
They could just reuse the ones they have from the Osbourne Lights.
 

Professortango1

Well-Known Member
I’m not actually sure if I believe the model, it was very barebones… but there is a scene that it appears we leave the warehouse mid ride. Which I think is quite fair to speculate is a door scene. Maybe Boo’s room.

I would actually love it if the detour into the door didn't make us pass through one show scene, but rather a series of quick different show scenes as we go from door to door to door. Like a madcap chase through different portal points. I could see a finale scene doing the same mirrors trick with Boos door open to her room from the factory that we see in other iterations of Monsters Inc attractions.
 
We’ve seen an official model of the track. It doesn’t go through any doors. We actually have a shocking amount of detail about this ride and none of it is exciting.
Do we have any idea about the theoretical ride capacity? I know Vekoma suspended coasters don't typically fair too well in that regard but Disney always seems to have an answer for capacity concerns.
 

GoofGoof

Premium Member
Do we have any idea about the theoretical ride capacity? I know Vekoma suspended coasters don't typically fair too well in that regard but Disney always seems to have an answer for capacity concerns.
If you go way back to the beginning of the thread (start around page 14) there was some talk about the model showing what looks like 4 lift elevators so they should be able to increase capacity that way. It probably depends if they work any sort of show scene in and how long that takes. It certainly won’t be a capacity like an Omni-mover but hopefully enough that it’s not a huge problem.
 

TheCoasterNerd

Well-Known Member
Do we have any idea about the theoretical ride capacity? I know Vekoma suspended coasters don't typically fair too well in that regard but Disney always seems to have an answer for capacity concerns.
Well, we know there appears to be four load/unload stations, which should help.
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co10064

Well-Known Member
Premium Member
It's the one thing I don't get. It feels like half the new attractions they announce is either a coaster or has some thrill to it. Disney used to be all about dark rides and immersive storytelling.
Disney will always have the lock on families. Rides with thrill keep them coming back as kids grow up.
MK already has the reputation of being the “kiddy park.” Additions like TRON, a thrilling villains coaster on the scale of Everest or Rockin’, and a dark ride with some stakes (think Rise) will help change that perception.
 

Jrb1979

Well-Known Member
Disney will always have the lock on families. Rides with thrill keep them coming back as kids grow up.
MK already has the reputation of being the “kiddy park.” Additions like TRON, a thrilling villains coaster on the scale of Everest or Rockin’, and a dark ride with some stakes (think Rise) will help change that perception.
I agree and disagree at the same time. Yes those help but IMO ifl they really wanted to change that perception Villains land would have Disney's version of either Velocicoaster or the new Mack coaster at Universal
 

TheMaxRebo

Well-Known Member
Disney will always have the lock on families. Rides with thrill keep them coming back as kids grow up.
MK already has the reputation of being the “kiddy park.” Additions like TRON, a thrilling villains coaster on the scale of Everest or Rockin’, and a dark ride with some stakes (think Rise) will help change that perception.

Just thinking of the new/rethemed attractions coming and the thrill level vs family friendly level of each

Tamest
- Cars Land 2nd attraction
- Tropical Americas Carousel
- Mermaid Show
- Monsters Inc show
- Zootopia Zoogether
- Encanto dark ride
- Villains Show
- Cars Land main attraction
- Monsters Inc coaster
- Villains Land dark ride
- Indy
- Test Track 3.0
- Muppets Coaster
- Villains Land coaster
Most thrills/scares

Thinking first 5 are like no height requirement/almost everyone can do, next three are most people will be willing to do, next 2 are like typical Disney level thrills and last one is the most thrills and scares that might put off some kids

But guess depends how Family friendly the Monsters coaster will be. Unknown Dollywood has a family suspended coaster so they don't have to be super thrilling

(And comparing on Disney levels, not for people used to like Cedar Point levels)
 
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Jrb1979

Well-Known Member
Just thinking of the new/rethemed attractions coming and the thrill level vs family friendly level of each

Tamest
- Cars Land 2nd attraction
- Tropical Americas Carousel
- Monsters Inc show
- Zootopia Zoogether
- Encanto dark ride
- Cars Land main attraction
- Monsters Inc coaster
- Villains Land dark ride
- Indy
- Test Track 3.0
- Villains Land coaster
Most thrills/scares

Thinking first 5 are like no height requirement/almost everyone can do, next three are most people will be willing to do, next 2 are like typical Disney level thrills and last one is the most thrills and scares that might put off some kids

But guess depends how Family friendly the Monsters coaster will be. Unknown Dollywood has a family suspended coaster so they don't have to be super thrilling

(And comparing on Disney levels, not for people used to like Cedar Point levels)
It's one thing I don't get. Many love the new attractions coming and have no issue with Disney completely going away from the uniqueness and theme of each park. Basically going away from what the parks were.

Most a fine with Disney doing that but are very against Disney ever pushing the boundaries on thrills. Adding a B&M invert or Mack extreme spinner would do wonders for the park.
 

GoofGoof

Premium Member
I agree and disagree at the same time. Yes those help but IMO ifl they really wanted to change that perception Villains land would have Disney's version of either Velocicoaster or the new Mack coaster at Universal
It would be nearly impossible to build a large coaster on that scale without visible tracks. Disney has shown no appetite for having that. You can see the coaster tracks for Velocicoaster from most other lands in the park. People in this very thread were complaining about seeing a small section of the MV3D building from Galaxy’s Edge so imagine the reaction if you could see raw coaster tracks from the queue of HM or from the Main Street Hub. They could go the Guardians way and build a massive show building, but it will also definitely be very visible from other parts of the park. Launches instead of lift hills help to add thrill without size so I would assume the Villians coaster is more like Hagrids than Velocicoaster.
 

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