Quietmouse
Well-Known Member
Why doesn’t NASA hook up with Disney and create a space/astronomy pavilion in the old mission space location? That seems like a no brainer? Or does nasa not have funds/desire to partner with Disney?
Disney did work with NASA for Mission: Space in the first place. They’re not gonna sponsor an EPCOT pavilion, especially considering that would be direct competition to Kennedy Space Center.Why doesn’t NASA hook up with Disney and create a space/astronomy pavilion in the old mission space location? That seems like a no brainer? Or does nasa not have funds/desire to partner with Disney?
Wouldn’t actually be that crazy. Kennedy Space Center and Space 220 are both operated by Delaware North.Disney did work with NASA for Mission: Space in the first place. They’re not gonna sponsor an EPCOT pavilion, especially considering that would be direct competition to Kennedy Space Center.
Wouldn’t actually be that crazy. Kennedy Space Center and Space 220 are both operated by Delaware North.
I definitely agree. The ride is set in 2036 (33 yrs after the ride opened so it seemed a lot further out then than now), but something I find interesting about Mission: SPACE is that it is still futuristic. We have not reached Mars yet, and who knows if we will come 2036 the ride officially becomes "outdated". I definitely think the Green/Earth mission added some life to the ride that it wasn't getting before. It was a joy for me (CM) to see kids get off the green mission and say they think space is cool now, or that they want to be an astronaut. There is value there, even if its no Horizons.IMHO, while M:S is still a pretty popular attraction, I really do not expect it to last past 2035. Its already 21 years old and has seen relatively minimal changes over the years.
What I would like to see is a return to the original replacement concept for Horizons, except design the building to lean even more into the spaceship look with gantry towers on either side. Space220 would still be there but theme the exterior as a launch/landing pad support building.
Either way, I'd like to see a larger structure that dominates the skyline on that side of Future World. The M:S facade is beautiful, but simply too small.
The commercial always felt like a mystery on what you were doing since you saw shoulder restraints it looked like a coaster oh and let's not forget who said sponser was proudly being shown in the capsule..
Well, there are a huge number of people who've liked this sort of thing for around 75 years and still flock to them. Here are some examples.They should've shown the actual centrifuge spinning at mach-1 but idk if that would be an attractor or turn off for most
They at least showed it in the original safety spiel as an animated segment showing what it does if guests decided to change their minds..They should've shown the actual centrifuge spinning at mach-1 but idk if that would be an attractor or turn off for most
Its funny because even though its a spinning ride it really doesn't feel like it. I think the ride experience does a good job at immersing you to the point where the my mind doesn't register the fact that I'm spinning. Rides like CR, RnRC, and ToT make me a bit nauseous, especially ToT, but not Mission Space.Well, there are a huge number of people who've liked this sort of thing for around 75 years and still flock to them. Here are some examples.
https://en.wikipedia.org/wiki/Rotor_(ride)
Enterprise (ride) - Wikipedia
en.wikipedia.orgRound Up (ride) - Wikipedia
en.wikipedia.org
These rides go at mach-1 too! In fact, some are faster.
The truth is that a lot of Disney fans specifically are over-dramatic about this ride. You know, like footballers who roll over in agony whenever someone brushes past them.
Well, there are a huge number of people who've liked this sort of thing for around 75 years and still flock to them. Here are some examples.
https://en.wikipedia.org/wiki/Rotor_(ride)
Enterprise (ride) - Wikipedia
en.wikipedia.orgRound Up (ride) - Wikipedia
en.wikipedia.org
These rides go at mach-1 too! In fact, some are faster.
The truth is that a lot of Disney fans specifically are over-dramatic about this ride. You know, like footballers who roll over in agony whenever someone brushes past them.
I don't buy the looking straight ahead thing though for that reason. For example, on an Enterprise you face the direction of travel, not into the centre. So it's not the direction you're looking that's the problem. And it's not the screen that gives you a grounding, because the screen doesn't show you that you're spinning. There should actually be a disconnect while watching the screen.The difference is that on Mission:Space, you're spinning but the screen tells you that you aren't...which is fine for most people and good if you keep looking straight ahead. It becomes more of a problem if you turn your head and there's a disconnect between what's on the screen and your movement.
Regular flight simulators had that problem when they were first introduced...if the motion wasn't synced correctly, people would easily feel sick.
I think it's absolutely brilliant. And the way the capsule tilts forwards and backward while spinning in order to change the direction the forces are applying to your body is very clever (upright or on youir back - you're pressed backwards into the back of the seat. Forwards during the approach to Mars - you're pressed downwards into your seat). And fowards without any spinning - weightlessness. Genius! It's been designed and programmed very well. This is all about generating G, not spinning.Its funny because even though its a spinning ride it really doesn't feel like it. I think the ride experience does a good job at immersing you to the point where the my mind doesn't register the fact that I'm spinning. Rides like CR, RnRC, and ToT make me a bit nauseous, especially ToT, but not Mission Space.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.