Bolt
Well-Known Member
Very low. The ride traditionally doesn't just break down. Most issues occur at a load platform and are caused my manual e-stops or ride load issues. Being restraints, guests taking too long causing a station stop, someone dropping something on the track, you name it. For example, Toy has intrusion mats everywhere, someone throws a water bottle off, bam, it stops because it can't separate that from a guest jumping out.What percentage, would you say, of all ride stoppages is due to ride control throwing up some kind of error code?