Martin's and other Fan's POTC Commentary Thread

RSoxNo1

Well-Known Member
The skull and cross bones is on the blue ray menu for all three movies. Perhaps they could have even improved this a bit and added a few more things on the loop.
 

HMF

Well-Known Member
Wow, you actually made this thread. :lol:

I really don't have much of a problem with Jack Sparrow. But yes, the audio needs some work (a LOT of work). Also, they seriously need to get that Davy Jones effect working properly; its great when it works like its supposed to, and I think it helps liven up an otherwise dead area of the ride.
I heard from my sources a few weeks ago DJ was not working at all and they played Yo Ho in that area like they did before the refurb and I won't be the last one to bemoan the removal of the Talking Skull. When I get into WDI I will try my hardest to bring him back.(I might even voice him like X. Atencio did if neccasary.
 

I_heart_Tigger

Well-Known Member
i like the Davy Jones thing anmd haven't been there when it hasn't been working but can see where that would have a distinct feeling that there was definately something missing.

I think my main problem...and honestly it's not THAT big of a deal but when I saw Jack Sparrow EVERYWHERE in the ride it took me out of the moment because I kind of think of it as a story but more like I'm passing through the areas in real time which means Jack can't be everywhere at once unless he's running past the boat every ten seconds and junping into the next scene.

I would have preferred to only see him in the chair at the end surrounded by treasure and to see Davy Jones and Capt Barbosa through the ride.
 

Atomicmickey

Well-Known Member
Yes, my kids insisted that there could only be ONE Jack Sparrow.

I think having him three times is strange, as well. But he's well done,
so there you have it.
 

HMF

Well-Known Member
I think my main problem...and honestly it's not THAT big of a deal but when I saw Jack Sparrow EVERYWHERE in the ride it took me out of the moment because I kind of think of it as a story but more like I'm passing through the areas in real time which means Jack can't be everywhere at once unless he's running past the boat every ten seconds and junping into the next scene.
.
You do know time passes in the story of the ride' right?
 

ChrisFL

Premium Member
DJ is epic. A WDI Innovation as I said...We haven't seen something like that in a while, save for the grid in SSE, or Leota in HM.

I hate to break the news to you, but the Davy Jones effect is not a WDI innovation, there was another company creating the effect and Disney bought the technology.

As for the update to the ride, I do like it except for every other character saying "Where's Captain Jack Sparrow?"
 

EPCOT Explorer

New Member
Original Poster
I hate to break the news to you, but the Davy Jones effect is not a WDI innovation, there was another company creating the effect and Disney bought the technology.

As for the update to the ride, I do like it except for every other character saying "Where's Captain Jack Sparrow?"
Still is pretty cool, though that is saddening.

I don't know...Can you?:rolleyes:[/1950's2ndGradeTeacher]

And it seems I must save up.:D Looks awesome.
 

marni1971

Park History nut
Premium Member
What a thread name..... :eek:

I followed the rehab and researched it quite a bit, and have recently been editing it and so noticed a lot of little details. Not an authority, but I`ve had both WDW versions on the brain for the past month.

Overall I feel it strikes a good balance between the old version and a newer refurbed version with obvious ties to the movie - without going too far and making it a movie overlay. The fabric and feel of the original is still everywhere to be seen, close your eyes for all of 30 seconds total in the right places and you could be forgiven for thinking it is still the 1973 version with upgrades.

Outside the building is pretty much how it was, save for props and the very suitable marquee package which gives it a real identity. Yes, the area music has changed, but for the better IMHO, giving Caribbean Plaza a more distinct feel of its own as opposed to the generic Adventureland and jungle connections it never really should have had.

The queues are still richly detailed and some of WEDs best work for a simple interior waiting area - only bettered by the Parisian version. Load looks quite the part with its eternal night lighting and props. Duel load is gone for good, but the props that took its place remain to enhance the atmosphere.

The ride begins... new audio. The version of Yo Ho which plays in the caverns is hauntingly beautiful, and rightly so. With emphasis on haunting. Around the first bend it gets darker, the DJ effect appears and the calm of the dock area and Moonlight Bay is suddenly far behind. The wind and thunder getting louder over the peaceful msuic is such a clash it works perfectly to present an unsettling atmosphere, even before the skeleton of Hurricane Lagoon or the pretty but wrongimage of Dead Mans Cove with its new lighting effects. The DJ effect is fantastic, quite surprising if your timing is right, but the fact it is prone to faults is unacceptable. A projection system in a moist environment. So what? It isn`t the first time it`s been done. Get it better protected. At least now it seems there is a B mode for the audio when the projection is off, unlike when the attraction reopened.

The now pitch black drop with no audio warning is great. You can hear the noise, feel the spray, but don`t know how big the drop is or what is at the end of it. A great bit of suspense that works every time. The skeleton head was getting a big corny in the bigger scheme of things. Same for the Barker Bird. They were almost relics of a bygone, simpler time. They wouldn`t quite fit in the 2005 version.

So far it is virtually the original ride with enhanced effects. Bombardment Bay changes that, first with the new audio and then the Barbarossa AA. I feel for the better. A key AA is now an A100, the music matches the scene, and the pace gets faster far quicker than it used to be. You`re in the middle of a battle. Enough of the original vocals exists for it still to be Pirates the ride and not Pirates the movie. The updated cannon effects, the enhanced water fx and their timings are great, as are the air blasts - timed right the feel and stereo audio fx even made me flinch on my first ride of the new version. What is apparent here are the sad mix of new and old audio systems. Barbarossa and the music are crystal clear, as are some of the fx. The 1973 effects and speakers sound as old as they are. It was a cheap short cut not to upgrade the entire attraction with new audio hardware, and it shows. Which brings us to the Town Square -

- which has the same problem. A spanking new A100 which is crystal clear, crowd noises which are louder than usual and so are clear, but the Mayors wife - you can hardly hear her. The dialogue is altered slightly again, with reference to movie characters, but there is no denying the movie tie in, indeed it`s something to be proud of that this attraction was partly responsible for the movies. Again, the scene is played out and has the majority of original dialogue intact as to serve as an upgrade of the original, not a complete overlay or change of direction (see Gran Fiesta Tour). The Sparrow A100 elicits oohs and aahs from guests - at least the multiple times I rode over the past 2 years - and like the other hidden Sparrow it is clear enough to tell the tale without taking over the scene or adding anything more than a subplot. I feel that is one of the big hits of this refurb - you can take it as a ride of the movie, hear the movie theme and see movie characters and see Sparrow ultimately victorious, or you can take it as the original attraction but with enhancements that don`t hide the original storyline or plot. All the key scenes, figures, dialogue and plot of the WDW version are still intact. The pirates still win the treasure. It just has some new faces.

Moving on through the auction, again with audible A100 and so-so 1973 AAs, we get to the chase scene. PR rules, so the chase is still the 1997-ish version, but again like most other scene the new lighting scheme really adds to the set, giving it more depth and detail. And again, the new audio of the A100 sticks out too much since it is so good.

The finale... messy. Old audio meets new audio in the burning city. New speakers drown out the old ones. Old animatronics that by their movements deserve to look more realistic. Some flames which look exactly how they are made due to tired fans. Onto the jail, the AA dialogue here is seriously poor. You can hear the new Jack before you see him. Even the dog is louder than the prisoners.

The treasure room... to me a perfect ending for both versions of the storyline. You can take it either way - the pirates still win the treasure. The parrot is still there. Or Sparrow wins the treasure, and links to the original version by singing Yo Ho. It`s a win win for guests.

Yes, the refurb was hurried and had the now familiar 3rd shift finishes done when they never should have been left in the first place. Yes, it was cheap and cheaper than the alternative Glendale offered to Orlando. There is still room for massive improvement infrastructure wise, especially the audio side. We didn`t get the new fleet of boats - yet - nor a new showscene - this time. What Orlando did get was an overhaul of a classic which didn`t change the classic beyond recognition but did add new details to offer a fresh perspective for veterans and a hint of the movies new guests would expect.
 

Jasonflz

Well-Known Member
What a thread name..... :eek:

I followed the rehab and researched it quite a bit, and have recently been editing it and so noticed a lot of little details. Not an authority, but I`ve had both WDW versions on the brain for the past month.

Overall I feel it strikes a good balance between the old version and a newer refurbed version with obvious ties to the movie - without going too far and making it a movie overlay. The fabric and feel of the original is still everywhere to be seen, close your eyes for all of 30 seconds total in the right places and you could be forgiven for thinking it is still the 1973 version with upgrades.

Outside the building is pretty much how it was, save for props and the very suitable marquee package which gives it a real identity. Yes, the area music has changed, but for the better IMHO, giving Caribbean Plaza a more distinct feel of its own as opposed to the generic Adventureland and jungle connections it never really should have had.

The queues are still richly detailed and some of WEDs best work for a simple interior waiting area - only bettered by the Parisian version. Load looks quite the part with its eternal night lighting and props. Duel load is gone for good, but the props that took its place remain to enhance the atmosphere.

The ride begins... new audio. The version of Yo Ho which plays in the caverns is hauntingly beautiful, and rightly so. With emphasis on haunting. Around the first bend it gets darker, the DJ effect appears and the calm of the dock area and Moonlight Bay is suddenly far behind. The wind and thunder getting louder over the peaceful msuic is such a clash it works perfectly to present an unsettling atmosphere, even before the skeleton of Hurricane Lagoon or the pretty but wrongimage of Dead Mans Cove with its new lighting effects. The DJ effect is fantastic, quite surprising if your timing is right, but the fact it is prone to faults is unacceptable. A projection system in a moist environment. So what? It isn`t the first time it`s been done. Get it better protected. At least now it seems there is a B mode for the audio when the projection is off, unlike when the attraction reopened.

The now pitch black drop with no audio warning is great. You can hear the noise, feel the spray, but don`t know how big the drop is or what is at the end of it. A great bit of suspense that works every time. The skeleton head was getting a big corny in the bigger scheme of things. Same for the Barker Bird. They were almost relics of a bygone, simpler time. They wouldn`t quite fit in the 2005 version.

So far it is virtually the original ride with enhanced effects. Bombardment Bay changes that, first with the new audio and then the Barbarossa AA. I feel for the better. A key AA is now an A100, the music matches the scene, and the pace gets faster far quicker than it used to be. You`re in the middle of a battle. Enough of the original vocals exists for it still to be Pirates the ride and not Pirates the movie. The updated cannon effects, the enhanced water fx and their timings are great, as are the air blasts - timed right the feel and stereo audio fx even made me flinch on my first ride of the new version. What is apparent here are the sad mix of new and old audio systems. Barbarossa and the music are crystal clear, as are some of the fx. The 1973 effects and speakers sound as old as they are. It was a cheap short cut not to upgrade the entire attraction with new audio hardware, and it shows. Which brings us to the Town Square -

- which has the same problem. A spanking new A100 which is crystal clear, crowd noises which are louder than usual and so are clear, but the Mayors wife - you can hardly hear her. The dialogue is altered slightly again, with reference to movie characters, but there is no denying the movie tie in, indeed it`s something to be proud of that this attraction was partly responsible for the movies. Again, the scene is played out and has the majority of original dialogue intact as to serve as an upgrade of the original, not a complete overlay or change of direction (see Gran Fiesta Tour). The Sparrow A100 elicits oohs and aahs from guests - at least the multiple times I rode over the past 2 years - and like the other hidden Sparrow it is clear enough to tell the tale without taking over the scene or adding anything more than a subplot. I feel that is one of the big hits of this refurb - you can take it as a ride of the movie, hear the movie theme and see movie characters and see Sparrow ultimately victorious, or you can take it as the original attraction but with enhancements that don`t hide the original storyline or plot. All the key scenes, figures, dialogue and plot of the WDW version are still intact. The pirates still win the treasure. It just has some new faces.

Moving on through the auction, again with audible A100 and so-so 1973 AAs, we get to the chase scene. PR rules, so the chase is still the 1997-ish version, but again like most other scene the new lighting scheme really adds to the set, giving it more depth and detail. And again, the new audio of the A100 sticks out too much since it is so good.

The finale... messy. Old audio meets new audio in the burning city. New speakers drown out the old ones. Old animatronics that by their movements deserve to look more realistic. Some flames which look exactly how they are made due to tired fans. Onto the jail, the AA dialogue here is seriously poor. You can hear the new Jack before you see him. Even the dog is louder than the prisoners.

The treasure room... to me a perfect ending for both versions of the storyline. You can take it either way - the pirates still win the treasure. The parrot is still there. Or Sparrow wins the treasure, and links to the original version by singing Yo Ho. It`s a win win for guests.

Yes, the refurb was hurried and had the now familiar 3rd shift finishes done when they never should have been left in the first place. Yes, it was cheap and cheaper than the alternative Glendale offered to Orlando. There is still room for massive improvement infrastructure wise, especially the audio side. We didn`t get the new fleet of boats - yet - nor a new showscene - this time. What Orlando did get was an overhaul of a classic which didn`t change the classic beyond recognition but did add new details to offer a fresh perspective for veterans and a hint of the movies new guests would expect.

:sohappy: Now that's defending an attraction if I have ever heard one.
 

EPCOT Explorer

New Member
Original Poster
What a thread name..... :eek:

I followed the rehab and researched it quite a bit, and have recently been editing it and so noticed a lot of little details. Not an authority, but I`ve had both WDW versions on the brain for the past month.

Overall I feel it strikes a good balance between the old version and a newer refurbed version with obvious ties to the movie - without going too far and making it a movie overlay. The fabric and feel of the original is still everywhere to be seen, close your eyes for all of 30 seconds total in the right places and you could be forgiven for thinking it is still the 1973 version with upgrades.

Outside the building is pretty much how it was, save for props and the very suitable marquee package which gives it a real identity. Yes, the area music has changed, but for the better IMHO, giving Caribbean Plaza a more distinct feel of its own as opposed to the generic Adventureland and jungle connections it never really should have had.

The queues are still richly detailed and some of WEDs best work for a simple interior waiting area - only bettered by the Parisian version. Load looks quite the part with its eternal night lighting and props. Duel load is gone for good, but the props that took its place remain to enhance the atmosphere.

The ride begins... new audio. The version of Yo Ho which plays in the caverns is hauntingly beautiful, and rightly so. With emphasis on haunting. Around the first bend it gets darker, the DJ effect appears and the calm of the dock area and Moonlight Bay is suddenly far behind. The wind and thunder getting louder over the peaceful msuic is such a clash it works perfectly to present an unsettling atmosphere, even before the skeleton of Hurricane Lagoon or the pretty but wrongimage of Dead Mans Cove with its new lighting effects. The DJ effect is fantastic, quite surprising if your timing is right, but the fact it is prone to faults is unacceptable. A projection system in a moist environment. So what? It isn`t the first time it`s been done. Get it better protected. At least now it seems there is a B mode for the audio when the projection is off, unlike when the attraction reopened.

The now pitch black drop with no audio warning is great. You can hear the noise, feel the spray, but don`t know how big the drop is or what is at the end of it. A great bit of suspense that works every time. The skeleton head was getting a big corny in the bigger scheme of things. Same for the Barker Bird. They were almost relics of a bygone, simpler time. They wouldn`t quite fit in the 2005 version.

So far it is virtually the original ride with enhanced effects. Bombardment Bay changes that, first with the new audio and then the Barbarossa AA. I feel for the better. A key AA is now an A100, the music matches the scene, and the pace gets faster far quicker than it used to be. You`re in the middle of a battle. Enough of the original vocals exists for it still to be Pirates the ride and not Pirates the movie. The updated cannon effects, the enhanced water fx and their timings are great, as are the air blasts - timed right the feel and stereo audio fx even made me flinch on my first ride of the new version. What is apparent here are the sad mix of new and old audio systems. Barbarossa and the music are crystal clear, as are some of the fx. The 1973 effects and speakers sound as old as they are. It was a cheap short cut not to upgrade the entire attraction with new audio hardware, and it shows. Which brings us to the Town Square -

- which has the same problem. A spanking new A100 which is crystal clear, crowd noises which are louder than usual and so are clear, but the Mayors wife - you can hardly hear her. The dialogue is altered slightly again, with reference to movie characters, but there is no denying the movie tie in, indeed it`s something to be proud of that this attraction was partly responsible for the movies. Again, the scene is played out and has the majority of original dialogue intact as to serve as an upgrade of the original, not a complete overlay or change of direction (see Gran Fiesta Tour). The Sparrow A100 elicits oohs and aahs from guests - at least the multiple times I rode over the past 2 years - and like the other hidden Sparrow it is clear enough to tell the tale without taking over the scene or adding anything more than a subplot. I feel that is one of the big hits of this refurb - you can take it as a ride of the movie, hear the movie theme and see movie characters and see Sparrow ultimately victorious, or you can take it as the original attraction but with enhancements that don`t hide the original storyline or plot. All the key scenes, figures, dialogue and plot of the WDW version are still intact. The pirates still win the treasure. It just has some new faces.

Moving on through the auction, again with audible A100 and so-so 1973 AAs, we get to the chase scene. PR rules, so the chase is still the 1997-ish version, but again like most other scene the new lighting scheme really adds to the set, giving it more depth and detail. And again, the new audio of the A100 sticks out too much since it is so good.

The finale... messy. Old audio meets new audio in the burning city. New speakers drown out the old ones. Old animatronics that by their movements deserve to look more realistic. Some flames which look exactly how they are made due to tired fans. Onto the jail, the AA dialogue here is seriously poor. You can hear the new Jack before you see him. Even the dog is louder than the prisoners.

The treasure room... to me a perfect ending for both versions of the storyline. You can take it either way - the pirates still win the treasure. The parrot is still there. Or Sparrow wins the treasure, and links to the original version by singing Yo Ho. It`s a win win for guests.

Yes, the refurb was hurried and had the now familiar 3rd shift finishes done when they never should have been left in the first place. Yes, it was cheap and cheaper than the alternative Glendale offered to Orlando. There is still room for massive improvement infrastructure wise, especially the audio side. We didn`t get the new fleet of boats - yet - nor a new showscene - this time. What Orlando did get was an overhaul of a classic which didn`t change the classic beyond recognition but did add new details to offer a fresh perspective for veterans and a hint of the movies new guests would expect.

Martin!:lol::sohappy:

Fantastic write up. Never realized how much *did* go into the attraction while some things didn't. Hope we get them soon- is there a timeframe?

I agree with you on the most part. The opening, is much smoother, that's for sure. but you mention a B Mode...Maybe they should make the Skull into that? Is that still possible?

So...When does the tribute come out?;) And glad you like the thread title.:lookaroun:lol:
 

Lee

Adventurer
The treasure room... to me a perfect ending for both versions of the storyline.
Yeah, I like the treasure room...but I have one issue with it.
I would have left it more open, allowing the AA to be seen from other angles and for a longer time. Feels very rushed, and hard to see with that small opening. Unless of course the boats are backed up that far...which happens kinda often.
 

EPCOT Explorer

New Member
Original Poster
Yeah, I like the treasure room...but I have one issue with it.
I would have left it more open, allowing the AA to be seen from other angles and for a longer time. Feels very rushed, and hard to see with that small opening. Unless of course the boats are backed up that far...which happens kinda often.
Open it up to the queue too?
 

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