Rumor Lion King Flume Ride being considered for Animal Kingdom

JackCH

Well-Known Member
They're 7s overall. I take the entire experience into account, not just the best moments.

For Rise:
The queue is bland and unremarkable. The pre-shows are excellent, undeniably the best part of the experience. The attraction peaks at the storm trooper room and goes down hill from there. The only other major high points are the AT-AT room, and the first encounter with Kylo (both of which are in the first half of the ride). The rest of the attraction goes out on a whimper. Maybe if the cannons still worked it would be different, but it's fair to judge the ride as is since that effect has been permanently deactivated for the majority of the ride's life. Many have criticized the majority of the ride for being a glorified "hallway simulator" and the critique is appropriate.

For Cosmic Rewind:
The exact opposite of Rise's issues. The queue is fine. The ride experience is amazing! I'd be willing to bump it up to an 8.5 (bad fit for the park or not) if not for the abysmal pre-shows. They drag and are painfully irritating. They also lead to an awful pinch point in what I like to call the "red corridor". This hallway is my least favourite room of any theme park attraction I have been on. Everyone is pushing and shoving to get to the front. It's just bad design. The theming itself is also not remarkable, but the coaster is so fun that I can give it somewhat of a pass.
What qualifies as a 9 or 10 for you? Everything is subjective of course but I just find this to be a bit wild so I'm curious what does pass the test for you.
 

UNCgolf

Well-Known Member
I’d argue Pandora fails due to lack of an E ticket. It’s pretty eye candy, but so it GE. Passage is good, but I can’t rate it an ’E‘ and neither does the company. In fact on our recent most visit we didn’t set foot in Pandora whilst in DAK. But that’s me.

I’m on record as personally thinking RotR is one of Glendales modern masterpieces, timeline and lack of physical effects notwithstanding.

I think I remember that you don't like NRJ at all, and it's obviously not an E ticket or remotely close to being one... but I do enjoy it more than Flight of Passage now.

Flight of Passage is still fun, but when you're just watching a movie play on a screen in front of you for the whole ride it seems to age much quicker than other attractions. NRJ has obvious flaws, but it does a great job making you feel like you've been transported to another place and that's enough for me to enjoy it. I feel more immersed/transported on NRJ than on FoP.

FoP is really impressive on an initial ride, but it wears off pretty quickly (at least for me). And I've only been on it a handful of times; I'm not one of those people that's experienced it repeatedly.

EDIT: As an aside, Guardians is only like a 6 to me. It's fun enough, but it just kind of missed the mark on everything other than music/fun coaster. It doesn't really capture the Guardians IP and it dropped the ball on being anything more than a coaster; there's not a ton of theme/story to it so it's not very interesting.
 
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networkpro

Well-Known Member
In the Parks
Yes
I'll go against the grain and rate RotR a 5. It has a low attraction for return rides. It's designed variability in a ride is only if you get the front or back car. It's more frequent unintended variability is what's not working that day. GoG is fun and we could ride it quite a.few times a day and not get tired of it. The hallway merge indeed is a bad design, but not too bad. We have bothered with RotR for the past two years. Slinky has more of an attraction for us.
 

BrianLo

Well-Known Member
Nothings changed since opening.

There again TSMM usually has a long wait too. Same for PPF. And the Dwarf Coaster.

Not since opening. Since it was labeled as a D ticket by imagineering in 2012/3. That prior iteration of the plan dropped what was the E ticket and plussed the simulator into what ultimately became Flight of Passage.

The definition of E ticket starts to get incredibly lost if the a la carte attractions that are the highest ticketed are not ‘e tickets’. Nevermind guest reviews sort of back it up. We’ll never see eye to eye on this one, but I definitely think this is your spiciest take!
 
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flyerjab

Well-Known Member
Not since opening. Since it was labeled as a D ticket by imagineering in 2012/3. That prior iteration of the plan dropped what was the E ticket and plussed the simulator into what ultimately became Flight of Passage.

The definition of E ticket starts to get incredibly lost if the a la carte attractions that are the highest ticketed are not ‘e tickets’. Nevermind guest reviews sort of back it up. We’ll never see eye to eye on this one, but I definitely think this is your spiciest take!
It is interesting how different opinions can get. As a land, Pandora is one the best themed lands in WDW. The only areas I rate as high or higher are Harambe, Anandapur and Serka Zong. Actually, when you consider EE theming and tge Maharajah Jungle Trek, Asia is at the top of my list for immersion.

I agree with you about the E ticket designation for FoP. That is still my favorite attraction in WDW. Cosmic Rewind is right there with it, but the emotional experience I get (to this day) on FoP is unparalleled.
 

Coaster Lover

Well-Known Member
In the Parks
No
So, any chance we still see an announcement for the Lion King flume at AK anytime soon? Or are we waiting? (Waiting to see how Mufasa does at the box office? Waiting to see the response when it eventually opens in Paris?) Or is the whole idea for a Lion King flume ride (boat ride?) At DAK completely dead now?
 

flyerjab

Well-Known Member
So, any chance we still see an announcement for the Lion King flume at AK anytime soon? Or are we waiting? (Waiting to see how Mufasa does at the box office? Waiting to see the response when it eventually opens in Paris?) Or is the whole idea for a Lion King flume ride (boat ride?) At DAK completely dead now?
This is where I feel Disney did not balance things out correctly. Harambe NEEDS more to do at night. When the animal rides/trails are closed for the evening Harambe doesn’t have a lot to do at all. It needs one more big ride, and it should definitely be an indoor one. This would fill that need.
 

marni1971

Park History nut
Premium Member
Not since opening. Since it was labeled as a D ticket by imagineering in 2012/3. That prior iteration of the plan dropped what was the E ticket and plussed the simulator into what ultimately became Flight of Passage.

The definition of E ticket starts to get incredibly lost if the a la carte attractions that are the highest ticketed are not ‘e tickets’. Nevermind guest reviews sort of back it up. We’ll never see eye to eye on this one, but I definitely think this is your spiciest take!

The documents that were leaked pre-opening did regard Na'vi River Journey as a C and Flight of Passage as an E.
I’m not one to argue about ratings since at the end of the day it’s awfully subjective, but documents for the final as built attraction labels it a D.
 

Brer Oswald

Well-Known Member
I'll go against the grain and rate RotR a 5. It has a low attraction for return rides. It's designed variability in a ride is only if you get the front or back car. It's more frequent unintended variability is what's not working that day. GoG is fun and we could ride it quite a.few times a day and not get tired of it. The hallway merge indeed is a bad design, but not too bad. We have bothered with RotR for the past two years. Slinky has more of an attraction for us.
Subjectively I'd give it a 5 myself. I bumped it up to a 7 because there's objectively enough impressive features that I can understand why people like it. However, the poor pacing, lack of detail, and my overall disinterest in the Star Wars brand makes it rather unappealing to me.
 

Brer Oswald

Well-Known Member
I was gonna say — I’ve been critical of Rise since it’s opening (just check my posts from 2019, when I worked its opening!!) but it arguably has the best ending of any attraction ever.
It's a 10 second simulator section with a tiny drop. And then it just...ends. To say I was underwhelmed the first time I rode would be an understatement. I think TBA has a better ending, and everyone knows how I feel about that ride.
 

Rich Brownn

Well-Known Member
I’m not one to argue about ratings since at the end of the day it’s awfully subjective, but documents for the final as built attraction labels it a D.
The problem with basing it on the old ticket system is: the tickets were never geared to how good or bad a ride was, but how popular the attraction was. Its one of the reasons HoP and CBJ swapped D and E tickets early on, The tiers were an incentive to ride smaller, less flashier attractions (like Main Street Vehicles and the Cinema) rather than to provide a quality classification.
 

Rich Brownn

Well-Known Member
It's a 10 second simulator section with a tiny drop. And then it just...ends. To say I was underwhelmed the first time I rode would be an understatement. I think TBA has a better ending, and everyone knows how I feel about that ride.
At least it has a coherent story line. TBA seems to just..well, wander. (And I disagree about the ending. The Order's fleet is destroyed, we preserved the secret base and are returned to Batuu as there is no longer a reason to escape at this point. And having a drop and a motion simulator in an elevator is pretty cool
 

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