nickys
Premium Member
Yes, we all know about block zones and cascades.
I’ve heard of them, doesn’t mean it isn’t useful to have it explained.
Hint: just because you know all about them doesn’t mean everyone does.
Yes, we all know about block zones and cascades.
Then he could have shared with the class vs trying to correct me with a 'TLDR' that isn't even applicable to the point. But, you got something from it.. so interesting for you.Hint: just because you know all about them doesn’t mean everyone does.
Wasn't trying to correct you. Of course they can lower the throughput on BTMRR. I literally put "They really don't want to increase dispatch times on that ride unless they remove coaster trains." DLR operates with less train cars at opening every day and I think only 1 loading station.Then he could have shared with the class vs trying to correct me with a 'TLDR' that isn't even applicable to the point. But, you got something from it.. so interesting for you.
& this system is better for who again?I think SDD and Tiana are the only 2 consistently selling out before the 3 day mark. SDD used to do that in the FP+ days as well (with 7D).
Looking today 10/2 at 10:15am:
Sold out: Tiana, Tron, Frozen, Remy, SDD,
Past 5pm: HM (7:45pm), Pooh (6:25pm), Pan (8:05pm), Pirates (5:20pm), 7D (9:30pm), ROTR (7:45pm), TSMM (5:00pm), ToT (6:10pm)
Looking ahead 3 days to 10/5 availability at 10:20am:
Sold out: Tiana, Tron, SDD, TSMM
Past 5pm: HM (6:40pm), 7D (8:55pm), Remy (8:30pm), ToT (6:20pm), ROTR (7:50pm)
I'm still on the fence about this vs G+, I'll be trying it in November.& this system is better for who again?
I think it should be obvious anyone posting about roller coaster capacity and lower dispatch times (in response to someone saying attractions can't run lower...) would know that dispatch intervals and train count are not independent. And we all already know Disney doesn't run BTMRR at max train count most times anyway. So yeah.. kinda an ACKULLY kind of postWasn't trying to correct you. Of course they can lower the throughput on BTMRR. I literally put "They really don't want to increase dispatch times on that ride unless they remove coaster trains."
For anyone on these boards Genie was a walk in park. I hav DAS and literally could have done almost everything w/o it using Genie and ILL and im far from rope dropped and with a 10 y/o wasnt staying until park closed. The drops were spot on. Literally set an alarmI'm still on the fence about this vs G+, I'll be trying it in November.
Things I might like:
- Tron off VQ, now I only have to wake up at 7am on my EPCOT day
- Going into the park with 3 booked
- I think it is a simpler system than G+ for day of planning (Use it, book another, no more timers)
- I think it will be less phone time day of
Do you happen to have an average of the deviation in posted wait times and actual wait times?IIRC, 75% of posted waits are overestimates.
Is it actually an odd quirk of BTMRR? The one time we ended up stopped at a block break (?) on Space Mountain (at DLR) we actually had to wait until a ride attendant came over and gave us a physical shove to get us moving again. It appeared they were doing it sequentially for each car on the track, from bottom block to top.Wasn't trying to correct you. Of course they can lower the throughput on BTMRR. I literally put "They really don't want to increase dispatch times on that ride unless they remove coaster trains." DLR operates with less train cars at opening every day and I think only 1 loading station.
The point of the post wasn't that you were wrong. The point of the post was I thought people might be interested in this odd quirk of BTMRR as it was tangentially related to the discussion of purposely lowering capacity on rides.
I'm sure it isn't 100% unique to just BTMRR. It might just be a design "issue" with some older rollercoaster in that it wasn't taken into account for vehicle recovery. I think one of the most interesting recovery modes is on velocicoasters second launch at USO. If the block ahead is occupied, the train stops right on the launch section, then does a backwards launch to gain momentum, then launches back forwards to get the train over the top hat. (Skip to 1:08)Is it actually an odd quirk of BTMRR? The one time we ended up stopped at a block break (?) on Space Mountain (at DLR) we actually had to wait until a ride attendant came over and gave us a physical shove to get us moving again. It appeared they were doing it sequentially for each car on the track, from bottom block to top.
I haven't used it yet, but I believe drops are still a thing and very similar to G+. https://forums.wdwmagic.com/threads/lightning-lane-drop-times.984387/For anyone on these boards Genie was a walk in park. I hav DAS and literally could have done almost everything w/o it using Genie and ILL and im far from rope dropped and with a 10 y/o wasnt staying until park closed. The drops were spot on. Literally set an alarm
I'm sure it isn't 100% unique to just BTMRR. It might just be a design "issue" with some older rollercoaster in that it wasn't taken into account for vehicle recovery. I think one of the most interesting recovery modes is on velocicoasters second launch at USO. If the block ahead is occupied, the train stops right on the launch section, then does a backwards launch to gain momentum, then launches back forwards to get the train over the top hat. (Skip to 1:08)
I haven't used it yet, but I believe drops are still a thing and very similar to G+. https://forums.wdwmagic.com/threads/lightning-lane-drop-times.984387/
Do you happen to have an average of the deviation in posted wait times and actual wait times?
Are the analysis you are working on take into account ride downtimes when you average them out? Like for example. A ride goes down for say 10-15 minutes a small downtime and the wait time is off bc of that. Tough to blame Disney for that one way or the other.Working on it.
Depends how you use it, what you want out of it, and how crowded the parks are.I'm still on the fence about this vs G+, I'll be trying it in November.
Things I might like:
- I think it will be less phone time day of
If you are a maximizer (or you want to do more than 1 or two tier one rides), I think you will end up spending more time on your phone—but that’s based on my experience back in Aug in the early weeks of the system, even though the parks were not very crowded. I thought it worked great at AK, about a wash at DHS, but was frustrating at Epcot and MK (compared to G+)— probably because most of the things we actually want to use it on are Tier 1… though Epcot is currently suffering from not having TT.Depends how you use it, what you want out of it, and how crowded the parks are.
If you are more inclined to be satisfied with the pre-books, and your goal is to spend less time on your phone, that is an option- compared to G+.
My experience was that- compared to G+ - there was less availability. In Epcot, there was so little availability, but standbys were mostly so short, that I just gave up looking and we did standby waits. In MK though, compared to G+, I spent more time refreshing.
Wait - I think I figured out Disney's scheme!If you are a maximizer (or you want to do more than 1 or two tier one rides), I think you will end up spending more time on your phone—but that’s based on my experience back in Aug in the early weeks of the system, even though the parks were not very crowded. I thought it worked great at AK, about a wash at DHS, but was frustrating at Epcot and MK (compared to G+)— probably because most of the things we actually want to use it on are Tier 1… though Epcot is currently suffering from not having TT.
If you can’t get to the parks very early and remain much of the day, I think G+ is/was vastly superior. We have cut down our upcoming trip length in half to avoid the few days of Thanksgiving, has the system been tested on anywhere near peak crowds yet?
So today, I got to 7 days out to make my single- and multi-pass selections. There is no chance on WDW ever going back to free advance fastpasses per day. I made all my advance selections for M-F, 10/28-11/1. My cost came to $241.92. Now multiply that times the millions of visitors per park per day. It adds up.
I would guess they make somewhere between $1.5 million and $2 million per day from LL. And they do nothing to earn it.There are not millions of visitors per park per day, but the overall sentiment that Disney makes money off of Lightning Lanes is true
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