Kingdom Hearts IV- Imagineering a Video Game

What returning world would you like to see come back in KHV?

  • Agrabah (Aladdin) (From KHI and KHII)

    Votes: 0 0.0%
  • Atlantica (The Little Mermaid) (From KHI, KHII and KHIII)

    Votes: 1 11.1%
  • Halloween Town (The Nightmare Before Christmas) (From KHI and KHII)

    Votes: 1 11.1%
  • Neverland (Peter Pan) (From KHI and KHIII)

    Votes: 4 44.4%
  • Beast's Castle (Beauty and the Beast) (From KHII and KHIII)

    Votes: 0 0.0%
  • Pridelands (The Lion King) (From KHII)

    Votes: 2 22.2%
  • Dwarf Woodlands (Snow White and the Seven Dwarfs) (From KHIII)

    Votes: 1 11.1%
  • Enchanted Dominion (Sleeping Beauty) (From KHIII)

    Votes: 0 0.0%

  • Total voters
    9
  • Poll closed .

KingMickey

Active Member
Original Poster
In the Parks
Yes
Upon returning to the World Map, Sora, Donald and Goofy head to the next world.

Port Royal (2nd Visit)

Sora, Donald and Goofy arrive in the Town of Port Royal, when suddenly a group of Heartless and Unknown attack. Sora, Donald and Goofy know that something must be up if the Heartless and Unknown are attacking so quickly. After the battle, the team enters Tia Dalma’s Loft, where they reunite with Will Turner, Elizabeth Swann, Tia Dalma and surprisingly, Captain Jack Sparrow.

The Captain states that he evaded the huge fight with Davy Jones and Sao Feng last time they were here and he silently, sailed away in a stowaway boat and headed back towards the village, where Will and Elizabeth met back up with him. Jack begins to discuss Davy Jones’ heart and suggests that Will should stab it, therefore making him the new captain of the Flying Dutchman. Before the conversation can continue, they suggest that they head out. Captain Jack Sparrow joins the party. There is also a save point in the corner of the room.

From the Town, they board the Black Pearl, which holds the Captain’s Stateroom, where a save point is located. The team arrives on the ship, along with Jack, Will, Elizabeth and Tia Dalma. They return to the topic of Davy Jones’ heart. Jack states that if Will stabs the heart he will free his father, Bootstrap Bill, from Davy Jones’ imprisonment. Jack hands Will his compass, before proceeding to push him overboard. Elizabeth shouts after Will, but is unable to rescue him. Sora, Donald and Goofy are shocked and try to help him, but the Black Pearl keeps sailing onwards, towards the Shipwreck Cove.

After the Black Pearl vanishes across the sea, another large ship approaches, the Endeavor. Will, who is floating in the sea. The ship is sailed by Lord Cutler Beckett, who rescues will. Will says that they can use Jack’s compass as a way to find Shipwreck Cove, where the pirate lords will exchange their pieces of eight. Will and Beckett set sail towards the Shipwreck Cove.

Meanwhile, at the Pirates Cove, several pirate lords, including Barbossa and Davy Jones, are exchanging their “pieces of eight”, while disagreeing about freeing Calypso, Goddess of the Sea. Sora, Donald, Goofy, Jack, Elizabeth and Tia Dalma are hidden deep within the coves of the cavern, as are Will and Beckett. Jack steps out of the cove, followed by the others, acknowledging the pirate lords. The pirate lords are about to declare war, however, Barbossa states that war can only be declared by a king. Elizabeth is elected King and declares war.

The pirates begin to battle it out, Sora, Donald and Goofy deciding to sit this one out. Will and Beckett step out of the shadows. The battle is taken outside of the cove, as the pirates begin to make their way towards their respective ships, the Black Pearl and the Flying Dutchman. In the midst of the battle, parley is declared between Beckett and Jones. During the parley, Elizabeth and Barbossa head to the Dutchman and swap Sparrow for Will’s place, after realizing that Jack and Will plan to have Jack stab the heart. In the meantime, Barbossa steals Jack’s “pieces of eight”.Barbossa then, uses the "pieces of eight" to free Calypso, who emerges from Tia Dalma. It turns out that Calypso, Goddess of the Sea was bound inside Tia Dalma. Will discloses that Davy Jones betrayed her to the Brethren Court. Calypso is enraged and stirs up a he storm, in which the Black Pearl and the Flying Dutchman battle.

In the next part of the world, Sora fights alongside the other pirates in the middle of the war. Cannon fire is being shot back and forth. Davy Jones summons a fleet of Heartless to attack the ship, so that should be Sora’s main goal, to defeat all of the Heartless, before they can destroy the ship.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Afterwards, Sparrow escapes from the Dutchman’s prison cells and steals the Dead Man’s Chest, which contains Davy Jones’ heart. He takes the heart out of the chest and carries it with him. Back on deck, the pirates, as well as the Heartless are continuing the onslaught. In the midst of battle, Will confesses his love for Elizabeth and proposes to her. She accepts and Barbossa marries them right in the middle of the battle. Sora, Donald and Goofy follow Will onto the Flying Dutchman, along with Elizabeth and the rest of the pirate crew. The battle ranges on across the stormy sea.

Upon arriving, Davy Jones confronts them and attacks, while Will is in search of the Dead Man’s Chest. Instead he finds his father, whom he’s about to kill but find that he is not able to.

-Boss: Davy Jones-

Davy Jones attacks with his steel sword. This battle is actually very similar to the battle with Captain Hook in previous games. Davy Jones will lunge towards the team with the sword pointed directly at them. Dodge and counterattack as soon as this happens, it will throw Davy Jones off and offer more time to attack.

Soon enough, Davy Jones will send off a plethora of attacks. Keep your distance and then close in on him, afterwards. Soon enough, the battle will be over.

As Will makes his way across the deck, he falls to Davy Jones’ trap. Jones stares over Will and Elizabeth, commenting about how love is pointless. Jack appears behind him, holding Jones’ heart in one hand and a dagger in the other. Davy Jones is mortified, but then mortally wounds Will by stabbing him in the heart. Elizabeth rushes to Will’s side. Upon seeing his son injured, Bootstrap Bill attack Davy Jones in an angry fury. Jack hands the dagger to Will. Davy Jones pins Bill to the deck of the ship and raises his sword, about to kill him. Will, with the last of his strength sends the dagger flying down onto Jones’ heart. Will dies afterwards. Davy Jones mutters Calypso’s name with his last breath, before proceeding to fall off the side of the ship.

After the event, the team, along with Jack and Elizabeth escape from The Flying Dutchman, as the crew places Will's heart in the Dead Man's Chest. The ship then starts to shake, as it disappears into a whirlpool, sinking beneath the sea. The team, Jack, Elizabeth and the rest of the crew return to the Black Pearl, while Beckett watches from his ship, the Endeavour.

Beckett moves to attack the Pearl. But then, The Flying Dutchman resurfaces, with Will as the captain and the crew have now become human. The Dutchman and the Pearl team up and sail the seas, trapping the Endeavour in the middle of them. They both release cannon fire, destroying the Endeavour, killing Beckett.

Will tells everyone that he is bound to sail the sea as The Flying Dutchman's captain. Elizabeth bids Jack, Barbossa, Sora, Donald and Goofy and the rest of the crew farewell, before she heads to the Flying Dutchman. Will and Elizabeth have one day together and they consummate their marriage. After giving Elizabeth the Dead Man's Chest, Will returns to sailing the seas. Barbossa now commandeers the Pearl[ again, after returning Jack, Sora, Donald and Goofy to the Town. Barbossa then takes out a map, with a secret treasure located on it and looks at it with the crew. He sees that the middle of the map has been cut out.

Back in the town, Jack Sparrow reveals the map and asks Elizabeth, Sora, Donald and Goofy to be his new pirate crew on his quest to find the Fountain of Youth.

Sora obtains the Absorbga Spell.

PORT ROYAL

Jiminy’s Journal- Port Royal (2nd Visit)

The team arrives in the Town, where they reunite with Jack Sparrow, Will Turner, Elizabeth Swann and Tia Dalma. They return to the Black Pearl, where they begin to discuss the topic of Davy Jones’ heart. Jack suggests he stab the heart, but then tosses Will overboard after giving him his compass, so Beckett can find Shipwreck Cove. Will is soon rescued by Beckett.

At Shipwreck Cove, the pirate lords present their "pieces of eight", but disagree over freeing Calypso. A war is soon on the horizon. Elizabeth is elected King and orders the pirates to war. During a parley with Beckett and Jones, Elizabeth and Barbossa swap Sparrow for Will after realizing Jack and Will plan to have Jack stab the heart. Barbossa steals Jack's "piece of eight". Barbossa uses the "pieces of eight" to free Calypso, who was bound within Tia Dalma. Her fury unleashes a storm, and the Dutchman and the Pearl battle. Sparrow escapes the Dutchman's prison and steals the Dead Man's Chest. Will proposes to Elizabeth and Captain Barbossa marries them in the midst of battle.

On the Dutchman, the battle continues, as the team fights Davy Jones. Will is mortally wounded by Jones. Upon seeing his son hurt, Bootstrap Bill attacks Jones. Sparrow places his dagger in Will's hand and helps Will stab Jones's heart, before he dies. Davy Jones dies and falls overboard. Jack and Elizabeth escape theDutchman, as the crew places Will's heart in the Dead Man's Chest. The ship disappears beneath the sea.
Beckett moves to attack the Pearl, however, the Dutchman resurfaces, with Will as the captain and the crew being turned back into their human forms. The Dutchman and the Pearl destroy the Beckett’s ship, the Endeavour, killing Beckett.

Will is bound to sail the sea as The Flying Dutchman’s captain. Elizabeth has one day with Will to consummate their marriage. Barbossa commandeers the Black Pearl, after leaving Jack, Sora, Donald and Goof in the town of Port Royal. Barbossa looks at his map for the new treasure he’s had his eye on, only to find that there is a huge hole in it.
Jack tells Sora, Donald and Goofy that they are a pirate crew , worthy of helping him on his next pillaging plot; finding the Fountain of Youth. He reveals Barbossa’s map.

Characters:
· Captain Jack Sparrow
· William Turner
· Elizabeth Swann
· Captain Barbossa
· Tia Dalma/Calypso
· Pintel
· Ragetti
· Bootstrap Bill Turner
· Lord Cutler Beckett
· Admiral James Norrington
· Governor Weaterby Swann
· Sao Feng
· Davy Jones

Obtained:
Absorbga Spell

Heartless:
-Air Pirate
-Pirateer
-Buccaneer
-Barrel Soldier

-Devil
-Pandora’s Box
-Black Sigil

Unknown:
-Watery Angel
-Pirate’s Keep
-Deboom
-Golden Eye

Bosses:
Davy Jones
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
They’ve finally done it. After returning to the World Map, they arrive at the last world available on the World Map.

The Royal City (2nd Visit)

In the prologue to the world, Prince Edward, shoots out of the manhole and into Times Square, followed by Pip. The two leave the area in search of Giselle. Nathaniel, Queen Narissa’s henchman, follows afterwards, trying to track down Prince Edward.

Sora, Donald and Goofy arrive in Times Square, where the Heartless are still apparent. After a brief battle with several groups of Heartless, the team will decide to meet back up with Giselle, who should be located at Robert’s Apartment. The team decides to head out to meet her. The team travels through the Back Alley, where more Heartless appear. If you continue down the Back Alley, you’ll arrive in Central Park, where the Park Alcove is found. A save point is located there. Soon enough, they’ll be at the doorsteps of Robert’s Apartment.

Inside, they’ll meet with Giselle, Robert and his daughter Morgan. Robert explains that Giselle had helped him reconcile his relationship with Nancy and that things couldn’t be better right now. Later tonight, there is the King and Queen’s Ball happening in the town and Robert is bringing Nancy with him. Robert suggests that Sora, Donald and Goofy should come along, too.

Sora notices that Giselle seems a bit sad. She says she didn’t realize that the real world was so much more complicated than her home back in Andalasia. Suddenly, there is a knock on the door and Prince Edward bursts in, ecstatic that he has finally found Giselle after all this time. Edward questions who everyone else in the room is, but then let’s down his heroic demeanor when Giselle says that they’re her friends. Edward insists that they go back to Andalasia tonight, to be married.

While Edward tries to persuade Giselle, she insists that they should go on a date in New York City. The two leave Robert’s Apartment to start their date, where they discuss the events of going back to Andalasia. Back at Robert’s Apartment, Robert says that he has to start getting ready for the Ball tonight. He tells that they should go to the Clothiers Shop in Times Square to pick something nice looking up for tonight. If you want to save before heading out, there is a save point in the corner of the room.

Meanwhile, Nathaniel communicates to Narissa through a puddle on the sidewalk. Nathaniel states that he hasn’t gotten to do away with the girl yet or find Edward. This infuriates her and says that she is on her way and that she’ll take care of this herself! She disappears within the reflection of the puddle.

Sora, Donald and Goofy head down to the Back Alley, where they continue to fight the Heartless that randomly appear throughout the area. Quickly fight your way through the enemies before proceeding. After entering Times Square, you’ll find the Clothiers Shop off to the left, among other shops which cannot be accessible. Upon entering the shop, Sora sees that it is under attack by the Heartless, causing the team to go into a sudden battle. Suddenly, a huge monster is seen causing rampage in Times Square.

-Boss: GREED-

This monster will attack you and after doing so, will try to pilfer some items from you! Watch out because this monster can freeze you and in the process of doing so, swipe some pretty valuable items from you!

However, there’s no need to fret. If you attack back soon enough, the monster will drop the items and you’ll be able to reclaim them. This monster doesn’t do any heavy-based attacks, so let loose and do some powerful combos on the monster and he will soon be defeated.

After the battle, the shop owner approaches the team and says that, since they saved the shop and all of the clothes from being wrecked, they each can select the clothing pieces of their choice. They all decide to buy nice suits for the ball later that night. After getting their clothing, they head back to Robert’s Apartment, where they find Robert ready to go. They each get changed into the suits and wait. Soon enough, Nancy’s fiancé arrives at the apartment in a 17th Century gown. Now, that they’re all here, they decide to head to the Ball.

They enter Times Square, where on one side of the street, they’ll find the building where the ball is being held at. They enter the Lobby. Inside the Lobby, guests are piling into the elevators to take guests up to the Ballroom. In the Lobby, there is a save point. It would be a good idea to save your game before continuing. Afterwards, you board the elevator, as it ascends towards the Ballroom.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Once in the Ballroom, you can see everyone having a good time as they descend down the grand staircase to get to the Ballroom floor. Once on the bottom of the floor, they see that Giselle is standing at the top of the staircase, wearing a beautiful gown. She slowly descends down the stairs and approaches the group, followed shortly by Edward. Edward notices Nancy and asks if he would like to dance with her. She agrees, as they head to the dance floor. Robert asks Giselle if she would like to dance with him. She agrees and they head out to the dance floor, as well, where everyone is dancing to a slow ballad. Sora, Donald and Goofy are watching the scene from afar.

Back on the streets, the huge manhole explodes, sending a fury of green smoke everywhere. Narissa emerges from the depths of the pothole. She’s arrived in New York City! She makes her way towards the King and Queen’s Ball to settle the score and make sure that no one can claim her kingdom.

Back at the Ballroom, while Giselle and Edward are dancing, Giselle realizes that Robert is her true love. However, Nancy asks to dance with Robert and cuts their dance short. Giselle, saddened and remorseful, is heading up the stairs, about to leave the Ball and all of New York City, altogether. However, the old peddler woman, the same woman who pushed her down the well and sent her here I the first place, approaches Giselle with a magic apple. She tells Giselle to make a wish and take a bite of the apple. She does so and she falls to the ground, having eaten a poisoned apple.

The peddler grabs Giselle’s unconscious body, entering the elevator, where she turns back into her original state. Just as the doors are closing, Edward uses his sword to keep the doors staying open. He pries them open and sees Narissa there with Giselle’s unconscious body. Narissa insists that she’s alright, that she was just taking her outside to get some fresh air. Edward places her body down on a couch.

Then, Nathaniel, with Pip, enters the Ballroom and reveals Narissa’s true intentions. She was trying to get Giselle out of the way so that nobody could take her throne. He reveals that the spell of the poison apple has to be broken before midnight or Giselle might die. They way to break the spell is with Love’s True Kiss. Donald offers that he do it, but then Sora restrains him. It’s then that Narissa sees the boy with the key, it’s just as Maleficent told her. Nancy tells Robert to kiss Giselle, for even she knows that the love between Giselle and Robert is true love. Robert moves in to kiss Giselle and they’re lips touch, just as the bell tolls midnight. Giselle wakes from her sleep, much to the dismay of Narissa.

Narissa uses the moment to grab Edward’s sword and holds everyone at bay. She hasn’t given up yet, as she tells everyone to stand back. She stands in the center of the room, plummeting the sword into the ground, before exploding into a fiery dragon, a trick she learned from a fellow comrade. She grabs Robert and flies out the window, proclaiming that she’ll be writing her own end to the story. The thunder cackles outside, as danger approaches.

Giselle sees the sword in the middle of the Ballroom. She grabs the sword and proceeds out of the Ballroom window, followed behind by Sora, Donald and Goofy. She leaves a single slipper behind.

-Boss: Queen Narissa-

During the battle, Giselle actually becomes a sidekick for the time being! She attacks with Edward’s sword. Narissa will hoist herself up onto the top of the building, holding Edward in one of her gigantic claws.

What you should do is attack Narissa’s foot or hand until she clenches in pain and takes time to recuperate. Then, you can deal heavier attacks to her head and the rest of her body, they take more damage off! She’ll occasionally use her giant tail and claws to swipe at you. If you get hit hard, you should use a Curaga spell or a potion to replenish your health. The battle should soon be over.

After the battle, Giselle yells at Narissa to let Robert go. She does so and drops him off the side of the building. Giselle uses her sword to pin Robert’s sleeve to the building, as he dangles hundreds of feet above the ground, trying to hoist himself up. Narissa hoists herself up onto the top of a building structure and comments on the scene, as Giselle tries to save Robert. As Narissa laugh, manically about to kill them, the structure beneath her feet begins to buckle and crumble off the rooftop, sending her with it. As she falls off the building, she crashes on her back on another part of the building, before falling off. As she falls, she transforms into her original human form, falling to the ground, before disintegrating into a million of tiny dust particles upon impact.

Giselle helps Robert and they manage to maintain themselves on the roof. Back in the ballroom, Nancy comments to Edward on how Giselle forgot her shoe, just like a real fairytale. Edward takes the shoe and slips it onto Nancy’s foot. It’s a perfect match. Nancy leaves with Edward to Andalasia, where they will get married.

The next day, Sora, Donald and Goofy awaken in Robert’s Apartment, where they say that it’s time to head off. Giselle, Edward and Morgan thank them all for helping them out. Giselle, Robert and Morgan decide to leave happily, as a family.

Sora obtained the Andalasian Fantasy Keyblade.

Sora obtained the Flarga Spell.

Sora obtained the Willie, the Giant Summon Spell.

THE ROYAL CITY

Jiminy’s Journal- The Royal City (2nd Visit)

Sora, Donald and Goofy returned to New York City, where they reunited with Giselle, Robert and Morgan. Robert stated that later that night, the Kings and Queens Ball was taking place and that the team should come. They decided to get some clothes and enjoy the occasion. Prince Edward showed up and stated that Giselle should come back to Andalasia with him tonight and get married. Giselle had her second thoughts.

The team, along with Robert and Nancy went to the ball. Giselle and Edward soon arrived. In the middle of the ball, Queen Narissa, disguised as an old peddler woman enticed Giselle with a poisoned apple. Giselle ate the apple and feel into a deep sleep. She tried to escape, turning back to her normal form, but Edward caught her. Nathaniel spoiled Narissa’s plans and told that Giselle had to be awakened before midnight, with Love’s True Kiss. With Nancy’s permission, Robert kissed Giselle and she awoke.

Narissa, infuriated, transformed into a huge dragon, holding Robert hostage. With the team’s help, Giselle saved Robert and defeated Narissa, who toppled off the top of her building, to her death.

Nancy and Edward went to Andalasia, where they’re planning on getting married. Giselle is living with Robert and Edward, as a family, living her happily ever after.

Characters
· Giselle
· Robert
· Morgan
· Pip
· Prince Edward
· Nancy
· Queen Narissa
· Nathaniel
· The Troll King

Obtained:
Andalasian Fantasy Keyblade
Flarga Spell
Willie, the Giant Summon Spell

Heartless:
-Cab Crasher
-Metrofear
-Hydrant
-Crash
-Burner
-Dark Elite
-Demon Knight

Bosses:
GREED, Queen Narissa
 

Disneyson 1

New Member
Though the last scene was a little long in cutscenes and short on gameplay, you wrapped it up pretty well! I love Enchanted, it's such a good movie!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
I didn't mean for the cutscenes to be so long. It just happened that way. It had to have alot of cutscenes because alot of action was taking place and there wasn't an alternate way around it without mssing some pieces of the story.

The next update is happening within the hour.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
In the Villains’ Vale, Maleficent is furiated, as Pete stands, trembling in fear. Maleficent is upset about how useless her League of Villains turned out to be. No one is as cut throat and determined as she, but she simply cannot stand these failures anymore. Hades enters the chamber, ready to rejoin and reunite with Maleficent, much to her pleasure. She laughs wickedly, stating that, with Hades’ help, the League of Villains will continue to grow and rise again, and Kingdom Hearts will finally be theirs!

She states that it’s time to gather the “others”, referring to the rest of the hidden League of Villains. Hades says that he’ll be able to help. Then, Pete mentions the other part of their plans, the Princesses of Heart. Maleficent smiles, content to herself. She tells him not to worry, for things are finally looking up. Soon enough, her League will rise and with the princesses’ power, Kingdom Hearts will belong to her, and any fool who will cross her path will surely feel her wrath! She’s determined, now more than ever, to be the true mistress of darkness. Pete asks her what they are going to do about the princesses. She smiles, saying that it’s only the beginning of her reign of darkness. She conjures up a dark orb, before all goes black in a blast of lightning.

The members of the Unknown arrive in their meeting room, adorned with Unknown symbols, a chair for each member. Xisa, Raixik and Leax all sit in the room, listening to their leaders commands. They state that it’s time to let Sora in on their little games. They Kayblade Wielder will fall into the depths of the Unknown and the Key will be theirs. He commands Xisa to go track down Sora and deal with him. Xisa obeys and exits the room. As he leaves, the leader of the Unknown steps into the light, and it appears that it is Riku!

Upon returning to the World Map, Sora, Donald and Goofy decide to head back to Radiant Garden. They notice that there is some weird activity on the World Map. The area that Traverse Town used to occupy, even though it’s no longer on the World Map, has become fuzzy and distorted.

Radiant Garden (5th Visit)

Sora, Donald and Goofy arrive in the Marketplace and building and restoration of the area is underway…again. Really, this town can never catch a break can it?

The team descends further down into the Marketplace, where they see Leon maneuvering some equipment around, and Sora helps him out. One of Leon’s friends, Zell Dincht comes running to help them. Leon introduces them. Zell says that he lived in Radiant Garden way back when and moved to the world of Balamb Garden, about a year before the darkness came. They become well-acquainted and he honors Zell as one of the newest members of the Radiant Garden Restoration Committee.

Leon can’t believe how much he’s seen Sora grow as a person and friend. He remembers the day they first met as if it was yesterday. To be honest, Sora reminds Leon a lot of himself. Sora says that he doesn’t know what the future will hold for them and that they don’t know when or if they will return here. Leon wishes them the best of luck, before they head out.

In the Marketplace, Scrooge McDuck, Ludwig Von Drake and Huey, Dewey and Louie have a bunch of luggage packed up at their feet. They state that they’re taking a vacation to Duckberg for the time being, before returning to the Disney Kingdom sometime in the future. Sora wishes them goodbye and tells them that he will see them soon enough. Alice is also in the Marketplace, who exclaims that she was given this wonderful house in the village and that she has become friends with several people in the town.

The team enters the Town Plaza where the first signs of Heartless appear, but they shouldn’t be too much trouble to defeat. Afterwards, make your way to Cid’s House and enter inside. Inside, Cloud, Aerith, Rinoa, Yuffie and Red XIII are packing their things up. Sora cannot believe it! They’re not moving, too, are they? Yuffie tells him to relax. They’re simply moving to another set of houses across the town, they’re not going anywhere. In fact, some new tenants have bought out their house and they should be arriving soon. Before leaving, you can explore Aerith’s Room, Leon’s Room, Yuffie’s Room and Cid’s Basement to find any extra items they may have left behind. In the rooms, the Gullwings, Yuna, Rikku and Paine are already complaining that all of the good items have already been taken. Before leaving, you can save your game at the save point in the house.

Upon exiting, you find a few new faces of Radiant Garden emerging. Cloud, Aerith and the others greet them. The new people who have bought the house and have moved to Radiant Garden are Claire Farron, otherwise known as Lightning, and Snow Villiers, one of Lightning’s guy friends that had moved with her to escape the flood of darkness that overcame their world. They thought that living here would be a nice peaceful place to live. The team is about to say how, well, it’s pretty much the complete opposite, but they’ll find out soon enough.

Rinoa and Red XIII head off in the direction of their new houses, but Cloud Aerith and Yuffie stay behind to talk with the team for a few minutes longer. They state that they should stop by again, their company is always welcome. It’s been pretty crazy around town lately, with all of these people coming and going, but I guess that’s life. Sora tells them that they aren’t really sure when they’ll see them again, but says that as long as he thinks about them, they’ll always be there in his heart. They smile, as Yuffie Begins to walk away, followed by Aerith, who gently pulls Cloud along.

The team proceeds to the Bailey, where the Heartless continue to attack. After fighting them, continue to the Garden Gateway, where another group of Heartless and Unknown will attack. Of course, the team could also explore the northern section of Radiant Garden, the Radiant Garden Research Facility Center, but there’s not much to do there. The team descends down the Dark Valley, where the battle of monsters continues. The team arrives in the Dark Gorge.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
They arrive at the edge of a steep precipice, which overlooks the ruins of Villain’s Vale, Maleficent’s Dominion. From behind them, the town of Radiant Garden could barely be seen because of the castle not being there.

Suddenly, a huge laughter booms throughout the area. They look behind them to see Xisa standing there. The team is surprised to see that the man looks so much like Saix, the Nobody they defeated years ago. Xisa says that the time for games is over and that Sora is coming back with him, whether he is dead or not. Xisa sends a huge blast of energy sending straight into one of the tall mountain walls, leaving a gap. He approaches the team!

-Boss: Xisa-

This battle is remarkably similar to the battle that you had with Saix in Kingdom Hearts II. He attacks with a heavy sword-like scepter. You must use your Reaction Command to win this battle. You will be capable of blocking all of Xisa’s attacks if your reaction commands are dead on and you time them just right.

Afterwards, you’ll be able to unleash a string of combos, but watch out! He’s not a simple foe, he’ll go on an attack rampage and you’re done for. Just brace yourself and prepare for the worst and always heal yourself.

After the battle, Xisa slumps, mortally wounded. As he begins to reach out towards the Keyblade, he sees that his hand is starting to dissolve into nothing. The rest of his body gives in, as he fades away.

Soon after, the remainder of the Unknown group appear. One looks remarkably like Kairi, while the other looks like Axel. In the middle of the two is the leader. The leader turns around to Sora, who is shocked to see that it is Riku. Sora yells at Riku, asking him what he’s doing. Then the Unknown address him as Superior Kriux, the leader of all of the Unknown. It’s not Riku, after all. The leader of the Unknown is Riku’s unknown, named Kriux.

Sora screams, forcing them to tell him what they have done to Riku. Kriux tells Sora to see for himself, in the world of the Unknown! Kriux lifts up his hands towards the sky and a far away distant orb appears, like a dark star in the sky. The Unknown members disappear, leaving the three behind. This is what their journey has come down to. Riku and Kairi are both being held by the Unknown, the Heartless and Unknown seem more powerful than ever and they haven’t seen King Mickey since the start of their adventure. There are so many things that aren’t coming together like they should and the only way to find out is to continue onwards, into the unknown.

Sora obtains the Oblivion Keyblade.

RADIANT GARDEN

Jiminy’s Journal- Radiant Garden (5th Visit)

Sora, Donald and Goofy arrived in the Marketplace, where they met with Leon who was helping re-build the town with Zell Dincht, a friend of his who moved back to Radiant Garden after years of being away. They later saw Scrooge McDuck, Ludwig Von Drake and Huey, Dewey and Louie pack their things up before leaving for vacation. They planned to return home to Disney Kingdom. Alice exclaimed how wonderful her new house was in the village.

They later met with Aerith, Cloud, Yuffie, Rinoa and Red XIII, as they were moving out of Cid’s House, to a new set of houses across town. They state that someone has bought the house and they would be arriving soon. They all met the new Radiant Garden neighbors, Claire Farron, otherwise known as Lightning, and Snow Villiers, who plan to make the best of their time living in Radiant Garden, after their home has been overrun by darkness. But is there more to these two than meets the eye?

They finally encountered Xisa, who was ordered to bring Sora back with him, but it backfired and he was eliminated. The Unknown members appeared before them. One looked like Kairi, another looked like Axel and the leader looked like…Riku!? However, it was revealed that it was not Riku at all, but leader of the Unknown, Kriux. Atahe Unknown told Sora to find out for himself the destiny of Riku, his fate and the state of the worlds by venturing into the unknown. The heroes have finally reached the end of their journey, but now, it’s up to them to set things right!

Characters
· Squall “Leon” Leonhart
· Cloud Strife
· Aerith Gainsborough
· Yuffie Kisargi
· Rinoa Heartilly
· Cid Highwind
· Red XIII
· Zell Dincht
· Tifa Lockhart
· Claire Farron (Lightning)
· Snow Villiers
· Yuna
· Rikku
· Paine
· Scrooge McDuck
· Ludwing Von Drake
· Huey
· Dewey
· Louie
· Rufus Shinra
· Heidegger
· Alice

Obtained:
Oblivion Keyblade

Heartless:
-Shadow
-Soldier
-Dark Elite
-Demon Knight
-Devil
-Pandora’s Box
-Black Sigil

Unknown:
-Creeper
-Hopper
-Terrorizer
-Darkening Shifter

Bosses:
Xisa

Now back on the World Map, they can see that a new world was in the former location of Traverse Town. This is the last world in the game, so be careful whether you choose to depart for the world or not. There are still several side quests and other mini-adventures that the team can partake in.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Now that you have completed all of the "necessary" world revisits, a new tournament opens in Olympus Coliseum. However, you should at least be on level 65 or more before deciding to take on this monster tournament. It's pretty long and strenuous!

NOTE: All of the "Boss" battles are bolded.

The Hades Cup

Seed 50: “Shadow Assault” Shadow (x5), Soldier (x2)
Seed 49: “Large Body” Large Body (x3)
Seed 48: “Nocturnal Tango” Flamed Nocturne (x2), Frozen Nocturne (x2), Sparked Nocturne (x2)
Seed 47: “Shadow Legion” Shadow (x3), Large Body (x1), Flamed Nocturne (x1), Frozen Nocturne (x1), Sparked Nocturne (x1)
Seed 46: “Retro Soldiers” Soldier (x4), White Mushroom (x1)
Seed 45: Reconstructed Reaper
Seed 44: “Dark Symphony” Crescendo (x4), Shadow(x4)
Seed 43: “Marionettes” Puppeteer (x3), Clobber (x2)

Seed 42: “Puppets and Jacks” Puppeteer (x2) Clobber (x2), Ace (x2), Joker (x2)
Seed 41: “Shadow Support” Shadow (x5), Large Body (x2)
Seed 40: Gambler

Seed 39: “Gargoyles” Gargoyles (x3), Gargoyle Knight (x3)

Seed 38: “Sanctuary Assault” Sanctuary Keeper (x4), Gargoyle (x1) Gargoyle Knight (x1)
Seed 37: “Gypsy League” Gypsy Queen (x1), Festival Fool (x1), Gypsy Entity (x3)

Seed 36: “Festival Creatures” Sanctuary Keeper (x2), Gypsy Queen (x1), Festival Fool (x1), Gypsy Entity (x2)
Seed 35: “Heartless Garden” Creeper Plant (x3), Fatal Flower (x1), Needlestick (x4)
Seed 34: “Creeping Crescendos” Crescendo (x3), Creeper Plant (x3)

Seed 33: “Dark Attack” Stalker (x4), Devastator (x2) Air Solider (x3)
Seed 32: “Greek Myths” Vase Vacator (x2), Soldier (x3), Large Body (x1)
Seed 31: “Sprawling Creatures” Stalker (x1), Soldier (x1), Air Soldier (x1), Gypsy Entity (x1), Puppeteer (x1)
Seed 30: Cerberus


Seed 29: “Unknown Assault” Hopper (x2), Chaser (x3)
Seed 28: “Hasty Creatures” Glutton (x2), Pilferer (x1), Time Halter (x2)

Seed 27: “Watery Descent” Watery Angel (x2), Pirate’s Keep (x1), Deboom (x2), Golden Eye (x1)
Seed 26: “Screamers” Screecher (x3), Terriflies (x1)

Seed 25: “Shadowed Nightmare” Shadow (x5), Gargoyle (x2), Terrorizer (x2)
Seed 24: “Sudden Shock” Jack-in-the-Box (x1), Fearless (x2), Jolt (x2)
Seed 23: “Shadow Riders” Neoshadow (x3), Shadow (x3)
Seed 22: “Dark Creeper” Dark Stalker (x2), Stalker (x1), Devastator (x2) Air Soldier (x1)

Seed 21: “Frightful” Screecher (x2), Terriflies (x2), Jack-in-the-Box (x1), Large Body (x1)
Seed 20: Leon and Cloud

Seed 19: “Fatal Forest” Fatal Flora (x3), Fatal Fauna (x3), Fatal Flower (x3)
Seed 18: “Wild Attack!” Powerwild (x2), Bouncywild (x2), Crazywild (x2), Junglewild (x2)

Seed 17: “Crazy Monkeys” Powerwild (x?), Bouncywild (x?), Crazywild (x?). Junglewild (x?)
Seed 16: “Dastardly Pirates” Air Pirate (x2), Pirateer (x1), Buccaneer (x2)
Seed 15: “Shadow Revenge” Shadow (x10), Soldier (x4), Neoshadow (x3)
Seed 14: “Barrels and Pirates” Air Pirate (x3), Pirateer (x1), Barrel Soldier (x5)

Seed 13: “Metropolis Darkness” Metrofear (x2), Cab Crasher (x3), Hydrant (x1)
Seed 12: “Crash and Burn” Cab Crasher (x1), Crasher (x3), Burner (x3)
Seed 11: “Dark Auto” Shadow (x5), Cab Crasher (x3), NeoShadow (x5)

Seed 10: Pete

Seed 9: “Lucky Ones” Lady Luck (x2), Joker (x3), Lustrous (x3) Vertigo (x1), Green-Eye (x1)

Seed 8: “Darkness Rising” NeoShadow (x3), Dark Creeper (x2), Banshee (x2), Dark Elite (x1),
Seed 7: “Little Devils” Demon Knight (x1), Devil (x3), Pandora’s Box (x1), Black Sigil (x3)
Seed 6: “Mysteries” Dark Creeper (x?), Banshee (x?), Dark Elite (x?), Demon Knight (x?), Devil (x?). Pandora’s Box (x?), Black Sigil (x?)
Seed 5: Yuffie, Aerith and Rinoa
Seed 4: “The Unknown of the Unknown” Silencer (x1), Unhappy Medium (x1), Striker (x1), Relinquish (x1), Unknowing Sage (x3)

Seed 3: Cloud, Aerith, Yuffie, Leon and Rinoa
Seed 2: “Shadow Evolution” Shadow (x?), Neoshadow (x?), Twilight Shadow(x?)
Seed 1: Hades

For defeating Leon and Cloud, Sora obtains the Strifed Heart Keyblade.

For defeating Cloud, Aerith, Yuffie, Leon and Rinoa, Sora obtains the Radiance Blade.

For defeating Hades, Sora obtains the Firaga Spell.

For obtaining all third-level magic spells, Sora obtains the Magical Mage Keyblade.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Now that we've approached the end of the game, many different optional side quests, such as the Hades Cup, take place. Now, you don't have to accomplish any of these to successfully win the game, however, to unlock certain goodies, most of these sidequests, as well as a few other things, would have to be completed.

Now, you could either continue the adventure to the new world on the World Map, or you can wait a bit, level up some more and explore. You travel through Alpine Vaillge the first world on the list.


When arriving in Alpine Village, everything seems normal. You can enter Geppetto’s House from the Village Square, to access a save point. Afterwards, continue across the Stone Bridge, the Village Outskirts and the Grassy Plain, fighting any Heartless that may appear on the way.

You arrive at the Wharf, where another save point is located. Save your game before proceeding to Pleasure Island. Once inside the small amusement talk, you can re-play the past mini-games. However, there’s one man standing in the corner who asks you if you’d like to see the fireworks. Be careful the answer you select. If it’s yes, prepare for a boss fight!

Suddenly, the ground begins to tremble and a Heartless Puppeteer emerges!

-Boss: Heartless Puppeteer, White Ghost-

The Heartless Puppeteer attacks with brute strength and force and is invincible for the majority of the battle. The Heartless actually puppeteers the White Ghost, which can also attack you.

Sora and the others have to attack and defeat the White Ghost first, before they can even lay a finger on the Puppeteer. After the ghost is defeated, it’s time to start attacking the Heartless! However, watch out, for the puppeteer can actually turn one of your party members into his own puppet for the time being.

After the Heartless gets bored for the moment, he will summon a new White Ghost as his puppet and the entire sequence has to repeat itself. Just continue this tactic, heal yourself often and make sure that you have good items equipped, just in case.

After the battle, the Puppeteer disintegrates, leaving no trace of darkness behind. You obtain nothing for winning this battle.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
You continue your quest through Notre Dame and Wonderland, where everything seems normal, for the most part. There’s nothing that seems to stand out or seem suspicious, which is a good thing. Just the normal group of Heartless that appear every now and then. You proceed through the worlds, continuing to level up.

Then, you arrive at Olympus Coliseum and arrive at the Coliseum, where you head into the Lobby. Approach Phil and he’ll ask you what tournament you want to enter. A new tournament, labeled “???” is now found among the previous tournaments. The tournament is known as the “Secret Match”. So, the tournaments listed in the coliseum are now:

· The Megara Cup
· The Hera Cup
· The Centaur Cup
· The Hades Cup
· The Secret Match

You have to be prepared for this upcoming match, if you decide to take it on. Make sure you’re equipped with all of the best armor and items. Sora proceeds into the Arena, alone.

Sora enters the arena, when suddenly, a huge red flash appears before him, taking on human shape. The shape comes into appearance and it is revealed to be Vincent Valentine, a character from Final Fantasy VII.


-Boss: Vincent Valentine-

Vincent Valentine moves with great speed and agility, making it extremely hard to attack him, especially enough to deal great damage to him. Vincent can fly, morph into a red flying wave, he can even turn himself invincible, while sneaking up on Sora to attack him. This battle is quite a doozy.

Vincent attacks with a shot gun, which is how he attacks his enemies. So, Vincent may not be the greatest on dealing damage, but he’s quick and hasty, meaning that it’s going to be the roughest time trying to attack him. You’ll just have to withstand a few blows and deal some combo attacks whenever you get the chance. After a few hits, Vincent will stumble back and then attack forward, so quickly dodge out of the way! You really should be at a higher level with your items stocked with Elixirs and Mege-Elixirs.

After the battle is over, Vincent disappears just as quickly as he arrived, disappearing into the night sky of Olympus Coliseum.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
You continue exploring the worlds, finding anything that may seem out of line. You continue your adventures through the Mysterious Tower, The Land of Symphony, Monstropolis, the Dark Rainforest, Port Royal and The Royal City. Nothing seems to be out of the ordinary in any of these worlds, but perhaps if they went back to Radiant Garden, they might find something.

Once you arrive in Radiant Garden, there are two separate things to do. One involves heading to the Radiant Garden Research Facility Center and the other requires going down into the Dark Valley.

We’ll head to the Facility Center first. Inside the several rooms, including the Library and the Secret Laboratory, there are several items that can be found. On one of the computer screens, there is a data chart of a castle, very similar to the one that used to be in Radiant Garden and it says Under Construction. Has the town decided on re-building the Radiant Garden castle, which once belonged to Ansem, the Wise?

Now, the team travels down to the Dark Valley, where the next segment awaits. The team has made their way to the Valley, where they find a large crevasse, the same crevasse that Xisa made when he confronted the team. They prepare themselves, as they enter into the Dark Cavern.

Inside, the Dark Cavern, the trio cannot see 5 feet in front of them. Donald doesn’t like the idea of them staying here and suggests that they should leave. Sora says that there might be something up ahead. They continue to make their way through the cavern, when suddenly a huge noise is heard approaching the team! They look behind them and see a giant Unknown approaching them!

-Boss: GLUTTONY-

The last of these huge Unknown monsters. GLUTTONY is not only huge in size, but his attacks also rip you to shreds. The tricky part is, this battle is in a very dark place with a monster who occupies ¾ of the battlefield. You’ll have to be extra careful and cautious when dealing with this heavy hitter.

GLUTTONY will swap at the team, trying to hit them. Watch out, because if he does, he’ll literally send you flying across the battlefield. If you’re lucky, you might be able to throw him off guard and counterattack, dealing a series of critical blows. However, he’ll soon become enraged and run across the area, hoping to stomp on you. Do your best to try and remain behind him at all times, but this could prove to be rather tricky.

You can disorient the giant Unknown by circling around him, making sure that he keep shis eye on you. His constant searching for you will make him feel rather light-headed and he’ll slump down onto the ground. Now’s the perfect time to deal your best combo hits. After a while, he’ll rejuvenate himself and continue on as if nothing ever happened. Sooner or later, he will end up jumping high into the cavern, only to splay back down on the ground, causing a huge shock wave, as well as several rocks plummeting down from the cave. Do your best to dodge rool through them, before continuing the fight. In the end, Sora will prevail.

They have just defeated the last of these huge Unknown monsters and the last secret boss of the game. Sora obtains the Key of Forgiveness Keyblade.

Now that you've done all that you could in this point of the game, you've finished all of the worlds, you’ve completed all of the Olympus Coliseum tournaments, you defeated all of the secret bosses, played the mini-games and even leveled up all of your character to level 99, it's time we continue our adventure through the final section of the game.

From the World Map, the new world is available in the former location of where Traverse Town used to be seen on the World Map. When all is said and done, Sora, Donald and Goofy knoe that it is time to move forward, to save the day, Kingdom Hearts, their friends and the worlds. Now only their final destination awaits.

The Unknown Region.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Hey guys, since we're up to the last bit of the game, the thread gets a thousand updates. Including Jiminy's Complete Journal, Sora's weapons, and the soundtrack for the game.

Jiminy’s Journal- Traverse Town

Upon arriving to Traverse Town, Sora and Kairi found that the once bustling and populated town, had been deserted. Not a soul lied in sight. After doing some exploring of the town, they found King Mickey, Donald, Goofy, Pluto and myself at Merlin’s House, just past the Third District.

There, the King began to explain all about the new enemies, known as the Unknown and their connection to Maleficent, Merlin and the Heartless. Not long after, Sora, Donald and Goofy would find themselves on a new adventure! As they were leaving the town, they came across a ferocious fiend, who happened to be an Unknown. They quickly defeated the fiend and proceeded to leave town.

Now, Sora, Donald and Goofy are on a new adventure to seal the worlds, maintain the stability of Kingdom Hearts and defeat the Heartless, the Unknown and their leader!

Sora, Donald and Goofy find themselves returning to Traverse Town. Once there, they find that the town is still deserted as ever. They explore the town, seemingly only encountering Heartless and Unknown.

They arrive at Merlin’s House, where they reunited with Kairi, King Mickey, Queen Minnie, Daisy and Pluto. They inform them all of the Unknown and what they’re plans are. King Mickey says to Sora, Donald and Goofy that the Unknown must be stopped at all costs. Sora goes out to investigate further, with Kairi.

As Sora and Kairi are finally alone together, they are about to express their feelings, but a large tremble shakes the town and a mysterious man appears, followed by four others. A large dark orb sends whirling, rough winds throughout the town, causing buildings to tear, the ground, ripping, the entire world becoming morphed and destroyed. Donald and Goofy come in just in time to rescue Sora from the overflow of darkness. Just as they’re about to escape, Kairi hands Sora her good luck charm. The Gummi Ship blasts off, leaving the fate of Traverse Town unknown.

The Unknown have accomplished their goal of acquiring Traverse Town as their new home base.

Characters:

• Sora
• Kairi
• Donald
• Goofy
• King Mickey
• Queen Minnie
• Daisy
• Pluto
• Jiminy Cricket
• Chip
• Dale

Heartless:
-Shadow
-Soldier
-Large Body
-Flamed Nocturne
-Frozen Nocturne
-Sparked Nocturne
-NeoShadow
-Dark Creeper
-Banshee
-Twilight Shadow

Unknowns:
-Hopper
-Chaser

Bosses:
PRIDE
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Jiminy’s Journal- Radiant Garden

Upon arriving at Radiant Garden, the team discovers that the world had been completely restored, since three years ago. In the Marketplace, they reconnect with several friends and take a glance at the new Electric Transit System.

At Cid’s House, they met with the former Radiant garden Restoration Committee. They explain that, since the reconstruction finished, Radiant Garden has been under the strict government of Governor Rufus Shinra and his head assistant, Heidegger. The team continues to explore Radiant Garden.

Upon arriving at the new Radiant Garden Research Facility Center, a Heartless boss attacked, but a mysterious being, names Red XIII came to the rescue. Afterwards, the team was able to access the ETS and the Marketplace shops. A new world is yet to be explored!


Sora, Donald and Goofy arrive at Radiant Garden, after getting a signal from the Gummi Ship. Upon arriving at the Marketplace, nothing seems out of the ordinary. The signal must have come from Cid. They start to make their way over to Cid’s house.

At Cid’s House, Cid tells them that the Heartless and Unknown attacks have become less frequent. Also, Rufus Shinra and Heidegger have left the town for a short while, leaving the Radiant Garden Research Facility Center unguarded. Cid tells them that they should go investigate the area, if they are curious.

Upon arriving at the Facility Center, they reunite with Red XIII, who’s on a mission to destroy any Heartless or Unknown that lies in his path, doing a favor for the Restoration Committee. The Facility Center consists of a Library, Computer Database and Rufus Shinra’s Office. Upon investigating the office, they reunite with Tifa, who claims to now be working as an apprentice researcher to Rufus. He doesn’t let her do much or tell her much. It seems he has many secrets. Before long, she has to run off to perform an errand.

After they explored the Facility Center, they returned to the World Map to continue their adventure.


Sora, Donald and Goofy arrived in Radiant Garden, where the Restoration Committee informed them all of how Rufus Shinra and his henchman, Heidegger, kidnapped Red XIII and was using him for their own purposes. Without a second thought, they decided to save him.

Meanwhile, at the Research Facility Center, Tifa discovered that Rufus and Heidegger was using Red XIII to produce a new breed of monsters that could take over the world. She quickly left to find Sora and the others.

Sora, Donald and Goofy and the Restoration Committee successfully infiltrated the Facility Center and found Red XIII’s whereabouts. However, Heidegger blocked their path. After a brief struggle, Heidegger had been killed and Red XIII was set free, leaving them to escape the building. Rufus arrived on the scene and seeing his missing experiment and hisdead henchman threw him into a rage.

Upon leaving the Facility Center, the team encountered Sarox, Sora’s Unknown. After a battle, Sarox retreated, sending Sora and the others after him. In the meanwhile, Tifa boarded the ETS, as Rufus hijacked the cart control system. Rufus beat them to the Marketplace, where they made quick work of him, before following Sarox in hot pursuit.

Rufus continued to chase after the team, by boarding the ETS. Simultaneously, Sarox arrived into the Marketplace, approached by Aerith and Rinoa. The transit cart was moving so fast, that it was sent spiraling off its tracks, into the Marketplace, destroying everything. In the wakening of this devastating incident, Rufus Shinra, Tifa, Sarox and Cid had all been killed.

The following day, the majority of the Marketplace had been cleared out, leaving them the space to rebuild. The entire town hung with sadness, but it also meant new hope for the future of Radiant Garden, which is now a ruler-less land. The people of Radiant Garden are now free from dictatorship and it can only mean a brighter future for all of the residents and the world of Radiant Garden.

Sora, Donald and Goofy returned to find Alice a new home. Upon returning, they found that many of the repairs in the Marketplace were well underway and things were looking great. Leon said he could help Alice find a new place to live for the time being.

Alice makes herself at home in Cid's House, but suddenly she has a vision. Seven pure hearts coming together, but a boundless darkness holds them back. Sora is puzzled by all this. What could it mean?


Sora, Donald and Goofy arrived in the Marketplace, where they met with Leon who was helping re-build the town with Zell Dincht, a friend of his who moved back to Radiant Garden after years of being away. They later saw Scrooge McDuck, Ludwig Von Drake and Huey, Dewey and Louie pack their things up before leaving for vacation. They planned to return home to Disney Kingdom. Alice exclaimed how wonderful her new house was in the village.

They later met with Aerith, Cloud, Yuffie, Rinoa and Red XIII, as they were moving out of Cid’s House, to a new set of houses across town. They state that someone has bought the house and they would be arriving soon. They all met the new Radiant Garden neighbors, Claire Farron, otherwise known as Lightning, and Snow Villiers, who plan to make the best of their time living in Radiant Garden, after their home has been overrun by darkness. But is there more to these two than meets the eye?

They finally encountered Xisa, who was ordered to bring Sora back with him, but it backfired and he was eliminated. The Unknown members appeared before them. One looked like Kairi, another looked like Axel and the leader looked like…Riku!? However, it was revealed that it was not Riku at all, but leader of the Unknown, Kriux. Atahe Unknown told Sora to find out for himself the destiny of Riku, his fate and the state of the worlds by venturing into the unknown. The heroes have finally reached the end of their journey, but now, it’s up to them to set things right!

Characters

· Squall “Leon” Leonhart
· Cloud Strife
· Aerith Gainsborough
· Yuffie Kisargi
· Rinoa Heartilly
· Cid Highwind
· Red XIII
· Zell Dincht
· Tifa Lockhart
· Claire Farron (Lightning)
· Snow Villiers
· Yuna
· Rikku
· Paine
· Scrooge McDuck
· Ludwing Von Drake
· Huey
· Dewey
· Louie
· Rufus Shinra
· Heidegger
· Alice

Heartless:
-Shadow
-Soldier
-Large Body
-Flamed Nocturne

-Frozen Nocturne
-Stalker

-Dark Elite
-Demon Knight
-Devil
-Pandora’s Box
-Black Sigil

Unknowns:
-Hopper

-Creeper
-Chaser
-Glutton

-Pilferer
-Terrorizer
-Darkening Shifter

Bosses:
Reconstructed Reaper, Heidegger, Sarox, Rufus Shinra, Sarox #2, Xisa, GLUTTONY
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Jiminy’s Journal- Alpine Village

Sora, Donald and Goofy arrive in a quaint village, when I realized that I recognized this place. We quickly entered Geppetto’s House, when the Blue Fairy told us that Pinocchio had turned back into a puppet some time ago and that it was our job to set things right again.

Geppetto and Pinocchio had reunited with the team and everyone was excited to see eachother again. The next day, the team was to assist Pinocchio to school, but two mysterious fellows, Honest John and Gideon led him astray. They found him performing at a puppet theater, which belonged to a puppet master, named Stromboli. After a brief encounter with the Heartless, Stromboli escaped.

They followed Stromboli, until they were able to rescue Pinocchio, but not without putting up a fight. They returned Pinocchio home, where he reunited with Geppetto.

Upon returning to the village, they reunite with Geppetto and Pinocchio, who was on his way to school. While Sora, Donald, Goofy and I assisted Pinocchio along the way, we ran into those two good-for-nothing scoundrels, Honest John and Gideon! They persuaded the team, even Pinocchio to come with them to the wonderful land of merriment, Pleasure Island, even though I warned them not to go!

I had followed behind them, hoping to get there in time, but I was too late. As I got there, the amusement park was in shambles! Pleasure Island has a curse in which anyone who enters and enjoys themselves, is turned into a donkey and then captured by the wicked Coachman. Sora and the others were already halfway there! They escaped, but not after a dispute with the Coachman, who ended up being locked in his own crate.

When returning to the house, we received a letter from the Blue Fairy stating that Geppeto had gone after Pinocchio. We went to the rocky ocean shore, where we found Geppetto, thankfully, unharmed. But then, Monstro appeared, and ended up hurting Pinocchio. Backat the house, the Blue Fairy appeared and with the wave of her and, transformed Pinocchio into a real boy and turned everyone back into their original states. She then revealed the keyhole to Sora and he sealed it.

Pinocchio and Geppetto promised to never ever leave each other ever again. Now, Pinocchio has a conscience of his own and my work here is done, the golden badge the Blue Fairy gave me proves that true!

Characters
· Pinocchio
· Geppetto
· Jiminy Cricket
· Blue Fairy
· Figaro
· Cleo
· Honest John
· Gideon
· Stromboli
· The Coachman
· Monstro

Heartless:
-Shadow
-Soldier
-Large Body
-Puppeteer
-Clobber

-Frozen Nocturne
-Cart Crasher
-Whirly Spin
-Ace
-Joker

Unknown:
-Hopper
-Chaser

-Gambler
-Joker
-Lady Luck
-Pilfer

Boss:
Stromboli, The Coachman, Monstro
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Jiminy’s Journal- Notre Dame

Sora, Donald and Goofy arrive in Notre Dame, in the midst of the large Topsy Turvy Celebration. They noticed the beautiful Notre Dame cathedral, where inside they met the bell rinder, Quasimodo, who longed to escape from this loft and explore the outside world. Quasi had spent years hidden within his tower, by Frollo, the strict priest who took Quasi under his wing.

With the encouragement of Sora and the others, Quasi escaped and took part in the festival. During the celebration, they met Phoebus, head guard to Frollo and Esmeralda, a beautiful gypsy. However, the Heartless and Unknown crashed the celebration.

After the attack, they were almost arrested by Frollo, but with some persuasive talking by Phoebus, the team, along with Esmeralda were able to get away free. They reunited with Quasimodo in the bell tower, where they saw the hundreds of bells ring throughout the cathedral. Soon after, they had to escape before Frollo found them.

They successfully escaped the cathedral and made it out into the village. There, the keyhole was revealed in the stained glass window of the cathedral. Sora sealed the keyhole with the Keyblade. Esmeralda handed Sora a necklace with a map of Paris in it. They all gleefully said goodbye, as Sora, Donald and Goofy made their way back to the Gummi Ship.


Sora, Donald and Goofy arrived in this world to see that the Heartless have strengthened. They proceed to the Cathedral, where Quasimodo tells them that Frollo is in search of Esmeralda, for escaping. They decide to go look for Esmeralda, along with Phoebus. As they are searching, Phoebus is critically injured by the Heartless and the team returns him to Quasimodo’s loft.

While they are hidden there, Frollo approaches them and asks where Esmeralda is. Not giving him any information, Frollo reveals that he is going to set an attack on the Court of Miracles, the gypsies’ secret hideout. The team uses Esmeralda’s necklace to find the hidden hiding spot and reunite with Esmeralda, Clopin, Djali and several other gypsies. However, Frollo emerges there, as well, and captures them.

Esmeralda is sent to be burned at the stake, while the team, Quasimodo and Phoebus, watch, chained to the cathedral. Quasimodo’s strength causes the pillar to break, allowing Sora, Donald, Goofy and Phoebus to be set free, as well. Quasimodo rescued Esmeralda, as the team took care of an Unknown monster. Moments later, Quasi emerged with Esmeralda. However, Frollo soon followed, ready to kill the pair. In a twisted turn of events, Quasimodo and Frollo ended up on the side of the building, but Frollo ultimately ended falling to his death.

Quasimodo emerged with the team, Phoebus and Esmeralda, ready to face the world outside the cathedral. The town deemed him a hero.

Characters

  • Quasimodo
  • Phoebus
  • Esmeralda
  • Clopin
  • Djali
  • Hugo
  • Victor
  • Laverne
  • Frollo
Heartless:
-Gargoyle
-Gargoyle Knight
-Sanctuary Keeper
-Gypsy Queen

-Festival Fool
-Gypsy Entity

Unknown:
-Hopper
-Chaser
-Pilferer

-Lustrous
-Green-Eye
-Vertigo

Bosses;
Cathedral Guardian, , ENVY, Frollo
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Jiminy’s Journal- 100 Acre Wood

Sora returned to the 100 Acre Wood, where he reunited with Winnie the Pooh. Pooh Bear said that he felt like pieces of the 100 Acre Wood were moving away. Sora told Pooh that he would help return the 100 Acre Wood back to normal by collecting all of the Torn Pages and returning them to the book.

After collecting the town pages, the 100 Acre Wood and its residents started returning to the book. Owl’s House had re-emerged, along with Tigger’s and Rabbit’s. All of Pooh’s friends had returned to the book. When Sora returned the final Torn Page, it revealed the Starry Hill. All of Pooh’s friends gathered to say goodbye to Sora. Sora ripped out a piece of Jiminy’s Journal, which had his name on it, folded it into a heart and gave it to Pooh, so that the small bear could always remember him, knowing that he is there in his heart.

Characters
· Winnie the Pooh
· Piglet
· Tigger
· Owl
· Rabbit
· Roo
· Kanga
· Eeyore
· Gopher
· Heffalumps
· Woozles
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Jiminy’s Journal- Wonderland

Sora, Donald and Goofy returned to Wonderland after nearly seven years. Upon arriving, they reunited with the sleepy Doorknob, who led the way to the Queen of Hearts’ hedge maze.

Upon arriving, the Queen accuses them of taking their time trying to find that girl. The team realizes that she’s talking about the events that happened seven years ago. She sends her guards on them for defying her rules, but they’re no match for them. Upon arriving in the Lotus Forest, they reunited with the shifty Cheshire Cat, who was once again, full of riddles. Upon further exploration of the forest, they found a short-tempered caterpillar.

Finally, they explored the last stretches of the forest, where they ran into Tweedle Dee and Tweedle Dum, who were running from a flock of Heartless and they released the Mad Hatter and March Hare from their trapped state to celebrate their Unbirthday Party!

Finally, they returned to the Bizarre Room, where a Heartless monster attacked, but the team quickly defeated it and continues their journey.

While in Wonderland, Sora, Donald and Goofy sense that something is wrong. When approaching the Doorknob, he states that the world has had a sudden flood of Heartless lately. Sora, Donald and Goofy take the initiative and continue to explore the world some more.

In the Queen’s Court, the Queen demands Sora to get rid of the Heartless. In the forest, they meet up with the Caterpillar, who has transformed into a butterfly, Tweedle Dee and Tweedle Dum, before heading into the Tea Party Garden, where a monster attacked the Mad Hatter and the March Hare. After defeating the monster, they stumbled upon Alice, who had returned to Wonderland when she saw the Heartless flooding the world.

With this bit of information, Sore realizes that it must be the Rabbit Hole that’s the source of the flooding. When approaching the Rabbit Hole, a monster by the name of Lady Luck swoops in to stop them. However, she ultimately meets her match and collapses, causing a cave-in. The Rabbit Hole is sealed off and the flooding stops. But now, Alice has no home to return to. Sora has an idea. He’s off to find Alice a new home.

Characters
· Alice
· Doorknob
· White Rabbit
· Cheshire Cat
· Mad Hatter
· March Hare
· Tweedle Dee
· Tweedle Dum
· Caterpillar
· Queen of Hearts
· Cards (Hearts)
· Cards (Spades)

Heartless:
-Shadow
-Soldier
-Crescendo
-Creeper Plant
-Needlestick
-Ticking Bomb
-Fatal Flower
-White Mushroom

Unknown:
-Hopper
-Chaser
-Time Halter

Bosses:
Cards (Hearts, Spades), Queen of Hearts, Gambler, WRATH, Lady Luck
 

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